From 8f1aa1f3c231322589237428d804cfa3f765363c Mon Sep 17 00:00:00 2001
From: MooseBotter
Date: Thu, 26 Dec 2024 16:19:12 +0000
Subject: [PATCH] Auto commit by GitHub Actions Workflow
---
Documentation/AI.AI_A2G_Dispatcher.html | 64 +---
Documentation/AI.AI_Cargo.html | 2 +-
Documentation/AI.AI_Cargo_Airplane.html | 12 +
Documentation/AI.AI_Cargo_Helicopter.html | 40 +-
Documentation/AI.AI_Patrol.html | 12 -
Documentation/Cargo.CargoGroup.html | 14 +
Documentation/Core.Point.html | 4 +-
Documentation/Core.Spawn.html | 284 +++++++++-----
Documentation/Core.SpawnStatic.html | 88 ++++-
Documentation/Core.Zone.html | 44 +++
Documentation/Functional.ATC_Ground.html | 4 +-
Documentation/Functional.Designate.html | 22 --
Documentation/Functional.Detection.html | 33 --
Documentation/Functional.Movement.html | 28 --
Documentation/Functional.RAT.html | 8 +-
Documentation/Functional.Scoring.html | 4 +-
Documentation/Ops.Airboss.html | 108 +++++-
Documentation/Ops.CSAR.html | 15 +-
Documentation/Ops.CTLD.html | 150 +++++++-
Documentation/Tasking.Task.html | 22 ++
Documentation/Tasking.Task_CARGO.html | 17 +-
.../Tasking.Task_Cargo_Dispatcher.html | 264 +++----------
Documentation/Utilities.FiFo.html | 22 --
Documentation/Utilities.Utils.html | 349 ++++++++++++++++++
Documentation/Wrapper.Client.html | 6 +
Documentation/Wrapper.Controllable.html | 55 +++
Documentation/Wrapper.Marker.html | 132 +++----
Documentation/Wrapper.Positionable.html | 44 +++
Documentation/Wrapper.Unit.html | 72 ++++
29 files changed, 1300 insertions(+), 619 deletions(-)
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index 1a29068e1..0b9bc6829 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4903,17 +4903,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -5031,14 +5020,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -13468,17 +13454,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -13596,14 +13571,11 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -14808,17 +14780,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -14936,14 +14897,11 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -16450,17 +16408,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -16578,14 +16525,11 @@ multiplied by the Overhead and rounded up to the smallest integer.
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html
index ca3d7bf82..aca1dc35c 100644
--- a/Documentation/AI.AI_Cargo.html
+++ b/Documentation/AI.AI_Cargo.html
@@ -1973,7 +1973,7 @@ Therefore, this class is considered to be deprecated
-
Wrapper.Group#GROUP
+
AI_CARGO.CargoCarrier
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 0148ca5af..35ad6a8fb 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2935,6 +2935,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a depoly mission.
+
@@ -4711,6 +4714,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -5329,6 +5335,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -6835,6 +6844,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html
index d7129b0d6..7181ab477 100644
--- a/Documentation/AI.AI_Cargo_Helicopter.html
+++ b/Documentation/AI.AI_Cargo_Helicopter.html
@@ -3070,22 +3070,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4988,22 +4994,28 @@ Adjust if necessary.
@@ -5658,22 +5670,28 @@ Adjust if necessary.
@@ -7216,22 +7234,28 @@ Adjust if necessary.
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index ee13697c3..ebc7500b7 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3421,9 +3421,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- This table contains the targets detected during patrol.
-
@@ -6691,9 +6688,6 @@ The default interval is 30 seconds.
-
- This table contains the targets detected during patrol.
-
@@ -7438,9 +7432,6 @@ The default interval is 30 seconds.
-
- This table contains the targets detected during patrol.
-
@@ -9073,9 +9064,6 @@ The default interval is 30 seconds.
-
- This table contains the targets detected during patrol.
