diff --git a/Documentation/AI.AI_A2A_Cap.html b/Documentation/AI.AI_A2A_Cap.html index 567fdba2a..52a63b42b 100644 --- a/Documentation/AI.AI_A2A_Cap.html +++ b/Documentation/AI.AI_A2A_Cap.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

+

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 8466c5846..19b065310 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

+

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_A2A_GCI.html b/Documentation/AI.AI_A2A_GCI.html index e61229960..c346805b0 100644 --- a/Documentation/AI.AI_A2A_GCI.html +++ b/Documentation/AI.AI_A2A_GCI.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

+

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_A2A_Patrol.html b/Documentation/AI.AI_A2A_Patrol.html index f55007bc3..590741dc3 100644 --- a/Documentation/AI.AI_A2A_Patrol.html +++ b/Documentation/AI.AI_A2A_Patrol.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

+

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_A2G_BAI.html b/Documentation/AI.AI_A2G_BAI.html index 8ab196455..75420c9ee 100644 --- a/Documentation/AI.AI_A2G_BAI.html +++ b/Documentation/AI.AI_A2G_BAI.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

+

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_A2G_CAS.html b/Documentation/AI.AI_A2G_CAS.html index a93e64cf5..12483c86e 100644 --- a/Documentation/AI.AI_A2G_CAS.html +++ b/Documentation/AI.AI_A2G_CAS.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

+

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 62cfd00e9..04175f6b1 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -102,7 +102,7 @@

AI.AI_A2G_Dispatcher

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

+

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

@@ -1491,7 +1491,7 @@ Controls a network of short range air/missile defense groups.

-

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

+

AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

@@ -1527,7 +1527,7 @@ Controls a network of short range air/missile defense groups.

YouTube Channel:

-

DCS WORLD - MOOSE - A2G GCICAP - Build an automatic A2G Defense System

+

DCS WORLD - MOOSE - A2G DISPATCHER - Build an automatic A2G Defense System - Introduction


@@ -1656,7 +1656,7 @@ each having different payloads, skills and skins. The A2G defense system will select from the given templates a random template to spawn a new plane (group).

-

10. How to squadrons engage in a defensive action?

+

10. How do squadrons engage in a defensive action?

There are two ways how squadrons engage and execute your A2G defenses. Squadrons can start the defense directly from the airbase, farp or carrier. When a squadron launches a defensive group, that group @@ -1684,13 +1684,13 @@ A2G defenses can come immediately into action.

The COORDINATE_UNIT will help you to specify a defense coodinate that is attached to a moving unit.

-

13. How much defense coordinates do I need to create?

+

13. How many defense coordinates do I need to create?

It depends, but the idea is to define only the necessary defense points that drive your mission. -If you define too much defense points, the performance of your mission may decrease. Per defense point defined, -all the possible enemies are evaluated. Note that each defense coordinate has a reach depending on the size of the defense radius. -The default defense radius is about 60km, and depending on the defense reactivity, defenses will be launched when the enemy is at -close or greater distance from the defense coordinate.

+If you define too many defense coordinates, the performance of your mission may decrease. For each defined defense coordinate, +all the possible enemies are evaluated. Note that each defense coordinate has a reach depending on the size of the associated defense radius. +The default defense radius is about 60km. Depending on the defense reactivity, defenses will be launched when the enemy is at a +closer distance from the defense coordinate than the defense radius.

14. For each Squadron doing patrols, what are the time intervals and patrol amounts to be performed?

@@ -1698,11 +1698,11 @@ close or greater distance from the defense coordinate.

For each patrol:

-

other considerations:

+

Other considerations:

-

The default takeoff method is staight in the air. -This takeoff method is the most useful if you want to avoid airplane clutter at airbases! -But it is the least realistic one!

+

The default takeoff method is straight in the air. +This takeoff method is the most useful if you want to avoid airplane clutter at airbases, but it is the least realistic one.

16. For each Squadron, which landing method will I use?

@@ -1736,9 +1735,8 @@ But it is the least realistic one!

  • Despawn after engine shutdown after landing
  • -

    The default landing method is despawn when near the airbase when returning. -This landing method is the most useful if you want to avoid airplane clutter at airbases! -But it is the least realistic one!

    +

    The default landing method is to despawn when near the airbase when returning. +This landing method is the most useful if you want to avoid airplane clutter at airbases, but it is the least realistic one.

    19. For each Squadron, which defense overhead will I use?

    @@ -1776,7 +1774,7 @@ But you can specify a number between 1 and 4, so that the defenders will act as

    Global AI_A2G_DISPATCHER

    -

    Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -1787,7 +1785,7 @@ But you can specify a number between 1 and 4, so that the defenders will act as #AI_A2G_DISPATCHER AI_A2G_DISPATCHER -

    Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -1864,7 +1862,7 @@ alerted of new enemy ground targets.

    -- It uses the DetectionSetGroup, which defines the set of reconnaissance groups to detect for enemy ground targets. Detection = DETECTION_AREAS:New( DetectionSetGroup, 1000 ) - -- Setup the A2A dispatcher, and initialize it. + -- Setup the A2G dispatcher, and initialize it. A2GDispatcher = AI_A2G_DISPATCHER:New( Detection ) @@ -2135,14 +2133,14 @@ And for a couple of squadrons overrides this default method.

     -- Setup the Takeoff methods
     
      -- The default takeoff
    - A2ADispatcher:SetDefaultTakeOffFromRunway()
    + A2GDispatcher:SetDefaultTakeOffFromRunway()
     
      -- The individual takeoff per squadron
    - A2ADispatcher:SetSquadronTakeoff( "Mineralnye", AI_A2G_DISPATCHER.Takeoff.Air )
    - A2ADispatcher:SetSquadronTakeoffInAir( "Sochi" )
    - A2ADispatcher:SetSquadronTakeoffFromRunway( "Mozdok" )
    - A2ADispatcher:SetSquadronTakeoffFromParkingCold( "Maykop" )
    - A2ADispatcher:SetSquadronTakeoffFromParkingHot( "Novo" )  
    + A2GDispatcher:SetSquadronTakeoff( "Mineralnye", AI_A2G_DISPATCHER.Takeoff.Air )
    + A2GDispatcher:SetSquadronTakeoffInAir( "Sochi" )
    + A2GDispatcher:SetSquadronTakeoffFromRunway( "Mozdok" )
    + A2GDispatcher:SetSquadronTakeoffFromParkingCold( "Maykop" )
    + A2GDispatcher:SetSquadronTakeoffFromParkingHot( "Novo" )  
     
    @@ -2184,7 +2182,7 @@ the way how the aircraft are starting up. Cold starts take the longest duration, -- Aircraft will cold start from the FARP, and thus, a maximum of 4 aircraft can be launched at the same time. -- Additionally, depending on the group composition of the aircraft, defending units will be ordered for takeoff together. -- It takes about 3 to 4 minutes to takeoff helicopters from FARPs in cold start. - A2ADispatcher:SetSquadronTakeOffInterval( "Mineralnye", 60 * 4 ) + A2GDispatcher:SetSquadronTakeOffInterval( "Mineralnye", 60 * 4 ) @@ -2201,7 +2199,7 @@ the way how the aircraft are starting up. Cold starts take the longest duration,

    You can use these methods to minimize the airbase coodination overhead and to increase the airbase efficiency. When there are lots of aircraft returning for landing, at the same airbase, the takeoff process will be halted, which can cause a complete failure of the -A2A defense system, as no new CAP or GCI planes can takeoff. +A2G defense system, as no new SEAD, BAI or CAS planes can takeoff. Note that the method AI_A2G_DISPATCHER.SetSquadronLandingNearAirbase() will only work for returning aircraft, not for damaged or out of fuel aircraft. Damaged or out-of-fuel aircraft are returning to the nearest friendly airbase and will land, and are out of control from ground control.

