diff --git a/Documentation/AI.AI_A2A_Cap.html b/Documentation/AI.AI_A2A_Cap.html index 937a80d8f..aa1e76d00 100644 --- a/Documentation/AI.AI_A2A_Cap.html +++ b/Documentation/AI.AI_A2A_Cap.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index d5a995275..ff7602550 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -3154,6 +3154,12 @@ The following parameters were given to the :New method of AI_A2A_GCICAP, and mea

AI_A2A_DISPATCHER:ProcessDetected(Detection)

Assigns A2A AI Tasks in relation to the detected items.

+ + + +

AI_A2A_DISPATCHER:QuerySquadron(Squadron)

+ +

Get a resource count from a specific squadron

@@ -4862,11 +4868,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -7104,6 +7113,50 @@ The Detection object is polymorphic, depending on the type of detection object c + + + +
+ +
+

AI_A2A_DISPATCHER:QuerySquadron(Squadron)

+
+ +

Get a resource count from a specific squadron

+ +
+
+

Defined in:

+
+

AI_A2A_DISPATCHER

+
+

Parameter:

+
+
+

+ #string + Squadron +

+
+
+ +

Name of the squadron.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

Number of airframes available or nil if the squadron does not exist

+ +
+
+
+
@@ -11482,11 +11535,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -12744,11 +12800,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -14308,11 +14367,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
diff --git a/Documentation/AI.AI_A2A_Gci.html b/Documentation/AI.AI_A2A_Gci.html index 459fe464b..9390a4dc2 100644 --- a/Documentation/AI.AI_A2A_Gci.html +++ b/Documentation/AI.AI_A2A_Gci.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_A2A_Patrol.html b/Documentation/AI.AI_A2A_Patrol.html index c6d931de5..92821d459 100644 --- a/Documentation/AI.AI_A2A_Patrol.html +++ b/Documentation/AI.AI_A2A_Patrol.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_A2G_BAI.html b/Documentation/AI.AI_A2G_BAI.html index 053787cc9..3bfdd0e83 100644 --- a/Documentation/AI.AI_A2G_BAI.html +++ b/Documentation/AI.AI_A2G_BAI.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_A2G_CAS.html b/Documentation/AI.AI_A2G_CAS.html index b2b5b0504..eaab5bcc1 100644 --- a/Documentation/AI.AI_A2G_CAS.html +++ b/Documentation/AI.AI_A2G_CAS.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index ca8ba6a22..890ac8138 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -1601,7 +1601,7 @@
-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -2570,31 +2570,6 @@ of the squadron are destroyed. This is to keep consistency of air operations and

Type(s)

-

Type #

-
- # -
-
- - - - - - - - - - - - - -
Fields and Methods inherited from #Description

#.Distance

- -

#.Random

- -
-
-

Type AI_A2G_DISPATCHER

AI_A2G_DISPATCHER @@ -2996,6 +2971,12 @@ of the squadron are destroyed. This is to keep consistency of air operations and

AI_A2G_DISPATCHER:ProcessDetected(Detection)

Assigns A2G AI Tasks in relation to the detected items.

+ + + +

AI_A2G_DISPATCHER:QuerySquadron(Squadron)

+ +

Get a resource count from a specific squadron

@@ -4599,6 +4580,31 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

AI_A2G_DISPATCHER.DefenderQueueItem.SquadronName

+ + + +
+ +

Type AI_A2G_DISPATCHER.DefenseApproach

+
+ AI_A2G_DISPATCHER.DefenseApproach +
+
+ + + + + + + + + + + +
Fields and Methods inherited from AI_A2G_DISPATCHER.DefenseApproachDescription

AI_A2G_DISPATCHER.DefenseApproach.Distance

+ +

AI_A2G_DISPATCHER.DefenseApproach.Random

+
@@ -4732,43 +4738,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Type #

-
-
- -

Defense approach types.

- -
-

Field(s)

-
-
-
- - #number -#.Distance - - - -
- -
-
-
- - #number -#.Random - - - -
- -
-
-

Function(s)

-
-
- -

Type AI_A2G_DISPATCHER

@@ -4789,6 +4758,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+
+ +
+
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -4834,7 +4814,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- ## + #AI_A2G_DISPATCHER.DefenseApproach AI_A2G_DISPATCHER.DefenseApproach @@ -4911,11 +4891,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -6330,7 +6313,7 @@ multiplied by the Overhead and rounded up to the smallest integer.

Return value:

-

#bool:

+

#boolean:

@@ -7134,6 +7117,50 @@ The Detection object is polymorphic, depending on the type of detection object c
+
+
+ +
+ +
+

AI_A2G_DISPATCHER:QuerySquadron(Squadron)

+
+ +

Get a resource count from a specific squadron

+ +
+
+

Defined in:

+
+

AI_A2G_DISPATCHER

+
+

Parameter:

+
+
+

+ #string + Squadron +

+
+
+ +

Name of the squadron.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

Number of airframes available or nil if the squadron does not exist

+ +
+
+
+
@@ -13267,6 +13294,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -13312,7 +13350,7 @@ multiplied by the Overhead and rounded up to the smallest integer.

