diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 889e61ab1..ffca7ef07 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -5034,11 +5034,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Flash messages to player
+Flash messages to player
+Flash messages to player
+Flash messages to player
+flash messages to players
-flash messages to players
-flash messages to players
-flash messages to players
-The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +Set destination airbase for next :Route() command.
+ +Aircraft is on a pickup mission.
-Set destination airbase for next :Route() command.
+ +Aircraft is on a pickup mission.
-Set destination airbase for next :Route() command.
+ +Aircraft is on a pickup mission.
-Set destination airbase for next :Route() command.
+ +Aircraft is on a pickup mission.
-self.CargoObject:Destroy()
- -Then we register the new group in the database
-Now we spawn the new group based on the template created.
-Set cargo object.
+ + + +Set cargo object.
+ + + +The AI is on by default when spawning a group.
-Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
- @@ -4110,17 +4134,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -Overwrite unit names by default with group name.
- @@ -4676,7 +4686,62 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauThe AI is on by default when spawning a group.
-Kickspeed
+ @@ -4690,6 +4693,9 @@ An airbase can be specified to set the maximum kick speed for. + +Kickspeed
+ diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index f438c2335..38f186061 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19993,6 +19993,28 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
-Radio queue of marshal.
-Set case to that of lead.
+ @@ -41291,6 +41228,20 @@ When moose is loading dynamically (for moose class development), tracing is switSet stack flag.
+ +Set Stable Hover
+Set time stamp.
+ @@ -41657,6 +41614,17 @@ When moose is loading dynamically (for moose class development), tracing is switBand modulation.
+ + + +table of CSAR unit names
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +table of CSAR unit names
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +table of CSAR unit names
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +holds #CTLD_ENGINEERING objects
-Beacons
-tables
-time to repairor build a unit/group
+noob catch
holds #CTLD_ENGINEERING objects
-Beacons
-tables
-time to repairor build a unit/group
+noob catch
holds #CTLD_ENGINEERING objects
-Beacons
-tables
-time to repairor build a unit/group
+noob catch
set to false to suppress flash messages
+set to false to suppress flash messages
+set to false to suppress flash messages
+set to false to suppress flash messages
+Coordinate of the mark.
+Text displayed in the mark panel.
-Coordinate of the mark.
+Text displayed in the mark panel.
-Coordinate of the mark.
+Text displayed in the mark panel.
-