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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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@@ -2668,9 +2668,15 @@ amount of fuel in the group.</p>
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</td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).CommandSetFrequency">GROUP:CommandSetFrequency(Frequency, Modulation, Delay)</a></p></td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).CommandSetFrequency">GROUP:CommandSetFrequency(Frequency, Modulation, Power, Delay)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Set radio frequency.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).CommandSetFrequencyForUnit">GROUP:CommandSetFrequencyForUnit(Frequency, Modulation, Power, UnitID, Delay)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>[AIR] Set radio frequency.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -5279,7 +5285,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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@@ -9991,7 +10008,18 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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@@ -10821,7 +10849,7 @@ Note that a controllable can only have one beacon activated at a time with the e
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(GROUP).CommandSetFrequency" ><strong>GROUP:CommandSetFrequency(Frequency, Modulation, Delay)</strong></a></h2>
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<h2><a id="#(GROUP).CommandSetFrequency" ><strong>GROUP:CommandSetFrequency(Frequency, Modulation, Power, Delay)</strong></a></h2>
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</div>
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<p>Set radio frequency.</p>
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@@ -10862,6 +10890,118 @@ Note that a controllable can only have one beacon activated at a time with the e
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>Power</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>(Optional) Power of the Radio in Watts. Defaults to 10.</p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>Delay</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>(Optional) Delay in seconds before the frequency is set. Default is immediately.</p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="##(CONTROLLABLE)">#CONTROLLABLE</a>:</p>
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</div>
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<div class="w3-half">
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<p>self</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(GROUP).CommandSetFrequencyForUnit" ><strong>GROUP:CommandSetFrequencyForUnit(Frequency, Modulation, Power, UnitID, Delay)</strong></a></h2>
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</div>
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<p>[AIR] Set radio frequency.</p>
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<p>See <a href="https://wiki.hoggitworld.com/view/DCS_command_setFrequencyForUnit">DCS command EPLRS</a></p>
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<div id= "#Functions##CommandSetFrequencyForUnit" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a></p>
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</div>
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<h2><strong>Parameters:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>Frequency</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>Radio frequency in MHz.</p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>Modulation</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>Radio modulation. Default <code>radio.modulation.AM</code>.</p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>Power</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>(Optional) Power of the Radio in Watts. Defaults to 10.</p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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<a href="##(UnitID)">#UnitID</a>
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<strong><strong>UnitID</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>(Optional, if your object is a UNIT) The UNIT ID this is for. </p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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@@ -22384,7 +22524,18 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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@@ -26473,7 +26624,18 @@ Coordinates are dependent on the position of the maps origin.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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@@ -27098,7 +27260,18 @@ If the Identifiable is alive, true is returned. </p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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@@ -27340,7 +27513,18 @@ If the Identifiable is alive, true is returned. </p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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