- ## + #AI_A2G_DISPATCHER.DefenseApproach AI_A2G_DISPATCHER.DefenseApproach @@ -13389,11 +13427,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -14595,6 +14636,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+
+ +
+
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -14640,7 +14692,7 @@ multiplied by the Overhead and rounded up to the smallest integer.

- ## + #AI_A2G_DISPATCHER.DefenseApproach AI_A2G_DISPATCHER.DefenseApproach @@ -14717,11 +14769,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -16225,6 +16280,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+
+ +
+
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -16270,7 +16336,7 @@ multiplied by the Overhead and rounded up to the smallest integer.

- ## + #AI_A2G_DISPATCHER.DefenseApproach AI_A2G_DISPATCHER.DefenseApproach @@ -16347,11 +16413,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -19832,6 +19901,43 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+

Function(s)

+
+ + + +

Type AI_A2G_DISPATCHER.DefenseApproach

+
+
+ +

Defense approach types.

+ +
+

Field(s)

+
+
+ + +
+
+
diff --git a/Documentation/AI.AI_A2G_SEAD.html b/Documentation/AI.AI_A2G_SEAD.html index f3e3e89fd..c28b71739 100644 --- a/Documentation/AI.AI_A2G_SEAD.html +++ b/Documentation/AI.AI_A2G_SEAD.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 23417f6ac..38e000045 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -3070,6 +3070,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -3169,6 +3180,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -5876,6 +5909,17 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -5975,6 +6019,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -6601,6 +6667,17 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -6700,6 +6777,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -8214,6 +8313,17 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -8313,6 +8423,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index 5b17c3745..6605761e0 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -2564,31 +2564,6 @@ of the squadron will be destroyed. This to keep consistency of air operations no

Type(s)

-

Type #

-
- # -
-
- - - - - - - - - - - - - -
Fields and Methods inherited from #Description

#.Distance

- -

#.Random

- -
-
-

Type AI_AIR_DISPATCHER

AI_AIR_DISPATCHER @@ -4365,6 +4340,31 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

AI_AIR_DISPATCHER.DefenderQueueItem.SquadronName

+ + + +
+ +

Type AI_AIR_DISPATCHER.DefenseApproach

+
+ AI_AIR_DISPATCHER.DefenseApproach +
+
+ + + + + + + + + + + +
Fields and Methods inherited from AI_AIR_DISPATCHER.DefenseApproachDescription

AI_AIR_DISPATCHER.DefenseApproach.Distance

+ +

AI_AIR_DISPATCHER.DefenseApproach.Random

+
@@ -4498,43 +4498,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Type #

-
-
- -

Defense approach types

- -
-

Field(s)

-
-
-
- - #number -#.Distance - - - -
- -
-
-
- - #number -#.Random - - - -
- -
-
-

Function(s)

-
-
- -

Type AI_AIR_DISPATCHER

@@ -4611,7 +4574,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- ## + #AI_AIR_DISPATCHER.DefenseApproach AI_AIR_DISPATCHER.DefenseApproach @@ -5718,7 +5681,7 @@ multiplied by the Overhead and rounded up to the smallest integer.

Return value:

-

#bool:

+

#boolean:

@@ -9919,7 +9882,7 @@ multiplied by the Overhead and rounded up to the smallest integer.

- ## + #AI_AIR_DISPATCHER.DefenseApproach AI_AIR_DISPATCHER.DefenseApproach @@ -11247,7 +11210,7 @@ multiplied by the Overhead and rounded up to the smallest integer.

- ## + #AI_AIR_DISPATCHER.DefenseApproach AI_AIR_DISPATCHER.DefenseApproach @@ -12877,7 +12840,7 @@ multiplied by the Overhead and rounded up to the smallest integer.

- ## + #AI_AIR_DISPATCHER.DefenseApproach AI_AIR_DISPATCHER.DefenseApproach @@ -16428,6 +16391,43 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+

Function(s)

+
+
+ +
+ +
+
+ +

Defense approach types

+ +
+

Field(s)

