diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index 30bb524cf..b2641ffc8 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -4437,6 +4437,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +Aircraft is on a pickup mission.
-Aircraft is on a pickup mission.
-Aircraft is on a pickup mission.
-Aircraft is on a pickup mission.
-This table contains the targets detected during patrol.
+ @@ -6383,6 +6386,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ @@ -7127,6 +7133,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ @@ -8763,6 +8772,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index db8be2868..b3c66a4d4 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1727,17 +1727,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardlesSet cargo object.
- - - -Set cargo object.
- - - -The AI is on by default when spawning a group.
-Overwrite unit names by default with group name.
-By default, no InitLimit
+ @@ -3642,6 +3617,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
The AI is on by default when spawning a group.
-Overwrite unit names by default with group name.
-When the first Spawn executes, all the Groups need to be made visible before start.
The #DETECTION_AREAS object for AWACS
- - - -switch alarm state RED
- @@ -6564,17 +6550,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`The #DETECTION_AREAS object for AWACS
- - - -switch alarm state RED
- diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index fb206337f..41cdacc5d 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -3358,6 +3358,12 @@ manager:Stop(7200)Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+ + + +Type of terminal to be used when spawning at an airbase.
+ + + +Set case of f
-Make player section lead if he was not before.
+Set section lead of player flight.
Set Stable Hover
+Set time stamp.
- diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index aaf6b1e7e..f7cb4acba 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2292,6 +2292,12 @@ Create a late-activated single infantry unit as template in the mission editor aGROUP_SET of all helis
-contain a table for each SAR with all units he has with the original names
+ + + +GROUP_SET of all helis
-contain a table for each SAR with all units he has with the original names
+ + + +GROUP_SET of all helis
-contain a table for each SAR with all units he has with the original names
+ + + +use as counter
- -holds #CTLD_ENGINEERING objects
-use as counter
- -holds #CTLD_ENGINEERING objects
-use as counter
- -holds #CTLD_ENGINEERING objects
-Can transport crate.
+set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-FIFO Get stack size
+FIFO Check if a certain UniqeID exists
LIFO Get stack size
+LIFO Check if a certain UniqeID exists
FIFO Check if a certain UniqeID exists
+ +FIFO
++ UniqueID +
+#boolean:
+exists
+ +LIFO Check if a certain UniqeID exists
+ +LIFO
++ UniqueID +
+#boolean:
+exists
+ +Alive2.
+Alive.
@@ -5357,7 +5357,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -Alive2.
+Alive.
@@ -7621,7 +7621,7 @@ If the Unit is alive but not active, false is returned. -Alive2.
+Alive.
@@ -16310,7 +16310,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of -Alive2.
+Alive.
@@ -19969,7 +19969,7 @@ Coordinates are dependent on the position of the maps origin. -Alive2.
+Alive.
@@ -20643,7 +20643,7 @@ If the Identifiable is alive, true is returned. -Alive2.
+Alive.
@@ -20923,7 +20923,7 @@ If the Identifiable is alive, true is returned. -Alive2.
+Alive.
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 29be84504..4c24760e1 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2897,28 +2897,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauCoordinate of the mark.
- - - -Coordinate of the mark.
-Coordinate of the mark.
-