From 66bf3500e66c2684ba32a860c5ab4d8b43ca43d9 Mon Sep 17 00:00:00 2001
From: Applevangelist
Date: Mon, 24 May 2021 08:06:18 +0000
Subject: [PATCH] MOOSE generated documentation [skip ci]
---
Documentation/AI.AI_AIR_Dispatcher.html | 44 ++
Documentation/AI.AI_Air.html | 44 ++
Documentation/AI.AI_Air_Squadron.html | 22 +
Documentation/AI.AI_Cargo.html | 8 +-
Documentation/AI.AI_Cargo_Airplane.html | 56 +-
Documentation/AI.AI_Patrol.html | 12 -
Documentation/Cargo.CargoCrate.html | 22 -
Documentation/Cargo.CargoGroup.html | 34 -
Documentation/Cargo.CargoUnit.html | 22 +
Documentation/Core.Settings.html | 30 +-
Documentation/Core.Spawn.html | 204 +++---
Documentation/Core.SpawnStatic.html | 84 +++
Documentation/Core.Zone.html | 685 +++++++++++++++++-
Documentation/Functional.Designate.html | 55 ++
Documentation/Functional.Mantis.html | 22 +
Documentation/Functional.Movement.html | 28 +
Documentation/Functional.Rat.html | 12 +-
.../Functional.ZoneCaptureCoalition.html | 172 ++++-
Documentation/Functional.ZoneGoal.html | 172 ++++-
Documentation/Functional.ZoneGoalCargo.html | 172 ++++-
.../Functional.ZoneGoalCoalition.html | 172 ++++-
Documentation/Ops.Airboss.html | 4 +-
Documentation/Tasking.Task.html | 22 +
.../Tasking.Task_A2A_Dispatcher.html | 8 +-
.../Tasking.Task_A2G_Dispatcher.html | 20 +-
.../Tasking.Task_Cargo_Dispatcher.html | 176 -----
Documentation/Wrapper.Client.html | 14 +-
Documentation/Wrapper.Marker.html | 72 +-
28 files changed, 1923 insertions(+), 465 deletions(-)
diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html
index 53174fb00..4527a3081 100644
--- a/Documentation/AI.AI_AIR_Dispatcher.html
+++ b/Documentation/AI.AI_AIR_Dispatcher.html
@@ -4375,6 +4375,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -9672,6 +9683,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+ The Defender Default Settings over all Squadrons.
+
+
+
+ The Defender Default Settings over all Squadrons.
+
+
+
+ Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+ When the first Spawn executes, all the Groups need to be made visible before start.
@@ -3865,17 +3881,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- When the first Spawn executes, all the Groups need to be made visible before start.
@@ -9267,17 +9299,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -1527,14 +1547,14 @@ The ZONE name will be the trigger zone name.
So, you can search yourself for the ZONE object by using the ZONE.FindByName() method.
In this example, local TriggerZone = ZONE:FindByName( "DefenseZone" ) would return the ZONE object
-that was created at mission startup, and reference it into the TriggerZone local object.
+that was created at mission startup, and reference it into the TriggerZone local object.
Refer to mission ZON-110 for a demonstration.
This is especially handy if you want to quickly setup a SET_ZONE...
So when you would declare local SetZone = SET_ZONE:New():FilterPrefixes( "Defense" ):FilterStart(),
then SetZone would contain the ZONE object DefenseZone as part of the zone collection,
-without much scripting overhead!!!
+without much scripting overhead!!!
@@ -1747,6 +1767,7 @@ This class is an abstract BASE class for derived classes, and is not meant to be
@@ -1938,6 +1959,12 @@ This class is an abstract BASE class for derived classes, and is not meant to be
ZONE_BASE.Color |
Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.
+ |
+
+
+ ZONE_BASE.Coordinate |
+
+
|
@@ -1971,7 +1998,7 @@ This class is an abstract BASE class for derived classes, and is not meant to be
- ZONE_BASE:GetCoordinate() |
+ ZONE_BASE:GetCoordinate(Height) |
Returns a Core.Point#COORDINATE of the zone.
|
@@ -2105,7 +2132,7 @@ This class is an abstract BASE class for derived classes, and is not meant to be
ZONE_BASE:UndrawZone(Delay) |
- Remove the drawing of the zone from the F10 map.
