MOOSE generated documentation [skip ci]

This commit is contained in:
Applevangelist
2021-06-26 11:39:21 +00:00
parent 63bc9195ec
commit 8fc220d64d
19 changed files with 234 additions and 526 deletions

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@@ -3398,20 +3398,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#number
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
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@@ -3470,6 +3456,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
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@@ -3503,6 +3500,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
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@@ -3569,9 +3577,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> By default, no InitLimit</p>
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@@ -3583,6 +3588,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
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#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
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@@ -3614,7 +3641,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#number
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
@@ -3628,7 +3655,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#number
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
@@ -3774,17 +3801,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#boolean
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
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@@ -8726,20 +8742,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
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@@ -8798,6 +8800,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
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@@ -8831,6 +8844,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
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@@ -8897,9 +8921,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> By default, no InitLimit</p>
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@@ -8911,6 +8932,28 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
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@@ -8942,7 +8985,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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#number
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
@@ -8956,7 +8999,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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#number
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
@@ -9102,17 +9145,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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#boolean
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
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