diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index ca8ba6a22..59dc28478 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4789,6 +4789,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -13267,6 +13278,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -14595,6 +14617,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -16225,6 +16258,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html
index 5b17c3745..2fa67ca39 100644
--- a/Documentation/AI.AI_Air_Dispatcher.html
+++ b/Documentation/AI.AI_Air_Dispatcher.html
@@ -4555,17 +4555,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -9863,17 +9852,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -11191,17 +11169,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -12821,17 +12788,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html
index fe7385588..cd4639b21 100644
--- a/Documentation/AI.AI_Cargo.html
+++ b/Documentation/AI.AI_Cargo.html
@@ -2751,7 +2751,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
@@ -2789,9 +2789,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
No loading happened, so we need to pickup something else.
-
@@ -4784,7 +4781,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
@@ -4822,9 +4819,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
No loading happened, so we need to pickup something else.
-
@@ -5399,7 +5393,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
@@ -5437,9 +5431,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
No loading happened, so we need to pickup something else.
-
@@ -6902,7 +6893,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
@@ -6940,9 +6931,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
No loading happened, so we need to pickup something else.
-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 8f6359120..6665c88fe 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2746,9 +2746,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Set destination airbase for next :Route() command.
-
@@ -2782,9 +2779,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a depoly mission.
-
@@ -2810,9 +2804,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
@@ -4539,9 +4530,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Set destination airbase for next :Route() command.
-
@@ -4575,9 +4563,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a depoly mission.
-
@@ -4603,9 +4588,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
@@ -5174,9 +5156,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Set destination airbase for next :Route() command.
-
@@ -5210,9 +5189,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a depoly mission.
-
@@ -5238,9 +5214,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
@@ -6697,9 +6670,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Set destination airbase for next :Route() command.
-
@@ -6733,9 +6703,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a depoly mission.
-
@@ -6761,9 +6728,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index 5a33c949d..0219f650c 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3254,6 +3254,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ This table contains the targets detected during patrol.
+
@@ -6501,6 +6504,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
@@ -7245,6 +7251,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
@@ -8877,6 +8886,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index f1367f718..888959302 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1962,6 +1962,20 @@
+
+
+
+
@@ -3283,6 +3297,20 @@ This works for ground only groups.
+
+
+
+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index 6e8d8b0b8..81f16c5c7 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1808,17 +1808,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
-
-
-
-
-
-
CARGO_UNIT.CargoInAir
@@ -2534,17 +2523,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
-
-
-
-
-
-
CARGO_UNIT.CargoInAir
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 67dcd5a42..592929dfd 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2910,17 +2910,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5078,17 +5067,6 @@ It is advised to use this method at the start of the mission.
-
-
-
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 1be388a04..11fe90116 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2881,6 +2881,30 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ SPAWN.communication |
+
+
+ |
+
+
+ SPAWN.frequency |
+
+
+ |
+
+
+ SPAWN.livery_id |
+
+
+ |
+
+
+ SPAWN.modulation |
+
+
|
@@ -3526,9 +3550,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -3606,6 +3627,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3741,6 +3773,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3761,8 +3807,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -9025,9 +9115,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -9105,6 +9192,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9240,6 +9338,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9260,8 +9372,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index 31e345084..606f7f74d 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -3748,6 +3748,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_POLYGON_BASE.Polygon |
The polygon defined by an array of DCS#Vec2.
+ |
+
+
+ ZONE_POLYGON_BASE:RemoveJunk(Height) |
+
+ Remove junk inside the zone.
|
@@ -3978,6 +3984,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_RADIUS.Radius |
The radius of the zone.
+ |
+
+
+ ZONE_RADIUS:RemoveJunk() |
+
+ Remove junk inside the zone using the world.removeJunk function.
|
@@ -4325,6 +4337,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_UNIT.Radius |
The radius of the zone.
+ |
+
+
+ ZONE_UNIT:RemoveJunk() |
+
+ Remove junk inside the zone using the world.removeJunk function.
|
@@ -14113,6 +14131,53 @@ Note that only after a zone has been scanned, the zone can be e
+
+
+
+
+
+
+
+
Remove junk inside the zone.
+
+
+
Due to DCS limitations, this works only for rectangular zones. So we get the smallest rectangular zone encompassing all points points of the polygon zone.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+
+
Height of the box in meters. Default 1000.
+
+
+
+
Return value:
+
+
+
+
+
Number of removed objects.
+
+
+
+
+
@@ -15927,6 +15992,36 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
+
+
+
+
+
+
+
+
Remove junk inside the zone using the world.removeJunk function.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Number of deleted objects.
+
+
+
+
+
@@ -18167,6 +18262,36 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
+
+
+
+
+
+
+
+
Remove junk inside the zone using the world.removeJunk function.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Number of deleted objects.
