diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index e9ecc9eb0..d7da0110c 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3551,6 +3551,12 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
+ |
+
+
+ RAT.type |
+
+
|
@@ -7305,6 +7311,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -15185,6 +15202,17 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -22088,6 +22116,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
+
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index a97f42e19..7165762dd 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -3267,7 +3267,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -6190,7 +6190,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyoncoalitionchange
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 76a92de8f..7b50f2491 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9883,6 +9883,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -9894,6 +9905,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -30294,6 +30316,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -30305,6 +30338,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -33384,6 +33428,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -33395,6 +33450,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 8ec62488e..46fdb33a8 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2717,6 +2717,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
+ |
+
+
+ CSAR.index |
+
+
|
@@ -4705,25 +4711,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4847,6 +4839,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -5052,6 +5055,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -5077,6 +5094,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -10991,25 +11022,11 @@ callsigns from playername or group name.
-
@@ -11133,6 +11150,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -11338,6 +11366,20 @@ callsigns from playername or group name.
+
+
@@ -11363,6 +11405,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -13535,25 +13591,11 @@ callsigns from playername or group name.
-
@@ -13677,6 +13719,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -13882,6 +13935,20 @@ callsigns from playername or group name.
+
+
@@ -13907,6 +13974,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 50ffca5ee..722d41182 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -8540,17 +8540,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -8571,7 +8560,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -8593,7 +8582,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -8618,28 +8607,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -8807,14 +8779,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8887,17 +8856,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Smokes and Flares
-
-
-
-
@@ -8909,17 +8867,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -8964,17 +8911,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -9122,17 +9058,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
-
-
-
-
@@ -9371,17 +9296,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
enfore engineer build only?
-
-
-
-
@@ -9436,7 +9350,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repairor build a unit/group
+ noob catch
@@ -20785,17 +20699,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -20816,7 +20719,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -20838,7 +20741,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -20863,28 +20766,11 @@ However, if you create a new folder inside the miz file, which contains the soun
-
@@ -21052,14 +20938,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -21132,17 +21015,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -21154,17 +21026,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -21209,17 +21070,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -21367,17 +21217,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -21616,17 +21455,6 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
-
-
-
-
@@ -21681,7 +21509,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -23376,17 +23204,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -23407,7 +23224,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -23429,7 +23246,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -23454,28 +23271,11 @@ However, if you create a new folder inside the miz file, which contains the soun
-
@@ -23643,14 +23443,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -23723,17 +23520,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -23745,17 +23531,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -23800,17 +23575,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -23958,17 +23722,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -24207,17 +23960,6 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
-
-
-
-
@@ -24272,7 +24014,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -34879,17 +34621,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -35543,17 +35274,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -39522,17 +39242,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
-
-
-
-
@@ -40859,17 +40568,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal
template for a group of 10 paratroopers
-
-
-
-
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index 700e3543c..dc1f84c65 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -3023,17 +3023,6 @@ but can separately be modified later in your mission using the
-
-
-
-
@@ -7670,17 +7659,6 @@ If the Unit is part of the Task, true is returned.
-
-
-
-
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index 98b5a626b..60db2d484 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -3315,7 +3315,7 @@ based on the tasking capabilities defined in
-
+
Cargo.Cargo#CARGO
FSM_PROCESS.Cargo
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index 29a9d30fe..1622a295e 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3379,8 +3379,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
TASK_CARGO_DISPATCHER.CSARBriefing
+ #number
+
TASK_CARGO_DISPATCHER.CountCSAR
@@ -3390,40 +3390,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
+ #table
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -4529,8 +4496,8 @@ This method can only be used once!
-
-
TASK_CARGO_DISPATCHER.CSARBriefing
+ #number
+
TASK_CARGO_DISPATCHER.CountCSAR
@@ -4540,40 +4507,7 @@ This method can only be used once!
-
-
-
-
-
-
+ #table
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -5431,8 +5365,8 @@ This method can only be used once!
-
-
TASK_CARGO_DISPATCHER.CSARBriefing
+ #number
+
TASK_CARGO_DISPATCHER.CountCSAR
@@ -5442,40 +5376,7 @@ This method can only be used once!
-
-
-
-
-
-
+ #table
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -6964,8 +6865,8 @@ This method can only be used once!
-
-
TASK_CARGO_DISPATCHER.CSARBriefing
+ #number
+
TASK_CARGO_DISPATCHER.CountCSAR
@@ -6975,40 +6876,7 @@ This method can only be used once!
-
-
-
-
-
-
+ #table
TASK_CARGO_DISPATCHER.DefaultDeployZones
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 800de19d6..c9e3e0937 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -8281,17 +8281,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -9141,17 +9130,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
diff --git a/Documentation/Utilities.Utils.html b/Documentation/Utilities.Utils.html
index 3fc31e075..122fe9905 100644
--- a/Documentation/Utilities.Utils.html
+++ b/Documentation/Utilities.Utils.html
@@ -2249,6 +2249,12 @@
UTILS.DeepCopy(object) |
Deep copy a table.
