diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index d89f6a8dc..977136441 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4903,6 +4903,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -13454,6 +13465,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -14780,6 +14802,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -16408,6 +16441,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index e1a9199ca..396b16ef9 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -1973,7 +1973,7 @@ Therefore, this class is considered to be deprecated

- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 8f614bb06..9d3fd8945 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2905,20 +2905,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -2949,9 +2935,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -2977,9 +2960,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -4698,20 +4678,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -4742,9 +4708,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -4770,9 +4733,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -5333,20 +5293,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -5377,9 +5323,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -5405,9 +5348,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -6856,20 +6796,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -6900,9 +6826,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -6928,9 +6851,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index b7a7efadc..8935ade0a 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -3070,28 +3070,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -4994,28 +4988,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -5670,28 +5658,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -7234,28 +7216,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 3380bb4bc..945c654f6 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3421,9 +3421,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

This table contains the targets detected during patrol.

- @@ -6691,9 +6688,6 @@ The default interval is 30 seconds.

- -

This table contains the targets detected during patrol.

- @@ -7438,9 +7432,6 @@ The default interval is 30 seconds.

- -

This table contains the targets detected during patrol.

- @@ -9073,9 +9064,6 @@ The default interval is 30 seconds.

- -

This table contains the targets detected during patrol.

- diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index ac3f431f8..0ab2f5ca8 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2034,9 +2034,6 @@ Therefore, this class is considered to be deprecated

- -

Then we register the new group in the database

- diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 4dc712074..0f419fe2c 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1914,17 +1914,6 @@ Therefore, this class is considered to be deprecated

-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -1943,6 +1932,17 @@ Therefore, this class is considered to be deprecated

Set cargo object.

+
+ +
+
+
+ + #number +CARGO_UNIT.RunCount + + +
@@ -2629,17 +2629,6 @@ Therefore, this class is considered to be deprecated

-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -2658,6 +2647,17 @@ Therefore, this class is considered to be deprecated

Set cargo object.

+
+ +
+
+
+ + #number +CARGO_UNIT.RunCount + + +
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 901975fa9..8204d42d2 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -6117,7 +6117,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7716,7 +7716,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index c030826e4..0f4dd018a 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -17330,6 +17330,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Field(s)

+
+
+ + +POINT_VEC2.x + + + +
+ +

Function(s)

diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 51fa23b33..8999a4b6d 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3206,6 +3206,30 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.communication

+ + + + + +

SPAWN.modulation

+ + + + + +

SPAWN.skill

+ + + + + +

SPAWN.speed

+ + @@ -3856,14 +3880,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3944,9 +3965,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -4002,20 +4020,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -4049,6 +4053,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -4107,6 +4122,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitAirbase + + +
@@ -4162,6 +4188,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -4228,9 +4265,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Overwrite unit names by default with group name.

- @@ -4242,8 +4276,49 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPostfix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPrefix + +
@@ -4267,6 +4342,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -4298,7 +4384,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -4312,7 +4398,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -4469,17 +4555,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -4514,7 +4589,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -4588,6 +4663,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill + + + +
+ +
+
+
+ + +SPAWN.speed + + +
@@ -10198,14 +10317,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -10286,9 +10402,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -10344,20 +10457,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -10391,6 +10490,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -10449,6 +10559,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitAirbase + + +
@@ -10504,6 +10625,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -10570,9 +10702,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

- @@ -10584,8 +10713,49 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPostfix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPrefix + +
@@ -10609,6 +10779,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -10640,7 +10821,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -10654,7 +10835,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -10811,17 +10992,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -10856,7 +11026,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -10930,6 +11100,50 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill + + + +
+ +
+
+
+ + +SPAWN.speed + + +
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index ed85870d3..b37907432 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -2138,6 +2138,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -3123,11 +3141,44 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + SPAWNSTATIC.TemplateStaticUnit +
+ +
+
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
@@ -4735,11 +4786,44 @@ Handy if you spawn from cargo statics which have resources already set.

