diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index 3d24da8f6..7d099ea57 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4756,17 +4756,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -13245,17 +13234,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -14584,17 +14562,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -16225,17 +16192,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index dc3a82874..77e4a5c42 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -3037,17 +3037,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3147,28 +3136,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -5876,17 +5843,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -5986,28 +5942,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
@@ -6634,17 +6568,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -6744,28 +6667,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
@@ -8280,17 +8181,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -8390,28 +8280,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html
index b6bdbd8de..a697ff433 100644
--- a/Documentation/AI.AI_Air_Dispatcher.html
+++ b/Documentation/AI.AI_Air_Dispatcher.html
@@ -4522,6 +4522,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -9819,6 +9830,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -11136,6 +11158,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -12755,6 +12788,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html
index a3f62be50..d37c0fcd1 100644
--- a/Documentation/AI.AI_Cargo.html
+++ b/Documentation/AI.AI_Cargo.html
@@ -2718,7 +2718,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
@@ -2756,6 +2756,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
No loading happened, so we need to pickup something else.
+
@@ -4748,7 +4751,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
@@ -4786,6 +4789,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
No loading happened, so we need to pickup something else.
+
@@ -5360,7 +5366,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
@@ -5398,6 +5404,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
No loading happened, so we need to pickup something else.
+
@@ -6860,7 +6869,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
@@ -6898,6 +6907,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
No loading happened, so we need to pickup something else.
+
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html
index cbfad0e17..d149b8b74 100644
--- a/Documentation/AI.AI_Cargo_Helicopter.html
+++ b/Documentation/AI.AI_Cargo_Helicopter.html
@@ -2870,22 +2870,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4788,22 +4794,28 @@ Adjust if necessary.
@@ -5458,22 +5470,28 @@ Adjust if necessary.
@@ -7016,22 +7034,28 @@ Adjust if necessary.
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index 8fe983b1f..a62e057a4 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3221,9 +3221,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- This table contains the targets detected during patrol.
-
@@ -6471,9 +6468,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
@@ -7218,9 +7212,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
@@ -8853,9 +8844,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index 709cc46ad..fdbe54535 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1897,27 +1897,10 @@
-
-
-
@@ -3232,27 +3215,10 @@ This works for ground only groups.
-
-
-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index 56700c265..9da278e01 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1775,6 +1775,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
+
+
+
+
+
+
CARGO_UNIT.CargoInAir
@@ -1793,17 +1804,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
Set cargo object.
-
-
-
-
@@ -2490,6 +2490,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
+
+
+
+
+
+
CARGO_UNIT.CargoInAir
@@ -2508,17 +2519,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
Set cargo object.
-
-
-
-
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index 5c7ae450b..533fe1d2f 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -5760,7 +5760,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
@@ -7359,7 +7359,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 1962744c8..da4eb57d6 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2817,7 +2817,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
SETTINGS.A2ASystem
@@ -2872,7 +2872,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SETTINGS.Metric
@@ -4974,7 +4974,7 @@ It is advised to use this method at the start of the mission.
- #string
+
SETTINGS.A2ASystem
@@ -5029,7 +5029,7 @@ It is advised to use this method at the start of the mission.
- #boolean
+
SETTINGS.Metric
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index f2a6a30a8..828135683 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2815,7 +2815,31 @@ and any spaces before and after the resulting name are removed.
- SPAWN.uncontrolled |
+ SPAWN.communication |
+
+
+ |
+
+
+ SPAWN.frequency |
+
+
+ |
+
+
+ SPAWN.livery_id |
+
+
+ |
+
+
+ SPAWN.modulation |
+
+
+ |
+
+
+ SPAWN.skill |
|
@@ -3377,14 +3401,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -3457,9 +3478,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -3515,20 +3533,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -3551,6 +3555,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3587,6 +3602,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3693,27 +3719,21 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3725,6 +3745,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3756,7 +3787,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxGroups
@@ -3770,7 +3801,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -3916,17 +3947,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3939,7 +3959,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -3998,7 +4018,51 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
+
+
SPAWN.skill
@@ -8740,14 +8804,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -8820,9 +8881,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -8878,20 +8936,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -8914,6 +8958,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -8950,6 +9005,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9056,27 +9122,21 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
#boolean
-SPAWN.SpawnInitKeepUnitNames
+SPAWN.SpawnInitLimit
-
- Overwrite unit names by default with group name.
-
@@ -9088,6 +9148,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9119,7 +9190,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxGroups
@@ -9133,7 +9204,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -9279,17 +9350,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9302,7 +9362,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -9361,7 +9421,51 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-SPAWN.uncontrolled
+SPAWN.communication
+
+
+
+
+
+
+
+
+
+
+
+
+
+
SPAWN.skill
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index 04e322406..b46372fde 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3848,9 +3848,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Kickspeed
-
@@ -4433,9 +4430,6 @@ An airbase can be specified to set the maximum kick speed for.
