diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 1e105b17a..483bca1a5 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2127,7 +2127,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Aircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+Aircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+Aircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+Aircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+self.CargoObject:Destroy()
+ +Then we register the new group in the database
-Now we spawn the new group based on the template created.
-self.CargoObject:Destroy()
+ +Then we register the new group in the database
-Now we spawn the new group based on the template created.
-SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+Overwrite unit names by default with group name.
-By default, no InitLimit
- @@ -2988,17 +2962,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
-Overwrite unit names by default with group name.
-When the first Spawn executes, all the Groups need to be made visible before start.
Contains the counter how many units are currently alive
+ +Contains the counter how many units are currently alive
+ +RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
self.SmokeColor = nil
-self.SmokeColor = nil
-self.SmokeColor = nil
-