From 9485e1021a84f85f34e10faa6806dd0efa7bb548 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Sun, 2 Oct 2022 17:32:29 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_A2A_Dispatcher.html | 20 +- Documentation/AI.AI_AIR_Dispatcher.html | 44 -- Documentation/AI.AI_Air_Squadron.html | 22 - Documentation/AI.AI_Cargo.html | 12 - Documentation/AI.AI_Cargo_Airplane.html | 12 - Documentation/AI.AI_Cargo_Helicopter.html | 40 +- Documentation/AI.AI_Patrol.html | 12 - Documentation/Cargo.CargoGroup.html | 62 +- Documentation/Cargo.CargoUnit.html | 22 + Documentation/Core.Fsm.html | 4 +- Documentation/Core.Point.html | 33 - Documentation/Core.Settings.html | 8 +- Documentation/Core.Spawn.html | 304 ++------- Documentation/Core.SpawnStatic.html | 84 +++ Documentation/Core.Spot.html | 33 - Documentation/Functional.ATC_Ground.html | 4 +- Documentation/Functional.Designate.html | 55 ++ Documentation/Functional.Detection.html | 6 +- Documentation/Functional.Mantis.html | 144 ++-- Documentation/Functional.Movement.html | 28 - Documentation/Functional.Rat.html | 30 - Documentation/Functional.Scoring.html | 4 +- Documentation/Ops.Airboss.html | 621 +++++++++++++++++- Documentation/Ops.CSAR.html | 78 ++- Documentation/Ops.CTLD.html | 115 +++- Documentation/Tasking.Task.html | 22 + .../Tasking.Task_A2A_Dispatcher.html | 8 +- .../Tasking.Task_Cargo_Dispatcher.html | 220 +++++-- Documentation/Wrapper.Group.html | 78 ++- 29 files changed, 1397 insertions(+), 728 deletions(-) diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 23a64d315..0bd923cda 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4838,11 +4838,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -11458,11 +11461,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -12720,11 +12726,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -14284,11 +14293,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index c3872a47b..5636ecc32 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -4527,17 +4527,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -9835,17 +9824,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -11163,17 +11141,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -12793,17 +12760,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index cccdcae38..c50525da6 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2527,17 +2527,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -3609,17 +3598,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 906b3d32a..5cd35a454 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2761,9 +2761,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -4794,9 +4791,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -5409,9 +5403,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -6912,9 +6903,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index c579d8c7b..b823d5fc8 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2782,9 +2782,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -4575,9 +4572,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -5210,9 +5204,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -6733,9 +6724,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 21b5da8b1..1c4c459c4 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2875,22 +2875,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -4793,22 +4799,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -5463,22 +5475,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -7021,22 +7039,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index d55f0f146..af18e58ec 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3226,9 +3226,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

This table contains the targets detected during patrol.

- @@ -6476,9 +6473,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -7223,9 +7217,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -8858,9 +8849,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index fcd5367a4..da1a9b195 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1902,27 +1902,10 @@ Controls a network of short range air/missile defense groups.

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- - -
-
- - CARGO_GROUP.CargoGroup - -

Then we register the new group in the database

-
@@ -1934,6 +1917,20 @@ Controls a network of short range air/missile defense groups.

+ + + +
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
@@ -3223,27 +3220,10 @@ This works for ground only groups.

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- - -
-
- - CARGO_GROUP.CargoGroup - -

Then we register the new group in the database

-
@@ -3255,6 +3235,20 @@ This works for ground only groups.

