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MOOSE generated documentation [skip ci]
This commit is contained in:
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@ -4793,17 +4793,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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#number
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<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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#number
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<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
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@ -16262,17 +16229,6 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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#number
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<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
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@ -3074,17 +3074,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#number
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<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
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#number
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<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
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#number
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<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
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#number
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<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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@ -9867,17 +9856,6 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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@ -11195,17 +11173,6 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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<a id="#(AI_AIR_SQUADRON).ResourceCount" ><strong>AI_AIR_SQUADRON.ResourceCount</strong></a>
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<a id="#(AI_AIR_SQUADRON).ResourceCount" ><strong>AI_AIR_SQUADRON.ResourceCount</strong></a>
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<p> Set destination airbase for next :Route() command.</p>
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<p> Aircraft is on a depoly mission.</p>
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<p> Aircraft is on a pickup mission.</p>
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<p> Set destination airbase for next :Route() command.</p>
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<p> Aircraft is on a depoly mission.</p>
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<p> Aircraft is on a pickup mission.</p>
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<p> Aircraft is on a pickup mission.</p>
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<div class="fields w3-container w3-theme-l2">
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<h2>Field(s)</h2>
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<h2>Field(s)</h2>
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<a id="#(CARGO_CRATE).CargoCarrier" ><strong>CARGO_CRATE.CargoCarrier</strong></a>
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<h2>Field(s)</h2>
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<h2>Field(s)</h2>
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<a id="#(CARGO_CRATE).CargoCarrier" ><strong>CARGO_CRATE.CargoCarrier</strong></a>
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|
||||||
|
<a id="#(CARGO_GROUP).CargoCarrier" ><strong>CARGO_GROUP.CargoCarrier</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p>self.CargoObject:Destroy()</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>
|
<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Then we register the new group in the database</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -3252,10 +3269,27 @@ This works for ground only groups.</p>
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(CARGO_GROUP).CargoCarrier" ><strong>CARGO_GROUP.CargoCarrier</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p>self.CargoObject:Destroy()</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>
|
<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Then we register the new group in the database</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -1812,17 +1812,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(CARGO_UNIT).CargoCarrier" ><strong>CARGO_UNIT.CargoCarrier</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a>
|
<a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -1841,17 +1830,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
|
|||||||
|
|
||||||
<p> Set cargo object.</p>
|
<p> Set cargo object.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(CARGO_UNIT).RunCount" ><strong>CARGO_UNIT.RunCount</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -2538,17 +2516,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(CARGO_UNIT).CargoCarrier" ><strong>CARGO_UNIT.CargoCarrier</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a>
|
<a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -2567,17 +2534,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
|
|||||||
|
|
||||||
<p> Set cargo object.</p>
|
<p> Set cargo object.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(CARGO_UNIT).RunCount" ><strong>CARGO_UNIT.RunCount</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -17689,17 +17689,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
<p>the y coordinate in meters.</p>
|
<p>the y coordinate in meters.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -18498,17 +18487,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
<p>the y coordinate in meters.</p>
|
<p>the y coordinate in meters.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -26956,17 +26934,6 @@ Creates a line on the F10 map from one point to another.</p>
|
|||||||
|
|
||||||
<p>the y coordinate in meters.</p>
|
<p>the y coordinate in meters.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -2854,7 +2854,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#string
|
||||||
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
|
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -2909,7 +2909,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a>
|
<a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -5020,7 +5020,7 @@ It is advised to use this method at the start of the mission.</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#string
|
||||||
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
|
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -5075,7 +5075,7 @@ It is advised to use this method at the start of the mission.</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a>
|
<a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@ -2849,12 +2849,6 @@ and any spaces before and after the resulting name are removed.</p>
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
<tr class="w3-border">
|
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).modulation">SPAWN.modulation</a></p></td>
