diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index f9b14f9d5..bf6258b9c 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4876,11 +4876,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Flash messages to player
+Flash messages to player
+Flash messages to player
+Flash messages to player
+The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -No loading happened, so we need to pickup something else.
+ @@ -4827,6 +4830,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +No loading happened, so we need to pickup something else.
+ @@ -5439,6 +5445,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +No loading happened, so we need to pickup something else.
+ @@ -6939,6 +6948,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +No loading happened, so we need to pickup something else.
+ diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index fb816bf4c..43dc65147 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2746,17 +2746,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauAircraft is on a pickup mission.
+Aircraft is on a pickup mission.
+Aircraft is on a pickup mission.
+Aircraft is on a pickup mission.
+self.CargoObject:Destroy()
- -Now we spawn the new group based on the template created.
-BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
- @@ -3706,6 +3709,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +The internal counter of the amount of spawning the has happened since SpawnStart.
+By default, no InitLimit
The internal counter of the amount of spawning the has happened since SpawnStart.
+By default, no InitLimit
Spawns a new static using a given template.
-Prefix for logging
+switch alarm state RED
+Prefix for logging
+switch alarm state RED
+Contains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- -Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Set current case.
+ @@ -40789,9 +40726,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set section lead of player flight.
- @@ -40814,9 +40748,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set Stable Hover
- diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 9e9e26238..cc8aca6f7 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4005,7 +4005,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauName of the class.
-use as counter
- -tables
-Folderpath.
+#1570
-Name of the class.
-use as counter
- -tables
-Folderpath.
+#1570
-Name of the class.
-use as counter
- -tables
-Folderpath.
+#1570
-Can transport crate.
+template for a group of 10 paratroopers
+ + + +template for a group of 10 paratroopers
+ + + +set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-