diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 354cd463e..f47a16edd 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4670,17 +4670,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +No loading happened, so we need to pickup something else.
+No loading happened, so we need to pickup something else.
+No loading happened, so we need to pickup something else.
+No loading happened, so we need to pickup something else.
+meter
-kph
-meter
-kph
-meter
-kph
-meter
-kph
-This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+the y coordinate in meters.
+the y coordinate in meters.
+the y coordinate in meters.
+ + + +SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
The AI is on by default when spawning a group.
+Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+ @@ -3435,6 +3429,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +The internal counter of the amount of spawning the has happened since SpawnStart.
+Overwrite unit names by default with group name.
+When the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
-The AI is on by default when spawning a group.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+Overwrite unit names by default with group name.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
The #DETECTION_AREAS object for AWACS
+switch alarm state RED
+The #DETECTION_AREAS object for AWACS
+switch alarm state RED
+ diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 11ad1a6b8..70296466d 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2158,20 +2158,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauContains the counter how many units are currently alive
- -Contains the counter how many units are currently alive
- -RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Set case to that of lead.
+Set case of f
@@ -38835,7 +38769,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -Also decrease flag for section members of flight.
+Decrease stack/flag. Human player needs to take care himself.
@@ -38983,6 +38917,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +Set section lead of player flight.
+ @@ -39041,9 +38978,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set new time stamp.
- diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index cba98e540..7a96103e3 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -3603,7 +3603,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defautable of CSAR unit names
-counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -table of CSAR unit names
-counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -table of CSAR unit names
-counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -Name of the class.
+use as counter
+ +holds #CTLD_ENGINEERING objects
+tables
+#1570
+noob catch
+time to repair a unit/group
Name of the class.
+use as counter
+ +holds #CTLD_ENGINEERING objects
+tables
+#1570
+noob catch
+time to repair a unit/group
Name of the class.
+use as counter
+ +holds #CTLD_ENGINEERING objects
+tables
+#1570
+noob catch
+time to repair a unit/group
local BlueVictory = USERSOUND:New( "BlueVictory.ogg" )
- local PlayerUnit = UNIT:FindByName( "PlayerUnit" ) -- Search for the active group named "PlayerUnit", that contains a human player.
+ local PlayerUnit = UNIT:FindByName( "PlayerUnit" ) -- Search for the active group named "PlayerUnit", a human player.
BlueVictory:ToUnit( PlayerUnit ) -- Play the victory sound to the player unit.
diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html
index a6661be53..33252f2fa 100644
--- a/Documentation/Tasking.Task_Cargo.html
+++ b/Documentation/Tasking.Task_Cargo.html
@@ -3172,7 +3172,7 @@ based on the tasking capabilities defined in
AIRBASE:MessageToSetUnit(Message, Duration, MessageSetGroup, Name, MessageSetUnit)
AIRBASE:MessageToSetUnit(Message, Duration, MessageSetUnit, Name)
Send a message to a Core.Set#SET_UNIT.
Send a message to a Core.Set#SET_UNIT.
@@ -9260,7 +9260,7 @@ Coordinates are dependent on the position of the maps origin.Core.Set#SET_UNIT - MessageSetGroup + MessageSetUnit
- MessageSetUnit -
-CLIENT:MessageToSetUnit(Message, Duration, MessageSetGroup, Name, MessageSetUnit)
CLIENT:MessageToSetUnit(Message, Duration, MessageSetUnit, Name)
Send a message to a Core.Set#SET_UNIT.
Alive2.
+Alive.
@@ -5398,7 +5398,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -Alive2.
+Alive.
@@ -7780,7 +7780,7 @@ If the Unit is alive but not active, false is returned. -Alive2.
+Alive.
@@ -16469,7 +16469,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of -Alive2.
+Alive.
@@ -19687,7 +19687,7 @@ Coordinates are dependent on the position of the maps origin.Send a message to a Core.Set#SET_UNIT.
@@ -19732,7 +19732,7 @@ Coordinates are dependent on the position of the maps origin.Core.Set#SET_UNIT - MessageSetGroup + MessageSetUnit
- MessageSetUnit -
-Alive2.
+Alive.
@@ -20962,7 +20952,7 @@ If the Identifiable is alive, true is returned. -Alive2.
+Alive.
@@ -21242,7 +21232,7 @@ If the Identifiable is alive, true is returned. -Alive2.
+Alive.
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 8bd90ea6e..f332e1aeb 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -3044,7 +3044,7 @@ The method CONTROLLABLE.SetTaskWaypoiCONTROLLABLE:MessageToSetUnit(Message, Duration, MessageSetGroup, Name, MessageSetUnit)
CONTROLLABLE:MessageToSetUnit(Message, Duration, MessageSetUnit, Name)
Send a message to a Core.Set#SET_UNIT.
Send a message to a Core.Set#SET_UNIT.
@@ -15580,7 +15580,7 @@ Coordinates are dependent on the position of the maps origin.Core.Set#SET_UNIT - MessageSetGroup + MessageSetUnit
- MessageSetUnit -
-GROUP:MessageToSetUnit(Message, Duration, MessageSetGroup, Name, MessageSetUnit)
GROUP:MessageToSetUnit(Message, Duration, MessageSetUnit, Name)
Send a message to a Core.Set#SET_UNIT.
Send a message to a Core.Set#SET_UNIT.
@@ -20833,7 +20833,7 @@ Coordinates are dependent on the position of the maps origin.Core.Set#SET_UNIT - MessageSetGroup + MessageSetUnit
- MessageSetUnit -
-Coordinate of the mark.
+ + + +Coordinate of the mark.
+Coordinate of the mark.
+POSITIONABLE:MessageToSetUnit(Message, Duration, MessageSetGroup, Name, MessageSetUnit)
POSITIONABLE:MessageToSetUnit(Message, Duration, MessageSetUnit, Name)
Send a message to a Core.Set#SET_UNIT.
Send a message to a Core.Set#SET_UNIT.
@@ -6705,7 +6705,7 @@ Coordinates are dependent on the position of the maps origin.Core.Set#SET_UNIT - MessageSetGroup + MessageSetUnit
- MessageSetUnit -
-SCENERY:MessageToSetUnit(Message, Duration, MessageSetGroup, Name, MessageSetUnit)
SCENERY:MessageToSetUnit(Message, Duration, MessageSetUnit, Name)
Send a message to a Core.Set#SET_UNIT.
Send a message to a Core.Set#SET_UNIT.
@@ -6077,7 +6077,7 @@ Coordinates are dependent on the position of the maps origin.Core.Set#SET_UNIT - MessageSetGroup + MessageSetUnit
- MessageSetUnit -
-STATIC:MessageToSetUnit(Message, Duration, MessageSetGroup, Name, MessageSetUnit)
STATIC:MessageToSetUnit(Message, Duration, MessageSetUnit, Name)
Send a message to a Core.Set#SET_UNIT.
Send a message to a Core.Set#SET_UNIT.
@@ -6525,7 +6525,7 @@ Coordinates are dependent on the position of the maps origin.Core.Set#SET_UNIT - MessageSetGroup + MessageSetUnit
- MessageSetUnit -
-UNIT:MessageToSetUnit(Message, Duration, MessageSetGroup, Name, MessageSetUnit)
UNIT:MessageToSetUnit(Message, Duration, MessageSetUnit, Name)
Send a message to a Core.Set#SET_UNIT.
Send a message to a Core.Set#SET_UNIT.
@@ -18072,7 +18072,7 @@ Coordinates are dependent on the position of the maps origin.Core.Set#SET_UNIT - MessageSetGroup + MessageSetUnit
- MessageSetUnit -
-