diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 3d24da8f6..876e05c94 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4889,11 +4889,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
flash messages to players
+flash messages to players
+flash messages to players
+flash messages to players
+Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+This table contains the targets detected during patrol.
+ @@ -6468,6 +6471,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ @@ -7212,6 +7218,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ @@ -8844,6 +8853,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 0fc592228..23ef291a8 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1826,6 +1826,17 @@Then we register the new group in the database
+Then we register the new group in the database
+Set cargo object.
+Set cargo object.
+the y coordinate in meters.
-the y coordinate in meters.
-the y coordinate in meters.
- - - -The AI is on by default when spawning a group.
-The internal counter of the amount of spawning the has happened since SpawnStart.
-By default, no InitLimit
+SPAWN.SpawnInitLivery + + + +The AI is on by default when spawning a group.
-The internal counter of the amount of spawning the has happened since SpawnStart.
-By default, no InitLimit
+SPAWN.SpawnInitLivery + + + +Spawns a new static using a given template.
+Contains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- -Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+ + + +Type of terminal to be used when spawning at an airbase.
+ + + +Create the CSV file.
-Create the CSV file.
-Radio queue of LSO.
+Radio queue of marshal.
+Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Set case to that of lead.
+Set case of f
@@ -39577,20 +39643,6 @@ When moose is loading dynamically (for moose class development), tracing is switSet stack flag.
- -Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+Make player section lead if he was not before.
+ @@ -39802,9 +39868,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set time stamp.
- diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index aa4bba0d3..feb5d6717 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2483,6 +2483,12 @@ Create a late-activated single infantry unit as template in the mission editor atable of CSAR unit names
-Replacement woundedGroups
- -contain a table for each SAR with all units he has with the original names
+counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -table of CSAR unit names
-Replacement woundedGroups
- -contain a table for each SAR with all units he has with the original names
+counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -table of CSAR unit names
-Replacement woundedGroups
- -contain a table for each SAR with all units he has with the original names
+counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -Name of the class.
-noob catch
+time to repairor build a unit/group
Name of the class.
-noob catch
+time to repairor build a unit/group
Name of the class.
-noob catch
+time to repairor build a unit/group
Can transport crate.
+set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-Stack by pointer.
-Stack by pointer.
-