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MooseBotter
2024-12-15 12:36:53 +00:00
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commit 6789d27162
26 changed files with 720 additions and 817 deletions

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@@ -2724,6 +2724,12 @@ amount of fuel in the group.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).Takeoff">GROUP.Takeoff</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).Teleport">GROUP:Teleport(Coordinate)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Respawn the <a href="Wrapper.Group.html">Wrapper.Group</a> at a <a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>.</p>
</td>
</tr>
<tr class="w3-border">
@@ -9735,17 +9741,13 @@ These settings can be provided by calling the relevant Init...() methods of the
<li><a href="##(GROUP).InitHeight">GROUP.InitHeight</a>: Set the height for the units in meters for the respawned group. (This is applicable for air units).</li>
<li><a href="##(GROUP).InitRandomizeHeading">GROUP.InitRandomizeHeading</a>: Randomize the headings for the units within the respawned group.</li>
<li><a href="##(GROUP).InitZone">GROUP.InitZone</a>: Set the respawn <a href="Core.Zone.html">Core.Zone</a> for the respawned group.</li>
<li><a href="##(GROUP).InitRandomizeZones">GROUP.InitRandomizeZones</a>: Randomize the respawn <a href="Core.Zone.html">Core.Zone</a> between one of the <a href="Core.Zone.html">Core.Zone</a>s given for the respawned group.</li>
<li><a href="##(GROUP).InitRandomizePositionZone">GROUP.InitRandomizePositionZone</a>: Randomize the positions of the units of the respawned group within the <a href="Core.Zone.html">Core.Zone</a>.</li>
<li><a href="##(GROUP).InitRandomizePositionRadius">GROUP.InitRandomizePositionRadius</a>: Randomize the positions of the units of the respawned group in a circle band.</li>
<li><a href="##(GROUP).InitRandomizeTemplates">GROUP.InitRandomizeTemplates</a>: Randomize the Template for the respawned group.</li>
</ul>
<p>Notes:</p>
<ul>
<li>When InitZone or InitRandomizeZones is not used, the position of the respawned group will be its current position.</li>
<li>The current alive group will always be destroyed and respawned using the template definition.</li>
</ul>
@@ -10400,6 +10402,71 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
</div>
</div>
</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(GROUP).Teleport" ><strong>GROUP:Teleport(Coordinate)</strong></a></h2>
</div>
<p>Respawn the <a href="Wrapper.Group.html">Wrapper.Group</a> at a <a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>.</p>
<p>The method will setup the new group template according the Init(Respawn) settings provided for the group.
These settings can be provided by calling the relevant Init...() methods of the Group prior.</p>
<ul>
<li><a href="##(GROUP).InitHeading">GROUP.InitHeading</a>: Set the heading for the units in degrees within the respawned group.</li>
<li><a href="##(GROUP).InitHeight">GROUP.InitHeight</a>: Set the height for the units in meters for the respawned group. (This is applicable for air units).</li>
<li><a href="##(GROUP).InitRandomizeHeading">GROUP.InitRandomizeHeading</a>: Randomize the headings for the units within the respawned group.</li>
<li><a href="##(GROUP).InitRandomizePositionZone">GROUP.InitRandomizePositionZone</a>: Randomize the positions of the units of the respawned group within the <a href="Core.Zone.html">Core.Zone</a>.</li>
<li><a href="##(GROUP).InitRandomizePositionRadius">GROUP.InitRandomizePositionRadius</a>: Randomize the positions of the units of the respawned group in a circle band.</li>
</ul>
<p>Notes:</p>
<ul>
<li>When no coordinate is given, the position of the respawned group will be its current position.</li>
<li>The current alive group will always be destroyed first.</li>
<li>The new group will have all of its original units and health restored.</li>
</ul>
<div id= "#Functions##Teleport" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>GROUP</p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<strong><strong>Coordinate</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Where to respawn the group. Can be handed as a <a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a> object.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>:</p>
</div>
<div class="w3-half">
<p>self</p>
</div>
</div>
</div>
</div>
</div>