- #table + SPAWNSTATIC.TemplateStaticUnit +
+ +
+
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 6fb3963e9..629685d75 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -15908,17 +15908,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- - -
-
- - #table ZONE_OVAL.CenterVec2 @@ -16623,17 +16612,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -18582,17 +18560,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -20093,17 +20060,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index ef49af89d..179c4747a 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -4089,7 +4089,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -4674,7 +4674,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index f438c2335..c9b533d2e 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20125,17 +20125,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -24883,17 +24872,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -26636,17 +26614,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 3bfd588f7..1d4529f87 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2132,6 +2132,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

+ + + +

MANTIS.Groupset

+ + @@ -4241,6 +4247,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+
+ +
+
+
+ + +MANTIS.Groupset + + +
@@ -4302,7 +4319,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -4313,7 +4330,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -4324,7 +4341,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -4481,8 +4498,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -4800,6 +4817,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+
@@ -8897,6 +8917,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+
+ +
+
+
+ + +MANTIS.Groupset + + +
@@ -8958,7 +8989,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -8969,7 +9000,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -8980,7 +9011,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -9137,8 +9168,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -9456,6 +9487,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 0b34c21cc..09456d65e 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2427,20 +2427,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2671,20 +2657,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 80f5a884a..b567a10f5 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4756,6 +4756,30 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.communication

+ + + + + +

RAT.modulation

+ + + + + +

RAT.skill

+ + + + + +

RAT.speed

+ + diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index a631d9271..1118f611b 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9777,17 +9777,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -9799,17 +9788,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -30147,17 +30125,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -30169,17 +30136,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -33259,17 +33215,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -33281,17 +33226,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -41228,9 +41162,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set case to that of lead.

-
@@ -41294,20 +41225,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Decrease stack/flag. Human player needs to take care himself.

- -
- -
-
-
- - AIRBOSS.PlayerData.grade @@ -41462,7 +41379,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set section lead of player flight.

+

Make player section lead if he was not before.

@@ -41486,6 +41403,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+
@@ -41519,9 +41439,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set time stamp.

- @@ -41680,17 +41597,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

- - - -
-
- - -AIRBOSS.Radio.voice - - -
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 13424d44c..ea21ccf03 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4189,7 +4189,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.FreeVHFFrequencies @@ -4624,14 +4624,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -10299,7 +10296,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -10734,14 +10731,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -12810,7 +12804,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -13245,14 +13239,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index b641477e2..10e0ed894 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -8162,6 +8162,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -8182,7 +8193,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -8225,6 +8236,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CTLD.Engineers + + + + +

use as counter

+ +
+
@@ -8268,7 +8293,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeFMFrequencies @@ -8295,6 +8320,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Beacons

+
@@ -8379,11 +8407,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -8412,14 +8443,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -8481,6 +8509,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -8661,6 +8700,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -9019,7 +9069,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -18846,6 +18896,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -18866,7 +18927,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -18909,6 +18970,20 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+ + #number +CTLD.Engineers + + + + +

use as counter

+ +
+
@@ -18952,7 +19027,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -18979,6 +19054,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -19063,11 +19141,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -19096,14 +19177,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -19165,6 +19243,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -19345,6 +19434,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -19703,7 +19803,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -21291,6 +21391,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -21311,7 +21422,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -21354,6 +21465,20 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+ + #number +CTLD.Engineers + + + + +

use as counter

+ +
+
@@ -21397,7 +21522,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -21424,6 +21549,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -21508,11 +21636,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -21541,14 +21672,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -21610,6 +21738,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -21790,6 +21929,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+ + + +
+
+ + #table +CTLD.droppedBeacons + + +
@@ -22148,7 +22298,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -26535,6 +26685,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+
+ +
+
+
+ + #number +CTLD.UnitTypeCapabilities.length + + +
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 097318923..dd6d68c3a 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -3043,17 +3043,6 @@ but can separately be modified later in your mission using the - - - -
-
- - -TASK.TaskControlMenu - - -
@@ -7690,17 +7679,6 @@ If the Unit is part of the Task, true is returned.