+Remove the drawing of the zone from the F10 map.
|
@@ -3052,6 +3079,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_POLYGON_BASE:BoundZone(UnBound) |
Smokes the zone boundaries in a color.
+ |
+
+
+ ZONE_POLYGON_BASE:Boundary(Coalition, Color, Radius, Alpha, Segments, Closed) |
+
+ Draw a frontier on the F10 map with small filled circles.
|
@@ -3166,6 +3199,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_POLYGON_BASE:SmokeZone(SmokeColor, Segments) |
Smokes the zone boundaries in a color.
+ |
+
+
+ ZONE_POLYGON_BASE:UpdateFromVec2(Vec2Array) |
+
+ Update polygon points with an array of DCS#Vec2.
+ |
+
+
+ ZONE_POLYGON_BASE:UpdateFromVec3(Vec2Array, Vec3Array) |
+
+ Update polygon points with an array of DCS#Vec3.
|
@@ -3209,7 +3254,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_RADIUS:DrawZone(Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly) |
- Draw the zone circle on the F10 map.
+Draw the zone circle on the F10 map.
|
@@ -3270,6 +3315,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_RADIUS:GetScannedSceneryType(SceneryType) |
Get scanned scenery type
+ |
+
+
+ ZONE_RADIUS:GetScannedSetGroup() |
+
+ Get a set of scanned units.
|
@@ -3366,6 +3417,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_RADIUS.ScanData |
+ |
+
+
+ ZONE_RADIUS.ScanSetGroup |
+
+
|
@@ -3390,6 +3447,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_RADIUS:SmokeZone(SmokeColor, Points, AddHeight, AddOffSet, AngleOffset) |
Smokes the zone boundaries in a color.
+ |
+
+
+ ZONE_RADIUS:UpdateFromVec2(Vec2, Radius) |
+
+ Update zone from a 2D vector.
+ |
+
+
+ ZONE_RADIUS:UpdateFromVec3(Vec3, Radius) |
+
+ Update zone from a 2D vector.
|
@@ -3514,7 +3583,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_UNIT:DrawZone(Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly) |
- Draw the zone circle on the F10 map.
+Draw the zone circle on the F10 map.
|
@@ -3575,6 +3644,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_UNIT:GetScannedSceneryType(SceneryType) |
Get scanned scenery type
+ |
+
+
+ ZONE_UNIT:GetScannedSetGroup() |
+
+ Get a set of scanned units.
|
@@ -3671,6 +3746,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_UNIT.ScanData |
+ |
+
+
+ ZONE_UNIT.ScanSetGroup |
+
+
|
@@ -3695,6 +3776,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_UNIT:SmokeZone(SmokeColor, Points, AddHeight, AddOffSet, AngleOffset) |
Smokes the zone boundaries in a color.
+ |
+
+
+ ZONE_UNIT:UpdateFromVec2(Vec2, Radius) |
+
+ Update zone from a 2D vector.
+ |
+
+
+ ZONE_UNIT:UpdateFromVec3(Vec3, Radius) |
+
+ Update zone from a 2D vector.
|
@@ -4044,6 +4137,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -4223,7 +4330,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Returns a Core.Point#COORDINATE of the zone.
@@ -4234,6 +4341,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
Parameter:
+
+
+
+
+
The height to add to the land height where the center of the zone is located.
+
+
+
Return value:
@@ -4259,7 +4380,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Get ID of the zone object drawn on the F10 map.
-
The ID can be used to remove the drawn object from the F10 map view via UTILS.RemoveMark(MarkID).
+
The ID can be used to remove the drawn object from the F10 map view via UTILS.RemoveMark(MarkID).
@@ -5103,7 +5224,7 @@ end
-
Remove the drawing of the zone from the F10 map.
+
Remove the drawing of the zone from the F10 map.