|
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
@ -3494,6 +3488,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -3549,6 +3546,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -3571,17 +3582,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -3618,17 +3618,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -3662,17 +3651,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -3728,6 +3706,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
|
<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Overwrite unit names by default with group name.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -3739,38 +3731,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#string
|
|
||||||
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> By default, no InitLimit</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@ -3803,7 +3765,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
|
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -3817,7 +3779,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
|
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -3963,6 +3925,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
|
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -3975,7 +3948,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
|
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@ -4027,17 +4000,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p> When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.</p>
|
<p> When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8856,6 +8818,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8911,6 +8876,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8933,17 +8912,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8980,17 +8948,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -9024,17 +8981,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -9090,6 +9036,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
|
<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Overwrite unit names by default with group name.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -9101,38 +9061,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#string
|
|
||||||
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> By default, no InitLimit</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@ -9165,7 +9095,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
|
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -9179,7 +9109,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
|
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -9325,6 +9255,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
|
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -9337,7 +9278,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
|
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@ -9389,17 +9330,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
<p> When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.</p>
|
<p> When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -2836,6 +2836,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -4130,6 +4141,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -5663,6 +5685,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -3885,6 +3885,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Kickspeed</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -4467,6 +4470,9 @@ An airbase can be specified to set the maximum kick speed for.</p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Kickspeed</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -3555,17 +3555,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -6730,17 +6719,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -7540,17 +7518,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8320,17 +8287,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -9988,17 +9944,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -19287,7 +19287,18 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
|
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
|
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -23968,7 +23979,18 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
|
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
|
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -25710,7 +25732,18 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
|
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
|
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@ -3726,6 +3726,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>The #DETECTION_AREAS object for AWACS</p>
|
<p>The #DETECTION_AREAS object for AWACS</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
|
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -3759,6 +3770,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
|
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -3836,6 +3858,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>The ME name of the HQ object</p>
|
<p>The ME name of the HQ object</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
|
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -4351,9 +4384,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> switch alarm state RED</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -4365,6 +4395,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p>self.SAMCheckRanges = {}</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8218,6 +8251,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
|||||||
|
|
||||||
<p>The #DETECTION_AREAS object for AWACS</p>
|
<p>The #DETECTION_AREAS object for AWACS</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
|
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8251,6 +8295,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
|
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8328,6 +8383,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
|||||||
|
|
||||||
<p>The ME name of the HQ object</p>
|
<p>The ME name of the HQ object</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
|
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8843,9 +8909,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> switch alarm state RED</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8857,6 +8920,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p>self.SAMCheckRanges = {}</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -3472,6 +3472,12 @@ manager:Stop(7200)
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).type">RAT.type</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
@ -4439,12 +4445,6 @@ and any spaces before and after the resulting name are removed.</p>
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT)._TranslateRotate">RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT)._TranslateRotate">RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
<tr class="w3-border">
|
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).modulation">RAT.modulation</a></p></td>
|
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
@ -6830,6 +6830,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -14710,6 +14721,17 @@ Initializes the ratcraft array and group menu.</p>