+ + + +
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 5f682ff0c..2fd1c8bd3 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1809,6 +1809,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+ + + +
+
+ + #number +CARGO_UNIT.RunCount + + +
@@ -2524,6 +2535,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+ + + +
+
+ + #number +CARGO_UNIT.RunCount + + +
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index e3d5eb801..7eb6de6ef 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5765,7 +5765,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7364,7 +7364,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index d66d95b08..b2502add9 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -17551,17 +17551,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

-
- -
-
-
- - -POINT_VEC2.z - - -
@@ -18360,17 +18349,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

-
- -
-
-
- - -POINT_VEC2.z - - -
@@ -26712,17 +26690,6 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

- - - -
-
- - -POINT_VEC2.z - - -
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index fd5e123a3..1c2d00f8e 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2833,7 +2833,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem @@ -2877,7 +2877,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric @@ -4988,7 +4988,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem @@ -5032,7 +5032,7 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index a8aea2fa7..d918d6993 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2817,36 +2817,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.frequency

- - - - - -

SPAWN.livery_id

- - - - - -

SPAWN.modulation

- - - - - -

SPAWN.skill

- - - - - -

SPAWN.uncontrolled

- - @@ -3406,11 +3376,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3483,6 +3456,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -3538,6 +3514,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3560,17 +3550,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -3607,17 +3586,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -3651,17 +3619,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -3717,20 +3674,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #boolean -SPAWN.SpawnInitKeepUnitNames - - - - -

Overwrite unit names by default with group name.

-
@@ -3775,17 +3718,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -3989,7 +3921,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4041,61 +3973,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

- - - -
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -8834,11 +8711,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -8911,6 +8791,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+ @@ -8966,6 +8849,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -8988,17 +8885,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -9035,17 +8921,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
@@ -9079,17 +8954,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -9145,20 +9009,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #boolean -SPAWN.SpawnInitKeepUnitNames - - - - -

Overwrite unit names by default with group name.

-
@@ -9203,17 +9053,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -9417,7 +9256,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -9469,61 +9308,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

- - - -
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 95ade2853..aa2e78bd8 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1965,6 +1965,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -2879,6 +2897,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ + +
+
+ + +
+
+
@@ -4242,6 +4293,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ + +
+
+ + +
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index eac4f9bfe..a7c09ff87 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2804,17 +2804,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -4109,17 +4098,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -5653,17 +5631,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index e619b3c4f..e86857071 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3837,7 +3837,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -4419,7 +4419,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 1d13c4953..ebd088f55 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3523,6 +3523,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -6687,6 +6698,17 @@ Using the menu system, the player can "forget" a designation, so that gradually +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -7486,6 +7508,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -8255,6 +8288,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -9912,6 +9956,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index d5ea3dbac..80aeb36e7 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19277,7 +19277,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -23980,7 +23980,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -25744,7 +25744,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 98739dc2f..462549f8c 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1964,12 +1964,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

- - - -

MANTIS.Groupset

- - @@ -3584,17 +3578,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

-
- -
-
-
- - -MANTIS.AWACS_Prefix - - -
@@ -3683,17 +3666,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix to build the #SET_GROUP for EWR group

-
- -
-
-
- - -MANTIS.Groupset - - -
@@ -4118,6 +4090,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -4176,9 +4192,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

- @@ -8030,17 +8043,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

- - - -
-
- - -MANTIS.AWACS_Prefix - - -
@@ -8129,17 +8131,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix to build the #SET_GROUP for EWR group

- - - -
-
- - -MANTIS.Groupset - - -
@@ -8564,6 +8555,50 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

+ + + +
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -8622,9 +8657,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

- diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 4589dc7dd..82e35a43d 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2237,20 +2237,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive

- -
- -
@@ -2481,20 +2467,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive

- -
- -
diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index 03d648370..3aabd9a7d 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -4407,36 +4407,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.frequency

- - - - - -

RAT.livery_id

- - - - - -

RAT.modulation

- - - - - -

RAT.skill

- - - - - -

RAT.uncontrolled

- - diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 14f1ad842..558cb7a26 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3073,7 +3073,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -5593,7 +5593,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 6315faf09..5f928730b 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -1711,6 +1711,7 @@ They contain the latest development Moose.lua file.

