mirror of
https://github.com/FlightControl-Master/MOOSE_DOCS.git
synced 2025-08-15 10:37:49 +00:00
Auto commit by GitHub Actions Workflow
This commit is contained in:
@@ -2724,6 +2724,12 @@ amount of fuel in the group.</p>
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).Takeoff">GROUP.Takeoff</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).Teleport">GROUP:Teleport(Coordinate)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Respawn the <a href="Wrapper.Group.html">Wrapper.Group</a> at a <a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -9735,17 +9741,13 @@ These settings can be provided by calling the relevant Init...() methods of the
|
||||
<li><a href="##(GROUP).InitHeight">GROUP.InitHeight</a>: Set the height for the units in meters for the respawned group. (This is applicable for air units).</li>
|
||||
<li><a href="##(GROUP).InitRandomizeHeading">GROUP.InitRandomizeHeading</a>: Randomize the headings for the units within the respawned group.</li>
|
||||
<li><a href="##(GROUP).InitZone">GROUP.InitZone</a>: Set the respawn <a href="Core.Zone.html">Core.Zone</a> for the respawned group.</li>
|
||||
<li><a href="##(GROUP).InitRandomizeZones">GROUP.InitRandomizeZones</a>: Randomize the respawn <a href="Core.Zone.html">Core.Zone</a> between one of the <a href="Core.Zone.html">Core.Zone</a>s given for the respawned group.</li>
|
||||
<li><a href="##(GROUP).InitRandomizePositionZone">GROUP.InitRandomizePositionZone</a>: Randomize the positions of the units of the respawned group within the <a href="Core.Zone.html">Core.Zone</a>.</li>
|
||||
<li><a href="##(GROUP).InitRandomizePositionRadius">GROUP.InitRandomizePositionRadius</a>: Randomize the positions of the units of the respawned group in a circle band.</li>
|
||||
<li><a href="##(GROUP).InitRandomizeTemplates">GROUP.InitRandomizeTemplates</a>: Randomize the Template for the respawned group.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<p>Notes:</p>
|
||||
|
||||
<ul>
|
||||
<li>When InitZone or InitRandomizeZones is not used, the position of the respawned group will be its current position.</li>
|
||||
<li>The current alive group will always be destroyed and respawned using the template definition.</li>
|
||||
</ul>
|
||||
|
||||
@@ -10400,6 +10402,71 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<div class="w3-theme-l2">
|
||||
<h2><a id="#(GROUP).Teleport" ><strong>GROUP:Teleport(Coordinate)</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Respawn the <a href="Wrapper.Group.html">Wrapper.Group</a> at a <a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>.</p>
|
||||
|
||||
|
||||
<p>The method will setup the new group template according the Init(Respawn) settings provided for the group.
|
||||
These settings can be provided by calling the relevant Init...() methods of the Group prior.</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="##(GROUP).InitHeading">GROUP.InitHeading</a>: Set the heading for the units in degrees within the respawned group.</li>
|
||||
<li><a href="##(GROUP).InitHeight">GROUP.InitHeight</a>: Set the height for the units in meters for the respawned group. (This is applicable for air units).</li>
|
||||
<li><a href="##(GROUP).InitRandomizeHeading">GROUP.InitRandomizeHeading</a>: Randomize the headings for the units within the respawned group.</li>
|
||||
<li><a href="##(GROUP).InitRandomizePositionZone">GROUP.InitRandomizePositionZone</a>: Randomize the positions of the units of the respawned group within the <a href="Core.Zone.html">Core.Zone</a>.</li>
|
||||
<li><a href="##(GROUP).InitRandomizePositionRadius">GROUP.InitRandomizePositionRadius</a>: Randomize the positions of the units of the respawned group in a circle band.</li>
|
||||
</ul>
|
||||
|
||||
<p>Notes:</p>
|
||||
|
||||
<ul>
|
||||
<li>When no coordinate is given, the position of the respawned group will be its current position.</li>
|
||||
<li>The current alive group will always be destroyed first.</li>
|
||||
<li>The new group will have all of its original units and health restored.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<div id= "#Functions##Teleport" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
<h2><strong>Defined in:</strong></h2>
|
||||
<div class="w3-margin-left">
|
||||
<p>GROUP</p>
|
||||
</div>
|
||||
<h2><strong>Parameter:</strong></h2>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||
<strong><strong>Coordinate</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Where to respawn the group. Can be handed as a <a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a> object.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>self</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user