|
|||||||
|
|
||||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -20644,6 +20666,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -3117,7 +3117,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
|
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -5703,7 +5703,7 @@ The scale magnifies the scores given to the players.</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
|
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@ -39819,9 +39819,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Set time stamp.</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -2513,6 +2513,12 @@ Create a late-activated single infantry unit as template in the mission editor a
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).inTransitGroups">CSAR.inTransitGroups</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).inTransitGroups">CSAR.inTransitGroups</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).index">CSAR.index</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
@ -4254,14 +4260,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
|
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> table of CSAR unit names</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -4282,25 +4285,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
|
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Replacement woundedGroups</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -4399,6 +4388,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p> contain a table for each SAR with all units he has with the original names</p>
|
<p> contain a table for each SAR with all units he has with the original names</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -4607,20 +4607,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> counter for saved pilots</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
@ -4646,20 +4632,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
@ -9601,14 +9573,11 @@ callsigns from playername or group name.</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
|
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> table of CSAR unit names</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -9629,25 +9598,11 @@ callsigns from playername or group name.</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
|
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Replacement woundedGroups</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -9746,6 +9701,17 @@ callsigns from playername or group name.</p>
|
|||||||
|
|
||||||
<p> contain a table for each SAR with all units he has with the original names</p>
|
<p> contain a table for each SAR with all units he has with the original names</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -9954,20 +9920,6 @@ callsigns from playername or group name.</p>
|
|||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> counter for saved pilots</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
@ -9993,20 +9945,6 @@ callsigns from playername or group name.</p>
|
|||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
@ -12049,14 +11987,11 @@ callsigns from playername or group name.</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
|
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> table of CSAR unit names</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -12077,25 +12012,11 @@ callsigns from playername or group name.</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
|
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Replacement woundedGroups</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -12194,6 +12115,17 @@ callsigns from playername or group name.</p>
|
|||||||
|
|
||||||
<p> contain a table for each SAR with all units he has with the original names</p>
|
<p> contain a table for each SAR with all units he has with the original names</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -12402,20 +12334,6 @@ callsigns from playername or group name.</p>
|
|||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> counter for saved pilots</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
@ -12441,20 +12359,6 @@ callsigns from playername or group name.</p>
|
|||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|||||||
@ -7199,7 +7199,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
|
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -7221,7 +7221,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -7246,11 +7246,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p>holds #CTLD_ENGINEERING objects</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -7304,11 +7307,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
|
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Beacons</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -7688,6 +7694,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p> #1570</p>
|
<p> #1570</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
|
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -7971,7 +7988,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
|
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -14816,7 +14833,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
|
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -14838,7 +14855,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -14863,11 +14880,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p>holds #CTLD_ENGINEERING objects</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -14921,11 +14941,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
|
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Beacons</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -15305,6 +15328,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p> #1570</p>
|
<p> #1570</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
|
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -15588,7 +15622,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
|
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -17196,7 +17230,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
|
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -17218,7 +17252,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -17243,11 +17277,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p>holds #CTLD_ENGINEERING objects</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -17301,11 +17338,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
|
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Beacons</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -17685,6 +17725,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p> #1570</p>
|
<p> #1570</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
|
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -17968,7 +18019,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
|
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -22098,17 +22149,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
<p>Flag for direct loading.</p>
|
<p>Flag for direct loading.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -22258,17 +22298,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
<p>Flag for direct loading.</p>
|