+
+
+ + +
+ diff --git a/Documentation/AI.AI_Air_Engage.html b/Documentation/AI.AI_Air_Engage.html index b1b3c561c..d69c144fd 100644 --- a/Documentation/AI.AI_Air_Engage.html +++ b/Documentation/AI.AI_Air_Engage.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_Air_Patrol.html b/Documentation/AI.AI_Air_Patrol.html index 2adee9857..17a4774be 100644 --- a/Documentation/AI.AI_Air_Patrol.html +++ b/Documentation/AI.AI_Air_Patrol.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index c16d0db65..73eb8618e 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_BAI.html b/Documentation/AI.AI_BAI.html index d09f60e1e..6ffc12a1a 100644 --- a/Documentation/AI.AI_BAI.html +++ b/Documentation/AI.AI_BAI.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_Balancer.html b/Documentation/AI.AI_Balancer.html index a191aa383..8457d48a2 100644 --- a/Documentation/AI.AI_Balancer.html +++ b/Documentation/AI.AI_Balancer.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_CAP.html b/Documentation/AI.AI_CAP.html index d88e6cd20..8dbccdf20 100644 --- a/Documentation/AI.AI_CAP.html +++ b/Documentation/AI.AI_CAP.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_CAS.html b/Documentation/AI.AI_CAS.html index 90745a379..e20141310 100644 --- a/Documentation/AI.AI_CAS.html +++ b/Documentation/AI.AI_CAS.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 99698f340..9c38ef27d 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -2751,7 +2751,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -2789,9 +2789,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -4784,7 +4781,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -4822,9 +4819,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -5399,7 +5393,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -5437,9 +5431,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -6902,7 +6893,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -6940,9 +6931,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
diff --git a/Documentation/AI.AI_Cargo_APC.html b/Documentation/AI.AI_Cargo_APC.html index 448e97402..3c184c45d 100644 --- a/Documentation/AI.AI_Cargo_APC.html +++ b/Documentation/AI.AI_Cargo_APC.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 6665c88fe..e96720d64 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -2738,17 +2738,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -2804,6 +2793,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -4522,17 +4514,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -4588,6 +4569,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -5148,17 +5132,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -5214,6 +5187,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -6662,17 +6638,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -6728,6 +6693,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
diff --git a/Documentation/AI.AI_Cargo_Dispatcher.html b/Documentation/AI.AI_Cargo_Dispatcher.html index ef56ffe56..315d0ad58 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher.html +++ b/Documentation/AI.AI_Cargo_Dispatcher.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher_APC.html b/Documentation/AI.AI_Cargo_Dispatcher_APC.html index c36b24cb5..a88a29715 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_APC.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_APC.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html b/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html index a25b8a222..3ba706afd 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html index 3316f7e63..49b907aaa 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Ship.html b/Documentation/AI.AI_Cargo_Dispatcher_Ship.html index a222491ff..de4913818 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Ship.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Ship.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 22a12eadd..ecdc29772 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -2903,28 +2903,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -4827,28 +4821,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -5503,28 +5491,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -7067,28 +7049,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
diff --git a/Documentation/AI.AI_Cargo_Ship.html b/Documentation/AI.AI_Cargo_Ship.html index 4804889a0..6dfcecdbf 100644 --- a/Documentation/AI.AI_Cargo_Ship.html +++ b/Documentation/AI.AI_Cargo_Ship.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_Escort.html b/Documentation/AI.AI_Escort.html index b55fc83d7..30cd76a69 100644 --- a/Documentation/AI.AI_Escort.html +++ b/Documentation/AI.AI_Escort.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -4267,7 +4267,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -4293,7 +4293,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number ZStart

@@ -4392,7 +4392,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -4418,7 +4418,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number ZStart

@@ -4491,7 +4491,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -4504,7 +4504,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number ZStart

@@ -4590,7 +4590,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -4603,7 +4603,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number ZStart

@@ -4676,7 +4676,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -4689,7 +4689,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number ZStart

@@ -4775,7 +4775,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -4788,7 +4788,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number ZStart

@@ -4874,7 +4874,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -4960,7 +4960,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -5033,7 +5033,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -5059,7 +5059,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number ZStart

@@ -5565,7 +5565,7 @@ Note that if a report targets menu is not specified, no targets will be detected

- #nubmer + #number YStart

@@ -5591,7 +5591,7 @@ Note that if a report targets menu is not specified, no targets will be detected

- #nubmer + #number ZStart

@@ -5687,7 +5687,7 @@ Note that if a report targets menu is not specified, no targets will be detected

- #nubmer + #number YStart

@@ -5713,7 +5713,7 @@ Note that if a report targets menu is not specified, no targets will be detected

- #nubmer + #number ZStart

@@ -6721,7 +6721,7 @@ EscortPlanes = AI_ESCORT:New( EscortUnit, EscortGroup, "Desert", "Welcome to the

- #nubmer + #number YStart

diff --git a/Documentation/AI.AI_Escort_Dispatcher.html b/Documentation/AI.AI_Escort_Dispatcher.html index 9fd80f232..17f8d6766 100644 --- a/Documentation/AI.AI_Escort_Dispatcher.html +++ b/Documentation/AI.AI_Escort_Dispatcher.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_Escort_Dispatcher_Request.html b/Documentation/AI.AI_Escort_Dispatcher_Request.html index 69118f4e2..0bd4345d6 100644 --- a/Documentation/AI.AI_Escort_Dispatcher_Request.html +++ b/Documentation/AI.AI_Escort_Dispatcher_Request.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_Escort_Request.html b/Documentation/AI.AI_Escort_Request.html index 2640618c4..838c6316a 100644 --- a/Documentation/AI.AI_Escort_Request.html +++ b/Documentation/AI.AI_Escort_Request.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -4599,7 +4599,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -4625,7 +4625,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number ZStart

@@ -4724,7 +4724,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -4750,7 +4750,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number ZStart

@@ -4823,7 +4823,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -4836,7 +4836,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number ZStart

@@ -4922,7 +4922,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -4935,7 +4935,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number ZStart

@@ -5008,7 +5008,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -5021,7 +5021,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number ZStart

@@ -5107,7 +5107,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -5120,7 +5120,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number ZStart

@@ -5206,7 +5206,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -5292,7 +5292,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -5365,7 +5365,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number YStart

@@ -5391,7 +5391,7 @@ The flare will be fired from the first unit in the group.

