diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index cdf26f76a..38e000045 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -3180,6 +3180,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -5997,6 +6019,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
+
@@ -6733,6 +6777,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
+
@@ -8357,6 +8423,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
+
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html
index 6605761e0..c4bd43ae7 100644
--- a/Documentation/AI.AI_Air_Dispatcher.html
+++ b/Documentation/AI.AI_Air_Dispatcher.html
@@ -4518,17 +4518,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -9826,17 +9815,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -11154,17 +11132,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -12784,17 +12751,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html
index 33ccabc08..9c38ef27d 100644
--- a/Documentation/AI.AI_Cargo.html
+++ b/Documentation/AI.AI_Cargo.html
@@ -2751,7 +2751,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Wrapper.Group#GROUP
+
AI_CARGO.CargoCarrier
@@ -2789,9 +2789,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
No loading happened, so we need to pickup something else.
-
@@ -4784,7 +4781,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Wrapper.Group#GROUP
+
AI_CARGO.CargoCarrier
@@ -4822,9 +4819,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
No loading happened, so we need to pickup something else.
-
@@ -5399,7 +5393,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Wrapper.Group#GROUP
+
AI_CARGO.CargoCarrier
@@ -5437,9 +5431,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
No loading happened, so we need to pickup something else.
-
@@ -6902,7 +6893,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Wrapper.Group#GROUP
+
AI_CARGO.CargoCarrier
@@ -6940,9 +6931,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
No loading happened, so we need to pickup something else.
-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 3f8888eaa..a1cc8a1b7 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2768,6 +2768,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -2793,6 +2796,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -4541,6 +4547,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -4566,6 +4575,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -5156,6 +5168,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -5181,6 +5196,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -6659,6 +6677,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -6684,6 +6705,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html
index ecdc29772..c4097880a 100644
--- a/Documentation/AI.AI_Cargo_Helicopter.html
+++ b/Documentation/AI.AI_Cargo_Helicopter.html
@@ -2903,22 +2903,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4821,22 +4827,28 @@ Adjust if necessary.
@@ -5491,22 +5503,28 @@ Adjust if necessary.
@@ -7049,22 +7067,28 @@ Adjust if necessary.
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index 445c42cbd..eeb2de2ea 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1930,13 +1930,24 @@
+
+
+
@@ -1948,6 +1959,20 @@
+
+
+
+
@@ -3237,13 +3262,24 @@ This works for ground only groups.
+
+
+
@@ -3255,6 +3291,20 @@ This works for ground only groups.
+
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index f52821a29..ea4bf0268 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2910,17 +2910,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5078,17 +5067,6 @@ It is advised to use this method at the start of the mission.
-
-
-
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 45e5bc499..0ed46ea4b 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2881,24 +2881,6 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- SPAWN.frequency |
-
-
- |
-
-
- SPAWN.skill |
-
-
- |
-
-
- SPAWN.uncontrolled |
-
-
|
@@ -3458,11 +3440,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -3535,9 +3520,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -3629,17 +3611,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3676,17 +3647,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3803,28 +3763,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
By default, no InitLimit
-
-
-
-
-
@@ -4135,39 +4073,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -9132,11 +9037,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -9209,9 +9117,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -9303,17 +9208,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9350,17 +9244,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9477,28 +9360,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. By default, no InitLimit
-
-
-
-
-
@@ -9809,39 +9670,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index 228291faa..42faa01ea 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3865,7 +3865,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
ATC_GROUND.Airbases
@@ -4447,7 +4447,7 @@ An airbase can be specified to set the maximum kick speed for.
-
+ #table
ATC_GROUND.Airbases
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index d95092b24..5e104bbe4 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3547,7 +3547,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -3557,8 +3557,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -6722,7 +6722,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -6732,8 +6732,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -7532,7 +7532,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -7542,8 +7542,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -8312,7 +8312,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -8322,8 +8322,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -9980,7 +9980,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -9990,8 +9990,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 6380226e6..ab44c3313 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19134,6 +19134,28 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
@@ -19277,17 +19299,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -23826,6 +23837,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
+
@@ -23969,17 +24002,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
@@ -25579,6 +25601,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
+
@@ -25722,17 +25766,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index f5c202744..c7551d8ef 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -2003,6 +2003,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
+ |
+
+
+ MANTIS.Groupset |
+
+
|
@@ -3726,17 +3732,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -3847,6 +3842,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix to build the #SET_GROUP for EWR group
+
+
+
+
@@ -8262,17 +8268,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -8383,6 +8378,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Prefix to build the #SET_GROUP for EWR group
+
+
+
+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 29cb54bf2..80d019b01 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -4471,24 +4471,6 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- RAT.frequency |
-
-
- |
-
-
- RAT.skill |
-
-
- |
-
-
- RAT.uncontrolled |
-
-
|
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 4371343a2..7417f8901 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -39648,7 +39648,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
Set current case.
+
Set case to that of lead.
@@ -39717,7 +39717,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
Decrease stack/flag. Human player needs to take care himself.
+
Set stack flag.
@@ -39901,9 +39901,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set Stable Hover
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index d5f61aa6e..6be07da72 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2586,12 +2586,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
- |
-
-
- CSAR.index |
-
-
|
@@ -3964,7 +3958,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.FreeVHFFrequencies
@@ -4405,11 +4399,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -4533,17 +4541,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -4752,6 +4749,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -4777,6 +4788,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -9946,7 +9971,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -10387,11 +10412,25 @@ callsigns from playername or group name.
+
@@ -10515,17 +10554,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -10734,6 +10762,20 @@ callsigns from playername or group name.
+
+
@@ -10759,6 +10801,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -12413,7 +12469,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -12854,11 +12910,25 @@ callsigns from playername or group name.
+
@@ -12982,17 +13052,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -13201,6 +13260,20 @@ callsigns from playername or group name.
+
+
@@ -13226,6 +13299,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 16b87fe82..725b96d9c 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7621,17 +7621,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -7652,7 +7641,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -7695,20 +7684,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -7763,7 +7738,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -7774,14 +7749,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7852,14 +7824,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7954,17 +7923,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -8145,17 +8103,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
-
-
-
-
@@ -8412,7 +8359,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- noob catch
+ time to repairor build a unit/group
@@ -8489,7 +8436,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -17226,17 +17173,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -17257,7 +17193,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -17300,20 +17236,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
@@ -17368,7 +17290,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeUHFFrequencies
@@ -17379,14 +17301,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -17457,14 +17376,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -17559,17 +17475,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -17750,17 +17655,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -18017,7 +17911,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- noob catch
+ time to repairor build a unit/group
@@ -18094,7 +17988,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -19671,17 +19565,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -19702,7 +19585,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -19745,20 +19628,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
@@ -19813,7 +19682,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeUHFFrequencies
@@ -19824,14 +19693,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -19902,14 +19768,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -20004,17 +19867,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -20195,17 +20047,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -20462,7 +20303,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- noob catch
+ time to repairor build a unit/group
@@ -20539,7 +20380,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -24750,6 +24591,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
+
+
+
+
@@ -25876,6 +25728,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
+
+
+
+
@@ -33674,17 +33537,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
-
-
-
-
@@ -35011,17 +34863,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal
template for a group of 10 paratroopers
-
-
-
-
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index 7fa322f34..b19c67fd1 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -3223,22 +3223,11 @@ based on the tasking capabilities defined in
-
-
-
@@ -3271,7 +3260,7 @@ based on the tasking capabilities defined in