diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index c4bd43ae7..6605761e0 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4518,6 +4518,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -9815,6 +9826,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -11132,6 +11154,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -12751,6 +12784,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 73eb8618e..54f9814a8 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2555,17 +2555,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
@@ -3637,17 +3626,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 9c38ef27d..7f8106d98 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2789,6 +2789,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -4819,6 +4822,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -5431,6 +5437,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -6931,6 +6940,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 925bf3165..f7474c548 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2782,9 +2782,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

- @@ -4572,9 +4569,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

- @@ -5204,9 +5198,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

- @@ -6724,9 +6715,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

- diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 2003256a6..20170dd8e 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1859,17 +1859,6 @@

Field(s)

-
-
- - -CARGO_CRATE.CargoCarrier - - - -
- -
@@ -2538,17 +2527,6 @@

Field(s)

-
- - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 28da87649..445c42cbd 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1930,20 +1930,6 @@
-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup @@ -1962,20 +1948,6 @@ -
- -
-
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
@@ -3265,20 +3237,6 @@ This works for ground only groups.

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup @@ -3297,20 +3255,6 @@ This works for ground only groups.

-
- -
-
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index adf4cd85e..87fb5e395 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1808,6 +1808,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles + +
+
+
+ + CARGO_UNIT.CargoInAir @@ -1826,6 +1837,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+
+ +
+
+
+ + #number +CARGO_UNIT.RunCount + + +
@@ -2512,6 +2534,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
+CARGO_UNIT.CargoCarrier + + + +
+ +
+
+
+ + CARGO_UNIT.CargoInAir @@ -2530,6 +2563,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+
+ +
+
+
+ + #number +CARGO_UNIT.RunCount + + +
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index eed3ee580..6e8ad4258 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5793,7 +5793,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7392,7 +7392,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index f52821a29..6b7e2ec90 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2905,7 +2905,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SETTINGS.Metric @@ -5073,7 +5073,7 @@ It is advised to use this method at the start of the mission.

- + #boolean SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 10e7319de..fb3364724 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2881,6 +2881,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.uncontrolled

+ + @@ -3440,14 +3446,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3520,9 +3523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -3578,20 +3578,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -3614,6 +3600,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -3650,6 +3647,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnInitAirbase + + +
@@ -3756,21 +3764,51 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -SPAWN.SpawnInitKeepUnitNames +SPAWN.SpawnInitLimit - -

Overwrite unit names by default with group name.

-
- #boolean -SPAWN.SpawnInitLimit + +SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + + + +
+ +
+
+
+ + #string +SPAWN.SpawnInitSkill @@ -3965,17 +4003,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -4010,7 +4037,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -4084,6 +4111,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.uncontrolled + + +
@@ -9048,14 +9086,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -9128,9 +9163,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -9186,20 +9218,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -9222,6 +9240,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -9258,6 +9287,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitAirbase + + +
@@ -9364,21 +9404,51 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

#boolean -SPAWN.SpawnInitKeepUnitNames +SPAWN.SpawnInitLimit - -

Overwrite unit names by default with group name.

-
- #boolean -SPAWN.SpawnInitLimit + +SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + + + +
+ +
+
+
+ + #string +SPAWN.SpawnInitSkill @@ -9573,17 +9643,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -9618,7 +9677,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -9692,6 +9751,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.uncontrolled + + +
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 3a3dafea6..3fa11b8d8 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2845,6 +2845,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.Target + + +
@@ -4161,6 +4172,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.Target + + +
@@ -5716,6 +5738,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.Target + + +
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index bf16f087d..42faa01ea 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3865,7 +3865,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -3881,9 +3881,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Kickspeed

-
@@ -4450,7 +4447,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases @@ -4466,9 +4463,6 @@ An airbase can be specified to set the maximum kick speed for.

