diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index fc9f88855..d2dfe2c10 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4879,14 +4879,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -11546,14 +11543,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -12811,14 +12805,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -14378,14 +14369,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 939840524..5e9a8b495 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4769,17 +4769,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -13302,17 +13291,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -14641,17 +14619,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -16282,17 +16249,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index e857147d3..063909c37 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3081,6 +3081,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -5909,6 +5920,17 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -6656,6 +6678,17 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -8291,6 +8324,17 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.IdleCount + + +
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 0a00c269d..7304464be 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2566,6 +2566,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
@@ -3637,6 +3648,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 476f45c89..88645ff12 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2800,9 +2800,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -4833,9 +4830,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -5448,9 +5442,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -6951,9 +6942,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 21267d85b..58f2fc503 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2749,20 +2749,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -4542,20 +4528,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -5177,20 +5149,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -6700,20 +6658,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 416b0bd01..c5a90ce7b 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1870,17 +1870,6 @@

Field(s)

-
- - -
@@ -2549,17 +2538,6 @@

Field(s)

-
- - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 9472068eb..ba651c4dd 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1941,6 +1941,20 @@
+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ +
+
+
+ + CARGO_GROUP.CargoGroup @@ -3262,6 +3276,20 @@ This works for ground only groups.

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ +
+
+
+ + CARGO_GROUP.CargoGroup diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 009242354..9c8ab80d0 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1819,17 +1819,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles - -
-
-
- - CARGO_UNIT.CargoInAir @@ -1848,17 +1837,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2545,17 +2523,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles - -
-
-
- - CARGO_UNIT.CargoInAir @@ -2574,17 +2541,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 27bd14e7c..42a6d6696 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5804,7 +5804,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7403,7 +7403,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 580744cd6..0f7301ca2 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2916,7 +2916,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SETTINGS.Metric @@ -5084,7 +5084,7 @@ It is advised to use this method at the start of the mission.

- + #boolean SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index d63aabede..856dcf046 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2936,12 +2936,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.uncontrolled

- - @@ -3501,11 +3495,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3683,17 +3680,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -3730,17 +3716,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -3774,17 +3749,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnInitFreq - - -
@@ -3865,27 +3829,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
- - -
-
-
- - -SPAWN.SpawnInitModex - - +

By default, no InitLimit

@@ -3929,7 +3874,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -3943,7 +3888,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4134,7 +4079,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4211,17 +4156,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -9322,11 +9256,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -9504,17 +9441,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -9551,17 +9477,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
@@ -9595,17 +9510,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.SpawnInitFreq - - -
@@ -9686,27 +9590,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
- - -
-
-
- - -SPAWN.SpawnInitModex - - +

By default, no InitLimit

@@ -9750,7 +9635,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -9764,7 +9649,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -9955,7 +9840,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -10032,17 +9917,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index cbe6c05c9..f6c7cf5cc 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2856,6 +2856,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPOT.Target + + +
@@ -4172,6 +4183,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPOT.Target + + +
@@ -5727,6 +5749,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPOT.Target + + +
diff --git a/Documentation/DCS.html b/Documentation/DCS.html index 3215b7275..d8596d48e 100644 --- a/Documentation/DCS.html +++ b/Documentation/DCS.html @@ -5450,6 +5450,12 @@ First value indicates if at least one of the unit's radar(s) is on.

Warehouse:addLiquid(liquidType, count)

Adds the passed amount of a liquid fuel into the warehouse inventory.

+ + + +

Warehouse.getByName(Name)

+ +

Get a warehouse by passing its name.

@@ -13074,6 +13080,50 @@ A wsType table can also be used, however the last digit with wsTypes has been kn
+
+
+ +
+ +
+

Warehouse.getByName(Name)

+
+ +

Get a warehouse by passing its name.

+ +
+
+

Defined in:

+
+

Warehouse

+
+

Parameter:

+
+
+

+ #string + Name +

+
+
+ +

Name of the warehouse.

+ +
+
+

Return value:

+
+
+

#Warehouse:

+
+
+ +

The warehouse object.

+ +
+
+
+
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 7b5c4226e..c13545e2f 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3876,7 +3876,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -4461,7 +4461,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 88eb58627..616a78923 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3551,17 +3551,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -3573,17 +3562,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -6737,17 +6715,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - -DESIGNATE.LaseDuration - - -
@@ -6759,17 +6726,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -7558,17 +7514,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - -DESIGNATE.LaseDuration - - -
@@ -7580,17 +7525,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -8349,17 +8283,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - -DESIGNATE.LaseDuration - - -
@@ -8371,17 +8294,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -10028,17 +9940,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - -DESIGNATE.LaseDuration - - -
@@ -10050,17 +9951,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 627bab8f6..206c84d20 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19294,7 +19294,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -23975,7 +23975,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -25717,7 +25717,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 6a365c196..b618d4067 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -3902,8 +3902,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -3940,17 +3940,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -4039,17 +4028,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

-
- -
-
-
- - #table -MANTIS.RejectZones - - -
@@ -4078,7 +4056,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -4089,7 +4067,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -4100,7 +4078,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -4474,50 +4452,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -4590,9 +4524,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

self.SAMCheckRanges = {}

-
@@ -8465,8 +8396,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -8503,17 +8434,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -8602,17 +8522,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

