From 6777c2451344e97f7c78391ef2d7cfc85249e528 Mon Sep 17 00:00:00 2001
From: Applevangelist The Defender Default Settings over all Squadrons.
The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-Set destination airbase for next :Route() command.
- -Aircraft is on a depoly mission.
-Aircraft is on a pickup mission.
+ @@ -4421,20 +4407,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauSet destination airbase for next :Route() command.
- -Aircraft is on a depoly mission.
-Aircraft is on a pickup mission.
+ @@ -5053,20 +5025,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauSet destination airbase for next :Route() command.
- -Aircraft is on a depoly mission.
-Aircraft is on a pickup mission.
+ @@ -6577,20 +6535,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauSet destination airbase for next :Route() command.
- -Aircraft is on a depoly mission.
-Aircraft is on a pickup mission.
+ diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 46361b7a2..eec3c1129 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3147,9 +3147,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -This table contains the targets detected during patrol.
- @@ -6397,9 +6394,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -This table contains the targets detected during patrol.
- @@ -7144,9 +7138,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -This table contains the targets detected during patrol.
- @@ -8783,9 +8774,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -This table contains the targets detected during patrol.
- diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index a611bb354..35aff4399 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1831,13 +1831,24 @@ Controls a network of short range air/missile defense groups.self.CargoObject:Destroy()
+ +Then we register the new group in the database
-Now we spawn the new group based on the template created.
-self.CargoObject:Destroy()
+ +Then we register the new group in the database
-Now we spawn the new group based on the template created.
-Set cargo object.
+ + + +Set cargo object.
+ + + +the y coordinate in meters.
- - - -the y coordinate in meters.
- - - -the y coordinate in meters.
- - - -SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
The AI is on by default when spawning a group.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+Overwrite unit names by default with group name.
+When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
- - - -The AI is on by default when spawning a group.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+Overwrite unit names by default with group name.
+The #DETECTION_AREAS object for AWACS
- - - -switch alarm state RED
- @@ -6575,17 +6561,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`The #DETECTION_AREAS object for AWACS
- - - -switch alarm state RED
- diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 70296466d..11ad1a6b8 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2158,6 +2158,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauContains the counter how many units are currently alive
+ +Contains the counter how many units are currently alive
+ +RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Set case to that of lead.
+Set case of f
Set stack flag.
+Decrease stack/flag. Human player needs to take care himself.
Set Stable Hover
+GROUP_SET of all helis
+table of CSAR unit names
-counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -GROUP_SET of all helis
+table of CSAR unit names
-counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -GROUP_SET of all helis
+table of CSAR unit names
-counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -Name of the class.
+Beacons
+Name of the class.
+Beacons
+Name of the class.
+Beacons
+Can transport crate.
+template for a group of 10 paratroopers
+ + + +template for a group of 10 paratroopers
+ + + +Alive2.
+Alive.
Alive2.
+Alive.
Alive2.
+Alive.
Alive2.
+Alive.
Alive2.
+Alive.
Alive2.
+Alive.
Alive2.
+Alive.
Coordinate of the mark.
-Text displayed in the mark panel.
+Coordinate of the mark.
-Text displayed in the mark panel.
+Coordinate of the mark.
-Text displayed in the mark panel.
+