- -

Kickspeed

-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index b88a07128..5e104bbe4 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3551,6 +3551,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -6715,6 +6726,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -7514,6 +7536,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -8283,6 +8316,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -9940,6 +9984,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 5ef546912..3df25d26c 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19134,6 +19134,28 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -19283,7 +19305,18 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ #boolean +DETECTION_BASE.Locking + + +
+ +
+
+
+ + #number DETECTION_BASE.RefreshTimeInterval @@ -23815,6 +23848,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -23964,7 +24019,18 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+ #boolean +DETECTION_BASE.Locking + + +
+ +
+
+
+ + #number DETECTION_BASE.RefreshTimeInterval @@ -25557,6 +25623,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -25706,7 +25794,18 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+ #boolean +DETECTION_BASE.Locking + + +
+ +
+
+
+ + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index aecaa465b..5fc044a63 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2003,12 +2003,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

- - - -

MANTIS.Groupset

- - @@ -3738,8 +3732,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -3776,6 +3770,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -3831,17 +3836,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix to build the #SET_GROUP for EWR group

-
- -
-
-
- - -MANTIS.Groupset - - -
@@ -3864,6 +3858,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -3892,7 +3897,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Long @@ -3903,7 +3908,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Medium @@ -3914,7 +3919,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Short @@ -4277,6 +4282,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -4335,6 +4384,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+
@@ -4346,6 +4398,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

self.SAMCheckRanges = {}

+
@@ -8205,8 +8260,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -8243,6 +8298,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -8298,17 +8364,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix to build the #SET_GROUP for EWR group

- - - -
-
- - -MANTIS.Groupset - - -
@@ -8331,6 +8386,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -8359,7 +8425,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Long @@ -8370,7 +8436,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Medium @@ -8381,7 +8447,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Short @@ -8744,6 +8810,50 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -8802,6 +8912,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+
@@ -8813,6 +8926,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

self.SAMCheckRanges = {}

+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 243d35773..d08cf1687 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2265,20 +2265,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2509,20 +2495,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 8ecd1ca9c..8e3c52518 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4477,6 +4477,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.uncontrolled

+ + diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 4ec1b24af..b19d95882 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3113,7 +3113,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -3124,7 +3124,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -5699,7 +5699,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange @@ -5710,7 +5710,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index b4af09c63..860b60dbb 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9463,17 +9463,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -9485,17 +9474,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -29088,17 +29066,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -29110,17 +29077,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -32120,17 +32076,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -32142,17 +32087,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -39714,7 +39648,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set case to that of lead.

+

Set case of f

@@ -39783,7 +39717,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Decrease stack/flag. Human player needs to take care himself.

+

Also decrease flag for section members of flight.

@@ -39946,7 +39880,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Make player section lead if he was not before.

+

Set section lead of player flight.

@@ -40007,7 +39941,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set time stamp.

+

Set new time stamp.

diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index c9f933a8e..6be07da72 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4749,6 +4749,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -4774,6 +4788,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -10734,6 +10762,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -10759,6 +10801,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -13204,6 +13260,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -13229,6 +13299,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 5a1fb606f..9ffb6351f 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7641,7 +7641,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -7727,7 +7727,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeFMFrequencies @@ -7824,11 +7824,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -8103,6 +8106,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -17193,7 +17207,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -17279,7 +17293,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -17376,11 +17390,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -17655,6 +17672,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -19585,7 +19613,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -19671,7 +19699,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -19768,11 +19796,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -20047,6 +20078,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -24591,17 +24633,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -25728,17 +25759,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 09cd0c2fc..9c2394be9 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2931,7 +2931,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3656,7 +3656,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -4832,7 +4832,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6310,7 +6310,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 0eb357485..3a3d15827 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3205,61 +3205,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
-
-
- - #number -TASK_CARGO_DISPATCHER.CountCSAR - - - -
- -
@@ -4355,61 +4300,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
-
-
- - #number -TASK_CARGO_DISPATCHER.CountCSAR - - - -
- -
@@ -5257,61 +5147,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
-
-
- - #number -TASK_CARGO_DISPATCHER.CountCSAR - - - -
- -
@@ -6790,61 +6625,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
-
-
- - #number -TASK_CARGO_DISPATCHER.CountCSAR - - - -
- -
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index ba26723b6..1b907130c 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3251,6 +3251,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
@@ -4100,6 +4111,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html index e134157a6..8cb03680a 100644 --- a/Documentation/Wrapper.Airbase.html +++ b/Documentation/Wrapper.Airbase.html @@ -2182,7 +2182,7 @@ is implemented in the AIRBASE class as AIRBASE.Get
  • AIRBASE.Sinai.Tel_Nof
  • AIRBASE.Sinai.Abu_Rudeis
  • AIRBASE.Sinai.Inshas_Airbase
  • -
  • AIRBASE.Sinai.Ben-Gurion
  • +
  • AIRBASE.Sinai.Ben_Gurion
  • AIRBASE.Sinai.Bir_Hasanah
  • AIRBASE.Sinai.Cairo_West
  • @@ -4294,7 +4294,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
  • AIRBASE.Sinai.Tel_Nof
  • AIRBASE.Sinai.Abu_Rudeis
  • AIRBASE.Sinai.Inshas_Airbase
  • -
  • AIRBASE.Sinai.Ben-Gurion
  • +
  • AIRBASE.Sinai.Ben_Gurion
  • AIRBASE.Sinai.Bir_Hasanah
  • AIRBASE.Sinai.Cairo_West
  • @@ -7080,7 +7080,7 @@ Note that this DOES NOT remove the airbase from the list. It just makes it unres
  • AIRBASE.Sinai.Tel_Nof
  • AIRBASE.Sinai.Abu_Rudeis
  • AIRBASE.Sinai.Inshas_Airbase
  • -
  • AIRBASE.Sinai.Ben-Gurion
  • +
  • AIRBASE.Sinai.Ben_Gurion
  • AIRBASE.Sinai.Bir_Hasanah
  • AIRBASE.Sinai.Cairo_West
  • @@ -11576,7 +11576,7 @@ Coordinates are dependent on the position of the maps origin.

  • AIRBASE.Sinai.Tel_Nof
  • AIRBASE.Sinai.Abu_Rudeis
  • AIRBASE.Sinai.Inshas_Airbase
  • -
  • AIRBASE.Sinai.Ben-Gurion
  • +
  • AIRBASE.Sinai.Ben_Gurion
  • AIRBASE.Sinai.Bir_Hasanah
  • AIRBASE.Sinai.Cairo_West
  • @@ -12681,7 +12681,7 @@ If the Identifiable is alive, true is returned.

  • AIRBASE.Sinai.Tel_Nof
  • AIRBASE.Sinai.Abu_Rudeis
  • AIRBASE.Sinai.Inshas_Airbase
  • -
  • AIRBASE.Sinai.Ben-Gurion
  • +
  • AIRBASE.Sinai.Ben_Gurion
  • AIRBASE.Sinai.Bir_Hasanah
  • AIRBASE.Sinai.Cairo_West
  • @@ -13421,7 +13421,7 @@ If the Identifiable is alive, true is returned.

  • AIRBASE.Sinai.Tel_Nof
  • AIRBASE.Sinai.Abu_Rudeis
  • AIRBASE.Sinai.Inshas_Airbase
  • -
  • AIRBASE.Sinai.Ben-Gurion
  • +
  • AIRBASE.Sinai.Ben_Gurion
  • AIRBASE.Sinai.Bir_Hasanah
  • AIRBASE.Sinai.Cairo_West
  • diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index 11c7d7c1e..13a232c42 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -6136,7 +6136,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -

    Table with ammuntion of the unit (or nil). This can be a complex table!

    +

    Table with ammuntion of the unit (or nil). This can be a complex table!

    diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index d3a0a7ee8..0986e80e9 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3109,6 +3109,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    + +
    +
    + + #boolean +MARKER.togroup + + +
    @@ -5226,6 +5248,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + #boolean +MARKER.tocoalition + + + +
    + +
    +
    +
    + + #boolean +MARKER.togroup + + +
    @@ -6814,6 +6858,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + #boolean +MARKER.tocoalition + + + +
    + +
    +
    +
    + + #boolean +MARKER.togroup + + +
    diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index d8a3e3b10..cc74617e8 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -4636,7 +4636,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -

    Table with ammuntion of the unit (or nil). This can be a complex table!

    +

    Table with ammuntion of the unit (or nil). This can be a complex table!