- - - -
-
- - -TASK.TaskControlMenu - - -
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 6a0d9e8c2..c700a145b 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -3098,7 +3098,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3823,7 +3823,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -4999,7 +4999,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -6477,7 +6477,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 697a76b6a..330ac5aa0 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -3368,11 +3368,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -3945,11 +3948,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -5132,11 +5138,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -6621,11 +6630,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index d12904f11..a1d464001 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3335,7 +3335,7 @@ based on the tasking capabilities defined in
- Cargo.Cargo#CARGO + FSM_PROCESS.Cargo @@ -3372,7 +3372,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -4794,7 +4794,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -9326,7 +9326,7 @@ If the Unit is part of the Task, true is returned.

- #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index 0b20512b8..7f82723ff 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -2639,6 +2639,18 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

CLIENT.DCSControllable

The DCS controllable class.

+ + + +

CLIENT:DisableIRMarker()

+ +

[GROUND] Disable the IR marker.

+ + + +

CLIENT:DisableIRMarkerForGroup()

+ +

[GROUND] Disable the IR markers for a whole group.

@@ -2711,6 +2723,18 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

CLIENT:EnRouteTaskTanker()

(AIR) Aircraft will act as a tanker for friendly units.

+ + + +

CLIENT:EnableIRMarker(Runtime)

+ +

[GROUND] Enable the IR marker.

+ + + +

CLIENT:EnableIRMarkerForGroup()

+ +

[GROUND] Enable the IR markers for a whole group.

@@ -2783,6 +2807,18 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

CLIENT:HasTask()

Checking the Task Queue of the controllable.

+ + + +

CLIENT.IRMarkerGroup

+ + + + + +

CLIENT.IRMarkerUnit

+ + @@ -2825,6 +2861,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

CLIENT:New(ControllableName)

Create a new CONTROLLABLE from a DCSControllable

+ + + +

CLIENT:NewIRMarker(EnableImmediately, Runtime)

+ +

[GROUND] Create and enable a new IR Marker for the given controllable UNIT or GROUP.

@@ -3641,12 +3683,36 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

CLIENT:_GetController()

Get the controller for the CONTROLLABLE.

+ + + +

CLIENT:_MarkerBlink()

+ +

[Internal] This method is called by the scheduler after enabling the IR marker.

CLIENT.___PassingWaypoint(controllable, n, N, waypointfunction, ...)

Task function when controllable passes a waypoint.

+ + + +

CLIENT.spot

+ + + + + +

CLIENT.stoptimer

+ + + + + +

CLIENT.timer

+ + @@ -10660,6 +10726,66 @@ Note that this can only work on GROUP level, although individual UNITs can be co
+
+
+ +
+ + + +

[GROUND] Disable the IR marker.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

[GROUND] Disable the IR markers for a whole group.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -11625,6 +11751,80 @@ See hoggit.

+
+
+ +
+ + + +

[GROUND] Enable the IR marker.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + Runtime +

+
+
+ +

(Optionally) Run this IR Marker for the given number of seconds, then stop. Else run until you call myobject:DisableIRMarker().

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

[GROUND] Enable the IR markers for a whole group.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -12881,6 +13081,63 @@ If at least one detection method is specified, only the methods
+
+
+ +
+ + + +

[GROUND] Create and enable a new IR Marker for the given controllable UNIT or GROUP.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #boolean + EnableImmediately +

+
+
+ +

(Optionally) If true start up the IR Marker immediately. Else you need to call myobject:EnableIRMarker() later on.

+ +
+
+
+
+

+ #number + Runtime +

+
+
+ +

(Optionally) Run this IR Marker for the given number of seconds, then stop. Use in conjunction with EnableImmediately.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -22094,6 +22351,36 @@ mygroup:WayPointExecute()
+ + + +
+ +
+

CLIENT:_MarkerBlink()

+
+ +

[Internal] This method is called by the scheduler after enabling the IR marker.

+ +
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index bc01ed3de..9516300d2 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -1933,7 +1933,10 @@ The method CONTROLLABLE.SetTaskWaypoi

5.5) Air-2-Air missile attack range:

-

* CONTROLLABLE.OptionAAAttackRange(): Defines the usage of A2A missiles against possible targets .

+

* CONTROLLABLE.OptionAAAttackRange(): Defines the usage of A2A missiles against possible targets.

+ +

6) [GROUND] IR Maker Beacons for GROUPs and UNITs

+

* #CONTROLLABLE(): Create a blinking IR Marker on a GROUP or UNIT.

