From 834919e7331c31af9d9b3abb1a8df824d637ab78 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Sun, 19 Feb 2023 16:28:43 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_A2A_Dispatcher.html | 20 +- Documentation/AI.AI_A2G_Dispatcher.html | 44 - Documentation/AI.AI_Air_Squadron.html | 22 + Documentation/AI.AI_Cargo_Airplane.html | 56 - Documentation/AI.AI_Cargo_Helicopter.html | 40 +- Documentation/Cargo.CargoGroup.html | 28 - Documentation/Cargo.CargoUnit.html | 22 - Documentation/Core.Point.html | 33 + Documentation/Core.Settings.html | 4 +- Documentation/Core.Spawn.html | 110 +- Documentation/Core.Spot.html | 132 ++ Documentation/Functional.Designate.html | 55 - Documentation/Functional.Detection.html | 33 + Documentation/Functional.Mantis.html | 106 +- Documentation/Functional.Movement.html | 28 + Documentation/Functional.RAT.html | 51 +- Documentation/Functional.Scoring.html | 18 +- Documentation/Ops.Airboss.html | 86 +- Documentation/Ops.CSAR.html | 72 +- Documentation/Ops.CTLD.html | 116 +- Documentation/Tasking.Task.html | 22 + .../Tasking.Task_A2A_Dispatcher.html | 8 +- .../Tasking.Task_Cargo_Dispatcher.html | 148 ++- Documentation/Wrapper.Marker.html | 72 +- Documentation/Wrapper.Net.html | 1106 ++++++++++++++++- 25 files changed, 1805 insertions(+), 627 deletions(-) diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 4b85a643b..6a21595ec 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4862,14 +4862,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -11485,14 +11482,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -12750,14 +12744,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -14317,14 +14308,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 2ae35bd93..4d199c9eb 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4789,17 +4789,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -13278,17 +13267,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -14617,17 +14595,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -16258,17 +16225,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index cd4750595..59266f7c0 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2555,6 +2555,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -3626,6 +3637,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index bf6f79583..25f2df41c 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2738,20 +2738,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -4531,20 +4517,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -5166,20 +5138,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -6689,20 +6647,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index ec299d028..33e758056 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2903,28 +2903,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -4827,28 +4821,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -5503,28 +5491,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -7067,28 +7049,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index def936836..9c3c87d47 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1930,20 +1930,6 @@
-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup @@ -3251,20 +3237,6 @@ This works for ground only groups.

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index a3239ec7e..2844cbb23 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1826,17 +1826,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2541,17 +2530,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index 779d8e3ad..9456ab54f 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -17880,6 +17880,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -18678,6 +18689,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -27284,6 +27306,17 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 8fd43f2f0..2a4ed0fae 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2861,7 +2861,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem @@ -5018,7 +5018,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 0033948f2..bac4a44aa 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2845,12 +2845,24 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.livery_id

+ +

SPAWN.skill

+ + + +

SPAWN.uncontrolled

+ + @@ -3410,11 +3422,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3732,17 +3747,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -3967,6 +3971,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4031,6 +4046,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

+ + + +
+
+ + +SPAWN.livery_id + + +
@@ -4042,6 +4068,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.uncontrolled + + +
@@ -8780,11 +8817,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -9102,17 +9142,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
@@ -9337,6 +9366,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -9401,6 +9441,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

+ + + +
+
+ + +SPAWN.livery_id + + +
@@ -9412,6 +9463,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.uncontrolled + + +
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 3068d8bfb..a2e19e14e 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2812,6 +2812,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
@@ -4095,6 +4139,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
@@ -5617,6 +5705,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index cf9a3cd66..9b2270616 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3540,17 +3540,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -6715,17 +6704,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
@@ -7525,17 +7503,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
@@ -8305,17 +8272,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
@@ -9973,17 +9929,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 2518ece98..4d3b3725b 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19299,6 +19299,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -24002,6 +24013,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -25766,6 +25788,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 5b3581912..beebe3a1c 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2003,12 +2003,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

- - - -

MANTIS.Groupset

- - @@ -3732,17 +3726,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

- - - -
-
- - #table -MANTIS.AcceptZones - - -
@@ -3776,17 +3759,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -3842,17 +3814,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix to build the #SET_GROUP for EWR group

- - - -
-
- - -MANTIS.Groupset - - -
@@ -3875,17 +3836,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -4401,6 +4351,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+ @@ -4412,9 +4365,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

self.SAMCheckRanges = {}

- @@ -8268,17 +8218,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

- - - -
-
- - #table -MANTIS.AcceptZones - - -
@@ -8312,17 +8251,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - - - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -8378,17 +8306,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix to build the #SET_GROUP for EWR group

- - - -
-
- - -MANTIS.Groupset - - -
@@ -8411,17 +8328,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -8937,6 +8843,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+ @@ -8948,9 +8857,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

self.SAMCheckRanges = {}

- diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index e1b19036d..0fccde323 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2265,6 +2265,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -2495,6 +2509,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 4d6381567..1bfce6dfb 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3468,12 +3468,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4441,12 +4435,24 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.livery_id

+ +

RAT.skill

+ + + +

RAT.uncontrolled

+ + @@ -6832,17 +6838,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -14723,17 +14718,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -20668,17 +20652,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 508152618..aa3762b0e 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2926,11 +2926,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.AutoSave + +

Create the CSV file.

