diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html
index d803cc84d..a6a473546 100644
--- a/Documentation/AI.AI_A2A_Dispatcher.html
+++ b/Documentation/AI.AI_A2A_Dispatcher.html
@@ -4882,14 +4882,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -11549,14 +11546,11 @@ They will lock the parking spot.
@@ -12814,14 +12808,11 @@ They will lock the parking spot.
@@ -14381,14 +14372,11 @@ They will lock the parking spot.
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index d674efdcd..2c129deef 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4884,11 +4884,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -13406,11 +13409,14 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -14734,11 +14740,14 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -16364,11 +16373,14 @@ multiplied by the Overhead and rounded up to the smallest integer.
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index e50b560f1..2145bc804 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -3084,17 +3084,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3194,28 +3183,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -5923,17 +5890,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -6033,28 +5989,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
@@ -6681,17 +6615,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -6791,28 +6714,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
@@ -8327,17 +8228,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -8437,28 +8327,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html
index de3222069..26ac26759 100644
--- a/Documentation/AI.AI_Air_Dispatcher.html
+++ b/Documentation/AI.AI_Air_Dispatcher.html
@@ -4522,17 +4522,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -9830,17 +9819,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -11158,17 +11136,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -12788,17 +12755,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html
index 3ab157dd5..d1a6a4d07 100644
--- a/Documentation/AI.AI_Air_Squadron.html
+++ b/Documentation/AI.AI_Air_Squadron.html
@@ -2569,6 +2569,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3640,6 +3651,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html
index 67858e281..b69962c68 100644
--- a/Documentation/AI.AI_Cargo.html
+++ b/Documentation/AI.AI_Cargo.html
@@ -2803,9 +2803,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
@@ -4836,9 +4833,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
@@ -5451,9 +5445,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
@@ -6954,9 +6945,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index c03627d86..1d30e152b 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2760,9 +2760,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Set destination airbase for next :Route() command.
-
@@ -2796,6 +2793,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -4547,9 +4547,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Set destination airbase for next :Route() command.
-
@@ -4583,6 +4580,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -5176,9 +5176,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Set destination airbase for next :Route() command.
-
@@ -5212,6 +5209,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -6693,9 +6693,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Set destination airbase for next :Route() command.
-
@@ -6729,6 +6726,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index 9ba54c0e3..0ea00b2ac 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1827,17 +1827,6 @@ Therefore, this class is considered to be deprecated
Set cargo object.
-
-
-
-
@@ -2542,17 +2531,6 @@ Therefore, this class is considered to be deprecated
Set cargo object.
-
-
-
-
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index 8646cafb4..e2748aff6 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -16909,6 +16909,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index e40427431..429eddbb9 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2870,14 +2870,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -2922,17 +2919,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5041,14 +5027,11 @@ It is advised to use this method at the start of the mission.
@@ -5093,17 +5076,6 @@ It is advised to use this method at the start of the mission.
-
-
-
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 90c6285a3..2aff4503c 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3052,12 +3052,6 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- SPAWN.communication |
-
-
|
@@ -3067,7 +3061,7 @@ and any spaces before and after the resulting name are removed.
- SPAWN.modulation |
+ SPAWN.livery_id |
|
@@ -3076,6 +3070,12 @@ and any spaces before and after the resulting name are removed.
SPAWN.skill |
+ |
+
+
+ SPAWN.speed |
+
+
|
@@ -3641,14 +3641,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -3908,6 +3905,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3963,20 +3971,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3988,9 +3982,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- By default, no InitLimit
-
@@ -4057,6 +4048,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4088,7 +4090,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxGroups
@@ -4102,7 +4104,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -4370,17 +4372,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4399,7 +4390,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
@@ -9885,14 +9887,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -10152,6 +10151,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10207,20 +10217,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10232,9 +10228,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. By default, no InitLimit
-
@@ -10301,6 +10294,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10332,7 +10336,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxGroups
@@ -10346,7 +10350,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -10614,17 +10618,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10643,7 +10636,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
SPAWN.modulation
+
SPAWN.livery_id
@@ -10658,6 +10651,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 8b42ddf7e..358b9f794 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -1997,6 +1997,24 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
+ |
+
+
+ SPAWNSTATIC.heliport_callsign_id |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_frequency |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_modulation |
+
+
|
@@ -2917,6 +2935,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -4270,6 +4321,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index 773f23b93..d4e2b8014 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3904,6 +3904,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Kickspeed
+
@@ -4489,6 +4492,9 @@ An airbase can be specified to set the maximum kick speed for.