- #nubmer + #number ZStart

@@ -5897,7 +5897,7 @@ Note that if a report targets menu is not specified, no targets will be detected

- #nubmer + #number YStart

@@ -5923,7 +5923,7 @@ Note that if a report targets menu is not specified, no targets will be detected

- #nubmer + #number ZStart

@@ -6019,7 +6019,7 @@ Note that if a report targets menu is not specified, no targets will be detected

- #nubmer + #number YStart

@@ -6045,7 +6045,7 @@ Note that if a report targets menu is not specified, no targets will be detected

- #nubmer + #number ZStart

@@ -7053,7 +7053,7 @@ EscortPlanes = AI_ESCORT:New( EscortUnit, EscortGroup, "Desert", "Welcome to the

- #nubmer + #number YStart

diff --git a/Documentation/AI.AI_Formation.html b/Documentation/AI.AI_Formation.html index 8de99920f..d3782a819 100644 --- a/Documentation/AI.AI_Formation.html +++ b/Documentation/AI.AI_Formation.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 5a33c949d..39d1f5505 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -3254,6 +3254,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

This table contains the targets detected during patrol.

+
@@ -6501,6 +6504,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+
@@ -7245,6 +7251,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+
@@ -8877,6 +8886,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+
diff --git a/Documentation/Actions.Act_Account.html b/Documentation/Actions.Act_Account.html index fddf71e2f..725d43557 100644 --- a/Documentation/Actions.Act_Account.html +++ b/Documentation/Actions.Act_Account.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Actions.Act_Assign.html b/Documentation/Actions.Act_Assign.html index a4543ccef..12e7fc1f4 100644 --- a/Documentation/Actions.Act_Assign.html +++ b/Documentation/Actions.Act_Assign.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Actions.Act_Assist.html b/Documentation/Actions.Act_Assist.html index 88318f490..384d660a8 100644 --- a/Documentation/Actions.Act_Assist.html +++ b/Documentation/Actions.Act_Assist.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Actions.Act_Route.html b/Documentation/Actions.Act_Route.html index 47b5d465a..7e3702f62 100644 --- a/Documentation/Actions.Act_Route.html +++ b/Documentation/Actions.Act_Route.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index b3e6b63fa..688ce5a76 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 582c954df..2003256a6 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -1859,6 +1859,17 @@

Field(s)

+
+ + +
@@ -2527,6 +2538,17 @@

Field(s)

+
+ + +
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 9ffb27730..28da87649 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -1930,6 +1930,20 @@
+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ +
+
+
+ + CARGO_GROUP.CargoGroup @@ -3251,6 +3265,20 @@ This works for ground only groups.

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ +
+
+
+ + CARGO_GROUP.CargoGroup diff --git a/Documentation/Cargo.CargoSlingload.html b/Documentation/Cargo.CargoSlingload.html index 199e27a60..572a91c32 100644 --- a/Documentation/Cargo.CargoSlingload.html +++ b/Documentation/Cargo.CargoSlingload.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 2bc09f7b9..104e9d2ba 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -1826,6 +1826,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+ + + +
+
+ + #number +CARGO_UNIT.RunCount + + +
@@ -2530,6 +2541,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+ + + +
+
+ + #number +CARGO_UNIT.RunCount + + +
diff --git a/Documentation/Core.Astar.html b/Documentation/Core.Astar.html index 9bbf7d08e..cd5b406c6 100644 --- a/Documentation/Core.Astar.html +++ b/Documentation/Core.Astar.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Base.html b/Documentation/Core.Base.html index d8cb1ee69..215f791a4 100644 --- a/Documentation/Core.Base.html +++ b/Documentation/Core.Base.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Beacon.html b/Documentation/Core.Beacon.html index f3f01f109..5d63bf4da 100644 --- a/Documentation/Core.Beacon.html +++ b/Documentation/Core.Beacon.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Condition.html b/Documentation/Core.Condition.html index 0a91bde4c..3cea71cda 100644 --- a/Documentation/Core.Condition.html +++ b/Documentation/Core.Condition.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Database.html b/Documentation/Core.Database.html index 5c8f23a81..0ed6ce6a3 100644 --- a/Documentation/Core.Database.html +++ b/Documentation/Core.Database.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Event.html b/Documentation/Core.Event.html index 524323b1f..19abc4537 100644 --- a/Documentation/Core.Event.html +++ b/Documentation/Core.Event.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 14eab4692..6e8ad4258 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Goal.html b/Documentation/Core.Goal.html index 84e69fa6e..854d0bdc5 100644 --- a/Documentation/Core.Goal.html +++ b/Documentation/Core.Goal.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.MarkerOps_Base.html b/Documentation/Core.MarkerOps_Base.html index 45c353678..3109e89e5 100644 --- a/Documentation/Core.MarkerOps_Base.html +++ b/Documentation/Core.MarkerOps_Base.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Menu.html b/Documentation/Core.Menu.html index fe3e8129f..252b3c1ba 100644 --- a/Documentation/Core.Menu.html +++ b/Documentation/Core.Menu.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Message.html b/Documentation/Core.Message.html index 20bc39845..52ad23b95 100644 --- a/Documentation/Core.Message.html +++ b/Documentation/Core.Message.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Pathline.html b/Documentation/Core.Pathline.html index 4149553ff..fbb962a03 100644 --- a/Documentation/Core.Pathline.html +++ b/Documentation/Core.Pathline.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index 8392b2eb4..23d02483b 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -18034,17 +18034,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