    @@ -2211,14 +2209,14 @@ And for a couple of squadrons overrides this default method.

     -- Setup the Landing methods
     
      -- The default landing method
    - A2ADispatcher:SetDefaultLandingAtRunway()
    + A2GDispatcher:SetDefaultLandingAtRunway()
     
      -- The individual landing per squadron
    - A2ADispatcher:SetSquadronLandingAtRunway( "Mineralnye" )
    - A2ADispatcher:SetSquadronLandingNearAirbase( "Sochi" )
    - A2ADispatcher:SetSquadronLandingAtEngineShutdown( "Mozdok" )
    - A2ADispatcher:SetSquadronLandingNearAirbase( "Maykop" )
    - A2ADispatcher:SetSquadronLanding( "Novo", AI_A2G_DISPATCHER.Landing.AtRunway )
    + A2GDispatcher:SetSquadronLandingAtRunway( "Mineralnye" )
    + A2GDispatcher:SetSquadronLandingNearAirbase( "Sochi" )
    + A2GDispatcher:SetSquadronLandingAtEngineShutdown( "Mozdok" )
    + A2GDispatcher:SetSquadronLandingNearAirbase( "Maykop" )
    + A2GDispatcher:SetSquadronLanding( "Novo", AI_A2G_DISPATCHER.Landing.AtRunway )
     
    @@ -2383,10 +2381,10 @@ So, ensure that you set the default patrol limit before you def Note that you can still change the patrol limit and patrol time intervals for each patrol individually using the AI_A2G_DISPATCHER.SetSquadronPatrolTimeInterval() method.

    -

    10.7.3. Default tanker for refuelling when executing CAP.

    +

    10.7.3. Default tanker for refuelling when executing SEAD, BAI and CAS.

    -

    Instead of sending CAP to RTB when out of fuel, you can let CAP refuel in mid air using a tanker. -This greatly increases the efficiency of your CAP operations.

    +

    Instead of sending SEAD, BAI and CAS to RTB when out of fuel, you can let SEAD, BAI and CAS refuel in mid air using a tanker. +This greatly increases the efficiency of your SEAD, BAI and CAS operations.

    In the mission editor, setup a group with task Refuelling. A tanker unit of the correct coalition will be automatically selected. Then, use the method AI_A2G_DISPATCHER.SetDefaultTanker() to set the tanker for the dispatcher. @@ -2398,13 +2396,7 @@ Use the method AI_A2G_DI

    Banner Image

    -
     -- Define the CAP
    - A2ADispatcher:SetSquadron( "Sochi", AIRBASE.Caucasus.Sochi_Adler, { "SQ CCCP SU-34" }, 20 )
    - A2ADispatcher:SetSquadronCap( "Sochi", ZONE:New( "PatrolZone" ), 4000, 8000, 600, 800, 1000, 1300 )
    - A2ADispatcher:SetSquadronCapInterval("Sochi", 2, 30, 600, 1 ) 
    - A2ADispatcher:SetSquadronGci( "Sochi", 900, 1200 )
    -
    - -- Set the default tanker for refuelling to "Tanker", when the default fuel treshold has reached 90% fuel left.
    +
     -- Set the default tanker for refuelling to "Tanker", when the default fuel treshold has reached 90% fuel left.
      A2ADispatcher:SetDefaultFuelThreshold( 0.9 )
      A2ADispatcher:SetDefaultTanker( "Tanker" )
     
    @@ -2444,8 +2436,8 @@ The default Disengage Radius is 300km (300000 meters). Note tha

    11. Airbase capture:

    Different squadrons can be located at one airbase. -If the airbase gets captured, that is, when there is an enemy unit near the airbase, and there aren't anymore friendlies at the airbase, the airbase will change coalition ownership. -As a result, the GCI and CAP will stop! +If the airbase gets captured, that is when there is an enemy unit near the airbase and there are no friendlies at the airbase, the airbase will change coalition ownership. +As a result, the SEAD, BAI and CAS will stop. However, the squadron will still stay alive. Any airplane that is airborne will continue its operations until all airborne airplanes of the squadron will be destroyed. This to keep consistency of air operations not to confuse the players.

    @@ -2780,7 +2772,7 @@ of the squadron will be destroyed. This to keep consistency of air operations no

    AI_A2G_DISPATCHER.Landing

    -

    Defnes Landing location.

    +

    Defines Landing location.

    @@ -4546,7 +4538,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    AI_A2G_DISPATCHER.Squadron.Captured

    -

    true if the squadron is captured.

    +

    true if the squadron is captured.

    @@ -4558,7 +4550,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    AI_A2G_DISPATCHER.Squadron.Overhead

    -

    The overhead for the squadron.

    +

    The overhead for the squadron.

    @@ -4592,7 +4584,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -

    Defense approach types

    +

    Defense approach types.

    Field(s)

    @@ -4645,17 +4637,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    The Defender Default Settings over all Squadrons.

    -
    - -
    -
    -
    @@ -4770,7 +4751,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau #AI_A2G_DISPATCHER.Landing AI_A2G_DISPATCHER.Landing -

    Defnes Landing location.

    +

    Defines Landing location.

    @@ -12999,17 +12980,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

    The Defender Default Settings over all Squadrons.

    -
    - - -
    -
    @@ -13124,7 +13094,7 @@ multiplied by the Overhead and rounded up to the smallest integer.

    #AI_A2G_DISPATCHER.Landing AI_A2G_DISPATCHER.Landing -

    Defnes Landing location.

    +

    Defines Landing location.

    @@ -14327,17 +14297,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

    The Defender Default Settings over all Squadrons.

    - - - -
    -
    @@ -14452,7 +14411,7 @@ multiplied by the Overhead and rounded up to the smallest integer.

    #AI_A2G_DISPATCHER.Landing AI_A2G_DISPATCHER.Landing -

    Defnes Landing location.

    +

    Defines Landing location.

    @@ -15961,17 +15920,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

    The Defender Default Settings over all Squadrons.

    - - - -
    -
    @@ -16086,7 +16034,7 @@ multiplied by the Overhead and rounded up to the smallest integer.