+
+
+
+
+
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index 710538c77..20a983ab3 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3865,7 +3865,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
ATC_GROUND.Airbases
@@ -4450,7 +4450,7 @@ An airbase can be specified to set the maximum kick speed for.
- #table
+
ATC_GROUND.Airbases
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 7da434631..287e06a46 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3547,7 +3547,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -3557,8 +3557,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -6722,7 +6722,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -6732,8 +6732,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -7532,7 +7532,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -7542,8 +7542,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -8312,7 +8312,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -8322,8 +8322,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -9980,7 +9980,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -9990,8 +9990,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 03c61a422..0f8232d7e 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19134,17 +19134,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -23848,17 +23837,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
@@ -25623,17 +25601,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index bb4e75609..af7ff5d2c 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -2003,12 +2003,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
- |
-
-
- MANTIS.Groupset |
-
-
|
@@ -3732,6 +3726,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
+
+
+
+
@@ -3765,6 +3770,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3820,17 +3836,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix to build the #SET_GROUP for EWR group
-
-
-
-
@@ -3853,6 +3858,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
+
+
+
+
@@ -3881,7 +3897,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Long
@@ -3892,7 +3908,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Medium
@@ -3903,7 +3919,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Short
@@ -4368,9 +4384,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
switch alarm state RED
-
@@ -4382,6 +4395,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
self.SAMCheckRanges = {}
+
@@ -8235,6 +8251,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
+
+
+
+
@@ -8268,6 +8295,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
+
+
@@ -8323,17 +8361,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Prefix to build the #SET_GROUP for EWR group
-
-
-
-
@@ -8356,6 +8383,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
+
+
+
+
@@ -8384,7 +8422,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Long
@@ -8395,7 +8433,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Medium
@@ -8406,7 +8444,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Short
@@ -8871,9 +8909,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
switch alarm state RED
-
@@ -8885,6 +8920,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
self.SAMCheckRanges = {}
+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index bc60b7e49..068c17c62 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2265,6 +2265,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
@@ -2495,6 +2509,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 1c2be44f8..65e692429 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3468,6 +3468,12 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
+ |
+
+
+ RAT.type |
+
+
|
@@ -4471,6 +4477,30 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ RAT.communication |
+
+
+ |
+
+
+ RAT.frequency |
+
+
+ |
+
+
+ RAT.livery_id |
+
+
+ |
+
+
+ RAT.modulation |
+
+
|
@@ -6862,6 +6892,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -14742,6 +14783,17 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -20796,6 +20848,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
+
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index fcf0cf634..6377966e1 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2926,11 +2926,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3113,7 +3116,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyoncoalitionchange
@@ -5512,11 +5515,14 @@ The scale magnifies the scores given to the players.
@@ -5699,7 +5705,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyoncoalitionchange
diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html
index 91e3bdd0a..306ad8ab4 100644
--- a/Documentation/Functional.ZoneCaptureCoalition.html
+++ b/Documentation/Functional.ZoneCaptureCoalition.html
@@ -2681,6 +2681,12 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
ZONE_CAPTURE_COALITION.Radius |
The radius of the zone.
+ |
+
+
+ ZONE_CAPTURE_COALITION:RemoveJunk() |
+
+ Remove junk inside the zone using the world.removeJunk function.
|
@@ -6906,6 +6912,36 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
+
+
+
+
+
+
+
+
Remove junk inside the zone using the world.removeJunk function.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Number of deleted objects.
+
+
+
+
+
diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html
index 6aba001dc..848871767 100644
--- a/Documentation/Functional.ZoneGoal.html
+++ b/Documentation/Functional.ZoneGoal.html
@@ -1996,6 +1996,12 @@ Derived classes implement the ways how the achievements can be realized.
ZONE_GOAL.Radius |
The radius of the zone.
+ |
+
+
+ ZONE_GOAL:RemoveJunk() |
+
+ Remove junk inside the zone using the world.removeJunk function.
|
@@ -4231,6 +4237,36 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
+
+
+
+
+
+
+
+
Remove junk inside the zone using the world.removeJunk function.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Number of deleted objects.
+
+
+
+
+
diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html
index 5b92a1931..e7e174414 100644
--- a/Documentation/Functional.ZoneGoalCargo.html
+++ b/Documentation/Functional.ZoneGoalCargo.html
@@ -2234,6 +2234,12 @@ Derived classes implement the ways how the achievements can be realized.
ZONE_GOAL_CARGO.Radius |
The radius of the zone.
+ |
+
+
+ ZONE_GOAL_CARGO:RemoveJunk() |
+
+ Remove junk inside the zone using the world.removeJunk function.
|
@@ -5566,6 +5572,36 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
+
+
+
+
+
+
+
+
Remove junk inside the zone using the world.removeJunk function.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Number of deleted objects.