- - - -
-
- - -POINT_VEC2.z - - -
@@ -18843,17 +18832,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

- - - -
-
- - -POINT_VEC2.z - - -
@@ -27590,17 +27568,6 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

- - - -
-
- - -POINT_VEC2.z - - -
diff --git a/Documentation/Core.Report.html b/Documentation/Core.Report.html index c624a0e4a..0ad2d1805 100644 --- a/Documentation/Core.Report.html +++ b/Documentation/Core.Report.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.ScheduleDispatcher.html b/Documentation/Core.ScheduleDispatcher.html index 687e5bc94..b9961f307 100644 --- a/Documentation/Core.ScheduleDispatcher.html +++ b/Documentation/Core.ScheduleDispatcher.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Scheduler.html b/Documentation/Core.Scheduler.html index f1c65d1c9..b513a7f0b 100644 --- a/Documentation/Core.Scheduler.html +++ b/Documentation/Core.Scheduler.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html index 7580d9337..a6b3e4463 100644 --- a/Documentation/Core.Set.html +++ b/Documentation/Core.Set.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index e829630a1..00f522821 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -2850,7 +2850,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2ASystem @@ -2861,7 +2861,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem @@ -5007,7 +5007,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2ASystem @@ -5018,7 +5018,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 80a406271..53952d080 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -2881,6 +2881,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.uncontrolled

+ + @@ -3578,20 +3584,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -3614,6 +3606,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -3650,6 +3653,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + +SPAWN.SpawnInitAirbase + + +
@@ -3683,6 +3697,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -3738,20 +3763,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #boolean -SPAWN.SpawnInitKeepUnitNames - - - - -

Overwrite unit names by default with group name.

-
@@ -3763,9 +3774,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

By default, no InitLimit

- @@ -3777,6 +3785,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -3808,7 +3827,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -3822,7 +3841,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -3968,17 +3987,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -4013,7 +4021,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4087,6 +4095,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + +SPAWN.uncontrolled + + +
@@ -9083,20 +9102,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -9119,6 +9124,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -9155,6 +9171,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitAirbase + + +
@@ -9188,6 +9215,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -9243,20 +9281,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #boolean -SPAWN.SpawnInitKeepUnitNames - - - - -

Overwrite unit names by default with group name.