    #AI_A2G_DISPATCHER.Landing AI_A2G_DISPATCHER.Landing -

    Defnes Landing location.

    +

    Defines Landing location.

    @@ -19464,7 +19412,7 @@ BASE:TraceOnOff( false )
    -

    A defense queue item description

    +

    A defense queue item description.

    Field(s)

    @@ -19545,7 +19493,7 @@ BASE:TraceOnOff( false ) #boolean AI_A2G_DISPATCHER.Squadron.Captured -

    true if the squadron is captured.

    +

    true if the squadron is captured.

    @@ -19567,7 +19515,7 @@ BASE:TraceOnOff( false ) #number AI_A2G_DISPATCHER.Squadron.Overhead -

    The overhead for the squadron.

    +

    The overhead for the squadron.

    diff --git a/Documentation/AI.AI_A2G_SEAD.html b/Documentation/AI.AI_A2G_SEAD.html index 665ce4d75..69f25f9bd 100644 --- a/Documentation/AI.AI_A2G_SEAD.html +++ b/Documentation/AI.AI_A2G_SEAD.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index 380d32418..d33a529cc 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -4441,17 +4441,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    The Defender Default Settings over all Squadrons.

    - - - -
    -
    - - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
    @@ -9749,17 +9738,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

    The Defender Default Settings over all Squadrons.

    - - - -
    -
    - - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
    @@ -11077,17 +11055,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

    The Defender Default Settings over all Squadrons.

    - - - -
    -
    - - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
    @@ -12711,17 +12678,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

    The Defender Default Settings over all Squadrons.

    - - - -
    -
    - - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
    diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 7de17d5fb..76ec477bd 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -2935,17 +2935,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    -
    - - #number -AI_AIR.IdleCount - - -
    @@ -5690,17 +5679,6 @@ Once the time is finished, the old AI will return to the base.

    - - - -
    -
    - - #number -AI_AIR.IdleCount - - -
    @@ -6426,17 +6404,6 @@ Once the time is finished, the old AI will return to the base.

    - - - -
    -
    - - #number -AI_AIR.IdleCount - - -
    @@ -8054,17 +8021,6 @@ Once the time is finished, the old AI will return to the base.

    - - - -
    -
    - - #number -AI_AIR.IdleCount - - -
    diff --git a/Documentation/AI.AI_Air_Engage.html b/Documentation/AI.AI_Air_Engage.html index a0aa00ebb..de783894f 100644 --- a/Documentation/AI.AI_Air_Engage.html +++ b/Documentation/AI.AI_Air_Engage.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Air_Patrol.html b/Documentation/AI.AI_Air_Patrol.html index 30d3d5626..00b152b3a 100644 --- a/Documentation/AI.AI_Air_Patrol.html +++ b/Documentation/AI.AI_Air_Patrol.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index dc98ca3b5..1650130c2 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -2438,6 +2438,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    +
    + + +AI_AIR_SQUADRON.ResourceCount + + +
    @@ -3509,6 +3520,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    +
    + + +AI_AIR_SQUADRON.ResourceCount + + +
    diff --git a/Documentation/AI.AI_Bai.html b/Documentation/AI.AI_Bai.html index e487bb96f..008c67031 100644 --- a/Documentation/AI.AI_Bai.html +++ b/Documentation/AI.AI_Bai.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Balancer.html b/Documentation/AI.AI_Balancer.html index a03b6a337..2a5096067 100644 --- a/Documentation/AI.AI_Balancer.html +++ b/Documentation/AI.AI_Balancer.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Cap.html b/Documentation/AI.AI_Cap.html index 3fc787ce1..d37a7d1f6 100644 --- a/Documentation/AI.AI_Cap.html +++ b/Documentation/AI.AI_Cap.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index e64916f7c..7f2ad28a8 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -2672,9 +2672,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

    No loading happened, so we need to pickup something else.

    - @@ -4705,9 +4702,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

    No loading happened, so we need to pickup something else.

    - @@ -5320,9 +5314,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

    No loading happened, so we need to pickup something else.

    - @@ -6827,9 +6818,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

    No loading happened, so we need to pickup something else.

    - diff --git a/Documentation/AI.AI_Cargo_APC.html b/Documentation/AI.AI_Cargo_APC.html index 275da52e8..8efe317b6 100644 --- a/Documentation/AI.AI_Cargo_APC.html +++ b/Documentation/AI.AI_Cargo_APC.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 94f81d370..c0106868f 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -2629,6 +2629,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Set destination airbase for next :Route() command.

    + @@ -2662,6 +2665,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Aircraft is on a depoly mission.

    + @@ -4416,6 +4422,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Set destination airbase for next :Route() command.

    + @@ -4449,6 +4458,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Aircraft is on a depoly mission.

    + @@ -5045,6 +5057,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Set destination airbase for next :Route() command.

    + @@ -5078,6 +5093,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Aircraft is on a depoly mission.

    + @@ -6566,6 +6584,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Set destination airbase for next :Route() command.

    + @@ -6599,6 +6620,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Aircraft is on a depoly mission.

    + diff --git a/Documentation/AI.AI_Cargo_Dispatcher.html b/Documentation/AI.AI_Cargo_Dispatcher.html index 65d56488f..d97bbb043 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher.html +++ b/Documentation/AI.AI_Cargo_Dispatcher.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Cargo_Dispatcher_APC.html b/Documentation/AI.AI_Cargo_Dispatcher_APC.html index d41d1d036..874b6c41e 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_APC.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_APC.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html b/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html index 881479861..e981a3256 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html index 81de35752..01749c11b 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Ship.html b/Documentation/AI.AI_Cargo_Dispatcher_Ship.html index 05a26519d..9f744a411 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Ship.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Ship.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index a56dddeeb..96fdac3ad 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -2786,22 +2786,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #number AI_CARGO_HELICOPTER.landingheight + +

    meter

    +
    - + #number AI_CARGO_HELICOPTER.landingspeed + +

    kph

    +
    @@ -4704,22 +4710,28 @@ Adjust if necessary.
    - + #number AI_CARGO_HELICOPTER.landingheight + +

    meter

    +
    - + #number AI_CARGO_HELICOPTER.landingspeed + +

    kph

    +
    @@ -5374,22 +5386,28 @@ Adjust if necessary.
    - + #number AI_CARGO_HELICOPTER.landingheight + +

    meter

    +
    - + #number AI_CARGO_HELICOPTER.landingspeed + +

    kph

    +
    @@ -6936,22 +6954,28 @@ Adjust if necessary.
    - + #number AI_CARGO_HELICOPTER.landingheight + +

