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@@ -1677,8 +1677,8 @@ If the DCS Group object does not exist or is nil, the GROUP methods will return
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<ul>
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<li><a href="##(GROUP).Find">GROUP.Find</a>(): Find a GROUP instance from the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>) using a DCS Group object.</li>
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<li><a href="##(GROUP).FindByName">GROUP.FindByName</a>(): Find a GROUP instance from the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>) using a DCS Group name.</li>
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<li><a href="##(GROUP)">#GROUP</a>(): Find a GROUP instance from the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>) using pattern matching.</li>
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<li><a href="##(GROUP)">#GROUP</a>(): Find all GROUP instances from the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>) using pattern matching.</li>
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<li><a href="##(GROUP).FindByMatching">GROUP.FindByMatching</a>(): Find a GROUP instance from the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>) using pattern matching.</li>
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<li><a href="##(GROUP).FindAllByMatching">GROUP.FindAllByMatching</a>(): Find all GROUP instances from the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>) using pattern matching.</li>
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</ul>
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<h2>Tasking of groups</h2>
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@@ -5225,18 +5225,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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@@ -9841,18 +9830,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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@@ -22008,18 +21986,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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@@ -26108,18 +26075,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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@@ -26744,18 +26700,7 @@ If the Identifiable is alive, true is returned. </p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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@@ -27015,18 +26960,7 @@ If the Identifiable is alive, true is returned. </p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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