diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 8a31035bc..6b643e3d1 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4975,14 +4975,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Flash messages to player
-Flash messages to player
-Flash messages to player
-Flash messages to player
-flash messages to players
-flash messages to players
-flash messages to players
-flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -Aircraft is on a pickup mission.
+ @@ -4708,6 +4711,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Aircraft is on a pickup mission.
+ @@ -5340,6 +5346,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Aircraft is on a pickup mission.
+ @@ -6860,6 +6869,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Aircraft is on a pickup mission.
+ diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index aee95abfc..cb86e065c 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -3011,28 +3011,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defaumeter
-kph
-meter
-kph
-meter
-kph
-meter
-kph
-self.CargoObject:Destroy()
+ +Now we spawn the new group based on the template created.
-BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-Hide the group on the map view (visible to game master slots!).
The AI is on by default when spawning a group.
-Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+ @@ -4048,17 +4024,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -Hide the group on the map view (visible to game master slots!).
@@ -5855,6 +5787,20 @@ mySpawner = SPAWN:New( ... )SPAWN
+ #boolean + OnOff +
+Defaults to true
+ +The AI is on by default when spawning a group.
-Spawns a new static using a given template.
-Kickspeed
-Kickspeed
-Prefix for logging
+Prefix for logging
+Contains the counter how many units are currently alive.
+ +Contains the counter how many units are currently alive.
+ +Hide the group on the map view (visible to game master slots!).
Hide the group on the map view (visible to game master slots!).
@@ -16309,6 +16285,20 @@ mySpawner = SPAWN:New( ... ) ++ #boolean + OnOff +
+Defaults to true
+ +Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
-Radio queue of marshal.
- - - -Set case to that of lead.
- @@ -40964,7 +40895,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -Set stack flag.
+Also decrease flag for section members of flight.
@@ -41195,9 +41126,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set time stamp.
- diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 93f93d1a8..c2b1f6ba1 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4558,14 +4558,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defautable of CSAR unit names
-Replacement woundedGroups
-counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -table of CSAR unit names
-Replacement woundedGroups
-counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -table of CSAR unit names
-Replacement woundedGroups
-counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -#1570
-noob catch
+time to repairor build a unit/group
#1570
-noob catch
+time to repairor build a unit/group
#1570
-noob catch
+time to repairor build a unit/group
Can transport crate.
-template for a group of 10 paratroopers
+template for a group of 10 paratroopers
+set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-Coordinate of the mark.
-Text displayed in the mark panel.
+Coordinate of the mark.
-Text displayed in the mark panel.
+Coordinate of the mark.
- - - -Text displayed in the mark panel.
+ + + +