-
@@ -9268,9 +9292,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

- @@ -9282,6 +9303,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -9313,7 +9345,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -9327,7 +9359,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -9473,17 +9505,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -9518,7 +9539,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -9592,6 +9613,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.uncontrolled + + +
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 0875efe7b..afd6faf0c 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index b4c7a0d2c..3fa11b8d8 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.TextAndSound.html b/Documentation/Core.TextAndSound.html index fe59abbbe..f28130634 100644 --- a/Documentation/Core.TextAndSound.html +++ b/Documentation/Core.TextAndSound.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Timer.html b/Documentation/Core.Timer.html index 219aebc3a..e1e48d593 100644 --- a/Documentation/Core.Timer.html +++ b/Documentation/Core.Timer.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.UserFlag.html b/Documentation/Core.UserFlag.html index c202189a8..1800d6cef 100644 --- a/Documentation/Core.UserFlag.html +++ b/Documentation/Core.UserFlag.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Velocity.html b/Documentation/Core.Velocity.html index 7b0182853..f542d9743 100644 --- a/Documentation/Core.Velocity.html +++ b/Documentation/Core.Velocity.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 606f7f74d..a6f0e52eb 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Core.Zone_Detection.html b/Documentation/Core.Zone_Detection.html index 104f2fdb7..3b26a56b6 100644 --- a/Documentation/Core.Zone_Detection.html +++ b/Documentation/Core.Zone_Detection.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/DCS.html b/Documentation/DCS.html index 1c1116efd..15f917ec3 100644 --- a/Documentation/DCS.html +++ b/Documentation/DCS.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index d92795397..01dcbf5da 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -3881,6 +3881,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+ @@ -4463,6 +4466,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+ diff --git a/Documentation/Functional.Artillery.html b/Documentation/Functional.Artillery.html index ada26aa49..46d242654 100644 --- a/Documentation/Functional.Artillery.html +++ b/Documentation/Functional.Artillery.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.CleanUp.html b/Documentation/Functional.CleanUp.html index a3473b8a2..374d5a08d 100644 --- a/Documentation/Functional.CleanUp.html +++ b/Documentation/Functional.CleanUp.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 012fb353e..b88a07128 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -3540,17 +3540,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -DESIGNATE.LaseDuration - - -
@@ -3562,17 +3551,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -6726,17 +6704,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - -DESIGNATE.LaseDuration - - -
@@ -6748,17 +6715,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -7547,17 +7503,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - -DESIGNATE.LaseDuration - - -
@@ -7569,17 +7514,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -8338,17 +8272,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - -DESIGNATE.LaseDuration - - -
@@ -8360,17 +8283,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -10017,17 +9929,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - -DESIGNATE.LaseDuration - - -
@@ -10039,17 +9940,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 889fc062b..d06bf19f3 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -19299,6 +19299,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -24002,6 +24013,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -25766,6 +25788,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
diff --git a/Documentation/Functional.DetectionZones.html b/Documentation/Functional.DetectionZones.html index d9be01841..e7bed80a2 100644 --- a/Documentation/Functional.DetectionZones.html +++ b/Documentation/Functional.DetectionZones.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.Escort.html b/Documentation/Functional.Escort.html index 061e10b5c..7a8e32769 100644 --- a/Documentation/Functional.Escort.html +++ b/Documentation/Functional.Escort.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.Fox.html b/Documentation/Functional.Fox.html index 0061d161c..8545fc42f 100644 --- a/Documentation/Functional.Fox.html +++ b/Documentation/Functional.Fox.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 82304cf8a..09d6dd5ae 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.MissileTrainer.html b/Documentation/Functional.MissileTrainer.html index e2a697623..0c452cc52 100644 --- a/Documentation/Functional.MissileTrainer.html +++ b/Documentation/Functional.MissileTrainer.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 068c17c62..243d35773 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.PseudoATC.html b/Documentation/Functional.PseudoATC.html index 0b1006226..438579da4 100644 --- a/Documentation/Functional.PseudoATC.html +++ b/Documentation/Functional.PseudoATC.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 8cc15ff8e..d4bc26327 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -4477,6 +4477,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.uncontrolled

+ + diff --git a/Documentation/Functional.Range.html b/Documentation/Functional.Range.html index 522458524..4305a4cff 100644 --- a/Documentation/Functional.Range.html +++ b/Documentation/Functional.Range.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index d5dcb110f..7ee64423c 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -2926,11 +2926,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.AutoSave + +

Create the CSV file.

+
@@ -5512,11 +5515,14 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.AutoSave + +

Create the CSV file.

+
diff --git a/Documentation/Functional.Sead.html b/Documentation/Functional.Sead.html index 3d0064fec..b2df5be7c 100644 --- a/Documentation/Functional.Sead.html +++ b/Documentation/Functional.Sead.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.Shorad.html b/Documentation/Functional.Shorad.html index b28b970fe..423d6645b 100644 --- a/Documentation/Functional.Shorad.html +++ b/Documentation/Functional.Shorad.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.Suppression.html b/Documentation/Functional.Suppression.html index 14a797b7a..fd273feb5 100644 --- a/Documentation/Functional.Suppression.html +++ b/Documentation/Functional.Suppression.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.Warehouse.html b/Documentation/Functional.Warehouse.html index a74da070a..9edd4fdd6 100644 --- a/Documentation/Functional.Warehouse.html +++ b/Documentation/Functional.Warehouse.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index 306ad8ab4..59030f23b 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html index 848871767..3b1165497 100644 --- a/Documentation/Functional.ZoneGoal.html +++ b/Documentation/Functional.ZoneGoal.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html index e7e174414..1f8b57395 100644 --- a/Documentation/Functional.ZoneGoalCargo.html +++ b/Documentation/Functional.ZoneGoalCargo.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html index 64c040cfe..cca875c58 100644 --- a/Documentation/Functional.ZoneGoalCoalition.html +++ b/Documentation/Functional.ZoneGoalCoalition.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Ops.ATIS.html b/Documentation/Ops.ATIS.html index 899b6c8cf..fd9a1ad1a 100644 --- a/Documentation/Ops.ATIS.html +++ b/Documentation/Ops.ATIS.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 968ac1a59..21552f058 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -39778,6 +39778,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Also decrease flag for section members of flight.

+ +
+ + +
+
+ + AIRBOSS.PlayerData.grade @@ -39796,6 +39810,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+
+ +
+
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -39931,6 +39956,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+ @@ -39953,6 +39981,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+ @@ -39987,7 +40018,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set time stamp.

