From 85b94edca21db545092ee40e6a9210047a19108e Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Tue, 25 Jun 2024 11:11:25 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/AI.AI_A2G_Dispatcher.html | 64 ++++- Documentation/AI.AI_Air.html | 22 ++ Documentation/AI.AI_Cargo_Airplane.html | 44 +++ Documentation/Cargo.CargoUnit.html | 22 -- Documentation/Core.Fsm.html | 4 +- Documentation/Core.Point.html | 2 +- Documentation/Core.Settings.html | 8 +- Documentation/Core.Spawn.html | 218 ++------------- Documentation/Core.SpawnStatic.html | 84 ------ Documentation/Core.Spot.html | 99 +++++++ Documentation/Functional.Designate.html | 11 - Documentation/Functional.Detection.html | 66 ----- Documentation/Functional.Mantis.html | 214 ++++++++++++--- Documentation/Functional.RAT.html | 36 --- Documentation/Functional.Scoring.html | 22 -- Documentation/Ops.Airboss.html | 27 +- Documentation/Ops.CSAR.html | 72 +++-- Documentation/Ops.CTLD.html | 258 +++--------------- Documentation/Tasking.Task.html | 22 ++ .../Tasking.Task_A2A_Dispatcher.html | 8 +- .../Tasking.Task_A2G_Dispatcher.html | 20 +- Documentation/Tasking.Task_CARGO.html | 11 + .../Tasking.Task_Cargo_Dispatcher.html | 192 ++++++++++++- Documentation/Wrapper.Group.html | 78 +++++- 24 files changed, 816 insertions(+), 788 deletions(-) diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 4774b00b6..d8c1a9c79 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4833,6 +4833,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -4950,11 +4961,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -13384,6 +13398,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -13501,11 +13526,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -14710,6 +14738,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -14827,11 +14866,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -16338,6 +16380,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -16455,11 +16508,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index e8f3a4b67..062122ffa 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -2380,6 +2380,28 @@ Therefore, this class is considered to be deprecated

+ + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 1dadf4f75..3d6963a05 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2835,6 +2835,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+ + +
@@ -4608,6 +4619,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+ + +
@@ -5223,6 +5245,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+ + +
@@ -6726,6 +6759,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+ + +
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index e9021fc5d..d37a0a556 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1921,17 +1921,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2647,17 +2636,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index c3f8257b7..95ded1728 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5903,7 +5903,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7502,7 +7502,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index dd73646a6..3ac4e273f 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -10333,7 +10333,7 @@ Creates a line on the F10 map from one point to another.

local MarkGroup = GROUP:FindByName( "AttackGroup" ) local MarkID = TargetCoord:MarkToGroup( "This is a target for the attack group", AttackGroup ) <<< logic >>> - RemoveMark( MarkID ) -- The mark is now removed + TargetCoord:RemoveMark( MarkID ) -- The mark is now removed
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index b38dd6499..34291c6d3 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2942,7 +2942,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2ASystem @@ -3000,7 +3000,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SETTINGS.Metric @@ -5102,7 +5102,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2ASystem @@ -5160,7 +5160,7 @@ It is advised to use this method at the start of the mission.

- + #boolean SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 81e087b44..1ebf2b0ad 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3177,48 +3177,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- - - - - -

SPAWN.frequency

- - - - - -

SPAWN.livery_id

- - - - - -

SPAWN.modulation

- - - - - -

SPAWN.skill

- -

SPAWN.speed

- - - -

SPAWN.uncontrolled

- - @@ -3994,17 +3958,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -4217,6 +4170,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Overwrite unit names by default with group name.

+
@@ -4228,6 +4184,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
@@ -4619,61 +4586,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - -
@@ -4685,17 +4597,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -10430,17 +10331,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -10653,6 +10543,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

+
@@ -10664,6 +10557,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
@@ -11055,61 +10959,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - -
@@ -11121,17 +10970,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 1b4185a76..c21b992b1 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -2080,24 +2080,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -3018,39 +3000,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
- - -
-
- - -
-
-
@@ -4404,39 +4353,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
- - -
-
- - -
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 08a091f76..021cbee64 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2904,6 +2904,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
@@ -4187,6 +4220,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
@@ -5709,6 +5775,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 6f0b1d753..03c485892 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2646,17 +2646,6 @@ Use the method DESIGNATE.SetMission() to - - - -
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index fc24b97d3..b71fce222 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19503,17 +19503,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
@@ -19657,17 +19646,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -24283,17 +24261,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
@@ -24437,17 +24404,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -26058,17 +26014,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
@@ -26212,17 +26157,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 30f09f94d..334d7cee1 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2110,12 +2110,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

