From a1c760ec802e26cd0b58c2fff0bfa6c15c61ecce Mon Sep 17 00:00:00 2001
From: MooseBotter The Defender Default Settings over all Squadrons.
The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -No loading happened, so we need to pickup something else.
+Aircraft is on a pickup mission.
- @@ -4666,9 +4663,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- @@ -5284,9 +5278,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- @@ -6790,9 +6781,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 8eae3685b..f68fb317c 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3351,6 +3351,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +This table contains the targets detected during patrol.
+ @@ -6618,6 +6621,9 @@ The default interval is 30 seconds. + +This table contains the targets detected during patrol.
+ @@ -7362,6 +7368,9 @@ The default interval is 30 seconds. + +This table contains the targets detected during patrol.
+ @@ -8994,6 +9003,9 @@ The default interval is 30 seconds. + +This table contains the targets detected during patrol.
+ diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index edc9958ec..91c106093 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2896,6 +2896,17 @@ All derived classes from CARGO follow the same state machine, expose the same ca + + + +Now we spawn the new group based on the template created.
+Set cargo object.
+Set cargo object.
+ + + +BASE:E( {PlayerUnit:GetName(), A2GSystem } )
+BASE:E( {PlayerUnit:GetName(), A2GSystem } )
+SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
The AI is on by default when spawning a group.
-Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
- @@ -4038,6 +4074,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +Overwrite unit names by default with group name.
- @@ -4206,6 +4261,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+ +Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
@@ -4538,6 +4619,83 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +The AI is on by default when spawning a group.
-we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+ +When the first Spawn executes, all the Groups need to be made visible before start.
@@ -10858,6 +11055,83 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. + + +Spawns a new static using a given template.
+Kickspeed
+ @@ -4572,6 +4575,9 @@ An airbase can be specified to set the maximum kick speed for. + +Kickspeed
+ diff --git a/Documentation/Functional.Artillery.html b/Documentation/Functional.Artillery.html index 2182fdb86..86e94f2f2 100644 --- a/Documentation/Functional.Artillery.html +++ b/Documentation/Functional.Artillery.html @@ -2073,7 +2073,7 @@ These must be exactly the same as the names of the groups defined in the missionSetting the rearming group is independent of the position of the mark. Just create one anywhere on the map and type
- arty set, battery "Mortar Bravo", rearming group "Ammo Truck M818"
+ arty set, battery "Mortar Bravo", rearming group "Ammo Truck M939"
Note that the name of the rearming group has to be given in quotation marks and spelt exactly as the group name defined in the mission editor.
@@ -2114,7 +2114,7 @@ The first argument cargogroup has to be a
Initial amount total ammunition (shells+rockets+missiles) of the whole group.
+
+
+
+
+
+Initial amount of artillery shells of the whole group.
@@ -4816,6 +4822,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+ARTY.Narty0
+
+Initial amount of artillery shells of the whole group.
+
+
+
@@ -6184,6 +6201,14 @@ paladin:Start()
Number of missiles the group has left.
+
+
+ #number:
+
+
+
+Number of artillery shells the group has left.
+
@@ -8742,7 +8767,7 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent
-Group that is supposed to rearm the ARTY group. For the blue coalition, this is often a unarmed M818 transport whilst for red an unarmed Ural-375 transport can be used.
+Group that is supposed to rearm the ARTY group. For the blue coalition, this is often a unarmed M939 transport whilst for red an unarmed Ural-375 transport can be used.
@@ -13917,6 +13942,17 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent
+
+
+
+
+ #number
+ARTY.Narty0
+
+Initial amount of artillery shells of the whole group.
+
+
+
@@ -15280,6 +15316,17 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent
+
+
+
+
+ #number
+ARTY.Narty0
+
+Initial amount of artillery shells of the whole group.
+
+
+
@@ -17531,6 +17578,17 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent
+
+
+
+
+ #number
+ARTY.Narty0
+
+Initial amount of artillery shells of the whole group.