    meter

    +
    - + #number AI_CARGO_HELICOPTER.landingspeed + +

    kph

    +
    diff --git a/Documentation/AI.AI_Cargo_Ship.html b/Documentation/AI.AI_Cargo_Ship.html index 3cb2ee6a5..5dfb878b2 100644 --- a/Documentation/AI.AI_Cargo_Ship.html +++ b/Documentation/AI.AI_Cargo_Ship.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Cas.html b/Documentation/AI.AI_Cas.html index 3b65014fc..20a35598b 100644 --- a/Documentation/AI.AI_Cas.html +++ b/Documentation/AI.AI_Cas.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html b/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html index 3a12b8855..9a171ac50 100644 --- a/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html +++ b/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Escort.html b/Documentation/AI.AI_Escort.html index c8999b9c3..483383bc1 100644 --- a/Documentation/AI.AI_Escort.html +++ b/Documentation/AI.AI_Escort.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Escort_Dispatcher.html b/Documentation/AI.AI_Escort_Dispatcher.html index d7ff0bee2..7856c45e0 100644 --- a/Documentation/AI.AI_Escort_Dispatcher.html +++ b/Documentation/AI.AI_Escort_Dispatcher.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Formation.html b/Documentation/AI.AI_Formation.html index 62351b083..838c219d8 100644 --- a/Documentation/AI.AI_Formation.html +++ b/Documentation/AI.AI_Formation.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 1c3405b6d..5f2900ca8 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Actions.Account.html b/Documentation/Actions.Account.html index 295f3d0f3..f36b539dd 100644 --- a/Documentation/Actions.Account.html +++ b/Documentation/Actions.Account.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Actions.Assign.html b/Documentation/Actions.Assign.html index 60818c193..459147814 100644 --- a/Documentation/Actions.Assign.html +++ b/Documentation/Actions.Assign.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Actions.Assist.html b/Documentation/Actions.Assist.html index 8c10b793d..d28f0cf0c 100644 --- a/Documentation/Actions.Assist.html +++ b/Documentation/Actions.Assist.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Actions.Route.html b/Documentation/Actions.Route.html index b08121879..3cc203c93 100644 --- a/Documentation/Actions.Route.html +++ b/Documentation/Actions.Route.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 1e8131d65..16e970f7c 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 4774a7526..c0f7d050e 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index dc83f1524..c150e910e 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -1820,13 +1820,24 @@ Controls a network of short range air/missile defense groups.

    +CARGO_GROUP.CargoCarrier + + + + +

    self.CargoObject:Destroy()

    + +
    + + +
    +
    + + CARGO_GROUP.CargoGroup - -

    Then we register the new group in the database

    -
    @@ -1838,20 +1849,6 @@ Controls a network of short range air/missile defense groups.

    - - - -
    -
    - - -CARGO_GROUP.CargoObject - - - - -

    Now we spawn the new group based on the template created.

    -
    @@ -3141,13 +3138,24 @@ This works for ground only groups.

    +CARGO_GROUP.CargoCarrier + + + + +

    self.CargoObject:Destroy()

    + +
    + + +
    +
    + + CARGO_GROUP.CargoGroup - -

    Then we register the new group in the database

    -
    @@ -3159,20 +3167,6 @@ This works for ground only groups.

    - - - -
    -
    - - -CARGO_GROUP.CargoObject - - - - -

    Now we spawn the new group based on the template created.

    -
    diff --git a/Documentation/Cargo.CargoSlingload.html b/Documentation/Cargo.CargoSlingload.html index d0ee05634..b80c9879b 100644 --- a/Documentation/Cargo.CargoSlingload.html +++ b/Documentation/Cargo.CargoSlingload.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index c1b1d60de..7ebfd53bb 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -1698,17 +1698,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
    -CARGO_UNIT.CargoCarrier - - - -
    - - -
    -
    - - CARGO_UNIT.CargoInAir @@ -1727,17 +1716,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

    Set cargo object.

    -
    - -
    -
    -
    - - #number -CARGO_UNIT.RunCount - - -
    @@ -2424,17 +2402,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
    -CARGO_UNIT.CargoCarrier - - - -
    - - -
    -
    - - CARGO_UNIT.CargoInAir @@ -2453,17 +2420,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

    Set cargo object.

    -
    - -
    -
    -
    - - #number -CARGO_UNIT.RunCount - - -
    diff --git a/Documentation/Core.Base.html b/Documentation/Core.Base.html index 9f1c14cb3..3316478f2 100644 --- a/Documentation/Core.Base.html +++ b/Documentation/Core.Base.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Core.Beacon.html b/Documentation/Core.Beacon.html index c611c5533..8872d4add 100644 --- a/Documentation/Core.Beacon.html +++ b/Documentation/Core.Beacon.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Core.Database.html b/Documentation/Core.Database.html index 3d7d8fc57..6c631c7cf 100644 --- a/Documentation/Core.Database.html +++ b/Documentation/Core.Database.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Core.Event.html b/Documentation/Core.Event.html index 64fd62efa..20eded2bb 100644 --- a/Documentation/Core.Event.html +++ b/Documentation/Core.Event.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 85d4686f5..252bb98ff 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -5656,7 +5656,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #string + FSM._StartState @@ -7259,7 +7259,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #string + FSM._StartState diff --git a/Documentation/Core.Goal.html b/Documentation/Core.Goal.html index 359bd49ee..2c1460850 100644 --- a/Documentation/Core.Goal.html +++ b/Documentation/Core.Goal.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Core.Menu.html b/Documentation/Core.Menu.html index 3babef269..ac6c1b397 100644 --- a/Documentation/Core.Menu.html +++ b/Documentation/Core.Menu.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

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    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index c389d3b2f..81659c80d 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Core.Report.html b/Documentation/Core.Report.html index 60c31f9f6..b41857854 100644 --- a/Documentation/Core.Report.html +++ b/Documentation/Core.Report.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Core.ScheduleDispatcher.html b/Documentation/Core.ScheduleDispatcher.html index b33a362a6..3dffc5750 100644 --- a/Documentation/Core.ScheduleDispatcher.html +++ b/Documentation/Core.ScheduleDispatcher.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

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    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

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    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index d87496611..6cb88ada1 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -2715,7 +2715,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #string SETTINGS.A2ASystem @@ -2726,7 +2726,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #string + SETTINGS.A2GSystem @@ -2775,6 +2775,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + +SETTINGS.PlayerMenu + + +
    @@ -4809,7 +4820,7 @@ It is advised to use this method at the start of the mission.

    - + #string SETTINGS.A2ASystem @@ -4820,7 +4831,7 @@ It is advised to use this method at the start of the mission.

    - #string + SETTINGS.A2GSystem @@ -4869,6 +4880,17 @@ It is advised to use this method at the start of the mission.

    +
    + +
    +
    +
    + + +SETTINGS.PlayerMenu + + +
    diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 84582719f..26a9705cb 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -2730,6 +2730,12 @@ and any spaces before and after the resulting name are removed.

    SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

    + + + +

    SPAWN.communication

    + + @@ -2739,7 +2745,7 @@ and any spaces before and after the resulting name are removed.

    -

    SPAWN.livery_id

    +

    SPAWN.modulation

    @@ -3380,9 +3386,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

    Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

    -
    @@ -3438,6 +3441,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    +
    + + #number +SPAWN.SpawnCount + + + + +

    The internal counter of the amount of spawning the has happened since SpawnStart.