-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index 34af5b707..ac3f431f8 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -2016,6 +2016,20 @@ Therefore, this class is considered to be deprecated
+
+
+
+
+
+
CARGO_GROUP.CargoGroup
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index f70452763..ee260afc3 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -1852,7 +1852,7 @@ on the map for all players, coalitions or specific groups:
4.4) Get the North correction of the current location.
4.5) Point Randomization
@@ -17334,7 +17334,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
POINT_VEC2.z
+
POINT_VEC2.x
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index dc78e630d..acf413128 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3227,7 +3227,13 @@ and any spaces before and after the resulting name are removed.
- SPAWN.uncontrolled |
+ SPAWN.hidden |
+
+
+ |
+
+
+ SPAWN.speed |
|
@@ -3880,14 +3886,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -3968,9 +3971,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -4037,20 +4037,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -4084,17 +4070,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4208,6 +4183,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4288,6 +4274,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -4302,6 +4332,32 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
self:T2( { self.SpawnTemplatePrefix, Vec2} )
+
+
+
+
+
+
+
+
SPAWN.SpawnInitSADL
+
+
+
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
+
+
+
+
@@ -4515,17 +4571,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4641,7 +4686,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
SPAWN.speed
@@ -10286,14 +10342,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -10374,9 +10427,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -10443,20 +10493,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -10490,17 +10526,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10614,6 +10639,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10694,6 +10730,50 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+
@@ -10708,6 +10788,32 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.self:T2( { self.SpawnTemplatePrefix, Vec2} )
+
+
+
+
+
+
+
+
SPAWN.SpawnInitSADL
+
+
+
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
+
+
+
+
@@ -10921,17 +11027,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -11047,7 +11142,18 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-SPAWN.uncontrolled
+SPAWN.hidden
+
+
+
+
+
+
+
+
+
+
+
SPAWN.speed
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index c4325e6d6..0665e3a69 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -2138,6 +2138,24 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
+ |
+
+
+ SPAWNSTATIC.heliport_callsign_id |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_frequency |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_modulation |
+
+
|
@@ -3123,11 +3141,44 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
@@ -4735,11 +4786,44 @@ Handy if you spawn from cargo statics which have resources already set.
+
+
+
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index f807c75b8..4631c03b0 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -15908,6 +15908,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+ #table
ZONE_OVAL.CenterVec2
@@ -16612,6 +16623,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
+
+
+
+ #table
ZONE_OVAL.CenterVec2
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index 9d21eb21c..e6902f6bc 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -4089,7 +4089,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
ATC_GROUND.Airbases
@@ -4674,7 +4674,7 @@ An airbase can be specified to set the maximum kick speed for.
-
+ #table
ATC_GROUND.Airbases
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 04ca01dd8..6cca916ca 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -2668,17 +2668,6 @@ Use the method
DESIGNATE.SetMission() to
-
-
-
-
@@ -2690,17 +2679,6 @@ Use the method
DESIGNATE.SetMission() to
-
-
-
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 570c90ae1..3e7e0b90f 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20154,17 +20154,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -24941,17 +24930,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
@@ -26716,17 +26694,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index d80624d83..65d937d5d 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2427,20 +2427,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
@@ -2671,20 +2657,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index f5db5f675..1abbe9103 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -4777,7 +4777,13 @@ and any spaces before and after the resulting name are removed.
- RAT.uncontrolled |
+ RAT.hidden |
+
+
+ |
+
+
+ RAT.speed |
|
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 6d0eabf22..268400e5e 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -3265,7 +3265,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -6188,7 +6188,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyoncoalitionchange
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 7f7d51be5..b493d5fbf 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9777,6 +9777,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -9788,6 +9799,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -30125,6 +30147,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -30136,6 +30169,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -33215,6 +33259,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -33226,6 +33281,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -41225,6 +41291,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
AIRBOSS.PlayerData.grade
@@ -41243,6 +41323,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+
+
+
+
@@ -41378,6 +41469,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Make player section lead if he was not before.
+
@@ -41400,6 +41494,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set Stable Hover
+
@@ -41594,17 +41691,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
-
-
-
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index d684ed975..7f04b01b6 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -4663,14 +4663,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -10918,14 +10915,11 @@ callsigns from playername or group name.