@@ -5154,6 +5275,20 @@ end
+
+
@@ -6647,6 +6782,20 @@ end
+
+
@@ -10399,6 +10548,115 @@ BASE:TraceOnOff( false )
+
+
+
+
+
+
+
+
Draw a frontier on the F10 map with small filled circles.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+ #number
+ Coalition
+
+
+
+
+
(Optional) Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1= All.
+
+
+
+
+
+
+
+
(Optional) RGB color table {r, g, b}, e.g. {1, 0, 0} for red. Default {1, 1, 1}= White.
+
+
+
+
+
+
+
+
(Optional) Radius of the circles in meters. Default 1000.
+
+
+
+
+
+
+
+
(Optional) Alpha transparency [0,1]. Default 1.
+
+
+
+
+
+
+ #number
+ Segments
+
+
+
+
+
(Optional) Number of segments within boundary line. Default 10.
+
+
+
+
+
+
+ #boolean
+ Closed
+
+
+
+
+
(Optional) Link the last point with the first one to obtain a closed boundary. Default false
+
+
+
+
Return value:
+
+
+
@@ -10842,7 +11100,7 @@ BASE:TraceOnOff( false )
-
Index of the vertex. Default 1.
+
Index of the vertex. Default 1.
@@ -10886,7 +11144,7 @@ BASE:TraceOnOff( false )
-
Index of the vertex. Default 1.
+
Index of the vertex. Default 1.
@@ -10930,7 +11188,7 @@ BASE:TraceOnOff( false )
-
Index of the vertex. Default 1.
+
Index of the vertex. Default 1.
@@ -11126,7 +11384,7 @@ BASE:TraceOnOff( false )
-
An array of DCS#Vec2, forming a polygon..
+
An array of DCS#Vec2, forming a polygon.
@@ -11200,6 +11458,104 @@ BASE:TraceOnOff( false )
+
+
+
+
+
+
+
+
Update polygon points with an array of DCS#Vec2.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+
+
An array of DCS#Vec2, forming a polygon.
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Update polygon points with an array of DCS#Vec3.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
An array of DCS#Vec3, forming a polygon.
+
+
+
+
+
Return value:
+
+
+
@@ -11245,6 +11601,17 @@ BASE:TraceOnOff( false )
+
+
+
+
@@ -11412,7 +11779,7 @@ BASE:TraceOnOff( false )
-Draw the zone circle on the F10 map.
+Draw the zone circle on the F10 map.
@@ -12040,6 +12407,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
+
+
+
+
+
+
+
+
Get a set of scanned units.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
@@ -12903,6 +13300,120 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
+
+
+
+
+
+
+
+
Update zone from a 2D vector.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The location of the zone.
+
+
+
+
+
+
+
+
The radius of the zone.
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Update zone from a 2D vector.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The location of the zone.
+
+
+
+
+
+
+
+
The radius of the zone.
+
+
+
+
Return value:
+
+
+
@@ -13311,7 +13822,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-Draw the zone circle on the F10 map.
+Draw the zone circle on the F10 map.
@@ -13939,6 +14450,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
+
+
+
+
+
+
+
+
Get a set of scanned units.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
@@ -14802,6 +15343,120 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
+
+
+
+
+
+
+
+
Update zone from a 2D vector.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The location of the zone.
+
+
+
+
+
+
+
+
The radius of the zone.
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Update zone from a 2D vector.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The location of the zone.
+
+
+
+
+
+
+
+
The radius of the zone.
+
+
+
+
Return value:
+
+
+
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 96cd3cac3..f2c668f5e 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3368,6 +3368,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -6525,6 +6536,17 @@ Designate:SetFlashStatusMenu( false )
+
+
+
+
@@ -7324,6 +7346,17 @@ Designate:SetFlashStatusMenu( false )
+
+
+
+
@@ -8093,6 +8126,17 @@ Designate:SetFlashStatusMenu( false )
+
+
+
+
@@ -9754,6 +9798,17 @@ Designate:SetFlashStatusMenu( false )
+
+
+
+
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index dcd0ae9fe..9316f1e3c 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -2627,6 +2627,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
+
+
+
+
@@ -4209,6 +4220,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
+
+
+
+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index 03dc28cc9..b780bcc21 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2082,6 +2082,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive
+
+
+
+
@@ -2312,6 +2326,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive
+
+
+
+
diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html
index f7d857f3d..e11065983 100644
--- a/Documentation/Functional.Rat.html
+++ b/Documentation/Functional.Rat.html
@@ -4262,12 +4262,6 @@ and any spaces before and after the resulting name are removed.