+
@@ -3113,7 +3116,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -3124,7 +3127,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -5512,11 +5515,14 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.AutoSave + +

Create the CSV file.

+
@@ -5699,7 +5705,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange @@ -5710,7 +5716,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index a4b51c15e..812bdf890 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9463,6 +9463,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -9474,6 +9485,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -29066,6 +29088,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -29077,6 +29110,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -32076,6 +32120,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -32087,6 +32142,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -39647,6 +39713,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set case of f

+ @@ -39741,17 +39810,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

- - - -
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -39887,6 +39945,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+ @@ -39942,9 +40003,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set new time stamp.

- diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 815a0a231..eb91c680a 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2586,12 +2586,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4410,6 +4404,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4533,17 +4538,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -10420,6 +10414,17 @@ callsigns from playername or group name.

+ + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -10543,17 +10548,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -12915,6 +12909,17 @@ callsigns from playername or group name.

+ + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13038,17 +13043,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 1fc6adfd9..b513a8688 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7443,17 +7443,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -7485,7 +7474,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -7568,7 +7557,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -7590,7 +7579,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -7764,14 +7753,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -8010,6 +7996,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -8266,7 +8263,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repairor build a unit/group

+

noob catch

@@ -16653,17 +16650,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -16695,7 +16681,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -16778,7 +16764,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -16800,7 +16786,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies @@ -16974,14 +16960,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -17220,6 +17203,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -17476,7 +17470,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -19130,17 +19124,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -19172,7 +19155,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -19255,7 +19238,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -19277,7 +19260,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies @@ -19451,14 +19434,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -19697,6 +19677,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -19953,7 +19944,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -24033,17 +24024,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

-
- -
-
-
- - #number -CTLD.UnitCapabilities.length - - -
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index a251388d9..6d6ed70c9 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2930,6 +2930,17 @@ but can separately be modified later in your mission using the +
+ +
+
+
@@ -7566,6 +7577,17 @@ If the Unit is part of the Task, true is returned.

+
+ + +
+
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 34d68aa4d..306d827fc 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2931,7 +2931,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3656,7 +3656,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -4832,7 +4832,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -6310,7 +6310,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 726626d73..2a7c5089c 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3208,8 +3208,41 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -4314,8 +4347,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -5172,8 +5238,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -6661,8 +6760,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 42131c799..95e758a37 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3021,28 +3021,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3127,7 +3105,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -5160,28 +5138,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5266,7 +5222,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -6770,28 +6726,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -6876,7 +6810,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall diff --git a/Documentation/Wrapper.Net.html b/Documentation/Wrapper.Net.html index 08e1bd8d8..dc946675d 100644 --- a/Documentation/Wrapper.Net.html +++ b/Documentation/Wrapper.Net.html @@ -1610,6 +1610,7 @@

Author: applevangelist

+

Last Update Feb 2023


@@ -1664,18 +1665,54 @@ with some added FSM functions and options to block/unblock players in MP environ

NET:BlockPlayer(Client, PlayerName, Seconds, Message)

Block a player.

+ + + +

NET:BlockPlayerSet(PlayerSet, Seconds, Message)

+ +

Block a SET_CLIENT of players

+ + + +

NET:BlockSide(side, Seconds, Side)

+ +

Block a specific coalition side, does NOT automatically kick all players of that side or kick out joined players

+ + + +

NET:BlockSlot(slot, Seconds, Slot)

+ +

Block a specific player slot, does NOT automatically kick a player in that slot or kick out joined players

NET.BlockTime

+ + + +

NET:BlockUCID(ucid, Seconds)

+ +

Block a specific UCID of a player, does NOT automatically kick the player with the UCID if already joined.

NET.BlockedPilots

+ + + +

NET.BlockedSides

+ + + + + +

NET.BlockedSlots

+ + @@ -1700,6 +1737,12 @@ with some added FSM functions and options to block/unblock players in MP environ

NET:ForceSlot(Client, SideID, SlotID)

Force the slot for a specific client.

