diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index cdf26f76a..38e000045 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -3180,6 +3180,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -5997,6 +6019,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
+
@@ -6733,6 +6777,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
+
@@ -8357,6 +8423,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
+
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html
index 6605761e0..c4bd43ae7 100644
--- a/Documentation/AI.AI_Air_Dispatcher.html
+++ b/Documentation/AI.AI_Air_Dispatcher.html
@@ -4518,17 +4518,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -9826,17 +9815,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -11154,17 +11132,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -12784,17 +12751,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html
index 54f9814a8..73eb8618e 100644
--- a/Documentation/AI.AI_Air_Squadron.html
+++ b/Documentation/AI.AI_Air_Squadron.html
@@ -2555,6 +2555,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3626,6 +3637,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 15b7c66e9..e96720d64 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2738,17 +2738,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -2804,6 +2793,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a pickup mission.
+
@@ -4522,17 +4514,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -4588,6 +4569,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a pickup mission.
+
@@ -5148,17 +5132,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -5214,6 +5187,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a pickup mission.
+
@@ -6662,17 +6638,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -6728,6 +6693,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a pickup mission.
+
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html
index c4097880a..ecdc29772 100644
--- a/Documentation/AI.AI_Cargo_Helicopter.html
+++ b/Documentation/AI.AI_Cargo_Helicopter.html
@@ -2903,28 +2903,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4827,28 +4821,22 @@ Adjust if necessary.
@@ -5503,28 +5491,22 @@ Adjust if necessary.
@@ -7067,28 +7049,22 @@ Adjust if necessary.
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index 7a306cf7b..39d1f5505 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3254,6 +3254,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ This table contains the targets detected during patrol.
+
@@ -6501,6 +6504,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
@@ -7245,6 +7251,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
@@ -8877,6 +8886,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index 1558f86ec..4bd0b2415 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1934,9 +1934,6 @@
-
- Then we register the new group in the database
-
@@ -3255,9 +3252,6 @@ This works for ground only groups.
-
- Then we register the new group in the database
-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index adf4cd85e..05055f1fa 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1808,6 +1808,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
+
+
+
+
+
+
CARGO_UNIT.CargoInAir
@@ -2512,6 +2523,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
+
+
+
+
+
+
CARGO_UNIT.CargoInAir
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index eed3ee580..6e8ad4258 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -5793,7 +5793,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
@@ -7392,7 +7392,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index a5f31362d..46c0c9e8b 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -18146,6 +18146,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
+
+
+
+
@@ -18944,6 +18955,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
+
+
+
+
@@ -27768,6 +27790,17 @@ Creates a line on the F10 map from one point to another.
the y coordinate in meters.
+
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index ea4bf0268..f13643171 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2861,7 +2861,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
SETTINGS.A2GSystem
@@ -2905,7 +2905,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SETTINGS.Metric
@@ -5018,7 +5018,7 @@ It is advised to use this method at the start of the mission.
- #string
+
SETTINGS.A2GSystem
@@ -5062,7 +5062,7 @@ It is advised to use this method at the start of the mission.
-
+ #boolean
SETTINGS.Metric
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 359d9c298..7aff9476a 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2881,6 +2881,36 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ SPAWN.communication |
+
+
+ |
+
+
+ SPAWN.frequency |
+
+
+ |
+
+
+ SPAWN.livery_id |
+
+
+ |
+
+
+ SPAWN.modulation |
+
+
+ |
+
+
+ SPAWN.skill |
+
+
|
@@ -3440,14 +3470,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -3520,9 +3547,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -3578,20 +3602,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -3614,6 +3624,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3650,6 +3671,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3745,26 +3777,42 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
@@ -3808,7 +3856,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxGroups
@@ -3822,7 +3870,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -3968,17 +4016,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4013,7 +4050,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -4087,6 +4124,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
@@ -9051,14 +9143,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -9131,9 +9220,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -9189,20 +9275,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -9225,6 +9297,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9261,6 +9344,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9356,26 +9450,42 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
#boolean
-SPAWN.SpawnInitKeepUnitNames
+SPAWN.SpawnInitLimit
-
- Overwrite unit names by default with group name.