+
+ Kickspeed
+
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 046c87d16..bccf9981f 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19420,28 +19420,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
@@ -24200,28 +24178,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
-
@@ -25975,28 +25931,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
-
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index c6a447b1d..eb17c3b80 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -4344,8 +4344,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
-
MANTIS.SkateNumber
+
+
MANTIS.SkateZones
@@ -4583,50 +4583,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix for logging
-
-
-
-
-
-
-
@@ -4696,6 +4652,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ switch alarm state RED
+
@@ -9055,8 +9014,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -9407,6 +9322,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+ switch alarm state RED
+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 56523f191..d37c772d4 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3468,6 +3468,12 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
+ |
+
+
+ RAT.type |
+
+
|
@@ -4609,12 +4615,6 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- RAT.communication |
-
-
|
@@ -4624,7 +4624,7 @@ and any spaces before and after the resulting name are removed.
- RAT.modulation |
+ RAT.livery_id |
|
@@ -4633,6 +4633,12 @@ and any spaces before and after the resulting name are removed.
RAT.skill |
+ |
+
+
+ RAT.speed |
+
+
|
@@ -7036,6 +7042,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -14916,6 +14933,17 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -21583,6 +21611,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
+
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index f990f1dde..21148d7e7 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2905,11 +2905,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3114,7 +3117,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyonfratricide
@@ -5799,11 +5802,14 @@ The scale magnifies the scores given to the players.
@@ -6008,7 +6014,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 8d73a1527..497110dde 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9606,17 +9606,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
-
-
-
-
@@ -9628,17 +9617,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
-
-
-
-
@@ -29827,17 +29805,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
-
-
-
-
@@ -29849,17 +29816,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
-
-
-
-
@@ -32928,17 +32884,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
-
-
-
-
@@ -32950,17 +32895,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
-
-
-
-
@@ -40830,7 +40764,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Set section lead of player flight.
+ Make player section lead if he was not before.
@@ -40854,6 +40788,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set Stable Hover
+
@@ -41048,17 +40985,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
-
-
-
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index b07314703..7d3af99a9 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2605,6 +2605,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
+ |
+
+
+ CSAR.index |
+
+
|
@@ -4463,25 +4469,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4605,6 +4597,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -10548,25 +10551,11 @@ callsigns from playername or group name.
-
@@ -10690,6 +10679,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -13079,25 +13079,11 @@ callsigns from playername or group name.
-
@@ -13221,6 +13207,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 46de72233..6fa7f3b8e 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7676,17 +7676,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -7742,17 +7731,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -7773,7 +7751,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -7795,7 +7773,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -7820,28 +7798,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -7884,7 +7845,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -7984,14 +7945,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8086,17 +8044,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -8277,17 +8224,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
-
-
-
-
@@ -8544,7 +8480,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repairor build a unit/group
+
noob catch
@@ -8632,7 +8568,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
CTLD.troopdropzoneradius
@@ -18042,17 +17978,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Field(s)
-
@@ -18108,17 +18033,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -18139,7 +18053,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -18161,7 +18075,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -18186,28 +18100,11 @@ However, if you create a new folder inside the miz file, which contains the soun
-
@@ -18250,7 +18147,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeUHFFrequencies
@@ -18350,14 +18247,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -18452,17 +18346,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -18643,17 +18526,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -18910,7 +18782,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -18998,7 +18870,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -20520,17 +20392,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Field(s)
