diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index f548eea79..f8ebee923 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3347,6 +3347,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
Aircraft is on a depoly mission.
-Aircraft is on a pickup mission.
-Aircraft is on a depoly mission.
-Aircraft is on a pickup mission.
- @@ -5305,6 +5315,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauAircraft is on a depoly mission.
-Aircraft is on a pickup mission.
- @@ -6814,6 +6829,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauAircraft is on a depoly mission.
-Aircraft is on a pickup mission.
- diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 945c654f6..3380bb4bc 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3421,6 +3421,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +This table contains the targets detected during patrol.
+ @@ -6688,6 +6691,9 @@ The default interval is 30 seconds. + +This table contains the targets detected during patrol.
+ @@ -7432,6 +7438,9 @@ The default interval is 30 seconds. + +This table contains the targets detected during patrol.
+ @@ -9064,6 +9073,9 @@ The default interval is 30 seconds. + +This table contains the targets detected during patrol.
+ diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 1f363c654..971141dec 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2918,17 +2918,6 @@ All derived classes from CARGO follow the same state machine, expose the same ca - - - -Then we register the new group in the database
- @@ -2034,20 +2031,6 @@ Therefore, this class is considered to be deprecated - - - -Now we spawn the new group based on the template created.
-Set cargo object.
+ + + +Set cargo object.
+ + + +Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+ @@ -4034,6 +4037,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +The internal counter of the amount of spawning the has happened since SpawnStart.
+Overwrite unit names by default with group name.
+ @@ -4282,61 +4280,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauBy default, no InitLimit
- - - -self:T2( { self.SpawnTemplatePrefix, Vec2} )
- - - -we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
- -When the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -4716,7 +4633,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauThe internal counter of the amount of spawning the has happened since SpawnStart.
+we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
- -Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -11197,7 +11031,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. -SPAWN.speed +SPAWN.hidden diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index ff4e053b0..ed85870d3 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -3123,7 +3123,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauThe ME name of the HQ object
+Prefix for logging
+self.SAMCheckRanges = {}
+ @@ -8777,8 +8846,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`The ME name of the HQ object
+ + + +Prefix for logging
+ + + +self.SAMCheckRanges = {}
+ diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index c9499ef99..a9f541164 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4783,7 +4783,7 @@ and any spaces before and after the resulting name are removed.Radio queue of LSO.
+Radio queue of marshal.
+Radio queue of LSO.
+Radio queue of marshal.
+Radio queue of LSO.
+Radio queue of marshal.
+Set case of f
- @@ -41228,20 +41291,6 @@ When moose is loading dynamically (for moose class development), tracing is switDecrease stack/flag. Human player needs to take care himself.
- -Set section lead of player flight.
-Set time stamp.
- @@ -41614,6 +41657,17 @@ When moose is loading dynamically (for moose class development), tracing is switBand modulation.
+ + + +contain a table for each SAR with all units he has with the original names
+ + + +contain a table for each SAR with all units he has with the original names
+ + + +contain a table for each SAR with all units he has with the original names
+ + + +use as counter
+ +Beacons
-tables
+Folderpath.
+#1570
- - - -use as counter
+ +Beacons
-tables
+Folderpath.
+#1570
- - - -use as counter
+ +Beacons
-tables
+Folderpath.
+#1570
- - - -