@@ -13471,14 +13465,11 @@ callsigns from playername or group name.
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 196b771aa..fd067ccb3 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -8191,6 +8191,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
+
+
+
+
@@ -8233,7 +8244,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.DroppedTroops
@@ -8258,11 +8269,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -8316,11 +8344,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8507,6 +8538,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -8968,7 +9010,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- noob catch
+ time to repairor build a unit/group
@@ -9056,7 +9098,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
CTLD.troopdropzoneradius
@@ -18990,6 +19032,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -19032,7 +19085,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -19057,11 +19110,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+
@@ -19115,11 +19185,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -19306,6 +19379,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -19767,7 +19851,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- noob catch
+ time to repairor build a unit/group
@@ -19855,7 +19939,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -21443,6 +21527,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -21485,7 +21580,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -21510,11 +21605,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+
@@ -21568,11 +21680,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -21759,6 +21874,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -22220,7 +22346,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- noob catch
+ time to repairor build a unit/group
@@ -22308,7 +22434,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index dd6d68c3a..097318923 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -3043,6 +3043,17 @@ but can separately be modified later in your mission using the
+
+
+
+
@@ -7679,6 +7690,17 @@ If the Unit is part of the Task, true is returned.
+
+
+
+
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index 5faa6a683..4e7617360 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -3340,17 +3340,6 @@ based on the tasking capabilities defined in
-
-
-
@@ -3383,7 +3372,7 @@ based on the tasking capabilities defined in
-
diff --git a/Documentation/Utilities.Utils.html b/Documentation/Utilities.Utils.html
index 70b5c8ffe..1ef8991a8 100644
--- a/Documentation/Utilities.Utils.html
+++ b/Documentation/Utilities.Utils.html
@@ -2394,12 +2394,24 @@
UTILS.GetDCSMissionDate() |
Returns the mission date.
+ |
+
+
+ UTILS.GetDHMS(timeInSec) |
+
+ Convert time in seconds to a DHMS table {d = days, h = hours, m = minutes, s = seconds}
|
UTILS.GetDayOfYear(Year, Month, Day) |
Get the day of the year.
+ |
+
+
+ UTILS.GetDirectionRadians(vec, point) |
+
+ Returns heading-error corrected direction in radians.
|
@@ -2430,6 +2442,12 @@
UTILS.GetModulationName(Modulation) |
Get the modulation name from its numerical value.
+ |
+
+
+ UTILS.GetNorthCorrection(gPoint) |
+
+ Get the correction needed for true north in radians
|
@@ -2549,6 +2567,12 @@
UTILS.IsLoadingDoorOpen(unit_name) |
(Helicopter) Check if one loading door is open.
+ |
+
+
+ UTILS.IsPointInPolygon(point, poly, maxalt, outcome) |
+
+ Raycasting a point in polygon.
|
@@ -2838,6 +2862,12 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
UTILS.SaveToFile(Path, Filename, Data) |
Function to save an object to a file
+ |
+
+
+ UTILS.ScalarMult(vec, mult) |
+
+ Vector scalar multiplication.
|
@@ -3006,6 +3036,12 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
UTILS.Vec2Translate(a, distance, angle) |
Translate 2D vector in the 2D (x,z) plane.
+ |
+
+
+ UTILS.Vec2toVec3(vec, y) |
+
+ Converts a Vec2 to a Vec3.
|
@@ -5127,6 +5163,49 @@ This function requires you to disable script sanitization in $DCSROOT\Scrip
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+
+
Convert time in seconds to a DHMS table {d = days, h = hours, m = minutes, s = seconds}
+
+
+
+
Defined in:
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+
Parameter:
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+
Return value:
+
+
+
+
+
Table with DHMS data
+
+
+
+
+
@@ -5200,6 +5279,63 @@ This function requires you to disable script sanitization in $DCSROOT\Scrip
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+
+
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+
+
+
Returns heading-error corrected direction in radians.
