diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 889e61ab1..ffca7ef07 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -5034,11 +5034,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -11698,11 +11701,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -12960,11 +12966,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -14524,11 +14533,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index ff7be6c3e..977136441 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4903,6 +4903,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -5020,14 +5031,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -13457,6 +13465,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -13574,14 +13593,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -14786,6 +14802,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -14903,14 +14930,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -16417,6 +16441,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -16534,14 +16569,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index f8ebee923..f548eea79 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3347,28 +3347,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6222,28 +6200,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6980,28 +6936,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -8626,28 +8560,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index d43baa1e9..3c90988a5 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2131,6 +2131,17 @@ Therefore, this class is considered to be deprecated

+ + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 396b16ef9..e1a9199ca 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -1973,7 +1973,7 @@ Therefore, this class is considered to be deprecated

- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 283192853..1458aaa1c 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2905,6 +2905,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -4681,6 +4695,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -5299,6 +5327,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -6805,6 +6847,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index b7a7efadc..8935ade0a 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -3070,28 +3070,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -4994,28 +4988,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -5670,28 +5658,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -7234,28 +7216,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index b40cd392a..67b8b830f 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1965,17 +1965,6 @@ Therefore, this class is considered to be deprecated

Field(s)

-
- - -
@@ -2644,17 +2633,6 @@ Therefore, this class is considered to be deprecated

Field(s)

-
- - -
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index 125a2d844..0f4dd018a 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -17338,17 +17338,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - -POINT_VEC2.z - - -
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index e68efecf8..3fbae6c63 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -3072,6 +3072,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -5254,6 +5265,17 @@ It is advised to use this method at the start of the mission.

+
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 79c391b76..05f275afe 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3224,6 +3224,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.speed

+ + @@ -3874,11 +3880,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3959,6 +3968,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -4072,17 +4084,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -4273,9 +4274,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

By default, no InitLimit

-
@@ -4283,7 +4281,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.SpawnInitLivery +SPAWN.SpawnInitModex @@ -4294,7 +4292,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + +SPAWN.SpawnInitModexPrefix @@ -4312,6 +4321,32 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

self:T2( { self.SpawnTemplatePrefix, Vec2} )

+
+ +
+
+
+ + +SPAWN.SpawnInitSADL + + + + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+ +
+ +
+
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -4343,7 +4378,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -4357,7 +4392,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -4633,6 +4668,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.speed + + +
@@ -10274,11 +10320,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -10359,6 +10408,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -10472,17 +10524,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -10673,9 +10714,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

- @@ -10683,7 +10721,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.SpawnInitLivery +SPAWN.SpawnInitModex @@ -10694,7 +10732,18 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.SpawnInitModu +SPAWN.SpawnInitModexPostfix + + + + + + +
+
+ + +SPAWN.SpawnInitModexPrefix @@ -10712,6 +10761,32 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

self:T2( { self.SpawnTemplatePrefix, Vec2} )

+
+ +
+
+
+ + +SPAWN.SpawnInitSADL + + + + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+ +
+ +
+
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -10743,7 +10818,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -10757,7 +10832,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -11033,6 +11108,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.speed + + +
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index ff4e053b0..1aa5282b3 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -2138,6 +2138,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -3123,11 +3141,44 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ +
+
+ + +
+
+ + +
+
+
@@ -4735,11 +4786,44 @@ Handy if you spawn from cargo statics which have resources already set.

+ +
+
+ + +
+
+ + +
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 3984e5a94..7bf478277 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -3007,17 +3007,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - -SPOT.Target - - -
@@ -4334,17 +4323,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -5900,17 +5878,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 6fb3963e9..629685d75 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -15908,17 +15908,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- - -
-
- - #table ZONE_OVAL.CenterVec2 @@ -16623,17 +16612,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -18582,17 +18560,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -20093,17 +20060,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 04ca01dd8..6cca916ca 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2668,17 +2668,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
@@ -2690,17 +2679,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 08ae20628..6da43cc15 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20000,17 +20000,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- - -
-
- - #number -DETECTION_BASE.DetectedItemCount - - -
@@ -24776,17 +24765,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #number -DETECTION_BASE.DetectedItemCount - - -
@@ -26540,17 +26518,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #number -DETECTION_BASE.DetectedItemCount - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 3ec4bec29..511e77223 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -4126,6 +4126,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + #table +MANTIS.AcceptZones + + +
@@ -4159,6 +4170,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -4258,6 +4280,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -4715,6 +4748,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

+ + + +
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -4798,6 +4875,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

self.SAMCheckRanges = {}

+ @@ -8760,6 +8840,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + #table +MANTIS.AcceptZones + + +
@@ -8793,6 +8884,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -8892,6 +8994,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -9349,6 +9462,50 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

+ + + +
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -9432,6 +9589,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

self.SAMCheckRanges = {}

+ diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 0b34c21cc..09456d65e 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2427,20 +2427,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2671,20 +2657,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 534b852f6..c9499ef99 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4780,6 +4780,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.speed

+ + diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 2913c7fff..db3cf82e5 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3065,17 +3065,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
-
- - SCORING.AutoSavePath @@ -3287,7 +3276,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -5999,17 +5988,6 @@ The scale magnifies the scores given to the players.

- -
-
-
- - SCORING.AutoSavePath @@ -6221,7 +6199,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index a5745c3ba..6af4701c0 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -41225,20 +41225,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Also decrease flag for section members of flight.

