MOOSE generated documentation [skip ci]

This commit is contained in:
Applevangelist
2023-01-15 16:51:20 +00:00
parent 783e62f072
commit 6dd9981d20
23 changed files with 893 additions and 645 deletions

View File

@@ -4238,11 +4238,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div>
</div>
@@ -4263,14 +4266,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
@@ -5604,14 +5604,12 @@ callsigns from playername or group name.</p>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<strong><strong>Point</strong></strong>
</p>
</div>
<div class="w3-half">
<p>a POINT_VEC2.</p>
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
@@ -5708,8 +5706,8 @@ callsigns from playername or group name.</p>
<h2><strong>Usage:</strong></h2>
<pre class="example"><code>If missions designers want to spawn downed pilots into the field, e.g. at mission begin, to give the helicopter guys work, they can do this like so:
-- Create casualty "CASEVAC" at Point #POINT_VEC2 for the blue coalition.
my_csar:SpawnCASEVAC( POINT_VEC2, coalition.side.BLUE )</code></pre>
-- Create casualty "CASEVAC" at coordinate Core.Point#COORDINATE for the blue coalition.
my_csar:SpawnCASEVAC( coordinate, coalition.side.BLUE )</code></pre>
</div>
@@ -7812,14 +7810,12 @@ callsigns from playername or group name.</p>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<strong><strong>_Point</strong></strong>
</p>
</div>
<div class="w3-half">
<p>a POINT_VEC2.</p>
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
@@ -9568,11 +9564,14 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div>
</div>
@@ -9593,14 +9592,11 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
@@ -11999,11 +11995,14 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div>
</div>
@@ -12024,14 +12023,11 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>