+
+
+
+
+
diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html
index f43d9d395..64c040cfe 100644
--- a/Documentation/Functional.ZoneGoalCoalition.html
+++ b/Documentation/Functional.ZoneGoalCoalition.html
@@ -2082,6 +2082,12 @@ Derived classes implement the ways how the achievements can be realized.
ZONE_GOAL_COALITION.Radius |
The radius of the zone.
+ |
+
+
+ ZONE_GOAL_COALITION:RemoveJunk() |
+
+ Remove junk inside the zone using the world.removeJunk function.
|
@@ -4714,6 +4720,36 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
+
+
+
+
+
+
+
+
Remove junk inside the zone using the world.removeJunk function.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Number of deleted objects.
+
+
+
+
+
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index c13c77f42..5a0d4f66e 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -39713,6 +39713,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set case of f
+
@@ -39775,20 +39778,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
AIRBOSS.PlayerData.grade
@@ -40003,9 +39992,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set time stamp.
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 1dd93e9f5..1ca3bddfb 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2586,6 +2586,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
+ |
+
+
+ CSAR.index |
+
+
|
@@ -3958,7 +3964,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -4399,25 +4405,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4541,6 +4533,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -4749,20 +4752,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -4788,20 +4777,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -9971,7 +9946,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -10412,25 +10387,11 @@ callsigns from playername or group name.
-
@@ -10554,6 +10515,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -10762,20 +10734,6 @@ callsigns from playername or group name.
-
-
@@ -10801,20 +10759,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -12469,7 +12413,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -12910,25 +12854,11 @@ callsigns from playername or group name.
-
@@ -13052,6 +12982,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -13260,20 +13201,6 @@ callsigns from playername or group name.
-
-
@@ -13299,20 +13226,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 99fd4cd65..c408eb473 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7633,7 +7633,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -7655,7 +7655,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.DroppedTroops
@@ -7680,11 +7680,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7738,11 +7741,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7813,11 +7819,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7846,14 +7855,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8417,7 +8423,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
CTLD.troopdropzoneradius
@@ -17174,7 +17180,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -17196,7 +17202,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html
index 5f21c9aa3..1dd65c1bf 100644
--- a/Documentation/Wrapper.Airbase.html
+++ b/Documentation/Wrapper.Airbase.html
@@ -2343,6 +2343,12 @@ is implemented in the AIRBASE class as
AIRBASE.Get
AIRBASE:Destroy(GenerateEvent) |
Destroys the POSITIONABLE.
+ |
+
+
+ AIRBASE:Explode(power, delay) |
+
+ Triggers an explosion at the coordinates of the positionable.
|
@@ -7192,6 +7198,63 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
+
+
+
+
+
+
+
+
Triggers an explosion at the coordinates of the positionable.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
Power of the explosion in kg TNT. Default 100 kg TNT.
+
+
+
+
+
+
+
+
(Optional) Delay of explosion in seconds.
+
+
+
+
Return value:
+
+
+
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html
index 22381446e..e8088f12a 100644
--- a/Documentation/Wrapper.Client.html
+++ b/Documentation/Wrapper.Client.html
@@ -3253,6 +3253,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
CLIENT:Destroy(GenerateEvent) |
Destroys the POSITIONABLE.
+ |
+
+
+ CLIENT:Explode(power, delay) |
+
+ Triggers an explosion at the coordinates of the positionable.
|
@@ -17747,6 +17753,63 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
+
+
+
+
+
+
+
+
Triggers an explosion at the coordinates of the positionable.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
Power of the explosion in kg TNT. Default 100 kg TNT.
+
+
+
+
+
+
+
+
(Optional) Delay of explosion in seconds.
+
+
+
+
Return value:
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index 7a6a0c087..89abec881 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -2768,6 +2768,12 @@ The method CONTROLLABLE.SetTaskWaypoi
CONTROLLABLE:Destroy(GenerateEvent) |
Destroys the POSITIONABLE.
+ |
+
+
+ CONTROLLABLE:Explode(power, delay) |
+
+ Triggers an explosion at the coordinates of the positionable.
|
@@ -13265,6 +13271,63 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
+
+
+
+
+
+
+
+
Triggers an explosion at the coordinates of the positionable.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
Power of the explosion in kg TNT. Default 100 kg TNT.
+
+
+
+
+
+
+
+
(Optional) Delay of explosion in seconds.
+
+
+
+
Return value:
+
+
+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index 70aaa6fbc..4fb03a3c6 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -3481,6 +3481,12 @@ amount of fuel in the group.
GROUP:Destroy(GenerateEvent) |
Destroys the POSITIONABLE.
+ |
+
+
+ GROUP:Explode(power, delay) |
+
+ Triggers an explosion at the coordinates of the positionable.
|
@@ -5031,18 +5037,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
+
+
+
+
+
+
Triggers an explosion at the coordinates of the positionable.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
Power of the explosion in kg TNT. Default 100 kg TNT.