  • Updated Airboss V/STOL Features USS Tarawa
  • Harrier Practice pattern USS America
  • Harrier CASE III TACAN Approach USS Tarawa
  • +
  • Harrier CASE III TACAN Approach USS Tarawa

  • @@ -3423,6 +3424,24 @@ If enabled, status and debug text messages will be displayed on the screen. Also

    AIRBOSS:SetExcludeAI(SetGroup)

    Define a set of AI groups that excluded from AI handling.

    + + + +

    AIRBOSS:SetExtraVoiceOvers(status)

    + +

    Will play the inbound calls, commencing, initial, etc.

    + + + +

    AIRBOSS:SetExtraVoiceOversAI(status)

    + +

    Will simulate the inbound call, commencing, initial, etc from the AI when requested by Airboss

    + + + +

    AIRBOSS:SetFunkManOn(Port, Host)

    + +

    Set FunkMan socket.

    @@ -4059,6 +4078,12 @@ If enabled, status and debug text messages will be displayed on the screen. Also

    AIRBOSS:_Commencing(playerData, zonecheck)

    Commence approach.

    + + + +

    AIRBOSS:_CommencingCall(modex, unit)

    + +

    Aircraft commencing call (both for players and AI).

    @@ -4268,7 +4293,7 @@ If enabled, status and debug text messages will be displayed on the screen. Also

    AIRBOSS:_GetLandingSpotCoordinate()

    -

    Get landing spot on Tarawa.

    +

    Get landing spot on Tarawa and others.

    @@ -4521,6 +4546,12 @@ If enabled, status and debug text messages will be displayed on the screen. Also

    AIRBOSS:_InitAmerica()

    Init parameters for LHA-6 America carrier.

    + + + +

    AIRBOSS:_InitCanberra()

    + +

    Init parameters for L02 Canberra carrier.

    @@ -4749,6 +4780,12 @@ If enabled, status and debug text messages will be displayed on the screen. Also

    AIRBOSS:_MarshalRadioCheck(_unitName)

    Marshal radio check.

    + + + +

    AIRBOSS:_MarshallInboundCall(modex, unit)

    + +

    Aircraft request marshal (Inbound call both for players and AI).

    @@ -5355,6 +5392,12 @@ If enabled, status and debug text messages will be displayed on the screen. Also

    AIRBOSS.flights

    List of all flights in the CCA.

    + + + +

    AIRBOSS.funkmanSocket

    + + @@ -5463,6 +5506,12 @@ If enabled, status and debug text messages will be displayed on the screen. Also

    AIRBOSS:onafterIdle(From, Event, To)

    On after "Idle" event.

    + + + +

    AIRBOSS:onafterLSOGrade(From, Event, To, playerData, grade)

    + +

    On after "LSOGrade" event.

    @@ -5745,6 +5794,18 @@ If enabled, status and debug text messages will be displayed on the screen. Also

    AIRBOSS.windowcount

    Running number counting the recovery windows.

    + + + +

    AIRBOSS.xtVoiceOvers

    + + + + + +

    AIRBOSS.xtVoiceOversAI

    + + @@ -6772,6 +6833,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    AIRBOSS.CarrierParameters.deckheight

    Height of deck in meters. For USS Stennis ~63 ft = 19 meters.

    + + + +

    AIRBOSS.CarrierParameters.landingdist

    + +

    Distance in meeters to the landing position.

    + + + +

    AIRBOSS.CarrierParameters.landingspot

    + + @@ -7730,6 +7803,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    AIRBOSS.LSOgrade.carriername

    Carrier name/alias.

    + + + +

    AIRBOSS.LSOgrade.carrierrwy

    + + @@ -8413,6 +8492,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    AIRBOSS.PlayerData.flag

    + + + +

    AIRBOSS.PlayerData.grade

    + + @@ -9809,6 +9894,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    List of all flights in the CCA.