    +
    @@ -3496,6 +3513,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    +
    + + +SPAWN.SpawnInitAirbase + + +
    @@ -3609,9 +3637,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

    By default, no InitLimit

    - @@ -3619,7 +3644,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -SPAWN.SpawnInitModex +SPAWN.SpawnInitLivery @@ -3634,6 +3659,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + + +
    +
    + + #string +SPAWN.SpawnInitSkill + + +
    @@ -3665,7 +3701,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #number + SPAWN.SpawnMaxGroups @@ -3679,7 +3715,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #number + SPAWN.SpawnMaxUnitsAlive @@ -3825,17 +3861,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - #boolean -SPAWN.SpawnUnControlled - - -
    @@ -3848,7 +3873,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

    +

    When the first Spawn executes, all the Groups need to be made visible before start.

    @@ -3900,6 +3925,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

    +
    + + +
    +
    + + +SPAWN.communication + + +
    @@ -3918,7 +3954,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -SPAWN.livery_id +SPAWN.modulation @@ -8752,9 +8788,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

    -
    @@ -8810,6 +8843,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    + + +
    +
    + + #number +SPAWN.SpawnCount + + + + +

    The internal counter of the amount of spawning the has happened since SpawnStart.

    +
    @@ -8868,6 +8915,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    + + +
    +
    + + +SPAWN.SpawnInitAirbase + + +
    @@ -8981,9 +9039,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    By default, no InitLimit

    - @@ -8991,7 +9046,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    -SPAWN.SpawnInitModex +SPAWN.SpawnInitLivery @@ -9006,6 +9061,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    + + +
    +
    + + #string +SPAWN.SpawnInitSkill + + +
    @@ -9037,7 +9103,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - #number + SPAWN.SpawnMaxGroups @@ -9051,7 +9117,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - #number + SPAWN.SpawnMaxUnitsAlive @@ -9197,17 +9263,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - -
    -
    -
    - - #boolean -SPAWN.SpawnUnControlled - - -
    @@ -9220,7 +9275,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

    +

    When the first Spawn executes, all the Groups need to be made visible before start.

    @@ -9272,6 +9327,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

    + + + +
    +
    + + +SPAWN.communication + + +
    @@ -9290,7 +9356,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    -SPAWN.livery_id +SPAWN.modulation diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 6a2d4fb8f..db52a7d8f 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -1865,24 +1865,6 @@ such as position and heading.

    SPAWNSTATIC:_SpawnStatic(Template, CountryID)

    Spawns a new static using a given template.

    - - - -

    SPAWNSTATIC.heliport_callsign_id

    - - - - - -

    SPAWNSTATIC.heliport_frequency

    - - - - - -

    SPAWNSTATIC.heliport_modulation

    - - @@ -2790,39 +2772,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    -
    - - -SPAWNSTATIC.heliport_callsign_id - - - -
    - -
    -
    -
    - - -SPAWNSTATIC.heliport_frequency - - - -
    - -
    -
    -
    - - -SPAWNSTATIC.heliport_modulation - - -
    @@ -4044,39 +3993,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    -
    - - -SPAWNSTATIC.heliport_callsign_id - - - -
    - -
    -
    -
    - - -SPAWNSTATIC.heliport_frequency - - - -
    - -
    -
    -
    - - -SPAWNSTATIC.heliport_modulation - - -
    diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 0b858fece..3e67121b0 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Core.Timer.html b/Documentation/Core.Timer.html index 865b0e7d1..e77c05fdb 100644 --- a/Documentation/Core.Timer.html +++ b/Documentation/Core.Timer.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Core.UserFlag.html b/Documentation/Core.UserFlag.html index 50a604898..d8896f799 100644 --- a/Documentation/Core.UserFlag.html +++ b/Documentation/Core.UserFlag.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Core.Velocity.html b/Documentation/Core.Velocity.html index 79d20d92d..abe3c883b 100644 --- a/Documentation/Core.Velocity.html +++ b/Documentation/Core.Velocity.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 851f26885..225c6ec23 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/DCS.html b/Documentation/DCS.html index b92380126..cf67ad8c8 100644 --- a/Documentation/DCS.html +++ b/Documentation/DCS.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/ENUMS.html b/Documentation/ENUMS.html index 3477e99a9..325310b68 100644 --- a/Documentation/ENUMS.html +++ b/Documentation/ENUMS.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index ec9dd7c07..e640d75e9 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.Arty.html b/Documentation/Functional.Arty.html index 0a7f172f7..4ef9123a8 100644 --- a/Documentation/Functional.Arty.html +++ b/Documentation/Functional.Arty.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.CleanUp.html b/Documentation/Functional.CleanUp.html index 334cdae77..d95caf578 100644 --- a/Documentation/Functional.CleanUp.html +++ b/Documentation/Functional.CleanUp.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index f9c0193b2..cd7b7efae 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -3445,17 +3445,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    @@ -6624,17 +6613,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    @@ -7445,17 +7423,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    @@ -8236,17 +8203,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    @@ -9919,17 +9875,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 8f64a5bd1..89db36d85 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -18924,7 +18924,7 @@ BASE:TraceOnOff( false )
    - #number + DETECTION_BASE.RefreshTimeInterval @@ -23615,7 +23615,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
    - #number + DETECTION_BASE.RefreshTimeInterval @@ -25361,7 +25361,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
    - #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Escort.html b/Documentation/Functional.Escort.html index 9fcde3cb2..c4cb39d77 100644 --- a/Documentation/Functional.Escort.html +++ b/Documentation/Functional.Escort.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.FOX.html b/Documentation/Functional.FOX.html index 0e8f93290..ceac7c3dc 100644 --- a/Documentation/Functional.FOX.html +++ b/Documentation/Functional.FOX.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 2bf6478df..bab5f4a6f 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -2900,17 +2900,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    The #DETECTION_AREAS object for AWACS

    - - - -
    -
    - - -MANTIS.AWACS_Prefix - - -
    @@ -6562,17 +6551,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

    The #DETECTION_AREAS object for AWACS

    - - - -
    -
    - - -MANTIS.AWACS_Prefix - - -
    diff --git a/Documentation/Functional.MissileTrainer.html b/Documentation/Functional.MissileTrainer.html index 4160015ad..0e9b8094b 100644 --- a/Documentation/Functional.MissileTrainer.html +++ b/Documentation/Functional.MissileTrainer.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 027f59eb2..56af5c9f5 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -2148,20 +2148,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Field(s)

    -
    -
    - - #number -MOVEMENT.AliveUnits - - - - -

    Contains the counter how many units are currently alive

    - -
    - -
    @@ -2392,20 +2378,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Field(s)

    -
    -
    - - #number -MOVEMENT.AliveUnits - - - - -

    Contains the counter how many units are currently alive

    - -
    - -
    diff --git a/Documentation/Functional.PseudoATC.html b/Documentation/Functional.PseudoATC.html index 6130b9b40..4e52483d2 100644 --- a/Documentation/Functional.PseudoATC.html +++ b/Documentation/Functional.PseudoATC.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.Range.html b/Documentation/Functional.Range.html index 1ee6401d9..f8412de70 100644 --- a/Documentation/Functional.Range.html +++ b/Documentation/Functional.Range.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index bfa4224fb..0ab879435 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -3358,12 +3358,6 @@ manager:Stop(7200)

    RAT.termtype

    Type of terminal to be used when spawning at an airbase.