@@ -2072,6 +2075,18 @@ The method CONTROLLABLE.SetTaskWaypoi

CONTROLLABLE.DCSControllable

The DCS controllable class.

+ + + +

CONTROLLABLE:DisableIRMarker()

+ +

[GROUND] Disable the IR marker.

+ + + +

CONTROLLABLE:DisableIRMarkerForGroup()

+ +

[GROUND] Disable the IR markers for a whole group.

@@ -2144,6 +2159,18 @@ The method CONTROLLABLE.SetTaskWaypoi

CONTROLLABLE:EnRouteTaskTanker()

(AIR) Aircraft will act as a tanker for friendly units.

+ + + +

CONTROLLABLE:EnableIRMarker(Runtime)

+ +

[GROUND] Enable the IR marker.

+ + + +

CONTROLLABLE:EnableIRMarkerForGroup()

+ +

[GROUND] Enable the IR markers for a whole group.

@@ -2216,6 +2243,18 @@ The method CONTROLLABLE.SetTaskWaypoi

CONTROLLABLE:HasTask()

Checking the Task Queue of the controllable.

+ + + +

CONTROLLABLE.IRMarkerGroup

+ + + + + +

CONTROLLABLE.IRMarkerUnit

+ + @@ -2258,6 +2297,12 @@ The method CONTROLLABLE.SetTaskWaypoi

CONTROLLABLE:New(ControllableName)

Create a new CONTROLLABLE from a DCSControllable

+ + + +

CONTROLLABLE:NewIRMarker(EnableImmediately, Runtime)

+ +

[GROUND] Create and enable a new IR Marker for the given controllable UNIT or GROUP.

@@ -3074,12 +3119,36 @@ The method CONTROLLABLE.SetTaskWaypoi

CONTROLLABLE:_GetController()

Get the controller for the CONTROLLABLE.

+ + + +

CONTROLLABLE:_MarkerBlink()

+ +

[Internal] This method is called by the scheduler after enabling the IR marker.

CONTROLLABLE.___PassingWaypoint(controllable, n, N, waypointfunction, ...)

Task function when controllable passes a waypoint.

+ + + +

CONTROLLABLE.spot

+ + + + + +

CONTROLLABLE.stoptimer

+ + + + + +

CONTROLLABLE.timer

+ + @@ -4450,6 +4519,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -4472,6 +4563,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -5710,6 +5823,66 @@ Note that this can only work on GROUP level, although individual UNITs can be co + + + +
+ +
+

CONTROLLABLE:DisableIRMarker()

+
+ +

[GROUND] Disable the IR marker.

+ +
+
+

Defined in:

+
+

CONTROLLABLE

+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

CONTROLLABLE:DisableIRMarkerForGroup()

+
+ +

[GROUND] Disable the IR markers for a whole group.

+ +
+
+

Defined in:

+
+

CONTROLLABLE

+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -6675,6 +6848,80 @@ See hoggit.

+ + + +
+ +
+

CONTROLLABLE:EnableIRMarker(Runtime)

+
+ +

[GROUND] Enable the IR marker.

+ +
+
+

Defined in:

+
+

CONTROLLABLE

+
+

Parameter:

+
+
+

+ #number + Runtime +

+
+
+ +

(Optionally) Run this IR Marker for the given number of seconds, then stop. Else run until you call myobject:DisableIRMarker().

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

CONTROLLABLE:EnableIRMarkerForGroup()

+
+ +

[GROUND] Enable the IR markers for a whole group.

+ +
+
+

Defined in:

+
+

CONTROLLABLE

+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -7931,6 +8178,63 @@ If at least one detection method is specified, only the methods + + + +
+ +
+

CONTROLLABLE:NewIRMarker(EnableImmediately, Runtime)

+
+ +

[GROUND] Create and enable a new IR Marker for the given controllable UNIT or GROUP.

+ +
+
+

Defined in:

+
+

CONTROLLABLE

+
+

Parameters:

+
+
+

+ #boolean + EnableImmediately +

+
+
+ +

(Optionally) If true start up the IR Marker immediately. Else you need to call myobject:EnableIRMarker() later on.