    +
    + +
    +
    +
    @@ -10348,6 +10444,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Running number counting the recovery windows.

    +
    + +
    +
    +
    + + +AIRBOSS.xtVoiceOvers + + + +
    + +
    +
    +
    @@ -11558,7 +11676,7 @@ The true bearing can be obtained by setting the TrueNorth parameter to
    -

    Altitude in meters. Default 15 m. (change made from 50m from Discord discussion from Sickdog)

    +

    Altitude in meters. Default 18 m.

    @@ -14080,6 +14198,158 @@ The true bearing can be obtained by setting the TrueNorth parameter to
    + + + +
    + + + +

    Will play the inbound calls, commencing, initial, etc.

    + + +

    from the player when requesteing marshal

    + +
    +
    +

    Defined in:

    +
    +

    AIRBOSS

    +
    +

    Parameter:

    +
    +
    +

    + #AIRBOSS + status +

    +
    +
    + +

    Boolean to activate (true) / deactivate (false) the radio inbound calls (default is ON)

    + +
    +
    +

    Return value:

    +
    +
    +

    #AIRBOSS:

    +
    +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Will simulate the inbound call, commencing, initial, etc from the AI when requested by Airboss

    + +
    +
    +

    Defined in:

    +
    +

    AIRBOSS

    +
    +

    Parameter:

    +
    +
    +

    + #AIRBOSS + status +

    +
    +
    + +

    Boolean to activate (true) / deactivate (false) the radio inbound calls (default is ON)

    + +
    +
    +

    Return value:

    +
    +
    +

    #AIRBOSS:

    +
    +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Set FunkMan socket.

    + + +

    LSO grades and trap sheets will be send to your Discord bot. +Requires running FunkMan program.

    + +
    +
    +

    Defined in:

    +
    +

    AIRBOSS

    +
    +

    Parameters:

    +
    +
    +

    + #number + Port +

    +
    +
    + +

    Port. Default 10042.

    + +
    +
    +
    +
    +

    + #string + Host +

    +
    +
    + +

    Host. Default "127.0.0.1".

    + +
    +
    +

    Return value:

    +
    +
    +

    #AIRBOSS:

    +
    +
    + +

    self

    + +
    +
    +
    +
    @@ -18309,6 +18579,60 @@ If next in line is an AI flight, this is done. If human player is next, we wait + + + +
    + + + +

    Aircraft commencing call (both for players and AI).

    + +
    +
    +

    Defined in:

    +
    +

    AIRBOSS

    +
    +

    Parameters:

    +
    +
    +

    + #string + modex +

    +
    +
    + +

    Tail number.

    + +
    +
    +
    +
    +

    + unit +

    +
    +
    +

    +
    +
    +

    Return value:

    +
    + +
    + +

    Unit of player or nil.

    + +
    +
    +
    +
    @@ -20036,7 +20360,7 @@ No groove time for Harrier on LHA, LHD set to Tgroove Unicorn as starting point

    AIRBOSS:_GetLandingSpotCoordinate()

    -

    Get landing spot on Tarawa.

    +

    Get landing spot on Tarawa and others.

    @@ -22013,6 +22337,25 @@ Note that this is calculated in the X-Z plane, i.e. the altitude Y is not taken
    + + + +
    + + + +

    Init parameters for L02 Canberra carrier.

    + +
    +
    +

    Defined in:

    +
    +

    AIRBOSS

    +
    +
    +
    @@ -23482,6 +23825,60 @@ If the flight is not already holding in the Marshal stack, it is guided there fi + + + +
    + + + +

    Aircraft request marshal (Inbound call both for players and AI).

    + +
    +
    +

    Defined in:

    +
    +

    AIRBOSS

    +
    +

    Parameters:

    +
    +
    +

    + #string + modex +

    +
    +
    + +

    Tail number.

    + +
    +
    +
    +
    +

    + unit +

    +
    +
    +

    +
    +
    +

    Return value:

    +
    + +
    + +

    Unit of player or nil.