+
+
+
+
+
+
+
+
(Optional) Delay of explosion in seconds.
+
+
+
+
Return value:
+
+
+
@@ -22660,18 +22690,7 @@ Coordinates are dependent on the position of the maps origin.
-
-
-
-
-
-
-
-
-
-
-
GROUP.InitRespawnRandomizePositionOuter
+
GROUP.InitRespawnRandomizePositionZone
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 34a827675..54f3ca693 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -3109,6 +3109,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -5226,6 +5248,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -6814,6 +6858,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index 5852737d1..ae5370417 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -1720,6 +1720,12 @@ The method POSITIONABLE.GetVelocity()
POSITIONABLE:Destroy(GenerateEvent) |
Destroys the POSITIONABLE.
+ |
+
+
+ POSITIONABLE:Explode(power, delay) |
+
+ Triggers an explosion at the coordinates of the positionable.
|
@@ -3683,6 +3689,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3875,6 +3892,63 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
+
+
+
+
+
+
+
+
Triggers an explosion at the coordinates of the positionable.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
Power of the explosion in kg TNT. Default 100 kg TNT.
+
+
+
+
+
+
+
+
(Optional) Delay of explosion in seconds.
+
+
+
+
Return value:
+
+
+
@@ -7565,6 +7639,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -8113,6 +8198,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -8296,6 +8392,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html
index 4344a1c04..0bed78de3 100644
--- a/Documentation/Wrapper.Scenery.html
+++ b/Documentation/Wrapper.Scenery.html
@@ -1789,6 +1789,12 @@
SCENERY:Destroy(GenerateEvent) |
Destroys the POSITIONABLE.
+ |
+
+
+ SCENERY:Explode(power, delay) |
+
+ Triggers an explosion at the coordinates of the positionable.
|
@@ -3805,6 +3811,63 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
+
+
+
+
+
+
+
+
Triggers an explosion at the coordinates of the positionable.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
Power of the explosion in kg TNT. Default 100 kg TNT.
+
+
+
+
+
+
+
+
(Optional) Delay of explosion in seconds.
+
+
+
+
Return value:
+
+
+
diff --git a/Documentation/Wrapper.Static.html b/Documentation/Wrapper.Static.html
index 313be9ebc..dee916675 100644
--- a/Documentation/Wrapper.Static.html
+++ b/Documentation/Wrapper.Static.html
@@ -1792,6 +1792,12 @@ If the DCS Static object does not exist or is nil, the STATIC methods will retur
STATIC:Destroy(GenerateEvent) |
Destroys the POSITIONABLE.
+ |
+
+
+ STATIC:Explode(power, delay) |
+
+ Triggers an explosion at the coordinates of the positionable.
|
@@ -3759,6 +3765,63 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
+
+
+
+
+
+
+
+
Triggers an explosion at the coordinates of the positionable.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
Power of the explosion in kg TNT. Default 100 kg TNT.
+
+
+
+
+
+
+
+
(Optional) Delay of explosion in seconds.
+
+
+
+
Return value:
+
+
+
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html
index 0386d8f1b..1974f6781 100644
--- a/Documentation/Wrapper.Unit.html
+++ b/Documentation/Wrapper.Unit.html
@@ -3039,6 +3039,12 @@ If you want to obtain the complete 3D position including orient
UNIT:Destroy(GenerateEvent) |
Destroys the POSITIONABLE.
+ |
+
+
+ UNIT:Explode(power, delay) |
+
+ Triggers an explosion at the coordinates of the positionable.
|
@@ -15944,6 +15950,63 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
+
+
+
+
+
+
+
+
Triggers an explosion at the coordinates of the positionable.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
Power of the explosion in kg TNT. Default 100 kg TNT.
+
+
+
+
+
+
+
+
(Optional) Delay of explosion in seconds.
+
+
+
+
Return value:
+
+
+
diff --git a/Documentation/Wrapper.Weapon.html b/Documentation/Wrapper.Weapon.html
index 665b2783d..0cd86fbf3 100644
--- a/Documentation/Wrapper.Weapon.html
+++ b/Documentation/Wrapper.Weapon.html
@@ -2198,6 +2198,12 @@ but it could also be a STATIC object.
WEAPON:Destroy(GenerateEvent) |
Destroys the POSITIONABLE.
+ |
+
+
+ WEAPON:Explode(power, delay) |
+
+ Triggers an explosion at the coordinates of the positionable.
|
@@ -5663,6 +5669,63 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
+
+
+
+
+
+
+
+
Triggers an explosion at the coordinates of the positionable.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
Power of the explosion in kg TNT. Default 100 kg TNT.
+
+
+
+
+
+
+
+
(Optional) Delay of explosion in seconds.
+
+
+
+
Return value:
+
+
+