+ +
+
+
+
+

+ #number + Runtime +

+
+
+ +

(Optionally) Run this IR Marker for the given number of seconds, then stop. Use in conjunction with EnableImmediately.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -17144,6 +17448,36 @@ mygroup:WayPointExecute() + + + +
+ +
+

CONTROLLABLE:_MarkerBlink()

+
+ +

[Internal] This method is called by the scheduler after enabling the IR marker.

+ +
@@ -17251,6 +17585,28 @@ mygroup:WayPointExecute()

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -17273,6 +17629,28 @@ mygroup:WayPointExecute() + + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -21252,6 +21630,28 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -21274,6 +21674,28 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -21805,6 +22227,28 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -21827,6 +22271,28 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -21959,6 +22425,28 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -21981,6 +22469,28 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index f01761e04..3cb281b90 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -2840,6 +2840,18 @@ amount of fuel in the group.

GROUP.DCSControllable

The DCS controllable class.

+ + + +

GROUP:DisableIRMarker()

+ +

[GROUND] Disable the IR marker.

+ + + +

GROUP:DisableIRMarkerForGroup()

+ +

[GROUND] Disable the IR markers for a whole group.

@@ -2912,6 +2924,18 @@ amount of fuel in the group.

GROUP:EnRouteTaskTanker()

(AIR) Aircraft will act as a tanker for friendly units.

+ + + +

GROUP:EnableIRMarker(Runtime)

+ +

[GROUND] Enable the IR marker.

+ + + +

GROUP:EnableIRMarkerForGroup()

+ +

[GROUND] Enable the IR markers for a whole group.

@@ -2984,6 +3008,18 @@ amount of fuel in the group.

GROUP:HasTask()

Checking the Task Queue of the controllable.

+ + + +

GROUP.IRMarkerGroup

+ + + + + +

GROUP.IRMarkerUnit

+ + @@ -3026,6 +3062,12 @@ amount of fuel in the group.

GROUP:New(ControllableName)

Create a new CONTROLLABLE from a DCSControllable

+ + + +

GROUP:NewIRMarker(EnableImmediately, Runtime)

+ +

[GROUND] Create and enable a new IR Marker for the given controllable UNIT or GROUP.

@@ -3842,12 +3884,36 @@ amount of fuel in the group.

GROUP:_GetController()

Get the controller for the CONTROLLABLE.

+ + + +

GROUP:_MarkerBlink()

+ +

[Internal] This method is called by the scheduler after enabling the IR marker.

GROUP.___PassingWaypoint(controllable, n, N, waypointfunction, ...)

Task function when controllable passes a waypoint.

+ + + +

GROUP.spot

+ + + + + +

GROUP.stoptimer

+ + + + + +

GROUP.timer

+ + @@ -5522,18 +5588,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionInner - - - -
- - -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -10347,18 +10402,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -11622,6 +11666,66 @@ Note that this can only work on GROUP level, although individual UNITs can be co
+
+ + +
+ +
+

GROUP:DisableIRMarker()

+
+ +

[GROUND] Disable the IR marker.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

GROUP:DisableIRMarkerForGroup()

+
+ +

[GROUND] Disable the IR markers for a whole group.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -12587,6 +12691,80 @@ See hoggit.

+ + + +
+ +
+

GROUP:EnableIRMarker(Runtime)

+
+ +

[GROUND] Enable the IR marker.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + Runtime +

+
+
+ +

(Optionally) Run this IR Marker for the given number of seconds, then stop. Else run until you call myobject:DisableIRMarker().

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

GROUP:EnableIRMarkerForGroup()

+
+ +

[GROUND] Enable the IR markers for a whole group.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -13843,6 +14021,63 @@ If at least one detection method is specified, only the methods + + + +
+ +
+

GROUP:NewIRMarker(EnableImmediately, Runtime)

+
+ +

[GROUND] Create and enable a new IR Marker for the given controllable UNIT or GROUP.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #boolean + EnableImmediately +

+
+
+ +

(Optionally) If true start up the IR Marker immediately. Else you need to call myobject:EnableIRMarker() later on.

+ +
+
+
+
+

+ #number + Runtime +

+
+
+ +

(Optionally) Run this IR Marker for the given number of seconds, then stop. Use in conjunction with EnableImmediately.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -23056,6 +23291,36 @@ mygroup:WayPointExecute() + + + +
+ +
+

GROUP:_MarkerBlink()

+
+ +

[Internal] This method is called by the scheduler after enabling the IR marker.

+ +
@@ -23261,18 +23526,7 @@ mygroup:WayPointExecute()
-GROUP.InitRespawnRandomizePositionInner - - - -
- - -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -27375,18 +27629,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -28041,18 +28284,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -28308,18 +28540,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index 32f218edf..4d436a007 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -2409,6 +2409,18 @@ If you want to obtain the complete 3D position including orient

UNIT.DCSControllable

The DCS controllable class.

+ + + +

UNIT:DisableIRMarker()

+ +

[GROUND] Disable the IR marker.

+ + + +

UNIT:DisableIRMarkerForGroup()

+ +

[GROUND] Disable the IR markers for a whole group.

@@ -2481,6 +2493,18 @@ If you want to obtain the complete 3D position including orient

UNIT:EnRouteTaskTanker()

(AIR) Aircraft will act as a tanker for friendly units.

+ + + +

UNIT:EnableIRMarker(Runtime)

+ +

[GROUND] Enable the IR marker.

+ + + +

UNIT:EnableIRMarkerForGroup()

+ +

[GROUND] Enable the IR markers for a whole group.

@@ -2553,6 +2577,18 @@ If you want to obtain the complete 3D position including orient

UNIT:HasTask()

Checking the Task Queue of the controllable.

+ + + +

UNIT.IRMarkerGroup

+ + + + + +

UNIT.IRMarkerUnit

+ + @@ -2595,6 +2631,12 @@ If you want to obtain the complete 3D position including orient

UNIT:New(ControllableName)

Create a new CONTROLLABLE from a DCSControllable

+ + + +

UNIT:NewIRMarker(EnableImmediately, Runtime)

+ +

[GROUND] Create and enable a new IR Marker for the given controllable UNIT or GROUP.

@@ -3411,12 +3453,36 @@ If you want to obtain the complete 3D position including orient

UNIT:_GetController()

Get the controller for the CONTROLLABLE.

+ + + +

UNIT:_MarkerBlink()

+ +

[Internal] This method is called by the scheduler after enabling the IR marker.

UNIT.___PassingWaypoint(controllable, n, N, waypointfunction, ...)

Task function when controllable passes a waypoint.

+ + + +

UNIT.spot

+ + + + + +

UNIT.stoptimer

+ + + + + +

UNIT.timer

+ + @@ -8884,6 +8950,66 @@ Note that this can only work on GROUP level, although individual UNITs can be co
+
+
+ +
+ + + +

[GROUND] Disable the IR marker.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

[GROUND] Disable the IR markers for a whole group.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -9849,6 +9975,80 @@ See hoggit.

+ + + +
+ +
+

UNIT:EnableIRMarker(Runtime)

+
+ +

[GROUND] Enable the IR marker.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + Runtime +

+
+
+ +

(Optionally) Run this IR Marker for the given number of seconds, then stop. Else run until you call myobject:DisableIRMarker().

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

UNIT:EnableIRMarkerForGroup()

+
+ +

[GROUND] Enable the IR markers for a whole group.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -11105,6 +11305,63 @@ If at least one detection method is specified, only the methods + + + +
+ +
+

UNIT:NewIRMarker(EnableImmediately, Runtime)

+
+ +

[GROUND] Create and enable a new IR Marker for the given controllable UNIT or GROUP.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #boolean + EnableImmediately +

+
+
+ +

(Optionally) If true start up the IR Marker immediately. Else you need to call myobject:EnableIRMarker() later on.

+ +
+
+
+
+

+ #number + Runtime +

+
+
+ +

(Optionally) Run this IR Marker for the given number of seconds, then stop. Use in conjunction with EnableImmediately.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -20318,6 +20575,36 @@ mygroup:WayPointExecute() + + + +
+ +
+

UNIT:_MarkerBlink()

+
+ +

[Internal] This method is called by the scheduler after enabling the IR marker.

+ +