-
- -
-
-
- - #table -MANTIS.RejectZones - - -
@@ -8641,7 +8550,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -8652,7 +8561,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -8663,7 +8572,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -9037,50 +8946,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -9153,9 +9018,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

self.SAMCheckRanges = {}

-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index bb7e8b464..4408bd976 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3479,6 +3479,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4512,12 +4518,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.uncontrolled

- - @@ -6909,6 +6909,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -14789,6 +14800,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -21085,6 +21107,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index ef9c2e93d..531075a2e 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2874,14 +2874,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -3064,7 +3061,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -3075,7 +3072,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -5463,14 +5460,11 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -5653,7 +5647,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange @@ -5664,7 +5658,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index dc3cbc911..31151e32f 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9474,6 +9474,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -9485,6 +9496,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -29077,6 +29099,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -29088,6 +29121,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -32087,6 +32131,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -32098,6 +32153,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -39720,6 +39786,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Decrease stack/flag. Human player needs to take care himself.

+ +
+ + +
+
+ + AIRBOSS.PlayerData.grade @@ -39738,6 +39818,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+
+ +
+
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -39874,7 +39965,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set section lead of player flight.

+

Make player section lead if he was not before.

@@ -39898,6 +39989,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+ diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index f3483c83c..07d03a601 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2597,6 +2597,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -4382,11 +4388,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4407,25 +4416,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -4549,6 +4544,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+ + + +
+
+ + +CSAR.index + + +
@@ -4757,6 +4763,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -4782,6 +4802,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -10364,11 +10398,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -10389,25 +10426,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -10531,6 +10554,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -10739,6 +10773,20 @@ callsigns from playername or group name.

+ +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -10764,6 +10812,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -12831,11 +12893,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -12856,25 +12921,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -12998,6 +13049,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -13206,6 +13268,20 @@ callsigns from playername or group name.

+ +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -13231,6 +13307,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index cde18c79e..eefcea2b7 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7583,17 +7583,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -CTLD.CargoCounter - - - -
- -
@@ -7702,7 +7691,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -7741,14 +7730,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -7916,11 +7902,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -8440,7 +8429,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

noob catch

+

time to repairor build a unit/group

@@ -17223,17 +17212,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

-
-
- - #number -CTLD.CargoCounter - - - -
- -
@@ -17342,7 +17320,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -17381,14 +17359,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -17556,11 +17531,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -18080,7 +18058,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -19690,17 +19668,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

-
-
- - #number -CTLD.CargoCounter - - - -
- -
@@ -19809,7 +19776,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -19848,14 +19815,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -20023,11 +19987,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -20547,7 +20514,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 84f0fc670..d973d16d7 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2942,7 +2942,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3667,7 +3667,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -4843,7 +4843,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6321,7 +6321,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 11877a0dc..41f51ff7f 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3234,7 +3234,7 @@ based on the tasking capabilities defined in
- Cargo.Cargo#CARGO + FSM_PROCESS.Cargo @@ -3271,7 +3271,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -4693,7 +4693,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -9225,7 +9225,7 @@ If the Unit is part of the Task, true is returned.

- #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 64ede9a49..8863f3a6a 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3216,50 +3216,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -3268,6 +3224,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+ @@ -4355,50 +4322,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -4407,6 +4330,17 @@ This method can only be used once!

+
+ +
+ @@ -5246,50 +5180,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -5298,6 +5188,17 @@ This method can only be used once!

+
+ +
+ @@ -6768,50 +6669,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -6820,6 +6677,17 @@ This method can only be used once!

+
+ +
+ diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 5294fbcde..206ce5779 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3262,6 +3262,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
@@ -4111,6 +4122,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index d5b864120..36d59186b 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5192,7 +5192,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -9685,7 +9696,18 @@ So each unit of the group is respawned at exactly the same parking spot as it cu + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -21513,7 +21535,18 @@ Note that when WayPointInitialize is called, the Mission of the controllable is + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -25602,7 +25635,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -26227,7 +26271,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -26487,7 +26542,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 8ab82965c..512f3f495 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3032,6 +3032,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -3109,28 +3131,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

-
- -
-
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -5171,6 +5171,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -5248,28 +5270,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

-
- -
-
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -6781,6 +6781,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -6858,28 +6880,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

-
- -
-
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
diff --git a/Documentation/Wrapper.Storage.html b/Documentation/Wrapper.Storage.html index 1a31847d9..e7acc5345 100644 --- a/Documentation/Wrapper.Storage.html +++ b/Documentation/Wrapper.Storage.html @@ -1781,6 +1781,12 @@ UTILS.PrintTableToLog(weapons) Fields and Methods inherited from STORAGE Description + +

STORAGE:AddAmount(Type, Amount)

+ +

Adds the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

+ +

STORAGE:AddItem(Name, Amount)

@@ -1803,6 +1809,12 @@ UTILS.PrintTableToLog(weapons)

STORAGE:FindByName(AirbaseName)

Find a STORAGE in the _DATABASE using the name associated airbase.