-
+
+
+
@@ -9419,7 +9529,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxGroups
@@ -9433,7 +9543,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -9579,17 +9689,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9624,7 +9723,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -9698,6 +9797,61 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+
+
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index bf16f087d..01dcbf5da 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3865,7 +3865,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
ATC_GROUND.Airbases
@@ -4450,7 +4450,7 @@ An airbase can be specified to set the maximum kick speed for.
-
+ #table
ATC_GROUND.Airbases
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index d95092b24..5e104bbe4 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3547,7 +3547,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -3557,8 +3557,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -6722,7 +6722,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -6732,8 +6732,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -7532,7 +7532,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -7542,8 +7542,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -8312,7 +8312,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -8322,8 +8322,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -9980,7 +9980,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -9990,8 +9990,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 072357a14..415344357 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19134,17 +19134,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -19294,7 +19283,18 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
-
@@ -23986,7 +23975,18 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
-
@@ -25739,7 +25728,18 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index b496c72ac..65f6a8f09 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -2003,12 +2003,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
- |
-
-
- MANTIS.Groupset |
-
-
|
@@ -3732,17 +3726,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -3776,17 +3759,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3842,17 +3814,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix to build the #SET_GROUP for EWR group
-
-
-
-
@@ -3875,17 +3836,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
-
-
-
-
@@ -4412,9 +4362,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-self.SAMCheckRanges = {}
-
@@ -8268,17 +8215,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -8312,17 +8248,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -8378,17 +8303,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Prefix to build the #SET_GROUP for EWR group
-
-
-
-
@@ -8411,17 +8325,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
-
-
-
-
@@ -8948,9 +8851,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-self.SAMCheckRanges = {}
-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index d08cf1687..243d35773 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2265,6 +2265,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
@@ -2495,6 +2509,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index ecc2baec7..6f17c168f 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3468,6 +3468,12 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
+ |
+
+
+ RAT.type |
+
+
|
@@ -4471,6 +4477,36 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ RAT.communication |
+
+
+ |
+
+
+ RAT.frequency |
+
+
+ |
+
+
+ RAT.livery_id |
+
+
+ |
+
+
+ RAT.modulation |
+
+
+ |
+
+
+ RAT.skill |
+
+
|
@@ -6856,6 +6892,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -14736,6 +14783,17 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -20896,6 +20954,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
+
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 440607b8e..b19d95882 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -3113,7 +3113,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -5699,7 +5699,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyoncoalitionchange
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index fd568cce6..06223b32e 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9463,6 +9463,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -9474,6 +9485,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -29066,6 +29088,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -29077,6 +29110,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -32076,6 +32120,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -32087,6 +32142,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 39fc77e42..d583ed9f5 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2586,6 +2586,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
+ |
+
+
+ CSAR.index |
+
+
|
@@ -3958,7 +3964,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.FreeVHFFrequencies
@@ -4401,17 +4407,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4535,6 +4530,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -4743,6 +4749,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -4768,6 +4788,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -9937,7 +9971,7 @@ callsigns from playername or group name.
-
@@ -10514,6 +10537,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -10722,6 +10756,20 @@ callsigns from playername or group name.
+
+
@@ -10747,6 +10795,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -12401,7 +12463,7 @@ callsigns from playername or group name.
-
@@ -12978,6 +13029,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -13186,6 +13248,20 @@ callsigns from playername or group name.
