From 912dd2a9e2659a540106633fa636165f3229072d Mon Sep 17 00:00:00 2001
From: MooseBotter Flash messages to player
Flash messages to player
-Flash messages to player
-Flash messages to player
-The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +No loading happened, so we need to pickup something else.
- diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 25bb66d7d..283192853 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2905,17 +2905,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauAircraft is on a pickup mission.
+Aircraft is on a pickup mission.
+Aircraft is on a pickup mission.
+Aircraft is on a pickup mission.
+meter
-kph
-meter
-kph
-meter
-kph
-meter
-kph
-This table contains the targets detected during patrol.
+ @@ -6688,6 +6691,9 @@ The default interval is 30 seconds. + +This table contains the targets detected during patrol.
+ @@ -7432,6 +7438,9 @@ The default interval is 30 seconds. + +This table contains the targets detected during patrol.
+ @@ -9064,6 +9073,9 @@ The default interval is 30 seconds. + +This table contains the targets detected during patrol.
+ diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 67b8b830f..b40cd392a 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1965,6 +1965,17 @@ Therefore, this class is considered to be deprecatedThen we register the new group in the database
+MARKEROPS_BASE:OnAfterMarkAdded(From, Event, To, Text, Keywords, Coord, MarkerID, CoalitionNumber)
On after "MarkAdded" event.
MARKEROPS_BASE:OnAfterMarkChanged(From, Event, To, Text, Keywords, Coord, MarkerID, CoalitionNumber)
On after "MarkChanged" event.
On after "MarkAdded" event.
@@ -2962,7 +2962,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauThe From state
+The From state.
The Event called
+The Event called.
The To state
+The To state.
The text on the marker
+The text on the marker.
Table of matching keywords found in the Event text
+Table of matching keywords found in the Event text.
Id of this marker
+Id of this marker.
Coalition of the marker creator
+Coalition of the marker creator.
+ ++ #string + PlayerName +
+Name of the player creating/changing the mark. nil if it cannot be obtained.
+ ++ Core.Event#EVENTDATA + EventData +
+the event data table.
On after "MarkChanged" event.
@@ -3089,7 +3115,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauThe From state
+The From state.
The Event called
+The Event called.
The To state
+The To state.
The text on the marker
+The text on the marker.
Table of matching keywords found in the Event text
+Table of matching keywords found in the Event text.
Id of this marker
+Id of this marker.
Coalition of the marker creator
+Coalition of the marker creator.
+ ++ #string + PlayerName +
+Name of the player creating/changing the mark. nil if it cannot be obtained.
+ ++ Core.Event#EVENTDATA + EventData +
+the event data table
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
The AI is on by default when spawning a group.
-Overwrite unit names by default with group name.
-By default, no InitLimit
- @@ -4310,29 +4283,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauwe arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
- -The AI is on by default when spawning a group.
-we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
- -RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Set stack flag.
- -Set section lead of player flight.
+Set Stable Hover
-Set new time stamp.
+table of CSAR unit names
-table of CSAR unit names
-table of CSAR unit names
-Folderpath.
-#1570
-time to repairor build a unit/group
+noob catch
Folderpath.
-#1570
-time to repairor build a unit/group
+noob catch
Folderpath.
-#1570
-time to repairor build a unit/group
+noob catch
Can transport crate.
+template for a group of 10 paratroopers
-template for a group of 10 paratroopers
-Stack by pointer.
+Stack by pointer.
+Coordinate of the mark.
-Coordinate of the mark.
-Coordinate of the mark.
-