- -
- -
-
-
- - AIRBOSS.PlayerData.grade @@ -41257,6 +41243,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+
+ +
+
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -41392,6 +41389,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+
@@ -41451,7 +41451,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set new time stamp.

+

Set time stamp.

diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 19e5455a2..1f0660e34 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2739,12 +2739,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4669,11 +4663,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4699,6 +4696,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4822,17 +4830,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -10890,11 +10887,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -10920,6 +10920,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -11043,17 +11054,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -13409,11 +13409,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -13439,6 +13442,17 @@ callsigns from playername or group name.

+ + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13562,17 +13576,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 6d2a2bb34..da0f8a841 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -1978,7 +1978,7 @@ Static shapes loadable into the Chinook are at the time of writing:

["Bronco-OV-10A"] = {type="Bronco-OV-10A", crates= false, troops=true, cratelimit = 0, trooplimit = 5, length = 13, cargoweightlimit = 1450}, ["Bronco-OV-10A"] = {type="Bronco-OV-10A", crates= false, troops=true, cratelimit = 0, trooplimit = 5, length = 13, cargoweightlimit = 1450}, ["OH-6A"] = {type="OH-6A", crates=false, troops=true, cratelimit = 0, trooplimit = 4, length = 7, cargoweightlimit = 550}, - ["OH-58D"] = {type="OH58D", crates=false, troops=false, cratelimit = 0, trooplimit = 0, length = 14, cargoweightlimit = 400}, + ["OH58D"] = {type="OH58D", crates=false, troops=false, cratelimit = 0, trooplimit = 0, length = 14, cargoweightlimit = 400}, ["CH-47Fbl1"] = {type="CH-47Fbl1", crates=true, troops=true, cratelimit = 4, trooplimit = 31, length = 20, cargoweightlimit = 8000}, @@ -4975,13 +4975,13 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

CTLD.UnitTypeCapabilities.OH-58D

+

CTLD.UnitTypeCapabilities.OH-6A

-

CTLD.UnitTypeCapabilities.OH-6A

+

CTLD.UnitTypeCapabilities.OH58D

@@ -8184,6 +8184,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+ + + +
+
+ + #number +CTLD.CrateCounter + + +
@@ -8204,7 +8215,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -8226,7 +8237,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -8251,25 +8262,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.Engineers - - - - -

use as counter

- -
- -
-
-
- - + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -8301,7 +8301,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeFMFrequencies @@ -8323,14 +8323,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -9585,7 +9582,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Unit type names (optional). If set, only these unit types can pick up the cargo, e.g. "UH-1H" or {"UH-1H","OH-58D"}.

+

Unit type names (optional). If set, only these unit types can pick up the cargo, e.g. "UH-1H" or {"UH-1H","OH58D"}.

@@ -9788,7 +9785,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Unit type names (optional). If set, only these unit types can pick up the cargo, e.g. "UH-1H" or {"UH-1H","OH-58D"}

+

Unit type names (optional). If set, only these unit types can pick up the cargo, e.g. "UH-1H" or {"UH-1H","OH58D"}

@@ -18948,6 +18945,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -18968,7 +18976,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -18990,7 +18998,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -19015,25 +19023,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - - -

use as counter

- -
- -
-
-
- - + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -19065,7 +19062,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -19087,14 +19084,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -21426,6 +21420,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -21446,7 +21451,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -21468,7 +21473,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -21493,25 +21498,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - - -

use as counter

- -
- -
-
-
- - + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -21543,7 +21537,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -21565,14 +21559,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -26578,7 +26569,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
#table -CTLD.UnitTypeCapabilities.OH-58D +CTLD.UnitTypeCapabilities.OH-6A @@ -26589,7 +26580,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
#table -CTLD.UnitTypeCapabilities.OH-6A +CTLD.UnitTypeCapabilities.OH58D @@ -26911,6 +26902,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

+
+ +
+
+
+ + +CTLD_CARGO.Mark + + +
@@ -28437,6 +28439,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

+
+ +
+
+
+ + +CTLD_CARGO.Mark + + +
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index f09b3ce4c..57722a323 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3372,50 +3372,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -4522,50 +4478,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -5424,50 +5336,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -6957,50 +6825,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index e5445642d..85cecb11b 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4563,17 +4563,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -CONTROLLABLE.spot - - -
@@ -17618,17 +17607,6 @@ mygroup:WayPointExecute() -
- -
-
-
- - -CONTROLLABLE.spot - - -
@@ -21652,17 +21630,6 @@ Coordinates are dependent on the position of the maps origin.

-
- -
-
-
- - -CONTROLLABLE.spot - - -
@@ -22238,17 +22205,6 @@ If the Identifiable is alive, true is returned.

-
- -
-
-
- - -CONTROLLABLE.spot - - -
@@ -22425,17 +22381,6 @@ If the Identifiable is alive, true is returned.

-
- -
-
-
- - -CONTROLLABLE.spot - - -
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index ff9aa7954..40085dc04 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5620,7 +5620,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -10503,7 +10514,18 @@ So each unit of the group is respawned at exactly the same parking spot as it cu + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -27780,7 +27813,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -28460,7 +28504,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -28741,7 +28796,18 @@ If the Identifiable is alive, true is returned.

+ +
+