+
+
@@ -13211,6 +13287,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 7bde30f4c..43c84da98 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7674,7 +7674,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.DroppedTroops
@@ -7713,11 +7713,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7776,9 +7779,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -7951,17 +7951,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -17276,7 +17265,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -17315,11 +17304,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -17378,9 +17370,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
Beacons
-
@@ -17553,17 +17542,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -19718,7 +19696,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -19757,11 +19735,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -19820,9 +19801,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
Beacons
-
@@ -19995,17 +19973,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -24730,6 +24697,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
+
+
+
+
@@ -25856,6 +25834,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
+
+
+
+
@@ -29466,17 +29455,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -30130,17 +30108,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html
index 8ef7c4f41..395499e30 100644
--- a/Documentation/Tasking.Task_A2G_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2G_Dispatcher.html
@@ -3201,11 +3201,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3778,11 +3781,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4965,11 +4971,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6454,11 +6463,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index 6cdb4cb90..b19c67fd1 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -3260,7 +3260,7 @@ based on the tasking capabilities defined in
-
+ #number
TASK_CARGO.CargoLimit
@@ -4682,7 +4682,7 @@ based on the tasking capabilities defined in
-
+ #number
TASK_CARGO.CargoLimit
@@ -9214,7 +9214,7 @@ If the Unit is part of the Task, true is returned.
-
+ #number
TASK_CARGO.CargoLimit
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index 1e125a13a..df2324510 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3246,6 +3246,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4396,6 +4407,17 @@ This method can only be used once!
+
+
+
+
@@ -5298,6 +5320,17 @@ This method can only be used once!
+
+
+
+
@@ -6831,6 +6864,17 @@ This method can only be used once!
+
+
+
+
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 0c5e913b3..a0782a82f 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -3251,6 +3251,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
+
+
+
+
@@ -4100,6 +4111,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
+
+
+
+
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html
index acc71283e..d57a3bb1f 100644
--- a/Documentation/Wrapper.Client.html
+++ b/Documentation/Wrapper.Client.html
@@ -1949,6 +1949,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
CLIENT.ClassName |
Name of the class.
+ |
+
+
+ CLIENT.DCSUnit |
+
+ The DCS Unit object from the API.
|
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index 76cbb28fb..133901903 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -5037,7 +5037,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
GROUP.InitRespawnRandomizePositionOuter
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 6450de4e4..0986e80e9 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -3021,28 +3021,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -3120,6 +3098,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
@@ -5160,28 +5160,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -5259,6 +5237,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
@@ -6770,28 +6770,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -6869,6 +6847,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index 4b7b8a4fb..315c8265a 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3689,17 +3689,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -7639,17 +7628,6 @@ Coordinates are dependent on the position of the maps origin.
-
-
-
-
@@ -8198,17 +8176,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
@@ -8392,17 +8359,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html
index aa899c139..b44de22fc 100644
--- a/Documentation/Wrapper.Unit.html
+++ b/Documentation/Wrapper.Unit.html
@@ -1735,6 +1735,12 @@ If you want to obtain the complete 3D position including orient
UNIT.ClassName |
Name of the class.
+ |
+
+
+ UNIT.DCSUnit |
+
+ The DCS Unit object from the API.
|
@@ -4333,6 +4339,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #table
+
UNIT.DCSUnit
+
+
The DCS Unit object from the API.
+
+
+
@@ -6726,6 +6743,17 @@ If the Unit is alive but not active, false is returned.
+
+
+
+
+ #table
+
UNIT.DCSUnit
+
+
The DCS Unit object from the API.
+
+
+
@@ -15866,6 +15894,17 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
+
+
+
+
+ #table
+
UNIT.DCSUnit
+
+
The DCS Unit object from the API.
+
+
+
@@ -19783,6 +19822,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
+ #table
+
UNIT.DCSUnit
+
+
The DCS Unit object from the API.
+
+
+
@@ -20309,6 +20359,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+ #table
+
UNIT.DCSUnit
+
+
The DCS Unit object from the API.
+
+
+
@@ -20470,6 +20531,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+ #table
+
UNIT.DCSUnit
+
+
The DCS Unit object from the API.
+
+
+