<p>Flag for direct loading.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -30089,6 +30118,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
<p> template for a group of 10 paratroopers</p>
|
<p> template for a group of 10 paratroopers</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -31342,6 +31382,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal
|
|||||||
|
|
||||||
<p> template for a group of 10 paratroopers</p>
|
<p> template for a group of 10 paratroopers</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -3227,7 +3227,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
|
||||||
<a id="#(FSM_PROCESS).Cargo" ><strong>FSM_PROCESS.Cargo</strong></a>
|
<a id="#(FSM_PROCESS).Cargo" ><strong>FSM_PROCESS.Cargo</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@ -3212,8 +3212,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARBriefing" ><strong>TASK_CARGO_DISPATCHER.CSARBriefing</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -3223,55 +3223,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARDeployZones" ><strong>TASK_CARGO_DISPATCHER.CSARDeployZones</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTaskName" ><strong>TASK_CARGO_DISPATCHER.CSARTaskName</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTasks" ><strong>TASK_CARGO_DISPATCHER.CSARTasks</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -4362,8 +4318,8 @@ This method can only be used once!</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARBriefing" ><strong>TASK_CARGO_DISPATCHER.CSARBriefing</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -4373,55 +4329,11 @@ This method can only be used once!</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARDeployZones" ><strong>TASK_CARGO_DISPATCHER.CSARDeployZones</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTaskName" ><strong>TASK_CARGO_DISPATCHER.CSARTaskName</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTasks" ><strong>TASK_CARGO_DISPATCHER.CSARTasks</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -5264,8 +5176,8 @@ This method can only be used once!</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARBriefing" ><strong>TASK_CARGO_DISPATCHER.CSARBriefing</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -5275,55 +5187,11 @@ This method can only be used once!</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARDeployZones" ><strong>TASK_CARGO_DISPATCHER.CSARDeployZones</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTaskName" ><strong>TASK_CARGO_DISPATCHER.CSARTaskName</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTasks" ><strong>TASK_CARGO_DISPATCHER.CSARTasks</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -6797,8 +6665,8 @@ This method can only be used once!</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARBriefing" ><strong>TASK_CARGO_DISPATCHER.CSARBriefing</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -6808,55 +6676,11 @@ This method can only be used once!</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARDeployZones" ><strong>TASK_CARGO_DISPATCHER.CSARDeployZones</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTaskName" ><strong>TASK_CARGO_DISPATCHER.CSARTaskName</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTasks" ><strong>TASK_CARGO_DISPATCHER.CSARTasks</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -7610,6 +7610,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(LIFO).uniquecounter" ><strong>LIFO.uniquecounter</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8459,6 +8470,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(LIFO).uniquecounter" ><strong>LIFO.uniquecounter</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -2125,7 +2125,7 @@ Controls a network of short range air/missile defense groups.</p>
|
|||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(UTILS).EnsureTable">UTILS.EnsureTable(Object)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(UTILS).EnsureTable">UTILS.EnsureTable(Object, ReturnNil)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>Ensure the passed object is a table. </p>
|
<p>Ensure the passed object is a table. </p>
|
||||||
</td>
|
</td>
|
||||||
@ -3586,7 +3586,7 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
<div class="w3-theme-l2">
|
<div class="w3-theme-l2">
|
||||||
<h2><a id="#(UTILS).EnsureTable" ><strong>UTILS.EnsureTable(Object)</strong></a></h2>
|
<h2><a id="#(UTILS).EnsureTable" ><strong>UTILS.EnsureTable(Object, ReturnNil)</strong></a></h2>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<p>Ensure the passed object is a table. </p>
|
<p>Ensure the passed object is a table. </p>
|
||||||
@ -3597,7 +3597,7 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
|
|||||||
<div class="w3-margin-left">
|
<div class="w3-margin-left">
|
||||||
<p>UTILS</p>
|
<p>UTILS</p>
|
||||||
</div>
|
</div>
|
||||||
<h2><strong>Parameter:</strong></h2>
|
<h2><strong>Parameters:</strong></h2>
|
||||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
<div class="w3-half">
|
<div class="w3-half">
|
||||||
<p>
|
<p>
|
||||||
@ -3609,6 +3609,19 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
|
|||||||
|
|
||||||
<p>The object that should be a table.</p>
|
<p>The object that should be a table.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
#boolean
|
||||||
|
<strong><strong>ReturnNil</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>If <code>true</code>, return <code>#nil</code> if <code>Object</code> is nil. Otherwise an empty table <code>{}</code> is returned.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<h2><strong>Return value:</strong></h2>
|
<h2><strong>Return value:</strong></h2>
|
||||||
@ -3618,7 +3631,7 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
|
|||||||
</div>
|
</div>
|
||||||
<div class="w3-half">
|
<div class="w3-half">
|
||||||
|
|
||||||
<p>The object that is a table. Note that if the Object is <code>#nil</code> initially, and empty table <code>{}</code> is returned.</p>
|
<p>The object that now certainly <em>is</em> a table.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -4981,18 +4981,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -9384,18 +9373,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -18281,18 +18259,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -22138,18 +22105,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -22774,18 +22730,7 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -23045,18 +22990,7 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@ -3113,6 +3113,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
|
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
|
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -5230,6 +5252,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
|
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
|
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -6818,6 +6862,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
|
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
|
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
Loading…
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Reference in New Issue
Block a user