+ + + +

NET:GetKnownPilotData(Client, Name)

+ +

Get some data of pilots who have currently joined

@@ -1760,6 +1803,12 @@ with some added FSM functions and options to block/unblock players in MP environ

NET:GetSlot(Client)

Returns the SideId and SlotId of a given client.

+ + + +

NET:IsAnyBlocked(UCID, Name, PlayerID, PlayerSide, PlayerSlot)

+ +

[Internal] Check any blockers

@@ -1892,6 +1941,30 @@ with some added FSM functions and options to block/unblock players in MP environ

NET:UnblockPlayer(Client, PlayerName, Message)

Unblock a player.

+ + + +

NET:UnblockPlayerSet(PlayerSet, Message)

+ +

Unblock a SET_CLIENT of players

+ + + +

NET.UnblockSide(side, Seconds, self, Side)

+ +

Unblock a specific coalition side.

+ + + +

NET.UnblockSlot(slot, self, Slot)

+ +

Unblock a specific slot.

+ + + +

NET:UnblockUCID(ucid)

+ +

Unblock a specific UCID of a player

@@ -1910,6 +1983,24 @@ with some added FSM functions and options to block/unblock players in MP environ

NET.lid

+ + + +

NET:onafterRun(From, Event, To)

+ +

Stop the event functions

+ + + +

NET:onafterStatus(From, Event, To)

+ +

Status - housekeeping

+ + + +

NET:onafterStop(From, Event, To)

+ +

Stop the event functions

@@ -2724,6 +2815,49 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

NET:onEvent(event)

The main event handling function...

+ + + +
+ + + +
+ + + + + + + + + + + + + + + + + + + + + + + +
Fields and Methods inherited from NET.PlayerDataDescription

NET.PlayerData.id

+ +

NET.PlayerData.name

+ +

NET.PlayerData.side

+ +

NET.PlayerData.slot

+ +

NET.PlayerData.ucid

+
@@ -2774,6 +2908,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +NET.BlockedSides + + + +
+ +
+
+
+ + #table +NET.BlockedSlots + + +
@@ -2926,6 +3082,265 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+ +
+ + + +

Block a SET_CLIENT of players

+ +
+
+

Defined in:

+
+

NET

+
+

Parameters:

+
+
+

+ Core.Set#SET_CLIENT + PlayerSet +

+
+
+ +

The SET to block.

+ +
+
+
+
+

+ #number + Seconds +

+
+
+ +

Seconds (optional) Number of seconds the player has to wait before rejoining.

+ +
+
+
+
+

+ #string + Message +

+
+
+ +

(optional) Message to be sent via chat.

+ +
+
+

Return value:

+
+
+

#NET:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Block a specific coalition side, does NOT automatically kick all players of that side or kick out joined players

+ +
+
+

Defined in:

+
+

NET

+
+

Parameters:

+
+
+

+ #number + side +

+
+
+ +

The side to block - 1 : Red, 2 : Blue

+ +
+
+
+
+

+ #number + Seconds +

+
+
+ +

Seconds (optional) Number of seconds the player has to wait before rejoining.

+ +
+
+
+
+

+ Side +

+
+
+

+
+
+

Return value:

+
+
+

#NET:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Block a specific player slot, does NOT automatically kick a player in that slot or kick out joined players

+ +
+
+

Defined in:

+
+

NET

+
+

Parameters:

+
+
+

+ #string + slot +

+
+
+ +

The slot to block

+ +
+
+
+
+

+ #number + Seconds +

+
+
+ +

Seconds (optional) Number of seconds the player has to wait before rejoining.

+ +
+
+
+
+

+ Slot +

+
+
+

+
+
+

Return value:

+
+
+

#NET:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Block a specific UCID of a player, does NOT automatically kick the player with the UCID if already joined.

+ +
+
+

Defined in:

+
+

NET

+
+

Parameters:

+
+
+

+ #string + ucid +

+
+
+

+
+
+
+
+

+ #number + Seconds +

+
+
+ +

Seconds (optional) Number of seconds the player has to wait before rejoining.

+ +
+
+

Return value:

+
+
+

#NET:

+
+
+ +

self

+ +
+
+
+
@@ -3059,6 +3474,63 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+ +
+ + + +

Get some data of pilots who have currently joined

+ +
+
+

Defined in:

+
+

NET

+
+

Parameters:

+
+
+

+ Wrapper.Client#CLIENT + Client +

+
+
+ +

Provide either the client object whose data to find or

+ +
+
+
+
+

+ #string + Name +

+
+
+ +

The player name whose data to find

+ +
+
+

Return value:

+
+
+

#table:

+
+
+ +

Table of #NET.PlayerData or nil if not found

+ +
+
+
+
@@ -3104,7 +3576,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Return the name of a given client.