RAT.communication |
- |
-
-
- RAT.frequency |
-
-
|
@@ -4286,6 +4280,12 @@ and any spaces before and after the resulting name are removed.
RAT.skill |
+ |
+
+
+ RAT.uncontrolled |
+
+
|
diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html
index 91025b71c..0e0df47fa 100644
--- a/Documentation/Functional.ZoneCaptureCoalition.html
+++ b/Documentation/Functional.ZoneCaptureCoalition.html
@@ -2336,7 +2336,7 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
ZONE_CAPTURE_COALITION:DrawZone(Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly) |
- Draw the zone circle on the F10 map.
+Draw the zone circle on the F10 map.
|
@@ -2397,6 +2397,12 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
ZONE_CAPTURE_COALITION:GetScannedSceneryType(SceneryType) |
Get scanned scenery type
+ |
+
+
+ ZONE_CAPTURE_COALITION:GetScannedSetGroup() |
+
+ Get a set of scanned units.
|
@@ -2493,6 +2499,12 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
ZONE_CAPTURE_COALITION.ScanData |
+ |
+
+
+ ZONE_CAPTURE_COALITION.ScanSetGroup |
+
+
|
@@ -2517,6 +2529,18 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
ZONE_CAPTURE_COALITION:SmokeZone(SmokeColor, Points, AddHeight, AddOffSet, AngleOffset) |
Smokes the zone boundaries in a color.
+ |
+
+
+ ZONE_CAPTURE_COALITION:UpdateFromVec2(Vec2, Radius) |
+
+ Update zone from a 2D vector.
+ |
+
+
+ ZONE_CAPTURE_COALITION:UpdateFromVec3(Vec3, Radius) |
+
+ Update zone from a 2D vector.
|
@@ -5252,7 +5276,7 @@ end
-Draw the zone circle on the F10 map.
+Draw the zone circle on the F10 map.
@@ -5880,6 +5904,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
+
+
+
+
+
+
+
+
Get a set of scanned units.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
@@ -6743,6 +6797,120 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
+
+
+
+
+
+
+
+
Update zone from a 2D vector.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The location of the zone.
+
+
+
+
+
+
+
+
The radius of the zone.
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Update zone from a 2D vector.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The location of the zone.
+
+
+
+
+
+
+
+
The radius of the zone.
+
+
+
+
Return value:
+
+
+
diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html
index 2d1d81712..c3a0cc5b5 100644
--- a/Documentation/Functional.ZoneGoal.html
+++ b/Documentation/Functional.ZoneGoal.html
@@ -1651,7 +1651,7 @@ Derived classes implement the ways how the achievements can be realized.
ZONE_GOAL:DrawZone(Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly) |
- Draw the zone circle on the F10 map.
+Draw the zone circle on the F10 map.
|
@@ -1712,6 +1712,12 @@ Derived classes implement the ways how the achievements can be realized.
ZONE_GOAL:GetScannedSceneryType(SceneryType) |
Get scanned scenery type
+ |
+
+
+ ZONE_GOAL:GetScannedSetGroup() |
+
+ Get a set of scanned units.
|
@@ -1808,6 +1814,12 @@ Derived classes implement the ways how the achievements can be realized.
ZONE_GOAL.ScanData |
+ |
+
+
+ ZONE_GOAL.ScanSetGroup |
+
+
|
@@ -1832,6 +1844,18 @@ Derived classes implement the ways how the achievements can be realized.
ZONE_GOAL:SmokeZone(SmokeColor, Points, AddHeight, AddOffSet, AngleOffset) |
Smokes the zone boundaries in a color.
+ |
+
+
+ ZONE_GOAL:UpdateFromVec2(Vec2, Radius) |
+
+ Update zone from a 2D vector.
+ |
+
+
+ ZONE_GOAL:UpdateFromVec3(Vec3, Radius) |
+
+ Update zone from a 2D vector.
|
@@ -2577,7 +2601,7 @@ Derived classes implement the ways how the achievements can be realized.
-Draw the zone circle on the F10 map.
+Draw the zone circle on the F10 map.
@@ -3205,6 +3229,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
+
+
+
+
+
+
+
+
Get a set of scanned units.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
@@ -4068,6 +4122,120 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
+
+
+
+
+
+
+
+
Update zone from a 2D vector.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The location of the zone.
+
+
+
+
+
+
+
+
The radius of the zone.
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Update zone from a 2D vector.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The location of the zone.
+
+
+
+
+
+
+
+
The radius of the zone.
+
+
+
+
Return value:
+
+
+
diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html
index d4c872395..5ba1fbd66 100644
--- a/Documentation/Functional.ZoneGoalCargo.html
+++ b/Documentation/Functional.ZoneGoalCargo.html
@@ -1889,7 +1889,7 @@ Derived classes implement the ways how the achievements can be realized.
ZONE_GOAL_CARGO:DrawZone(Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly) |
- Draw the zone circle on the F10 map.
+Draw the zone circle on the F10 map.
|
@@ -1950,6 +1950,12 @@ Derived classes implement the ways how the achievements can be realized.
ZONE_GOAL_CARGO:GetScannedSceneryType(SceneryType) |
Get scanned scenery type
+ |
+
+
+ ZONE_GOAL_CARGO:GetScannedSetGroup() |
+
+ Get a set of scanned units.
|
@@ -2046,6 +2052,12 @@ Derived classes implement the ways how the achievements can be realized.
ZONE_GOAL_CARGO.ScanData |
+ |
+
+
+ ZONE_GOAL_CARGO.ScanSetGroup |
+
+
|
@@ -2070,6 +2082,18 @@ Derived classes implement the ways how the achievements can be realized.
ZONE_GOAL_CARGO:SmokeZone(SmokeColor, Points, AddHeight, AddOffSet, AngleOffset) |
Smokes the zone boundaries in a color.
+ |
+
+
+ ZONE_GOAL_CARGO:UpdateFromVec2(Vec2, Radius) |
+
+ Update zone from a 2D vector.
+ |
+
+
+ ZONE_GOAL_CARGO:UpdateFromVec3(Vec3, Radius) |
+
+ Update zone from a 2D vector.
|
@@ -3912,7 +3936,7 @@ Derived classes implement the ways how the achievements can be realized.
-Draw the zone circle on the F10 map.
+Draw the zone circle on the F10 map.
@@ -4540,6 +4564,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
+
+
+
+
+
+
+
+
Get a set of scanned units.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
@@ -5403,6 +5457,120 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
+
+
+
+
+
+
+
+
Update zone from a 2D vector.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The location of the zone.
+
+
+
+
+
+
+
+
The radius of the zone.
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Update zone from a 2D vector.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The location of the zone.
+
+
+
+
+
+
+
+
The radius of the zone.
+
+
+
+
Return value:
+
+
+
diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html
index 5ef8a78f7..c88e1273d 100644
--- a/Documentation/Functional.ZoneGoalCoalition.html
+++ b/Documentation/Functional.ZoneGoalCoalition.html
@@ -1737,7 +1737,7 @@ Derived classes implement the ways how the achievements can be realized.
ZONE_GOAL_COALITION:DrawZone(Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly) |
- Draw the zone circle on the F10 map.
+Draw the zone circle on the F10 map.
|
@@ -1798,6 +1798,12 @@ Derived classes implement the ways how the achievements can be realized.
ZONE_GOAL_COALITION:GetScannedSceneryType(SceneryType) |
Get scanned scenery type
+ |
+
+
+ ZONE_GOAL_COALITION:GetScannedSetGroup() |
+
+ Get a set of scanned units.
|
@@ -1894,6 +1900,12 @@ Derived classes implement the ways how the achievements can be realized.
ZONE_GOAL_COALITION.ScanData |
+ |
+
+
+ ZONE_GOAL_COALITION.ScanSetGroup |
+
+
|
@@ -1918,6 +1930,18 @@ Derived classes implement the ways how the achievements can be realized.