    - - - -

    RAT.type

    - - @@ -4324,6 +4318,12 @@ and any spaces before and after the resulting name are removed.

    RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

    + + + +

    RAT.communication

    + + @@ -4333,7 +4333,7 @@ and any spaces before and after the resulting name are removed.

    -

    RAT.livery_id

    +

    RAT.modulation

    @@ -6713,17 +6713,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Type of terminal to be used when spawning at an airbase.

    - - - -
    -
    - - -RAT.type - - -
    @@ -14604,17 +14593,6 @@ Initializes the ratcraft array and group menu.

    Type of terminal to be used when spawning at an airbase.

    - - - -
    -
    - - -RAT.type - - -
    @@ -20550,17 +20528,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    Type of terminal to be used when spawning at an airbase.

    - - - -
    -
    - - -RAT.type - - -
    diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 764e3d022..105bb2522 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.Sead.html b/Documentation/Functional.Sead.html index b5c45ca07..15af125d1 100644 --- a/Documentation/Functional.Sead.html +++ b/Documentation/Functional.Sead.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.Shorad.html b/Documentation/Functional.Shorad.html index 79005d829..7acf39e29 100644 --- a/Documentation/Functional.Shorad.html +++ b/Documentation/Functional.Shorad.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.Suppression.html b/Documentation/Functional.Suppression.html index 44607e51c..94c5113a7 100644 --- a/Documentation/Functional.Suppression.html +++ b/Documentation/Functional.Suppression.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.Warehouse.html b/Documentation/Functional.Warehouse.html index 90cfc034d..4c1b063fb 100644 --- a/Documentation/Functional.Warehouse.html +++ b/Documentation/Functional.Warehouse.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index a80872cc4..ad82b9d8c 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html index 95bd7b634..d3d1b34bc 100644 --- a/Documentation/Functional.ZoneGoal.html +++ b/Documentation/Functional.ZoneGoal.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html index b0bc2180d..12cf953b3 100644 --- a/Documentation/Functional.ZoneGoalCargo.html +++ b/Documentation/Functional.ZoneGoalCargo.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html index cbba320b0..b9a9b2677 100644 --- a/Documentation/Functional.ZoneGoalCoalition.html +++ b/Documentation/Functional.ZoneGoalCoalition.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 2a87c495a..227c6b211 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -9211,17 +9211,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Radio queue of LSO.

    - - - -
    -
    - - -AIRBOSS.RQLid - - -
    @@ -9233,17 +9222,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Radio queue of marshal.

    - - - -
    -
    - - -AIRBOSS.RQMid - - -
    @@ -28427,17 +28405,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of LSO.

    - - - -
    -
    - - -AIRBOSS.RQLid - - -
    @@ -28449,17 +28416,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of marshal.

    - - - -
    -
    - - -AIRBOSS.RQMid - - -
    @@ -31430,17 +31386,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of LSO.

    - - - -
    -
    - - -AIRBOSS.RQLid - - -
    @@ -31452,17 +31397,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of marshal.

    - - - -
    -
    - - -AIRBOSS.RQMid - - -
    @@ -38782,6 +38716,9 @@ BASE:TraceOnOff( false ) + +

    Set case to that of lead.

    + @@ -38839,20 +38776,6 @@ BASE:TraceOnOff( false ) - -
    -
    - - -AIRBOSS.PlayerData.flag - - - - -

    Also decrease flag for section members of flight.

    - -
    -
    @@ -38862,17 +38785,6 @@ BASE:TraceOnOff( false )

    Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

    -
    - -
    -
    -
    - - #boolean -AIRBOSS.PlayerData.holding - - -
    @@ -39008,9 +38920,6 @@ BASE:TraceOnOff( false ) - -

    Set section lead of player flight.

    - diff --git a/Documentation/Ops.Atis.html b/Documentation/Ops.Atis.html index b5229242c..bc3c7640d 100644 --- a/Documentation/Ops.Atis.html +++ b/Documentation/Ops.Atis.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index a396e2334..db3d6febb 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -2264,12 +2264,6 @@ Create a late-activated single infantry unit as template in the mission editor a

    CSAR.inTransitGroups

    - - - -

    CSAR.index

    - - @@ -3834,11 +3828,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CSAR.downedPilots + +

    Replacement woundedGroups

    + +
    + +
    +
    +
    + + #number +CSAR.downedpilotcounter + + +
    @@ -3937,17 +3945,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    contain a table for each SAR with all units he has with the original names

    - - - -
    -
    - - -CSAR.index - - -
    @@ -4145,6 +4142,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
    +
    + + #number +CSAR.rescuedpilots + + + + +

    counter for saved pilots

    + +
    +
    @@ -4170,6 +4181,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +
    +
    +
    + + #number +CSAR.rescues + + + + +

    counter for successful rescue landings at FARP/AFB/MASH

    + +
    +
    @@ -8551,11 +8576,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CSAR.downedPilots + +

    Replacement woundedGroups

    + +
    + +
    +
    +
    + + #number +CSAR.downedpilotcounter + + +
    @@ -8654,17 +8693,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    contain a table for each SAR with all units he has with the original names

    -
    - -
    -
    -
    - - -CSAR.index - - -
    @@ -8862,6 +8890,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
    +
    + + #number +CSAR.rescuedpilots + + + + +

    counter for saved pilots

    + +
    +
    @@ -8887,6 +8929,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +
    +
    +
    + + #number +CSAR.rescues + + + + +

    counter for successful rescue landings at FARP/AFB/MASH

    + +
    +
    @@ -10800,11 +10856,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CSAR.downedPilots + +

    Replacement woundedGroups

    + +
    + +
    +
    +
    + + #number +CSAR.downedpilotcounter + + +
    @@ -10903,17 +10973,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    contain a table for each SAR with all units he has with the original names

    -
    - -
    -
    -
    - - -CSAR.index - - -
    @@ -11111,6 +11170,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
    +
    + + #number +CSAR.rescuedpilots + + + + +

    counter for saved pilots

    + +
    +
    @@ -11136,6 +11209,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +
    +
    +
    + + #number +CSAR.rescues + + + + +

    counter for successful rescue landings at FARP/AFB/MASH

    + +
    +
    diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 37c8b3f10..b8f8a3063 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -5581,17 +5581,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Name of the class.