    + +
    +
    +
    +
    @@ -26935,6 +27332,91 @@ If removed flight is the section lead, we try to find a new leader.

    + + + +
    + + + +

    On after "LSOGrade" event.

    + +
    +
    +

    Defined in:

    +
    +

    AIRBOSS

    +
    +

    Parameters:

    +
    +
    +

    + #string + From +

    +
    +
    + +

    From state.

    + +
    +
    +
    +
    +

    + #string + Event +

    +
    +
    + +

    Event.

    + +
    +
    +
    +
    +

    + #string + To +

    +
    +
    + +

    To state.

    + +
    +
    +
    +
    +

    + #AIRBOSS.PlayerData + playerData +

    +
    +
    + +

    Player Data.

    + +
    +
    +
    +
    +

    + #AIRBOSS.LSOgrade + grade +

    +
    +
    + +

    LSO grade.

    + +
    +
    +
    +
    @@ -28993,6 +29475,17 @@ If removed flight is the section lead, we try to find a new leader.

    List of all flights in the CCA.

    + + + +
    +
    @@ -29532,6 +30025,28 @@ If removed flight is the section lead, we try to find a new leader.

    Running number counting the recovery windows.

    + + + +
    +
    + + +AIRBOSS.xtVoiceOvers + + + +
    + +
    +
    +
    @@ -31992,6 +32507,17 @@ If removed flight is the section lead, we try to find a new leader.

    List of all flights in the CCA.

    + + + +
    +
    @@ -32531,6 +33057,28 @@ If removed flight is the section lead, we try to find a new leader.

    Running number counting the recovery windows.

    + + + +
    +
    + + +AIRBOSS.xtVoiceOvers + + + +
    + +
    +
    +
    @@ -36181,6 +36729,31 @@ When moose is loading dynamically (for moose class development), tracing is swit + +
    +
    + + #number +AIRBOSS.CarrierParameters.landingdist + +

    Distance in meeters to the landing position.

    + +
    + +
    +
    +
    + + #number +AIRBOSS.CarrierParameters.landingspot + + + + +

    Distance to landing spot.

    + +
    +
    @@ -37850,6 +38423,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Carrier name/alias.

    +
    + +
    +
    +
    @@ -38999,9 +39583,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

    Set case to that of lead.

    - @@ -39073,6 +39654,20 @@ When moose is loading dynamically (for moose class development), tracing is swit + +
    +
    + + +AIRBOSS.PlayerData.grade + + + + +

    Add last grade to playerdata for FunkMan.

    + +
    +
    @@ -39082,6 +39677,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

    +
    + +
    +
    +
    + + #boolean +AIRBOSS.PlayerData.holding + + +
    @@ -39242,6 +39848,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

    Set Stable Hover

    + diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 85a43d127..82d7d29f7 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2433,6 +2433,12 @@ Create a late-activated single infantry unit as template in the mission editor a

    CSAR.inTransitGroups

    + + + +

    CSAR.index

    + + @@ -3764,7 +3770,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CSAR.FreeVHFFrequencies @@ -4171,17 +4177,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - #number -CSAR.downedpilotcounter - - -
    @@ -4280,6 +4275,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    contain a table for each SAR with all units he has with the original names

    + + + +
    +
    + + +CSAR.index + + +
    @@ -8842,7 +8848,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CSAR.FreeVHFFrequencies @@ -9249,17 +9255,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - #number -CSAR.downedpilotcounter - - -
    @@ -9358,6 +9353,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    contain a table for each SAR with all units he has with the original names

    + + + +
    +
    + + +CSAR.index + + +
    @@ -11223,7 +11229,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CSAR.FreeVHFFrequencies @@ -11630,17 +11636,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - #number -CSAR.downedpilotcounter - - -
    @@ -11739,6 +11734,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    contain a table for each SAR with all units he has with the original names

    + + + +
    +
    + + +CSAR.index + + +
    diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index be961739e..bf21c70c0 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7106,6 +7106,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Name of the class.