+ + + +

STORAGE:GetAmount(Type)

+ +

Gets the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

@@ -1827,6 +1839,54 @@ UTILS.PrintTableToLog(weapons)

STORAGE:GetLiquidName(Type)

Returns the name of the liquid from its numeric type.

+ + + +

STORAGE:IsLimited(Type)

+ +

Returns whether a given type of aircraft, liquid, weapon is set to be limited.

+ + + +

STORAGE:IsLimitedAircraft()

+ +

Returns whether aircraft are limited.

+ + + +

STORAGE:IsLimitedLiquids()

+ +

Returns whether liquids are limited.

+ + + +

STORAGE:IsLimitedWeapons()

+ +

Returns whether weapons and equipment are limited.

+ + + +

STORAGE:IsUnlimited(Type)

+ +

Returns whether a given type of aircraft, liquid, weapon is set to be unlimited.

+ + + +

STORAGE:IsUnlimitedAircraft()

+ +

Returns whether aircraft are unlimited.

+ + + +

STORAGE:IsUnlimitedLiquids()

+ +

Returns whether liquids are unlimited.

+ + + +

STORAGE:IsUnlimitedWeapons()

+ +

Returns whether weapons and equipment are unlimited.

@@ -1839,6 +1899,12 @@ UTILS.PrintTableToLog(weapons)

STORAGE:New(AirbaseName)

Create a new STORAGE object from the DCS weapon object.

+ + + +

STORAGE:RemoveAmount(Type, Amount)

+ +

Removes the amount of a given type of aircraft, liquid, weapon from the warehouse.

@@ -1851,6 +1917,12 @@ UTILS.PrintTableToLog(weapons)

STORAGE:RemoveLiquid(Type, Amount)

Removes the amount of the given liquid type from the warehouse.

+ + + +

STORAGE:SetAmount(Type, Amount)

+ +

Sets the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

@@ -2574,6 +2646,63 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ + +

Adds the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #number + Type +

+
+
+ +

Type of liquid or name of aircraft, weapon or equipment.

+ +
+
+
+
+

+ #number + Amount +

+
+
+ +

Amount of given type to add. Liquids in kg.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ @@ -2727,6 +2856,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+ +
+ + + +

Gets the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #number + Type +

+
+
+ +

Type of liquid or name of aircraft, weapon or equipment.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

Amount of given type. Liquids in kg.

+ +
+
+
+
@@ -2922,6 +3095,274 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+ +
+ + + +

Returns whether a given type of aircraft, liquid, weapon is set to be limited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #number + Type +

+
+
+ +

Type of liquid or name of aircraft, weapon or equipment.

+ +
+
+

Return value:

+
+
+

#boolen:

+
+
+ +

If true the given type is limited or false otherwise.

+ +
+
+
+ +
+
+ +
+ + + +

Returns whether aircraft are limited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Return value:

+
+
+

#boolen:

+
+
+ +

If true aircraft are limited or false otherwise.

+ +
+
+
+ +
+
+ +
+ + + +

Returns whether liquids are limited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Return value:

+
+
+

#boolen:

+
+
+ +

If true liquids are limited or false otherwise.

+ +
+
+
+ +
+
+ +
+ + + +

Returns whether weapons and equipment are limited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Return value:

+
+
+

#boolen:

+
+
+ +

If true liquids are limited or false otherwise.

+ +
+
+
+ +
+
+ +
+ + + +

Returns whether a given type of aircraft, liquid, weapon is set to be unlimited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #string + Type +

+
+
+ +

Name of aircraft, weapon or equipment or type of liquid (as #number).

+ +
+
+

Return value:

+
+
+

#boolen:

+
+
+ +

If true the given type is unlimited or false otherwise.

+ +
+
+
+ +
+
+ +
+ + + +

Returns whether aircraft are unlimited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Return value:

+
+
+

#boolen:

+
+
+ +

If true aircraft are unlimited or false otherwise.

+ +
+
+
+ +
+
+ +
+ + + +

Returns whether liquids are unlimited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Return value:

+
+
+

#boolen:

+
+
+ +

If true liquids are unlimited or false otherwise.

+ +
+
+
+ +
+
+ +
+ + + +

Returns whether weapons and equipment are unlimited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Return value:

+
+
+

#boolen:

+
+
+ +

If true weapons and equipment are unlimited or false otherwise.

+ +
+
+
+
@@ -2966,6 +3407,63 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+ +
+ + + +

Removes the amount of a given type of aircraft, liquid, weapon from the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #number + Type +

+
+
+ +

Type of liquid or name of aircraft, weapon or equipment.

+ +
+
+
+
+

+ #number + Amount +

+
+
+ +

Amount of given type to remove. Liquids in kg.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+
@@ -3080,6 +3578,63 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ + + +
+ +
+

STORAGE:SetAmount(Type, Amount)

+
+ +

Sets the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #number + Type +

+
+
+ +

Type of liquid or name of aircraft, weapon or equipment.

+ +
+
+
+
+

+ #number + Amount +

+
+
+ +

of given type. Liquids in kg.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+