+ |
+
+
+ UTILS.DestroyScenery(name, level) |
+
+ Remove scenery objects from a zone, zone must ME created
|
@@ -2375,6 +2381,12 @@
UTILS.GetDirectionRadians(vec, point) |
Returns heading-error corrected direction in radians.
+ |
+
+
+ UTILS.GetEnvZone(name) |
+
+ Find a ME created zone by its name
|
@@ -2764,6 +2776,12 @@
UTILS.RemoveMark(MarkID, Delay) |
Remove an object (marker, circle, arrow, text, quad, ...) on the F10 map.
+ |
+
+
+ UTILS.RemoveObjects(name, type) |
+
+ Remove objects from a zone, zone must ME created
|
@@ -2849,6 +2867,18 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
UTILS.SecondsToMidnight() |
Cound seconds until next midnight.
+ |
+
+
+ UTILS.ShellZone(name, power, Number, count) |
+
+ Shell a zone, zone must ME created
+ |
+
+
+ UTILS.ShowHelperGate(pos, number, heading) |
+
+ Show a helper gate at a DCS#Vec3 position
|
@@ -4562,6 +4592,52 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
+
+
+
+
+
+
+
+
Remove scenery objects from a zone, zone must ME created
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The name of the ME created zone
+
+
+
+
+
+
@@ -5487,6 +5563,36 @@ This function requires you to disable script sanitization in $DCSROOT\Scrip
+
+
+
+
+
+
+
+
Find a ME created zone by its name
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
@@ -9060,6 +9166,52 @@ Returns nil when file cannot be read.
+
+
+
+
+
+
+
+
Remove objects from a zone, zone must ME created
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The name of the ME created zone
+
+
+
+
+
+
+
+
Type of objects to remove can be 0:all, 1: trees, 2:objects
+
+
+
+
+
@@ -9950,6 +10102,130 @@ The data will be a simple comma separated list of name and state etc, with one h
+
+
+
+
+
+
+
+
Shell a zone, zone must ME created
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The name of the ME created zone
+
+
+
+
+
+
+
+
Equals kg of TNT, e.g. 75
+
+
+
+
+
+
+
+
of shells simulated
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Show a helper gate at a DCS#Vec3 position
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
+
heading Heading in degrees, can be 0..359 degrees
+
+
+
+
+
+
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html
index ce8558b48..c1682a0d6 100644
--- a/Documentation/Wrapper.Client.html
+++ b/Documentation/Wrapper.Client.html
@@ -2519,6 +2519,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
CLIENT:SetAIOnOff(AIOnOff) |
Turns the AI On or Off for the UNIT.
+ |
+
+
+ CLIENT:SetLife(Percent) |
+
+ Set the relative life points of a UNIT object
|
@@ -9504,6 +9510,39 @@ If the unit object exists, the value of the DCS API function
+
+
+
+Set the relative life points of a UNIT object
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+ #number
+ Percent
+
+
+
+
+
Percent to set, can be 0..100.
+
+
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index 2a4d297b4..239083d4f 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -4551,17 +4551,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The DCS controllable class.
-
-
-
-
@@ -4584,17 +4573,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -17815,17 +17793,6 @@ mygroup:WayPointExecute()
The DCS controllable class.
-
-
-
-
@@ -17848,17 +17815,6 @@ mygroup:WayPointExecute()
-
-
-
-
@@ -21838,17 +21794,6 @@ Coordinates are dependent on the position of the maps origin.
The DCS controllable class.
-
-
-
-
@@ -21871,17 +21816,6 @@ Coordinates are dependent on the position of the maps origin.
-
-
-
-
@@ -22413,17 +22347,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
@@ -22446,17 +22369,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
@@ -22589,17 +22501,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
@@ -22622,17 +22523,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 1c95611ea..020c98495 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -3271,28 +3271,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -5410,28 +5388,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -7020,28 +6976,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index 8c4b3bcc0..0bec388ee 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3971,17 +3971,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -8016,17 +8005,6 @@ Coordinates are dependent on the position of the maps origin.
-
-
-
-
@@ -8613,17 +8591,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
@@ -8811,17 +8778,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html
index 06db03eec..9d70343aa 100644
--- a/Documentation/Wrapper.Unit.html
+++ b/Documentation/Wrapper.Unit.html
@@ -2289,6 +2289,12 @@ If you want to obtain the complete 3D position including orient
UNIT:SetAIOnOff(AIOnOff) |
Turns the AI On or Off for the UNIT.
+ |
+
+
+ UNIT:SetLife(Percent) |
+
+ Set the relative life points of a UNIT object
|
@@ -7896,6 +7902,39 @@ If the unit object exists, the value of the DCS API function
+
+
+
+Set the relative life points of a UNIT object
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+ #number
+ Percent
+
+
+
+
+
Percent to set, can be 0..100.
+
+
+
+
+