    - - - -
    -
    - - #number -CTLD.CrateCounter - - -
    @@ -5623,7 +5612,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.CtldUnits @@ -5706,7 +5695,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeUHFFrequencies @@ -5717,7 +5706,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeVHFFrequencies @@ -5847,14 +5836,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.PilotGroups - -

    tables

    -
    @@ -6249,7 +6235,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    time to repair a unit/group

    +

    noob catch

    @@ -12645,17 +12631,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Name of the class.

    -
    - -
    -
    -
    - - #number -CTLD.CrateCounter - - -
    @@ -12687,7 +12662,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.CtldUnits @@ -12770,7 +12745,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeUHFFrequencies @@ -12781,7 +12756,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeVHFFrequencies @@ -12911,14 +12886,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.PilotGroups - -

    tables

    -
    @@ -13313,7 +13285,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    time to repair a unit/group

    +

    noob catch

    @@ -14927,17 +14899,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Name of the class.

    -
    - -
    -
    -
    - - #number -CTLD.CrateCounter - - -
    @@ -14969,7 +14930,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.CtldUnits @@ -15052,7 +15013,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeUHFFrequencies @@ -15063,7 +15024,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeVHFFrequencies @@ -15193,14 +15154,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.PilotGroups - -

    tables

    -
    @@ -15595,7 +15553,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    time to repair a unit/group

    +

    noob catch

    @@ -23107,6 +23065,17 @@ BASE:TraceOnOff( false ) +
    + +
    + @@ -23760,6 +23729,17 @@ BASE:TraceOnOff( false ) +
    + +
    + diff --git a/Documentation/Ops.RecoveryTanker.html b/Documentation/Ops.RecoveryTanker.html index f766e4fb3..117bc52cf 100644 --- a/Documentation/Ops.RecoveryTanker.html +++ b/Documentation/Ops.RecoveryTanker.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Ops.RescueHelo.html b/Documentation/Ops.RescueHelo.html index 46d3c8bef..2d588a2e3 100644 --- a/Documentation/Ops.RescueHelo.html +++ b/Documentation/Ops.RescueHelo.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Sound.MSRS.html b/Documentation/Sound.MSRS.html index 178e37aa7..082f0282d 100644 --- a/Documentation/Sound.MSRS.html +++ b/Documentation/Sound.MSRS.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Sound.Radio.html b/Documentation/Sound.Radio.html index f3918f4cc..91ef1a451 100644 --- a/Documentation/Sound.Radio.html +++ b/Documentation/Sound.Radio.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Sound.RadioQueue.html b/Documentation/Sound.RadioQueue.html index 1d0834d44..77a7c009a 100644 --- a/Documentation/Sound.RadioQueue.html +++ b/Documentation/Sound.RadioQueue.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Sound.RadioSpeech.html b/Documentation/Sound.RadioSpeech.html index a71963139..bc899a37f 100644 --- a/Documentation/Sound.RadioSpeech.html +++ b/Documentation/Sound.RadioSpeech.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Sound.SoundOutput.html b/Documentation/Sound.SoundOutput.html index ca6ab68bb..4c2e60b4a 100644 --- a/Documentation/Sound.SoundOutput.html +++ b/Documentation/Sound.SoundOutput.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Sound.UserSound.html b/Documentation/Sound.UserSound.html index 4f93e896b..209e7925a 100644 --- a/Documentation/Sound.UserSound.html +++ b/Documentation/Sound.UserSound.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Tasking.CommandCenter.html b/Documentation/Tasking.CommandCenter.html index 7e1e9509a..562a574fb 100644 --- a/Documentation/Tasking.CommandCenter.html +++ b/Documentation/Tasking.CommandCenter.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Tasking.DetectionManager.html b/Documentation/Tasking.DetectionManager.html index 92c09d556..5aed907a8 100644 --- a/Documentation/Tasking.DetectionManager.html +++ b/Documentation/Tasking.DetectionManager.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Tasking.Mission.html b/Documentation/Tasking.Mission.html index 0eb2c8464..30e12ed8f 100644 --- a/Documentation/Tasking.Mission.html +++ b/Documentation/Tasking.Mission.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 29350e6d5..56ee56fae 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Tasking.TaskInfo.html b/Documentation/Tasking.TaskInfo.html index 7e3ed459a..26fbd1c38 100644 --- a/Documentation/Tasking.TaskInfo.html +++ b/Documentation/Tasking.TaskInfo.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Tasking.TaskZoneCapture.html b/Documentation/Tasking.TaskZoneCapture.html index 321bcba87..8c5ce34da 100644 --- a/Documentation/Tasking.TaskZoneCapture.html +++ b/Documentation/Tasking.TaskZoneCapture.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Tasking.Task_A2A.html b/Documentation/Tasking.Task_A2A.html index 24cdb3685..68c376fb6 100644 --- a/Documentation/Tasking.Task_A2A.html +++ b/Documentation/Tasking.Task_A2A.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 32df93725..8a8133b40 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -2814,7 +2814,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3539,7 +3539,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -4715,7 +4715,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -6197,7 +6197,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_A2G.html b/Documentation/Tasking.Task_A2G.html index c788f4918..3af7794c2 100644 --- a/Documentation/Tasking.Task_A2G.html +++ b/Documentation/Tasking.Task_A2G.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 6dd368129..ded002f94 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html index 7e241d1db..264875b6d 100644 --- a/Documentation/Tasking.Task_Cargo.html +++ b/Documentation/Tasking.Task_Cargo.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -3118,6 +3118,17 @@ based on the tasking capabilities defined in + + +
    +
    + + +FSM_PROCESS.DeployZone + + +
    @@ -3150,7 +3161,7 @@ based on the tasking capabilities defined in
    - #number + TASK_CARGO.CargoLimit @@ -4572,7 +4583,7 @@ based on the tasking capabilities defined in
    - #number + TASK_CARGO.CargoLimit @@ -9104,7 +9115,7 @@ If the Unit is part of the Task, true is returned.

    - #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_CSAR.html b/Documentation/Tasking.Task_Cargo_CSAR.html index 3fa1e7976..cfcebc976 100644 --- a/Documentation/Tasking.Task_Cargo_CSAR.html +++ b/Documentation/Tasking.Task_Cargo_CSAR.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 172185dad..281abab81 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -3092,7 +3092,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -TASK_CARGO_DISPATCHER.DefaultDeployZones +TASK_CARGO_DISPATCHER.CSARBriefing @@ -3103,7 +3103,51 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -TASK_CARGO_DISPATCHER.MaxCSAR +TASK_CARGO_DISPATCHER.CSARDeployZones + + + +
    + +
    +
    +
    + + +TASK_CARGO_DISPATCHER.CSARTaskName + + + +
    + +
    +
    +
    + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
    + +
    +
    +
    + + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
    + +
    +
    +
    + + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4171,7 +4215,7 @@ This method can only be used once!

    +
    + + +
    +
    +
    + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
    + +
    +
    +
    + + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
    + +
    +
    +
    + + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5029,7 +5117,7 @@ This method can only be used once!