+

Set new time stamp.

diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 1dd93e9f5..113173509 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -4399,14 +4399,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.downedPilots - -

Replacement woundedGroups

-
@@ -4749,20 +4746,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -4788,20 +4771,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -10412,14 +10381,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

-
@@ -10762,20 +10728,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -10801,20 +10753,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -12910,14 +12848,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

-
@@ -13260,20 +13195,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -13299,20 +13220,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 032b7eec3..c01bfc631 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -7633,7 +7633,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -7716,7 +7716,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -7727,7 +7727,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -7743,9 +7743,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Beacons

-
@@ -17177,7 +17174,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -17260,7 +17257,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -17271,7 +17268,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -17287,9 +17284,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -19561,7 +19555,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -19644,7 +19638,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -19655,7 +19649,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -19671,9 +19665,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -29295,17 +29286,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
- @@ -29959,17 +29939,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
- diff --git a/Documentation/Ops.RecoveryTanker.html b/Documentation/Ops.RecoveryTanker.html index 499ae32be..b1984ee67 100644 --- a/Documentation/Ops.RecoveryTanker.html +++ b/Documentation/Ops.RecoveryTanker.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Ops.RescueHelo.html b/Documentation/Ops.RescueHelo.html index 6e896fb0b..6ad9670e5 100644 --- a/Documentation/Ops.RescueHelo.html +++ b/Documentation/Ops.RescueHelo.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Sound.Radio.html b/Documentation/Sound.Radio.html index bc972e306..6f7e140a9 100644 --- a/Documentation/Sound.Radio.html +++ b/Documentation/Sound.Radio.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Sound.RadioQueue.html b/Documentation/Sound.RadioQueue.html index 0f44a9507..7c5988321 100644 --- a/Documentation/Sound.RadioQueue.html +++ b/Documentation/Sound.RadioQueue.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Sound.RadioSpeech.html b/Documentation/Sound.RadioSpeech.html index 803074ec5..3b916654b 100644 --- a/Documentation/Sound.RadioSpeech.html +++ b/Documentation/Sound.RadioSpeech.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Sound.SRS.html b/Documentation/Sound.SRS.html index aad801177..a327b93cc 100644 --- a/Documentation/Sound.SRS.html +++ b/Documentation/Sound.SRS.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Sound.SoundOutput.html b/Documentation/Sound.SoundOutput.html index 7e21a1725..7a008a246 100644 --- a/Documentation/Sound.SoundOutput.html +++ b/Documentation/Sound.SoundOutput.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Sound.UserSound.html b/Documentation/Sound.UserSound.html index ba65b8963..a87ae84b5 100644 --- a/Documentation/Sound.UserSound.html +++ b/Documentation/Sound.UserSound.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Tasking.CommandCenter.html b/Documentation/Tasking.CommandCenter.html index 3ba694505..a1246df15 100644 --- a/Documentation/Tasking.CommandCenter.html +++ b/Documentation/Tasking.CommandCenter.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Tasking.DetectionManager.html b/Documentation/Tasking.DetectionManager.html index d631ecc14..e9459cf8d 100644 --- a/Documentation/Tasking.DetectionManager.html +++ b/Documentation/Tasking.DetectionManager.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Tasking.Mission.html b/Documentation/Tasking.Mission.html index 5193c6d2c..beca5a4f5 100644 --- a/Documentation/Tasking.Mission.html +++ b/Documentation/Tasking.Mission.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 17658f17f..78a0dcf3e 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Tasking.TaskInfo.html b/Documentation/Tasking.TaskInfo.html index fd129412b..2cf6e981b 100644 --- a/Documentation/Tasking.TaskInfo.html +++ b/Documentation/Tasking.TaskInfo.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Tasking.Task_A2A.html b/Documentation/Tasking.Task_A2A.html index b64fcf27e..f54a619cf 100644 --- a/Documentation/Tasking.Task_A2A.html +++ b/Documentation/Tasking.Task_A2A.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index d768fbcc3..09cd0c2fc 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Tasking.Task_A2G.html b/Documentation/Tasking.Task_A2G.html index b178f9015..906ebfd40 100644 --- a/Documentation/Tasking.Task_A2G.html +++ b/Documentation/Tasking.Task_A2G.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index fa0d18ee9..395499e30 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index e4b6046fa..6cdb4cb90 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -3223,22 +3223,11 @@ based on the tasking capabilities defined in
- Cargo.Cargo#CARGO + FSM_PROCESS.Cargo -
- - -
-
- - -FSM_PROCESS.DeployZone - - -
diff --git a/Documentation/Tasking.Task_Capture_Dispatcher.html b/Documentation/Tasking.Task_Capture_Dispatcher.html index c6233a4ee..153b5ac5d 100644 --- a/Documentation/Tasking.Task_Capture_Dispatcher.html +++ b/Documentation/Tasking.Task_Capture_Dispatcher.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Tasking.Task_Capture_Zone.html b/Documentation/Tasking.Task_Capture_Zone.html index 577f90ad8..5d90d71b0 100644 --- a/Documentation/Tasking.Task_Capture_Zone.html +++ b/Documentation/Tasking.Task_Capture_Zone.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Tasking.Task_Cargo_CSAR.html b/Documentation/Tasking.Task_Cargo_CSAR.html index e57376f17..777542af3 100644 --- a/Documentation/Tasking.Task_Cargo_CSAR.html +++ b/Documentation/Tasking.Task_Cargo_CSAR.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index a04d6b72e..7258d2e94 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -3208,8 +3208,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -TASK_CARGO_DISPATCHER.DefaultDeployZones + #number +TASK_CARGO_DISPATCHER.CountCSAR @@ -3219,8 +3219,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -TASK_CARGO_DISPATCHER.MaxCSAR + #table +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4314,8 +4314,8 @@ This method can only be used once!

