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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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MOOSE generated documentation [skip ci]
This commit is contained in:
@@ -3037,6 +3037,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
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</div>
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</div>
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@@ -5843,6 +5854,17 @@ A random value in this bracket is then applied in the waypoint routing generatio
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
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</div>
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</div>
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@@ -6568,6 +6590,17 @@ A random value in this bracket is then applied in the waypoint routing generatio
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
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</div>
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</div>
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@@ -8181,6 +8214,17 @@ A random value in this bracket is then applied in the waypoint routing generatio
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
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</div>
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</div>
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@@ -4522,6 +4522,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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</div>
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@@ -9819,6 +9830,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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</div>
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@@ -11136,6 +11158,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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</div>
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@@ -12755,6 +12788,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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</div>
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@@ -2522,6 +2522,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AI_AIR_SQUADRON).ResourceCount" ><strong>AI_AIR_SQUADRON.ResourceCount</strong></a>
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</div>
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</div>
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@@ -3593,6 +3604,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AI_AIR_SQUADRON).ResourceCount" ><strong>AI_AIR_SQUADRON.ResourceCount</strong></a>
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</div>
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</div>
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@@ -2756,6 +2756,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> No loading happened, so we need to pickup something else.</p>
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</div>
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</div>
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@@ -4786,6 +4789,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> No loading happened, so we need to pickup something else.</p>
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</div>
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</div>
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@@ -5398,6 +5404,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> No loading happened, so we need to pickup something else.</p>
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</div>
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</div>
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@@ -6898,6 +6907,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> No loading happened, so we need to pickup something else.</p>
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</div>
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</div>
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@@ -3221,6 +3221,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> This table contains the targets detected during patrol.</p>
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</div>
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</div>
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@@ -6468,6 +6471,9 @@ Note that this method is required, as triggers the next route when patrolling fo
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<p> This table contains the targets detected during patrol.</p>
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</div>
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</div>
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@@ -7212,6 +7218,9 @@ Note that this method is required, as triggers the next route when patrolling fo
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<p> This table contains the targets detected during patrol.</p>
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</div>
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</div>
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@@ -8844,6 +8853,9 @@ Note that this method is required, as triggers the next route when patrolling fo
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<p> This table contains the targets detected during patrol.</p>
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</div>
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</div>
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@@ -1929,20 +1929,6 @@
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CARGO_GROUP).CargoObject" ><strong>CARGO_GROUP.CargoObject</strong></a>
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<p> Now we spawn the new group based on the template created.</p>
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</div>
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</div>
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@@ -3264,20 +3250,6 @@ This works for ground only groups.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CARGO_GROUP).CargoObject" ><strong>CARGO_GROUP.CargoObject</strong></a>
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<p> Now we spawn the new group based on the template created.</p>
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</div>
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</div>
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@@ -5760,7 +5760,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
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@@ -7359,7 +7359,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
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@@ -17652,17 +17652,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p>the y coordinate in meters.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
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</div>
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</div>
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@@ -18461,17 +18450,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p>the y coordinate in meters.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
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</div>
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</div>
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@@ -26919,17 +26897,6 @@ Creates a line on the F10 map from one point to another.</p>
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<p>the y coordinate in meters.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
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</div>
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</div>
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@@ -2981,7 +2981,7 @@ The following iterator methods are currently available within the SET_ZONE_GOAL:
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_AIRBASE).GetSetObjects">SET_AIRBASE:GetSetObjects()</a></p></td>
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||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Gets a list of the Objects in the Set.</p>
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||||
<p>Return a table of the Objects in the Set.</p>
|
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</td>
|
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</tr>
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<tr class="w3-border">
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@@ -3831,7 +3831,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_BASE).GetSetObjects">SET_BASE:GetSetObjects()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
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</td>
|
||||
</tr>
|
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<tr class="w3-border">
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@@ -4834,7 +4834,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_CARGO).GetSetObjects">SET_CARGO:GetSetObjects()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
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||||
@@ -5813,7 +5813,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_CLIENT).GetSetObjects">SET_CLIENT:GetSetObjects()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -6928,7 +6928,7 @@ mission designer to add a dedicated method</p>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_GROUP).GetSetObjects">SET_GROUP:GetSetObjects()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -7955,7 +7955,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_OPSGROUP).GetSetObjects">SET_OPSGROUP:GetSetObjects()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -8916,7 +8916,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_PLAYER).GetSetObjects">SET_PLAYER:GetSetObjects()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -9847,7 +9847,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_SCENERY).GetSetObjects">SET_SCENERY:GetSetObjects()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -10886,7 +10886,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_STATIC).GetSetObjects">SET_STATIC:GetSetObjects()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -11993,7 +11993,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_UNIT).GetSetObjects">SET_UNIT:GetSetObjects()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -12960,7 +12960,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_ZONE).GetSetObjects">SET_ZONE:GetSetObjects()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -13915,7 +13915,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_ZONE_GOAL).GetSetObjects">SET_ZONE_GOAL:GetSetObjects()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -16293,7 +16293,7 @@ DatabaseSet = SET_AIRBASE:New()</code></pre>
|
||||
<h2><a id="#(SET_AIRBASE).GetSetObjects" ><strong>SET_AIRBASE:GetSetObjects()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
|
||||
<div id= "#Functions##GetSetObjects" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@@ -21477,7 +21477,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
<h2><a id="#(SET_BASE).GetSetObjects" ><strong>SET_BASE:GetSetObjects()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
|
||||
<div id= "#Functions##GetSetObjects" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@@ -27611,7 +27611,7 @@ DatabaseSet = SET_CARGO:New()</code></pre>
|
||||
<h2><a id="#(SET_CARGO).GetSetObjects" ><strong>SET_CARGO:GetSetObjects()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
|
||||
<div id= "#Functions##GetSetObjects" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@@ -33640,7 +33640,7 @@ DBObject = SET_CLIENT:New()</code></pre>
|
||||
<h2><a id="#(SET_CLIENT).GetSetObjects" ><strong>SET_CLIENT:GetSetObjects()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
|
||||
<div id= "#Functions##GetSetObjects" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@@ -40773,7 +40773,7 @@ MySetGroup:SetCargoBayWeightLimit()</code></pre>
|
||||
<h2><a id="#(SET_GROUP).GetSetObjects" ><strong>SET_GROUP:GetSetObjects()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
|
||||
<div id= "#Functions##GetSetObjects" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@@ -47067,7 +47067,7 @@ GroupSet = SET_OPSGROUP:New():FilterActive( false ):FilterCoalition( "blue" ):Fi
|
||||
<h2><a id="#(SET_OPSGROUP).GetSetObjects" ><strong>SET_OPSGROUP:GetSetObjects()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
|
||||
<div id= "#Functions##GetSetObjects" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@@ -52973,7 +52973,7 @@ DBObject = SET_PLAYER:New()</code></pre>
|
||||
<h2><a id="#(SET_PLAYER).GetSetObjects" ><strong>SET_PLAYER:GetSetObjects()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
|
||||
<div id= "#Functions##GetSetObjects" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@@ -58591,7 +58591,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
<h2><a id="#(SET_SCENERY).GetSetObjects" ><strong>SET_SCENERY:GetSetObjects()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
|
||||
<div id= "#Functions##GetSetObjects" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@@ -64978,7 +64978,7 @@ DBObject = SET_STATIC:New()</code></pre>
|
||||
<h2><a id="#(SET_STATIC).GetSetObjects" ><strong>SET_STATIC:GetSetObjects()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
|
||||
<div id= "#Functions##GetSetObjects" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@@ -71828,7 +71828,7 @@ MySetUnit:SetCargoBayWeightLimit()</code></pre>
|
||||
<h2><a id="#(SET_UNIT).GetSetObjects" ><strong>SET_UNIT:GetSetObjects()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
|
||||
<div id= "#Functions##GetSetObjects" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@@ -77776,7 +77776,7 @@ DatabaseSet = SET_ZONE:New()</code></pre>
|
||||
<h2><a id="#(SET_ZONE).GetSetObjects" ><strong>SET_ZONE:GetSetObjects()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
|
||||
<div id= "#Functions##GetSetObjects" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@@ -83545,7 +83545,7 @@ DatabaseSet = SET_ZONE_GOAL:New()</code></pre>
|
||||
<h2><a id="#(SET_ZONE_GOAL).GetSetObjects" ><strong>SET_ZONE_GOAL:GetSetObjects()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Gets a list of the Objects in the Set.</p>
|
||||
<p>Return a table of the Objects in the Set.</p>
|
||||
|
||||
<div id= "#Functions##GetSetObjects" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
|
||||
@@ -2877,6 +2877,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -5034,6 +5045,17 @@ It is advised to use this method at the start of the mission.</p>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -3371,11 +3371,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#boolean
|
||||
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> The AI is on by default when spawning a group.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -3503,6 +3506,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -3616,17 +3633,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -3707,38 +3713,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
|
||||
|
||||
|
||||
<p> By default, no InitLimit</p>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -3782,7 +3758,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#number
|
||||
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
|
||||
|
||||
|
||||
@@ -3796,7 +3772,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#number
|
||||
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
|
||||
|
||||
|
||||
@@ -3942,6 +3918,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -8744,11 +8731,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#boolean
|
||||
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> The AI is on by default when spawning a group.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -8876,6 +8866,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -8989,17 +8993,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -9080,38 +9073,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
|
||||
|
||||
|
||||
<p> By default, no InitLimit</p>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -9155,7 +9118,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#number
|
||||
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
|
||||
|
||||
|
||||
@@ -9169,7 +9132,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#number
|
||||
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
|
||||
|
||||
|
||||
@@ -9315,6 +9278,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -3832,7 +3832,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>
|
||||
|
||||
|
||||
@@ -4414,7 +4414,7 @@ An airbase can be specified to set the maximum kick speed for.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -3518,17 +3518,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -6693,17 +6682,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -7503,17 +7481,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -8283,17 +8250,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -9951,17 +9907,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -3864,7 +3864,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
|
||||
|
||||
|
||||
@@ -3875,7 +3875,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
|
||||
|
||||
|
||||
@@ -3886,7 +3886,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
|
||||
|
||||
|
||||
@@ -4249,50 +4249,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Prefix for logging</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -4351,6 +4307,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
|
||||
<p> switch alarm state RED</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -8389,7 +8348,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
|
||||
|
||||
|
||||
@@ -8400,7 +8359,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
|
||||
|
||||
|
||||
@@ -8411,7 +8370,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
|
||||
|
||||
|
||||
@@ -8774,50 +8733,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
<p>Prefix for logging</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -8876,6 +8791,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> switch alarm state RED</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -2232,6 +2232,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="fields w3-container w3-theme-l2">
|
||||
<h2>Field(s)</h2>
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MOVEMENT).AliveUnits" ><strong>MOVEMENT.AliveUnits</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Contains the counter how many units are currently alive.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
@@ -2462,6 +2476,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="fields w3-container w3-theme-l2">
|
||||
<h2>Field(s)</h2>
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MOVEMENT).AliveUnits" ><strong>MOVEMENT.AliveUnits</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Contains the counter how many units are currently alive.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
@@ -3435,12 +3435,6 @@ manager:Stop(7200)
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).type">RAT.type</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -6793,17 +6787,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -14684,17 +14667,6 @@ Initializes the ratcraft array and group menu.</p>
|
||||
|
||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -20629,17 +20601,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -2893,11 +2893,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#boolean
|
||||
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Create the CSV file.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -3080,7 +3083,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
|
||||
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
|
||||
|
||||
|
||||
@@ -5479,11 +5482,14 @@ The scale magnifies the scores given to the players.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#boolean
|
||||
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Create the CSV file.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -5666,7 +5672,7 @@ The scale magnifies the scores given to the players.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
|
||||
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -39579,7 +39579,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
<p> Set case of f</p>
|
||||
<p> Set case to that of lead.</p>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -39643,6 +39643,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS.PlayerData).flag" ><strong>AIRBOSS.PlayerData.flag</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Decrease stack/flag. Human player needs to take care himself.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS.PlayerData).grade" ><strong>AIRBOSS.PlayerData.grade</strong></a>
|
||||
|
||||
|
||||
@@ -39661,17 +39675,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
<p>Data table at each position in the groove. Elements are of type <a href="##(AIRBOSS).GrooveData">AIRBOSS.GrooveData</a>.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(AIRBOSS.PlayerData).holding" ><strong>AIRBOSS.PlayerData.holding</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -39807,6 +39810,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Make player section lead if he was not before.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -39829,9 +39835,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Set Stable Hover</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -39865,6 +39868,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Set time stamp.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -3825,7 +3825,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
|
||||
|
||||
|
||||
@@ -4238,11 +4238,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> table of CSAR unit names</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -4263,14 +4266,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Replacement woundedGroups</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -9183,7 +9183,7 @@ callsigns from playername or group name.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
|
||||
|
||||
|
||||
@@ -9596,11 +9596,14 @@ callsigns from playername or group name.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> table of CSAR unit names</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -9621,14 +9624,11 @@ callsigns from playername or group name.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Replacement woundedGroups</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -11642,7 +11642,7 @@ callsigns from playername or group name.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
|
||||
|
||||
|
||||
@@ -12055,11 +12055,14 @@ callsigns from playername or group name.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> table of CSAR unit names</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -12080,14 +12083,11 @@ callsigns from playername or group name.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Replacement woundedGroups</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -7261,7 +7261,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
||||
|
||||
|
||||
@@ -7286,28 +7286,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>use as counter</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>holds #CTLD_ENGINEERING objects</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -7339,7 +7322,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
|
||||
|
||||
|
||||
@@ -7350,7 +7333,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
|
||||
|
||||
|
||||
@@ -7361,14 +7344,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Beacons</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -7494,14 +7474,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> tables</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -7596,17 +7573,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD).TroopCounter" ><strong>CTLD.TroopCounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -8001,7 +7967,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
<p> noob catch</p>
|
||||
<p> time to repairor build a unit/group</p>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -8067,7 +8033,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
|
||||
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
|
||||
|
||||
|
||||
@@ -16024,7 +15990,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
||||
|
||||
|
||||
@@ -16049,28 +16015,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>use as counter</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>holds #CTLD_ENGINEERING objects</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -16102,7 +16051,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
|
||||
|
||||
|
||||
@@ -16113,7 +16062,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
|
||||
|
||||
|
||||
@@ -16124,14 +16073,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Beacons</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -16257,14 +16203,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> tables</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -16359,17 +16302,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD).TroopCounter" ><strong>CTLD.TroopCounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -16764,7 +16696,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
<p> noob catch</p>
|
||||
<p> time to repairor build a unit/group</p>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -16830,7 +16762,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
|
||||
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
|
||||
|
||||
|
||||
@@ -18471,7 +18403,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
||||
|
||||
|
||||
@@ -18496,28 +18428,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>use as counter</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>holds #CTLD_ENGINEERING objects</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -18549,7 +18464,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
|
||||
|
||||
|
||||
@@ -18560,7 +18475,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
|
||||
|
||||
|
||||
@@ -18571,14 +18486,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Beacons</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -18704,14 +18616,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> tables</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -18806,17 +18715,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD).TroopCounter" ><strong>CTLD.TroopCounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -19211,7 +19109,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
<p> noob catch</p>
|
||||
<p> time to repairor build a unit/group</p>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -19277,7 +19175,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
|
||||
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
|
||||
|
||||
|
||||
@@ -23232,17 +23130,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
<p>Can transport crate.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD.UnitCapabilities).length" ><strong>CTLD.UnitCapabilities.length</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -23418,17 +23305,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
<p>Flag for direct loading.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -23578,17 +23454,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
<p>Flag for direct loading.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -27199,6 +27064,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -27852,6 +27728,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -31387,17 +31274,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
<p> template for a group of 10 paratroopers</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -32651,17 +32527,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal
|
||||
|
||||
<p> template for a group of 10 paratroopers</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -3186,7 +3186,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
|
||||
@@ -4303,7 +4303,7 @@ This method can only be used once!</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
|
||||
@@ -5172,7 +5172,7 @@ This method can only be used once!</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
|
||||
@@ -6672,7 +6672,7 @@ This method can only be used once!</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -3218,6 +3218,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Stack by pointer.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(FIFO).uniquecounter" ><strong>FIFO.uniquecounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -4067,6 +4078,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Stack by pointer.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(FIFO).uniquecounter" ><strong>FIFO.uniquecounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -7551,17 +7573,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(LIFO).uniquecounter" ><strong>LIFO.uniquecounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -8411,17 +8422,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(LIFO).uniquecounter" ><strong>LIFO.uniquecounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -4956,18 +4956,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -9466,18 +9455,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -18444,18 +18422,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -22301,18 +22268,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -22937,18 +22893,7 @@ If the Identifiable is alive, true is returned. </p>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -23208,18 +23153,7 @@ If the Identifiable is alive, true is returned. </p>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user