    +
    + + +
    +
    +
    + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
    + +
    +
    +
    + + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
    + +
    +
    +
    + + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6522,7 +6654,7 @@ This method can only be used once!

    + +
    +
    + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
    + +
    +
    +
    + + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
    + +
    +
    +
    + + +TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Tasking.Task_Cargo_Transport.html b/Documentation/Tasking.Task_Cargo_Transport.html index 63258cbf7..ab40038f0 100644 --- a/Documentation/Tasking.Task_Cargo_Transport.html +++ b/Documentation/Tasking.Task_Cargo_Transport.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Tasking.Task_Manager.html b/Documentation/Tasking.Task_Manager.html index f255ac544..5fd647165 100644 --- a/Documentation/Tasking.Task_Manager.html +++ b/Documentation/Tasking.Task_Manager.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html b/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html index a2c07a849..d5daf6594 100644 --- a/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html +++ b/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Utilities.PROFILER.html b/Documentation/Utilities.PROFILER.html index 7ba8fac78..e892bf9ac 100644 --- a/Documentation/Utilities.PROFILER.html +++ b/Documentation/Utilities.PROFILER.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Utilities.Templates.html b/Documentation/Utilities.Templates.html index 29f04a481..92b733016 100644 --- a/Documentation/Utilities.Templates.html +++ b/Documentation/Utilities.Templates.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Utils.STTS.html b/Documentation/Utils.STTS.html index b4e90e183..8a7d8b561 100644 --- a/Documentation/Utils.STTS.html +++ b/Documentation/Utils.STTS.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Utils.html b/Documentation/Utils.html index 960f1e2e8..5ff443589 100644 --- a/Documentation/Utils.html +++ b/Documentation/Utils.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html index f4c6e4a19..cd95cd875 100644 --- a/Documentation/Wrapper.Airbase.html +++ b/Documentation/Wrapper.Airbase.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index 82ace3b68..993bd82dd 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -4232,7 +4232,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    Alive.

    +

    Alive2.

    @@ -5346,7 +5346,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    Alive.

    +

    Alive2.

    @@ -7610,7 +7610,7 @@ If the Unit is alive but not active, false is returned.

    -

    Alive.

    +

    Alive2.

    @@ -16171,7 +16171,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of -

    Alive.

    +

    Alive2.

    @@ -19685,7 +19685,7 @@ Coordinates are dependent on the position of the maps origin.

    -

    Alive.

    +

    Alive2.

    @@ -20359,7 +20359,7 @@ If the Identifiable is alive, true is returned.

    -

    Alive.

    +

    Alive2.

    @@ -20639,7 +20639,7 @@ If the Identifiable is alive, true is returned.

    -

    Alive.

    +

    Alive2.

    diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 4fa27b07b..ef331b13c 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 722ed31ff..878790e61 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -4752,7 +4752,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -GROUP.InitRespawnRandomizePositionZone +GROUP.InitRespawnRandomizePositionInner + + + +
    + + +
    +
    + + +GROUP.InitRespawnRandomizePositionOuter @@ -8859,7 +8870,18 @@ So each unit of the group is respawned at exactly the same parking spot as it cu + +
    +
    +
    + + +GROUP.InitRespawnRandomizePositionOuter @@ -17400,7 +17422,18 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of + +
    +
    +
    + + +GROUP.InitRespawnRandomizePositionOuter @@ -20894,7 +20927,18 @@ Coordinates are dependent on the position of the maps origin.

    + +
    +
    +
    + + +GROUP.InitRespawnRandomizePositionOuter @@ -21548,7 +21592,18 @@ If the Identifiable is alive, true is returned.

    + +
    +
    +
    + + +GROUP.InitRespawnRandomizePositionOuter @@ -21808,7 +21863,18 @@ If the Identifiable is alive, true is returned.

    + +
    +
    +
    + + +GROUP.InitRespawnRandomizePositionOuter diff --git a/Documentation/Wrapper.Identifiable.html b/Documentation/Wrapper.Identifiable.html index ad67bf0b1..fc400e15f 100644 --- a/Documentation/Wrapper.Identifiable.html +++ b/Documentation/Wrapper.Identifiable.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 0f701b3c3..d67bf3716 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -102,7 +102,7 @@

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -2899,28 +2899,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Coordinate of the mark.

    -
    - - -
    -
    - - -MARKER.groupid - - - -
    - -
    -
    -
    - - -MARKER.groupname - - -
    @@ -3005,7 +2983,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    #boolean -MARKER.togroup +MARKER.toall @@ -5005,28 +4983,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Coordinate of the mark.

    -
    - - -
    -
    - - -MARKER.groupid - - - -
    - -
    -
    -
    - - -MARKER.groupname - - -
    @@ -5111,7 +5067,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    #boolean -MARKER.togroup +MARKER.toall @@ -6619,28 +6575,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Coordinate of the mark.

    -
    - - -
    -
    - - -MARKER.groupid - - - -
    - -
    -
    -
    - - -MARKER.groupname - - -
    @@ -6725,7 +6659,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    #boolean -MARKER.togroup +MARKER.toall diff --git a/Documentation/Wrapper.Object.html b/Documentation/Wrapper.Object.html index 11a059920..1f523d481 100644 --- a/Documentation/Wrapper.Object.html +++ b/Documentation/Wrapper.Object.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 375caca04..3c32031c6 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -3517,17 +3517,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    -
    - - Core.Spot#SPOT -POSITIONABLE.Spot - - -
    @@ -6945,17 +6934,6 @@ Coordinates are dependent on the position of the maps origin.

    - - - -
    -
    - - Core.Spot#SPOT -POSITIONABLE.Spot - - -
    @@ -7533,17 +7511,6 @@ If the Identifiable is alive, true is returned.

    - - - -
    -
    - - Core.Spot#SPOT -POSITIONABLE.Spot - - -
    @@ -7727,17 +7694,6 @@ If the Identifiable is alive, true is returned.

    - - - -
    -
    - - Core.Spot#SPOT -POSITIONABLE.Spot - - -
    diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html index 64d305b54..6741e231f 100644 --- a/Documentation/Wrapper.Scenery.html +++ b/Documentation/Wrapper.Scenery.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Wrapper.Static.html b/Documentation/Wrapper.Static.html index 27b8c7b96..992cf2968 100644 --- a/Documentation/Wrapper.Static.html +++ b/Documentation/Wrapper.Static.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index 46caad602..7ed11c7b0 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/index.html b/Documentation/index.html index d46e7af7b..8fc01459f 100644 --- a/Documentation/index.html +++ b/Documentation/index.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    @@ -1568,7 +1568,7 @@ Controls a network of short range air/missile defense groups.

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.

    diff --git a/Documentation/routines.html b/Documentation/routines.html index 2339838cf..d012b89dd 100644 --- a/Documentation/routines.html +++ b/Documentation/routines.html @@ -102,7 +102,7 @@

    AI.AI_A2G_Dispatcher

    -

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.

    +

    AI - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.