- -TASK_CARGO_DISPATCHER.DefaultDeployZones + #number +TASK_CARGO_DISPATCHER.CountCSAR @@ -4325,8 +4325,8 @@ This method can only be used once!

- -TASK_CARGO_DISPATCHER.MaxCSAR + #table +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5172,8 +5172,8 @@ This method can only be used once!

- -TASK_CARGO_DISPATCHER.DefaultDeployZones + #number +TASK_CARGO_DISPATCHER.CountCSAR @@ -5183,8 +5183,8 @@ This method can only be used once!

- -TASK_CARGO_DISPATCHER.MaxCSAR + #table +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6661,8 +6661,8 @@ This method can only be used once!

- -TASK_CARGO_DISPATCHER.DefaultDeployZones + #number +TASK_CARGO_DISPATCHER.CountCSAR @@ -6672,8 +6672,8 @@ This method can only be used once!

- -TASK_CARGO_DISPATCHER.MaxCSAR + #table +TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Tasking.Task_Cargo_Transport.html b/Documentation/Tasking.Task_Cargo_Transport.html index 9b780baad..dc1b8971d 100644 --- a/Documentation/Tasking.Task_Cargo_Transport.html +++ b/Documentation/Tasking.Task_Cargo_Transport.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Tasking.Task_Manager.html b/Documentation/Tasking.Task_Manager.html index 62a05ee0f..2268218db 100644 --- a/Documentation/Tasking.Task_Manager.html +++ b/Documentation/Tasking.Task_Manager.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Utilities.Enums.html b/Documentation/Utilities.Enums.html index 1a748fcf4..1f7b8d719 100644 --- a/Documentation/Utilities.Enums.html +++ b/Documentation/Utilities.Enums.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 9da061597..0c5e913b3 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Utilities.Profiler.html b/Documentation/Utilities.Profiler.html index a8fd61641..40bcd5b28 100644 --- a/Documentation/Utilities.Profiler.html +++ b/Documentation/Utilities.Profiler.html @@ -102,7 +102,7 @@

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Utilities.Routines.html b/Documentation/Utilities.Routines.html index 42ddc6a3f..0e6143930 100644 --- a/Documentation/Utilities.Routines.html +++ b/Documentation/Utilities.Routines.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Utilities.STTS.html b/Documentation/Utilities.STTS.html index 833c0714b..1aa12028e 100644 --- a/Documentation/Utilities.STTS.html +++ b/Documentation/Utilities.STTS.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Utilities.Socket.html b/Documentation/Utilities.Socket.html index 9df028f0f..f61014f77 100644 --- a/Documentation/Utilities.Socket.html +++ b/Documentation/Utilities.Socket.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Utilities.Templates.html b/Documentation/Utilities.Templates.html index 5805b36bc..8f5e43383 100644 --- a/Documentation/Utilities.Templates.html +++ b/Documentation/Utilities.Templates.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Utilities.Utils.html b/Documentation/Utilities.Utils.html index c5a7842a8..64c20da1a 100644 --- a/Documentation/Utilities.Utils.html +++ b/Documentation/Utilities.Utils.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html index cc4e47142..f4d00902f 100644 --- a/Documentation/Wrapper.Airbase.html +++ b/Documentation/Wrapper.Airbase.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

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AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 89abec881..cd4b62f83 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

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AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Wrapper.Identifiable.html b/Documentation/Wrapper.Identifiable.html index b92437984..8a4d93feb 100644 --- a/Documentation/Wrapper.Identifiable.html +++ b/Documentation/Wrapper.Identifiable.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 34a827675..0986e80e9 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -3109,6 +3109,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
@@ -5226,6 +5248,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
@@ -6814,6 +6858,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
diff --git a/Documentation/Wrapper.Net.html b/Documentation/Wrapper.Net.html index 316d1abb7..30cb40911 100644 --- a/Documentation/Wrapper.Net.html +++ b/Documentation/Wrapper.Net.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

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AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 9c175016e..315c8265a 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html index b904adc99..de00646d1 100644 --- a/Documentation/Wrapper.Scenery.html +++ b/Documentation/Wrapper.Scenery.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

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AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

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AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

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AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/index.html b/Documentation/index.html index c2273473e..771931c9c 100644 --- a/Documentation/index.html +++ b/Documentation/index.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.

@@ -1678,7 +1678,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

+

AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.