-
@@ -20586,17 +20447,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -20617,7 +20467,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -20639,7 +20489,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -20664,28 +20514,11 @@ However, if you create a new folder inside the miz file, which contains the soun
-
@@ -20728,7 +20561,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeUHFFrequencies
@@ -20828,14 +20661,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -20930,17 +20760,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -21121,17 +20940,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -21388,7 +21196,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -21476,7 +21284,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -25543,17 +25351,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
-
-
-
-
@@ -30575,6 +30372,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -31228,6 +31036,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -34805,6 +34624,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
+
+
+
+
@@ -36131,6 +35961,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal
template for a group of 10 paratroopers
+
+
+
+
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html
index 6908ee789..31b76395a 100644
--- a/Documentation/Tasking.Task_A2A_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2A_Dispatcher.html
@@ -2945,7 +2945,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
TASK_A2A_DISPATCHER.FlashNewTask
@@ -3670,7 +3670,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean
+
TASK_A2A_DISPATCHER.FlashNewTask
@@ -4846,7 +4846,7 @@ If too large, any airborne cap may not be able to reach the detected target area
+
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 85566ffc4..e3481dd9c 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -3028,6 +3028,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
+
+
+
+
+
@@ -3105,28 +3127,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
-
-
-
-
-
@@ -5167,6 +5167,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
+
+
+
+
+
@@ -5244,28 +5266,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
-
-
-
-
-
@@ -6777,6 +6777,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
+
+
+
+
+
@@ -6854,28 +6876,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
-
-
-
-
-
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index f571d9b59..cdaad0488 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3744,6 +3744,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -7778,6 +7789,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -8348,6 +8370,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -8535,6 +8568,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
diff --git a/Documentation/Wrapper.Static.html b/Documentation/Wrapper.Static.html
index 7ea4eccf0..0d6063703 100644
--- a/Documentation/Wrapper.Static.html
+++ b/Documentation/Wrapper.Static.html
@@ -1697,6 +1697,18 @@ If the DCS Static object does not exist or is nil, the STATIC methods will retur
STATIC:Find(DCSStatic) |
Finds a STATIC from the _DATABASE using a DCSStatic object.
+ |
+
+
+ STATIC:FindAllByMatching(Pattern) |
+
+ Find all STATIC objects matching using patterns.
+ |
+
+
+ STATIC:FindByMatching(Pattern) |
+
+ Find the first(!) STATIC matching using patterns.
|
@@ -1738,7 +1750,7 @@ If the DCS Static object does not exist or is nil, the STATIC methods will retur
STATIC:ReSpawn(CountryID, Delay) |
- Respawn the Wrapper.Unit at the same location with the same properties.
+Respawn the Wrapper.Static at the same location with the same properties.
|
@@ -3188,6 +3200,118 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
+
+
+
+
+
+
+
+
Find all STATIC objects matching using patterns.
+
+
+
Note that this is a lot slower than :FindByName()!
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+ #string
+ Pattern
+
+
+
+
+
The pattern to look for. Refer to LUA patterns for regular expressions in LUA.
+
+
+
+
Return value:
+
+
+
+
+
Groups Table of matching #STATIC objects found
+
+
+
+
Usage:
+
-- Find all static with a partial static name
+ local grptable = STATIC:FindAllByMatching( "Apple" )
+ -- will return all statics with "Apple" in the name
+
+ -- using a pattern
+ local grp = STATIC:FindAllByMatching( ".%d.%d$" )
+ -- will return the all statics found ending in "-1-1" to "-9-9", but not e.g. "-10-1" or "-1-10"
+
+
+
+
+
+
+
+
+
+
+
Find the first(!) STATIC matching using patterns.
+
+
+
Note that this is a lot slower than :FindByName()!
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+ #string
+ Pattern
+
+
+
+
+
The pattern to look for. Refer to LUA patterns for regular expressions in LUA.
+
+
+
+
Return value:
+
+
Usage:
+
-- Find a static with a partial static name
+ local grp = STATIC:FindByMatching( "Apple" )
+ -- will return e.g. a static named "Apple-1-1"
+
+ -- using a pattern
+ local grp = STATIC:FindByMatching( ".%d.%d$" )
+ -- will return the first static found ending in "-1-1" to "-9-9", but not e.g. "-10-1"
+
+
+
@@ -3414,7 +3538,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
-Respawn the Wrapper.Unit at the same location with the same properties.
+Respawn the Wrapper.Static at the same location with the same properties.
This is useful to respawn a cargo after it has been destroyed.