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@@ -1663,8 +1663,8 @@ If the DCS Unit object does not exist or is nil, the UNIT methods will return ni
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<ul>
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<li><a href="##(UNIT).Find">UNIT.Find</a>(): Find a UNIT instance from the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>) using a DCS Unit object.</li>
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<li><a href="##(UNIT).FindByName">UNIT.FindByName</a>(): Find a UNIT instance from the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>) using a DCS Unit name.</li>
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<li><a href="##(UNIT)">#UNIT</a>(): Find a UNIT instance from the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>) using a pattern.</li>
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<li><a href="##(UNIT)">#UNIT</a>(): Find all UNIT instances from the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>) using a pattern.</li>
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<li><a href="##(UNIT).FindByMatching">UNIT.FindByMatching</a>(): Find a UNIT instance from the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>) using a pattern.</li>
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<li><a href="##(UNIT).FindAllByMatching">UNIT.FindAllByMatching</a>(): Find all UNIT instances from the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>) using a pattern.</li>
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</ul>
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<p>IMPORTANT: ONE SHOULD NEVER SANITIZE these UNIT OBJECT REFERENCES! (make the UNIT object references nil).</p>
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