diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html
index ff7602550..02d03dc3e 100644
--- a/Documentation/AI.AI_A2A_Dispatcher.html
+++ b/Documentation/AI.AI_A2A_Dispatcher.html
@@ -4868,14 +4868,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4525,20 +4511,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -5154,20 +5126,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -6671,20 +6629,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index 445c42cbd..1558f86ec 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1948,6 +1948,20 @@
+
+
+
+
@@ -3255,6 +3269,20 @@ This works for ground only groups.
+
+
+
+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index 87fb5e395..05055f1fa 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1837,17 +1837,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
Set cargo object.
-
-
-
-
@@ -2563,17 +2552,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
Set cargo object.
-
-
-
-the y coordinate in meters.
+
+
+
+the y coordinate in meters.
+
+
+
+the y coordinate in meters.
+
+
+
+
+ RAT.skill |
|
@@ -6874,17 +6886,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
-
-
-
-
@@ -14765,17 +14766,6 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
-
-
-
-
@@ -20936,17 +20926,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
-
-
-
-
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index b19d95882..7c9092ba8 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -3124,7 +3124,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyonfratricide
@@ -5710,7 +5710,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 860b60dbb..95b00ac92 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9463,6 +9463,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -9474,6 +9485,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -29066,6 +29088,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -29077,6 +29110,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -32076,6 +32120,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -32087,6 +32142,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -39648,7 +39714,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Set case of f
+ Set case to that of lead.
@@ -39717,7 +39783,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Also decrease flag for section members of flight.
+ Set stack flag.
@@ -39940,9 +40006,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set new time stamp.
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 9ffb6351f..e8b3177d9 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7663,7 +7663,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -7688,14 +7688,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7749,7 +7746,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeVHFFrequencies
@@ -7824,14 +7821,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7860,11 +7854,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8106,17 +8103,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
-
-
-
-
@@ -8373,7 +8359,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repairor build a unit/group
+
noob catch
@@ -17229,7 +17215,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -17254,14 +17240,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -17315,7 +17298,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeVHFFrequencies
@@ -17390,14 +17373,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -17426,11 +17406,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -17672,17 +17655,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -17939,7 +17911,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -19635,7 +19607,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -19660,14 +19632,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -19721,7 +19690,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeVHFFrequencies
@@ -19796,14 +19765,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -19832,11 +19798,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -20078,17 +20047,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -20345,7 +20303,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -24436,17 +24394,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
-
-
-
-
@@ -29369,6 +29316,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -30022,6 +29980,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -33557,17 +33526,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
-
-
-
-
@@ -34894,17 +34852,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal
template for a group of 10 paratroopers
-
-
-
-
diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html
index 8ef7c4f41..395499e30 100644
--- a/Documentation/Tasking.Task_A2G_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2G_Dispatcher.html
@@ -3201,11 +3201,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3778,11 +3781,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4965,11 +4971,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6454,11 +6463,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index 3a3d15827..8227297b2 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3208,11 +3208,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -4303,11 +4314,22 @@ This method can only be used once!
+
@@ -5150,11 +5172,22 @@ This method can only be used once!
+
@@ -6628,11 +6661,22 @@ This method can only be used once!
+
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html
index 13a232c42..a0714193c 100644
--- a/Documentation/Wrapper.Client.html
+++ b/Documentation/Wrapper.Client.html
@@ -7415,9 +7415,9 @@ The spawn sequence number and unit number are contained within the name after th
Returns if the Unit is alive.
-If the Unit is not alive, nil is returned.
-If the Unit is alive and active, true is returned.
-If the Unit is alive but not active, false is returned.
+If the Unit is not alive/existent, nil is returned.
+If the Unit is alive and active, true is returned.
+If the Unit is alive but not active, false` is returned.
@@ -7432,7 +7432,7 @@ If the Unit is alive but not active, false is returned.
-
true if Unit is alive and active. false if Unit is alive but not active. nil if the Unit is not existing or is not alive.
+
Returns true if Unit is alive and active, false if it exists but is not active and nil if the object does not exist or DCS isExist function returns false.
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 0986e80e9..d3a0a7ee8 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -3109,28 +3109,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -5248,28 +5226,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -6858,28 +6814,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html
index cc74617e8..89df2551d 100644
--- a/Documentation/Wrapper.Unit.html
+++ b/Documentation/Wrapper.Unit.html
@@ -5915,9 +5915,9 @@ The spawn sequence number and unit number are contained within the name after th
Returns if the Unit is alive.
-If the Unit is not alive, nil is returned.
-If the Unit is alive and active, true is returned.
-If the Unit is alive but not active, false is returned.
+If the Unit is not alive/existent, nil is returned.
+If the Unit is alive and active, true is returned.
+If the Unit is alive but not active, false` is returned.
@@ -5932,7 +5932,7 @@ If the Unit is alive but not active, false is returned.
-
true if Unit is alive and active. false if Unit is alive but not active. nil if the Unit is not existing or is not alive.
+
Returns true if Unit is alive and active, false if it exists but is not active and nil if the object does not exist or DCS isExist function returns false.