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+
+
True-north corrected direction from point along vector vec.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
Vec3 Starting point
+
+
+
+
+
Return value:
+
+
+
+
+
+
direction corrected direction from point.
+
+
+
+
+
@@ -5415,6 +5551,48 @@ This function requires you to disable script sanitization in $DCSROOT\Scrip
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+
+
+
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+
+
+
Get the correction needed for true north in radians
+
+
+
+
Defined in:
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Parameter:
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+
+
+
+
The map point vec2 or vec3
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+
+
+
Return value:
+
+
+
@@ -6533,6 +6711,78 @@ This function requires you to disable script sanitization in $DCSROOT\Scrip
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+
+
+
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+
+
Raycasting a point in polygon.
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+
+
Code from http://softsurfer.com/Archive/algorithm_0103/algorithm_0103.htm
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
Vec2 or Vec3 to test
+
+
+
+
+
+
+
+
Polygon Table of Vec2/3 point forming the Polygon
+
+
+
+
+
+
+
+
Altitude limit (optional)
+
+
+
+
+
+
+ #boolean
+ outcome
+
+
+
+
+
+
@@ -9375,6 +9625,61 @@ The data will be a simple comma separated list of name and state etc, with one h
+
+
+
+
+
+
+
+
Vector scalar multiplication.
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+
+
+
Defined in:
+
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Parameters:
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+
+
+
Vec3 vector to multiply
+
+
+
+
+
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+
+
scalar multiplicator
+
+
+
+
Return value:
+
+
+
+
+
+
Vec3 new vector multiplied with the given scalar
+
+
+
+
+
@@ -10976,6 +11281,50 @@ References:
+
+
+
+Converts a Vec2 to a Vec3.
+
+
+
+
Defined in:
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+
Parameters:
+
+
+
+
+
+
optional new y axis (altitude) value. If omitted it's 0.
+
+
+
+
+
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html
index 3f75b8771..2fffa37a7 100644
--- a/Documentation/Wrapper.Client.html
+++ b/Documentation/Wrapper.Client.html
@@ -2523,6 +2523,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
CLIENT.UnitName |
Name of the unit.
+ |
+
+
+ CLIENT.groupId |
+
+
|
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index 0e260fb14..e697f08f6 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -4563,6 +4563,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -17599,6 +17610,17 @@ mygroup:WayPointExecute()
+
+
+
+
@@ -21622,6 +21644,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -22197,6 +22230,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -22373,6 +22417,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 7d5a02085..2ebf945ec 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -3181,6 +3181,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
+
+
+
+
+
@@ -3258,28 +3280,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
-
-
-
-
-
@@ -5320,6 +5320,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
+
+
+
+
+
@@ -5397,28 +5419,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
-
-
-
-
-
@@ -6930,6 +6930,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
+
+
+
+
+
@@ -7007,28 +7029,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
-
-
-
-
-
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index e848ef522..631b17470 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3945,6 +3945,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -7979,6 +7990,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -8565,6 +8587,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -8752,6 +8785,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html
index 3e44628c8..300b2d08b 100644
--- a/Documentation/Wrapper.Unit.html
+++ b/Documentation/Wrapper.Unit.html
@@ -2293,6 +2293,12 @@ If you want to obtain the complete 3D position including orient
UNIT.UnitName |
Name of the unit.
+ |
+
+
+ UNIT.groupId |
+
+
|
@@ -4946,6 +4952,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the unit.
+
+
+
+
@@ -7768,6 +7785,17 @@ If the unit object exists, the value of the DCS API function
+
+
+UNIT.groupId
+
+
+
@@ -20804,6 +20832,17 @@ mygroup:WayPointExecute()
Name of the unit.
+
+
+
+
@@ -24827,6 +24866,17 @@ Coordinates are dependent on the position of the maps origin.
Name of the unit.
+
+
+
+
@@ -25402,6 +25452,17 @@ If the Identifiable is alive, true is returned.
Name of the unit.
+
+
+
+
@@ -25578,6 +25639,17 @@ If the Identifiable is alive, true is returned.
Name of the unit.
+
+
+
+