    + + + +
    +
    + + #number +CTLD.CrateCounter + + +
    @@ -7220,7 +7231,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeFMFrequencies @@ -7372,11 +7383,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.PilotGroups + +

    tables

    +
    @@ -7604,6 +7618,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    #1570

    +
    + +
    +
    +
    + + #table +CTLD.droppedBeacons + + +
    @@ -7887,7 +7912,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #number + CTLD.troopdropzoneradius @@ -14669,6 +14694,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Name of the class.

    +
    + +
    +
    +
    + + #number +CTLD.CrateCounter + + +
    @@ -14783,7 +14819,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeFMFrequencies @@ -14935,11 +14971,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.PilotGroups + +

    tables

    +
    @@ -15167,6 +15206,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    #1570

    +
    + +
    +
    +
    + + #table +CTLD.droppedBeacons + + +
    @@ -15450,7 +15500,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #number + CTLD.troopdropzoneradius @@ -17027,6 +17077,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Name of the class.

    +
    + +
    +
    +
    + + #number +CTLD.CrateCounter + + +
    @@ -17141,7 +17202,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeFMFrequencies @@ -17293,11 +17354,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.PilotGroups + +

    tables

    +
    @@ -17525,6 +17589,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    #1570

    +
    + +
    +
    +
    + + #table +CTLD.droppedBeacons + + +
    @@ -17808,7 +17883,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #number + CTLD.troopdropzoneradius @@ -25719,17 +25794,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
    - -
    -
    -
    @@ -26383,17 +26447,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
    -
    diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 679ef8350..7601b7abe 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2902,6 +2902,17 @@ but can separately be modified later in your mission using the + + + +
    +
    @@ -7538,6 +7549,17 @@ If the Unit is part of the Task, true is returned.

    + + + +
    +
    diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index b0d525254..d88b0dde5 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2903,7 +2903,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3628,7 +3628,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -4804,7 +4804,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6282,7 +6282,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 58724711f..e385276cd 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3177,6 +3177,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Field(s)

    + + + +
    +
    + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
    + +
    @@ -3196,17 +3240,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    - @@ -4294,6 +4327,50 @@ This method can only be used once!

    Field(s)

    + + + +
    +
    + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
    + +
    @@ -4313,17 +4390,6 @@ This method can only be used once!

    -
    - -
    - @@ -5163,6 +5229,50 @@ This method can only be used once!

    Field(s)

    + + + +
    +
    + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
    + +
    @@ -5182,17 +5292,6 @@ This method can only be used once!

    -
    - -
    - @@ -6663,6 +6762,50 @@ This method can only be used once!

    Field(s)

    + + + +
    +
    + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
    + +
    @@ -6682,17 +6825,6 @@ This method can only be used once!

    -
    - -
    - diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 1e0e09840..0828b1f28 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -4937,7 +4937,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
    +
    +
    + + +GROUP.InitRespawnRandomizePositionOuter @@ -9269,7 +9280,18 @@ So each unit of the group is respawned at exactly the same parking spot as it cu + +
    +
    +
    + + +GROUP.InitRespawnRandomizePositionOuter @@ -18155,7 +18177,18 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of + +
    +
    +
    + + +GROUP.InitRespawnRandomizePositionOuter @@ -22001,7 +22034,18 @@ Coordinates are dependent on the position of the maps origin.

    + +
    +
    +
    + + +GROUP.InitRespawnRandomizePositionOuter @@ -22626,7 +22670,18 @@ If the Identifiable is alive, true is returned.

    + +
    +
    +
    + + +GROUP.InitRespawnRandomizePositionOuter @@ -22886,7 +22941,18 @@ If the Identifiable is alive, true is returned.

    + +
    +