ZONE_GOAL_COALITION:SmokeZone(SmokeColor, Points, AddHeight, AddOffSet, AngleOffset) |
Smokes the zone boundaries in a color.
+ |
+
+
+ ZONE_GOAL_COALITION:UpdateFromVec2(Vec2, Radius) |
+
+ Update zone from a 2D vector.
+ |
+
+
+ ZONE_GOAL_COALITION:UpdateFromVec3(Vec3, Radius) |
+
+ Update zone from a 2D vector.
|
@@ -3060,7 +3084,7 @@ Derived classes implement the ways how the achievements can be realized.
-Draw the zone circle on the F10 map.
+Draw the zone circle on the F10 map.
@@ -3688,6 +3712,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
+
+
+
+
+
+
+
+
Get a set of scanned units.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
@@ -4551,6 +4605,120 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
+
+
+
+
+
+
+
+
Update zone from a 2D vector.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The location of the zone.
+
+
+
+
+
+
+
+
The radius of the zone.
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Update zone from a 2D vector.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The location of the zone.
+
+
+
+
+
+
+
+
The radius of the zone.
+
+
+
+
Return value:
+
+
+
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index efe490dd6..cb2d0dbef 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -38010,7 +38010,7 @@ BASE:TraceOnOff( false )
- Set case of f
+ Set current case.
@@ -38228,7 +38228,7 @@ BASE:TraceOnOff( false )
- Make player section lead if he was not before.
+ Set section lead of player flight.
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index b731009ae..5262cb347 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -2754,6 +2754,17 @@ but can separately be modified later in your mission using the
+
+
+
+
@@ -7390,6 +7401,17 @@ If the Unit is part of the Task, true is returned.
+
+
+
+
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html
index 0ebb66cb4..1fb73130b 100644
--- a/Documentation/Tasking.Task_A2A_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2A_Dispatcher.html
@@ -2748,7 +2748,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
@@ -3473,7 +3473,7 @@ If too large, any airborne cap may not be able to reach the detected target area
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
@@ -4649,7 +4649,7 @@ If too large, any airborne cap may not be able to reach the detected target area
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
@@ -6131,7 +6131,7 @@ If too large, any airborne cap may not be able to reach the detected target area
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html
index bded192a3..c000c3543 100644
--- a/Documentation/Tasking.Task_A2G_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2G_Dispatcher.html
@@ -3018,11 +3018,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3595,11 +3598,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4782,11 +4788,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6275,11 +6284,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index a6530742e..38593a136 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3022,50 +3022,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
-
@@ -4145,50 +4101,6 @@ This method can only be used once!
Field(s)
-
-
-
-
@@ -5047,50 +4959,6 @@ This method can only be used once!
Field(s)
-
-
-
-
@@ -6584,50 +6452,6 @@ This method can only be used once!
Field(s)
-
-
-
-
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html
index 9ed36eabd..4dac97630 100644
--- a/Documentation/Wrapper.Client.html
+++ b/Documentation/Wrapper.Client.html
@@ -4148,7 +4148,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Alive.
+
Alive2.
@@ -5262,7 +5262,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Alive.
+
Alive2.
@@ -7452,7 +7452,7 @@ If the Unit is alive but not active, false is returned.
-
Alive.
+
Alive2.
@@ -16000,7 +16000,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
-
Alive.
+
Alive2.
@@ -19484,7 +19484,7 @@ Coordinates are dependent on the position of the maps origin.
-
Alive.
+
Alive2.
@@ -20158,7 +20158,7 @@ If the Identifiable is alive, true is returned.
-
Alive.
+
Alive2.
@@ -20438,7 +20438,7 @@ If the Identifiable is alive, true is returned.
-
Alive.
+
Alive2.
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 85ae379cd..82824780d 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -2833,28 +2833,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -2939,7 +2917,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean
-
MARKER.togroup
+
MARKER.toall
@@ -4939,28 +4917,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -5045,7 +5001,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean
-
MARKER.togroup
+
MARKER.toall
@@ -6553,28 +6509,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -6659,7 +6593,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau