diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 4f8351e74..c2310f6fa 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2372,6 +2372,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
Then we register the new group in the database
-Then we register the new group in the database
-Set cargo object.
-Set cargo object.
-Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-When the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -8685,9 +8693,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning. - @@ -8779,6 +8784,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. + + +Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 9482e9886..f2c668f5e 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3364,7 +3364,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauContains the counter how many units are currently alive
+ +Contains the counter how many units are currently alive
+ +When you are using a time intervall like RATMANAGER.dTspawn(delay), #RATMANAGER will ignore the amount set with RATMANAGER.New(). RATMANAGER.dTspawn(delay) will spawn infinite groups.
+In this example, three different #RAT objects are created (but not spawned manually). The #RATMANAGER takes care that at least five aircraft of each type are alive and that the total number of aircraft spawned is 25. The #RATMANAGER is started after 30 seconds and stopped after two hours.
@@ -3290,12 +3292,6 @@ manager:Stop(7200)Type of terminal to be used when spawning at an airbase.
-Type of terminal to be used when spawning at an airbase.
- - - -Type of terminal to be used when spawning at an airbase.
- - - -Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Also decrease flag for section members of flight.
- -Set section lead of player flight.
-Set new time stamp.
- diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index b731009ae..5262cb347 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2754,6 +2754,17 @@ but can separately be modified later in your mission using the + + + +Alive2.
+Alive.
@@ -5262,7 +5262,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -Alive2.
+Alive.
@@ -7452,7 +7452,7 @@ If the Unit is alive but not active, false is returned. -Alive2.
+Alive.
@@ -16000,7 +16000,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of -Alive2.
+Alive.
@@ -19484,7 +19484,7 @@ Coordinates are dependent on the position of the maps origin. -Alive2.
+Alive.
@@ -20158,7 +20158,7 @@ If the Identifiable is alive, true is returned. -Alive2.
+Alive.
@@ -20438,7 +20438,7 @@ If the Identifiable is alive, true is returned. -Alive2.
+Alive.
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 90ca3e806..428477e07 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3445,6 +3445,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +