From 9b0de57dc7b8938cba36dc9026ba09e557a765b8 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Sun, 5 Feb 2023 09:48:06 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_A2A_Dispatcher.html | 20 +- Documentation/AI.AI_Cargo.html | 12 - Documentation/AI.AI_Cargo_Airplane.html | 12 + Documentation/Cargo.CargoUnit.html | 22 ++ Documentation/Core.Fsm.html | 4 +- Documentation/Core.Settings.html | 30 +-- Documentation/Core.Spawn.html | 36 +-- Documentation/Core.Spot.html | 99 ++++++++ Documentation/Functional.ATC_Ground.html | 10 +- Documentation/Functional.Designate.html | 30 +-- Documentation/Functional.Detection.html | 33 +++ Documentation/Functional.Movement.html | 28 --- Documentation/Functional.RAT.html | 39 +++ Documentation/Functional.Scoring.html | 4 +- Documentation/Ops.Airboss.html | 11 +- Documentation/Ops.CSAR.html | 186 +++++++++++---- Documentation/Ops.CTLD.html | 224 +++++------------- .../Tasking.Task_A2A_Dispatcher.html | 8 +- .../Tasking.Task_A2G_Dispatcher.html | 20 +- Documentation/Tasking.Task_CARGO.html | 2 +- .../Tasking.Task_Cargo_Dispatcher.html | 220 +++++++++++++++++ Documentation/Utilities.FiFo.html | 44 ++-- Documentation/Wrapper.Positionable.html | 44 ---- 23 files changed, 708 insertions(+), 430 deletions(-) diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 866dee3f1..436005890 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4840,14 +4840,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -11463,14 +11460,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -12728,14 +12722,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -14295,14 +14286,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 3e80a5133..5de5b09e5 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2767,9 +2767,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -4800,9 +4797,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -5415,9 +5409,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -6918,9 +6909,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index e8c04d21d..189fad4b6 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2788,6 +2788,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -4578,6 +4581,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -5210,6 +5216,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -6730,6 +6739,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 015350d21..4123f2ee5 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1804,6 +1804,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+ + + +
+
+ + #number +CARGO_UNIT.RunCount + + +
@@ -2508,6 +2519,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+ + + +
+
+ + #number +CARGO_UNIT.RunCount + + +
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 285720664..aefb15c95 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5771,7 +5771,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7370,7 +7370,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 78bbe4eb8..31876d33c 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2828,7 +2828,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -2883,22 +2883,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -4996,7 +4985,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -5051,22 +5040,11 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index fe655b3e0..06d7aa844 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3382,11 +3382,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3712,7 +3715,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.SpawnInitLivery +SPAWN.SpawnInitModu @@ -3907,17 +3910,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -8720,11 +8712,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -9050,7 +9045,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.SpawnInitLivery +SPAWN.SpawnInitModu @@ -9245,17 +9240,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index a38f1bea1..5381253bb 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2777,6 +2777,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
@@ -4038,6 +4071,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
@@ -5538,6 +5604,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 9d2db3e01..e50ffb286 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3843,7 +3843,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -3859,6 +3859,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+
@@ -4425,7 +4428,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases @@ -4441,6 +4444,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index ba7376dfe..2aebe337b 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3525,7 +3525,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -3535,8 +3535,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -6700,7 +6700,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -6710,8 +6710,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -7510,7 +7510,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -7520,8 +7520,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -8290,7 +8290,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -8300,8 +8300,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -9958,7 +9958,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -9968,8 +9968,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index fe978ef2f..1fa0ddc53 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19277,6 +19277,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -23980,6 +23991,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -25744,6 +25766,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 374cac255..42358f6af 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2243,20 +2243,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2487,20 +2473,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 6b680ed33..d6464d1c1 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3446,6 +3446,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -6798,6 +6804,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -14678,6 +14695,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -20612,6 +20640,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index e7e9586a8..7f0eb8105 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3094,7 +3094,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -5683,7 +5683,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index e77e07a30..024bb3eb2 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -39641,9 +39641,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set case of f

-
@@ -39860,7 +39857,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Make player section lead if he was not before.

+

Set section lead of player flight.

@@ -39884,6 +39881,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+
@@ -39917,6 +39917,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set time stamp.

+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index f8c2ff99a..c5a2cb801 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2564,12 +2564,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4355,11 +4349,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4380,11 +4377,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4508,17 +4519,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -4727,6 +4727,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -4752,6 +4766,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -10334,11 +10362,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -10359,11 +10390,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -10487,17 +10532,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -10706,6 +10740,20 @@ callsigns from playername or group name.

+ +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -10731,6 +10779,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -12798,11 +12860,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -12823,11 +12888,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -12951,17 +13030,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -13170,6 +13238,20 @@ callsigns from playername or group name.

+ +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -13195,6 +13277,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index f95f4467d..a0e6107f5 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7355,17 +7355,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -CTLD.CargoCounter - - - -
- -
@@ -7432,17 +7421,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -7474,7 +7452,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -7517,20 +7495,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CTLD.Engineers - - - - -

use as counter

- -
-
@@ -7574,7 +7538,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -7585,7 +7549,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -7596,7 +7560,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -7726,14 +7690,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -7850,17 +7811,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -8027,6 +7977,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -16604,17 +16565,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

-
-
- - #number -CTLD.CargoCounter - - - -
- -
@@ -16681,17 +16631,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -16723,7 +16662,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -16766,20 +16705,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
- - #number -CTLD.Engineers - - - - -

use as counter

- -
-
@@ -16823,7 +16748,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -16834,7 +16759,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -16845,7 +16770,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies @@ -16975,14 +16900,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -17099,17 +17021,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -17276,6 +17187,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -19120,17 +19042,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

-
-
- - #number -CTLD.CargoCounter - - - -
- -
@@ -19197,17 +19108,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -19239,7 +19139,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -19282,20 +19182,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
- - #number -CTLD.Engineers - - - - -

use as counter

- -
-
@@ -19339,7 +19225,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -19350,7 +19236,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -19361,7 +19247,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies @@ -19491,14 +19377,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -19615,17 +19498,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -19792,6 +19664,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -24128,6 +24011,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+
+ +
+
+
+ + #number +CTLD.UnitCapabilities.length + + +
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index c88883835..4dff31534 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2909,7 +2909,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3634,7 +3634,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -4810,7 +4810,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6288,7 +6288,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 064d9ca66..133c48ac6 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -3179,14 +3179,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -3759,14 +3756,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -4949,14 +4943,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -6441,14 +6432,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index d30f7c7bc..9477f2e01 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3201,7 +3201,7 @@ based on the tasking capabilities defined in
- Cargo.Cargo#CARGO + FSM_PROCESS.Cargo diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 67a74924d..c48b1a072 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3183,6 +3183,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
@@ -4278,6 +4333,61 @@ This method can only be used once!

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
@@ -5125,6 +5235,61 @@ This method can only be used once!

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
@@ -6603,6 +6768,61 @@ This method can only be used once!

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index e4a5eb76a..4237a5af4 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3229,6 +3229,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
@@ -4078,6 +4089,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
@@ -7562,17 +7584,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
@@ -8422,17 +8433,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index f2dbad43e..be6d7b52d 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3643,17 +3643,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
- @@ -7423,17 +7412,6 @@ Coordinates are dependent on the position of the maps origin.

-
- -
- @@ -7982,17 +7960,6 @@ If the Identifiable is alive, true is returned.

-
- -
- @@ -8176,17 +8143,6 @@ If the Identifiable is alive, true is returned.

-
- -
-