From 95403ab3afaede3ae93175371d014a8efd4b9ba6 Mon Sep 17 00:00:00 2001
From: MooseBotter Flash messages to player
Flash messages to player
+Flash messages to player
+Flash messages to player
+Aircraft is on a depoly mission.
- @@ -4580,9 +4577,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a depoly mission.
- @@ -5212,9 +5206,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a depoly mission.
- @@ -6732,9 +6723,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a depoly mission.
- diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 1088c9eae..dcf9819bc 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2911,28 +2911,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defaumeter
-kph
-meter
-kph
-meter
-kph
-meter
-kph
-This table contains the targets detected during patrol.
- @@ -6512,9 +6509,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -This table contains the targets detected during patrol.
- @@ -7259,9 +7253,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -This table contains the targets detected during patrol.
- @@ -8894,9 +8885,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -This table contains the targets detected during patrol.
- diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index d071366af..d9a7e5da6 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2813,17 +2813,6 @@ All derived classes from CARGO follow the same state machine, expose the same ca - - - -self.CargoObject:Destroy()
+ +The AI is on by default when spawning a group.
-Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+ @@ -3765,6 +3777,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +When the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -4272,7 +4251,29 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauThe AI is on by default when spawning a group.
-Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -10237,7 +10205,29 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. -SPAWN.uncontrolled +SPAWN.communication + + + + + + +Spawns a new static using a given template.
-Kickspeed
+Kickspeed
+The ME name of the HQ object
+self.SAMCheckRanges = {}
+The ME name of the HQ object
+self.SAMCheckRanges = {}
+ diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index fcc4c7970..e9de5230c 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2268,6 +2268,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauContains the counter how many units are currently alive.
+ +Contains the counter how many units are currently alive.
+ +Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+ + + +Type of terminal to be used when spawning at an airbase.
+ + + +Set case of f
+Decrease stack/flag. Human player needs to take care himself.
- -Set section lead of player flight.
+Set Stable Hover
-Name of the class.
-use as counter
+ +Beacons
+#1570
+Name of the class.
-use as counter
+ +Beacons
+#1570
+Name of the class.
-use as counter
+ +Beacons
+#1570
+Flag for direct loading.
+Flag for direct loading.
+ + + +template for a group of 10 paratroopers
- - - -template for a group of 10 paratroopers
- - - -set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-Stack by pointer.
-Stack by pointer.
-Function to generate valid UHF Frequencies in mHz (AM).
Function to generate valid UHF Frequencies in mHz (AM).
+ +Can be between 220 and 399 mHz. 243 is auto-excluded.
+UTILS
+ Start +
+(Optional) Avoid frequencies between Start and End in mHz, e.g. 244
+ ++ End +
+(Optional) Avoid frequencies between Start and End in mHz, e.g. 320
+ +Coordinate of the mark.
+Coordinate of the mark.
+Coordinate of the mark.
+