- - - -

MANTIS.Groupset

- - @@ -4056,6 +4050,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + #table +MANTIS.AcceptZones + + +
@@ -4089,6 +4094,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -4155,17 +4171,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -MANTIS.Groupset - - -
@@ -4188,6 +4193,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -4216,7 +4232,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Long @@ -4227,7 +4243,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Medium @@ -4238,7 +4254,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Short @@ -4395,8 +4411,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -4645,6 +4661,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -4714,9 +4774,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -4728,6 +4785,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

self.SAMCheckRanges = {}

+
@@ -8690,6 +8750,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + #table +MANTIS.AcceptZones + + +
@@ -8723,6 +8794,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -8789,17 +8871,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - - - -
-
- - -MANTIS.Groupset - - -
@@ -8822,6 +8893,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -8850,7 +8932,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Long @@ -8861,7 +8943,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Medium @@ -8872,7 +8954,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Short @@ -9029,8 +9111,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -9279,6 +9361,50 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -9348,9 +9474,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

-
@@ -9362,6 +9485,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

self.SAMCheckRanges = {}

+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 589261a33..019a8b2f7 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4728,48 +4728,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.communication

- - - - - -

RAT.frequency

- - - - - -

RAT.livery_id

- - - - - -

RAT.modulation

- - - - - -

RAT.skill

- -

RAT.speed

- - - -

RAT.uncontrolled

- - diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 891b3e607..252a91c1f 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2995,17 +2995,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
-
- - SCORING.AutoSavePath @@ -5929,17 +5918,6 @@ The scale magnifies the scores given to the players.

- -
-
-
- - SCORING.AutoSavePath diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index ca24ed3e3..c23f04188 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -40980,6 +40980,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+
+ +
+
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -41116,7 +41127,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Make player section lead if he was not before.

+

Set section lead of player flight.

@@ -41140,9 +41151,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

-
@@ -41334,6 +41342,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

+ + + +
+
+ + +AIRBOSS.Radio.voice + + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 4ae4dc8d2..86837ac82 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2688,12 +2688,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4577,6 +4571,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4700,17 +4705,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -10689,6 +10683,17 @@ callsigns from playername or group name.

+ + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -10812,17 +10817,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -13197,6 +13191,17 @@ callsigns from playername or group name.

+ + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13320,17 +13325,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index f7174f6a6..bf43e3124 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7849,17 +7849,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -7880,7 +7869,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -7902,7 +7891,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -7927,28 +7916,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -7991,7 +7963,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -8002,14 +7974,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -8094,14 +8063,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -8130,11 +8096,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -8196,17 +8165,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -8387,17 +8345,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -8654,7 +8601,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repairor build a unit/group

+

noob catch

@@ -8742,7 +8689,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -18285,17 +18232,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -18316,7 +18252,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -18338,7 +18274,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -18363,28 +18299,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -18427,7 +18346,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -18438,14 +18357,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -18530,14 +18446,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -18566,11 +18479,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -18632,17 +18548,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -18823,17 +18728,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -19090,7 +18984,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -19178,7 +19072,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -20755,17 +20649,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -20786,7 +20669,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -20808,7 +20691,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -20833,28 +20716,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -20897,7 +20763,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -20908,14 +20774,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -21000,14 +20863,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -21036,11 +20896,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -21102,17 +20965,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -21293,17 +21145,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -21560,7 +21401,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -21648,7 +21489,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -25748,17 +25589,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

-
- -
-
-
@@ -30845,17 +30675,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
@@ -31509,17 +31328,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- - -
-
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 65896c23e..94ab47126 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -3021,6 +3021,17 @@ but can separately be modified later in your mission using the + + + +
+
@@ -7657,6 +7668,17 @@ If the Unit is part of the Task, true is returned.

+ + + +
+
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 9316a4495..a2e565ca2 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -3028,7 +3028,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3753,7 +3753,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -4929,7 +4929,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -6407,7 +6407,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 4c1ded17c..c0d98b66f 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -3298,14 +3298,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -3878,14 +3875,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -5068,14 +5062,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -6560,14 +6551,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index fef6aecc0..30b34615e 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3318,6 +3318,17 @@ based on the tasking capabilities defined in + +
+ diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 59058fa4c..2a8755295 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3305,8 +3305,41 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -3321,6 +3354,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+ @@ -4411,8 +4455,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -4427,6 +4504,17 @@ This method can only be used once!

+
+ +
+ @@ -5269,8 +5357,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -5285,6 +5406,17 @@ This method can only be used once!

+
+ +
+ @@ -6758,8 +6890,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -6774,6 +6939,17 @@ This method can only be used once!

+
+ +
+ diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 60aeb48a2..17a2ac30b 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5420,7 +5420,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -10220,7 +10231,18 @@ So each unit of the group is respawned at exactly the same parking spot as it cu + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -27052,7 +27085,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -27677,7 +27721,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -27919,7 +27974,18 @@ If the Identifiable is alive, true is returned.

+ +
+