-
- Kickspeed
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 501eb68b1..e07c23158 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19101,17 +19101,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -19261,18 +19250,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
@@ -23964,18 +23931,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
@@ -25728,18 +25673,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
- #number
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 2980e4915..c6be8eabe 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -1970,6 +1970,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
+ |
+
+
+ MANTIS.Groupset |
+
+
|
@@ -3693,17 +3699,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -3737,17 +3732,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3803,6 +3787,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix to build the #SET_GROUP for EWR group
+
+
+
+
@@ -3825,17 +3820,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
-
-
-
-
@@ -3864,7 +3848,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Long
@@ -3875,7 +3859,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Medium
@@ -3886,7 +3870,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Short
@@ -4249,50 +4233,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix for logging
-
-
-
-
-
-
-
@@ -4351,6 +4291,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
switch alarm state RED
+
@@ -4362,9 +4305,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
self.SAMCheckRanges = {}
-
@@ -8218,17 +8158,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -8262,17 +8191,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -8328,6 +8246,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Prefix to build the #SET_GROUP for EWR group
+
+
+
+
@@ -8350,17 +8279,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
-
-
-
-
@@ -8389,7 +8307,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Long
@@ -8400,7 +8318,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Medium
@@ -8411,7 +8329,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Short
@@ -8774,50 +8692,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Prefix for logging
-
-
-
-
-
-
-
@@ -8876,6 +8750,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
switch alarm state RED
+
@@ -8887,9 +8764,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
self.SAMCheckRanges = {}
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 426299708..3d58bc24e 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3435,6 +3435,12 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
+ |
+
+
+ RAT.type |
+
+
|
@@ -4405,7 +4411,31 @@ and any spaces before and after the resulting name are removed.
- RAT.uncontrolled |
+ RAT.communication |
+
+
+ |
+
+
+ RAT.frequency |
+
+
+ |
+
+
+ RAT.livery_id |
+
+
+ |
+
+
+ RAT.modulation |
+
+
+ |
+
+
+ RAT.skill |
|
@@ -6793,6 +6823,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -14673,6 +14714,17 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -20607,6 +20659,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
+
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index c1a03a492..108de65b3 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2893,11 +2893,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3091,7 +3094,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyonfratricide
@@ -5479,11 +5482,14 @@ The scale magnifies the scores given to the players.
@@ -5677,7 +5683,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index d211beb48..62b758ad3 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -39643,6 +39643,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
AIRBOSS.PlayerData.grade
@@ -39661,6 +39675,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+
+
+
+
@@ -39796,9 +39821,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set section lead of player flight.
-
@@ -39854,6 +39876,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set time stamp.
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index aa4bba0d3..feb5d6717 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2483,6 +2483,12 @@ Create a late-activated single infantry unit as template in the mission editor a
CSAR.inTransitGroups |
+ |
+
+
+ CSAR.index |
+
+
|
@@ -3825,7 +3831,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -4238,14 +4244,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4266,25 +4269,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4383,6 +4372,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -4591,20 +4591,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -4630,20 +4616,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -9186,7 +9158,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -9599,14 +9571,11 @@ callsigns from playername or group name.
@@ -9627,25 +9596,11 @@ callsigns from playername or group name.
-
@@ -9744,6 +9699,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -9952,20 +9918,6 @@ callsigns from playername or group name.
-
-
@@ -9991,20 +9943,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -11648,7 +11586,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -12061,14 +11999,11 @@ callsigns from playername or group name.
@@ -12089,25 +12024,11 @@ callsigns from playername or group name.
-
@@ -12206,6 +12127,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -12414,20 +12346,6 @@ callsigns from playername or group name.
-
-
@@ -12453,20 +12371,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 56fe3dd26..c2115a08e 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7259,17 +7259,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -7301,7 +7290,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -7323,7 +7312,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.DroppedTroops
@@ -7348,11 +7337,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7406,7 +7398,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeVHFFrequencies
@@ -8123,7 +8115,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
CTLD.troopdropzoneradius
@@ -16185,17 +16177,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -16227,7 +16208,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -16249,7 +16230,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -16274,11 +16255,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -16332,7 +16316,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeVHFFrequencies
@@ -17049,7 +17033,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -18626,17 +18610,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -18668,7 +18641,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -18690,7 +18663,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -18715,11 +18688,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -18773,7 +18749,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeVHFFrequencies
@@ -19490,7 +19466,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -23657,6 +23633,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
+
+
+
+
@@ -23806,6 +23793,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
+
+
+
+
@@ -31626,6 +31624,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
+
+
+
+
@@ -32879,6 +32888,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal
template for a group of 10 paratroopers
+
+
+
+
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index 133909fdc..2e7e23d93 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -2897,17 +2897,6 @@ but can separately be modified later in your mission using the
-
-
-
-
@@ -7544,17 +7533,6 @@ If the Unit is part of the Task, true is returned.
-
-
-
-
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index 664f7bc26..9f73c06ec 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -3195,17 +3195,6 @@ based on the tasking capabilities defined in
-
-
-
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index b0dea349d..c76962865 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3172,50 +3172,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
-
@@ -4333,50 +4289,6 @@ This method can only be used once!
Field(s)
-
-
-
-
@@ -5246,50 +5158,6 @@ This method can only be used once!
Field(s)
-
-
-
-
@@ -6790,50 +6658,6 @@ This method can only be used once!
Field(s)
-
-
-
-
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 8d80e9b0b..8ef945956 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -7551,6 +7551,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -8400,6 +8411,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index c53924809..e62177ce7 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -4956,18 +4956,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
GROUP.InitRespawnRandomizePositionOuter
+
GROUP.InitRespawnRandomizePositionZone
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index e80f9a068..5f9d3be3f 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3632,17 +3632,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -7412,17 +7401,6 @@ Coordinates are dependent on the position of the maps origin.
-
-
-
-
@@ -7971,17 +7949,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
@@ -8165,17 +8132,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html
index 7604c1a29..70a305fac 100644
--- a/Documentation/Wrapper.Scenery.html
+++ b/Documentation/Wrapper.Scenery.html
@@ -1634,6 +1634,12 @@
SCENERY.ClassName |
+ |
+
+
+ SCENERY:Destroy() |
+
+ SCENERY objects cannot be destroyed via the API (at the punishment of game crash).
|
@@ -3022,6 +3028,36 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
SCENERY objects cannot be destroyed via the API (at the punishment of game crash).
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+