-

Same a CLIENT:GetPlayerName().

+

Effectively the same as CLIENT:GetPlayerName().

@@ -3551,6 +4023,92 @@ net.PS_EJECT (7) - of ejects
+
+
+ +
+ + + +

[Internal] Check any blockers

+ +
+
+

Defined in:

+
+

NET

+
+

Parameters:

+
+
+

+ #string + UCID +

+
+
+

+
+
+
+
+

+ #string + Name +

+
+
+

+
+
+
+
+

+ #number + PlayerID +

+
+
+

+
+
+
+
+

+ #number + PlayerSide +

+
+
+

+
+
+
+
+

+ #string + PlayerSlot +

+
+
+

+
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

IsBlocked

+ +
+
+
+
@@ -4841,6 +5399,249 @@ net.PS_EJECT (7) - of ejects
+ + + +
+ + + +

Unblock a SET_CLIENT of players

+ +
+
+

Defined in:

+
+

NET

+
+

Parameters:

+
+
+

+ Core.Set#SET_CLIENT + PlayerSet +

+
+
+ +

The SET to unblock.

+ +
+
+
+
+

+ #string + Message +

+
+
+ +

(optional) Message to be sent via chat.

+ +
+
+

Return value:

+
+
+

#NET:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Unblock a specific coalition side.

+ + +

Does NOT unblock specifically blocked playernames or UCIDs.

+ +
+
+

Defined in:

+
+

NET

+
+

Parameters:

+
+
+

+ #number + side +

+
+
+ +

The side to block - 1 : Red, 2 : Blue

+ +
+
+
+
+

+ #number + Seconds +

+
+
+ +

Seconds (optional) Number of seconds the player has to wait before rejoining.

+ +
+
+
+
+

+ self +

+
+
+

+
+
+
+
+

+ Side +

+
+
+

+
+
+

Return value:

+
+
+

#NET:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Unblock a specific slot.

+ +
+
+

Defined in:

+
+

NET

+
+

Parameters:

+
+
+

+ #string + slot +

+
+
+ +

The slot to block

+ +
+
+
+
+

+ self +

+
+
+

+
+
+
+
+

+ Slot +

+
+
+

+
+
+

Return value:

+
+
+

#NET:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Unblock a specific UCID of a player

+ +
+
+

Defined in:

+
+

NET

+
+

Parameter:

+
+
+

+ #string + ucid +

+
+
+

+
+
+

Return value:

+
+
+

#NET:

+
+
+ +

self

+ +
+
+
+
@@ -4883,6 +5684,198 @@ net.PS_EJECT (7) - of ejects + + + +
+ + + +

Stop the event functions

+ +
+
+

Defined in:

+
+

NET

+
+

Parameters:

+
+
+

+ #string + From +

+
+
+

+
+
+
+
+

+ #string + Event +

+
+
+

+
+
+
+
+

+ #string + To +

+
+
+

+
+
+

Return value:

+
+
+

#NET:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Status - housekeeping

+ +
+
+

Defined in:

+
+

NET

+
+

Parameters:

+
+
+

+ #string + From +

+
+
+

+
+
+
+
+

+ #string + Event +

+
+
+

+
+
+
+
+

+ #string + To +

+
+
+

+
+
+

Return value:

+
+
+

#NET:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Stop the event functions

+ +
+
+

Defined in:

+
+

NET

+
+

Parameters:

+
+
+

+ #string + From +

+
+
+

+
+
+
+
+

+ #string + Event +

+
+
+

+
+
+
+
+

+ #string + To +

+
+
+

+
+
+

Return value:

+
+
+

#NET:

+
+
+ +

self

+ +
+
+
+
@@ -4919,6 +5912,28 @@ net.PS_EJECT (7) - of ejects + + + +
+
+ + #table +NET.BlockedSides + + + +
+ +
+
+
+ + #table +NET.BlockedSlots + + +
@@ -6463,6 +7478,28 @@ net.PS_EJECT (7) - of ejects + + + +
+
+ + #table +NET.BlockedSides + + + +
+ +
+
+
+ + #table +NET.BlockedSlots + + +
@@ -9882,6 +10919,73 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +

Type NET.PlayerData

+
+
+
+

Field(s)

+
+
+
+ + #number +NET.PlayerData.id + + + +
+ +
+
+
+ + #string +NET.PlayerData.name + + + +
+ +
+
+
+ + #number +NET.PlayerData.side + + + +
+ +
+
+
+ + #number +NET.PlayerData.slot + + + +
+ +
+
+
+ + #string +NET.PlayerData.ucid + + + +
+ +
+
+

Function(s)

+