+
+
+
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 03c485892..6f0b1d753 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -2646,6 +2646,17 @@ Use the method DESIGNATE.SetMission() to
+
+
+
+
+
+
+
+DESIGNATE.LaseDuration
+
+
+
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 2ce55aaa6..fc24b97d3 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19657,6 +19657,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
+ #boolean
+DETECTION_BASE.Locking
+
+
+
@@ -24426,6 +24437,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
+
+
+ #boolean
+DETECTION_BASE.Locking
+
+
+
@@ -26190,6 +26212,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
+
+
+ #boolean
+DETECTION_BASE.Locking
+
+
+
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 280843717..30f09f94d 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -4056,17 +4056,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
-
-
-
-
-
-
-
-MANTIS.AWACS_Prefix
-
-
-
@@ -4406,8 +4395,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-MANTIS.SkateZones
+ #number
+MANTIS.SkateNumber
@@ -8701,17 +8690,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
-
-
-
-
-
-
-
-MANTIS.AWACS_Prefix
-
-
-
@@ -9051,8 +9029,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-MANTIS.SkateZones
+ #number
+MANTIS.SkateNumber
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 479e34f14..589261a33 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3551,12 +3551,6 @@ manager:Stop(7200)
Type of terminal to be used when spawning at an airbase.
-
-
-
-
-
-
@@ -4734,6 +4728,48 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -7137,17 +7173,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
-
-
-
-
-
-
-
-RAT.type
-
-
-
@@ -15028,17 +15053,6 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
-
-
-
-
-
-
-
-RAT.type
-
-
-
@@ -21796,17 +21810,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
-
-
-
-
-
-
-
-RAT.type
-
-
-
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 89c5538b6..891b3e607 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2995,6 +2995,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+SCORING.AutoSave
+
+
+
+
+
+
+
+
+
+
SCORING.AutoSavePath
@@ -3195,7 +3206,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -3206,7 +3217,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyonfratricide
@@ -5918,6 +5929,17 @@ The scale magnifies the scores given to the players.
+SCORING.AutoSave
+
+
+
+
+
+
+
+
+
+
SCORING.AutoSavePath
@@ -6118,7 +6140,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -6129,7 +6151,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 2245db1a0..ca24ed3e3 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9707,6 +9707,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
+
+
+
+AIRBOSS.RQLid
+
+
+
@@ -9718,6 +9729,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
+
+
+
+AIRBOSS.RQMid
+
+
+
@@ -30055,6 +30077,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
+
+
+
+AIRBOSS.RQLid
+
+
+
@@ -30066,6 +30099,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
+
+
+
+AIRBOSS.RQMid
+
+
+
@@ -33145,6 +33189,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
+
+
+
+AIRBOSS.RQLid
+
+
+
@@ -33156,6 +33211,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
+
+
+
+AIRBOSS.RQMid
+
+
+
@@ -40816,6 +40882,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set case of f
+
@@ -40879,6 +40948,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag
+
+
+
+
+ Also decrease flag for section members of flight.
+
+
+
+
+
+
+
+
AIRBOSS.PlayerData.grade
@@ -41032,6 +41115,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Make player section lead if he was not before.
+
@@ -41054,6 +41140,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set Stable Hover
+
@@ -41245,17 +41334,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
-
-
-
-
-
-
-
-AIRBOSS.Radio.voice
-
-
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index e64ef2140..4ae4dc8d2 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2688,6 +2688,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
+
+
+
+
+
+
@@ -4452,7 +4458,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Core.Point#COORDINATE
+
CSAR.coordinate
@@ -4541,14 +4547,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.csarUnits
-
- table of CSAR unit names
-
@@ -4569,25 +4572,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.downedPilots
-
- Replacement woundedGroups
-
-
-
-
-
-
-
- #number
-CSAR.downedpilotcounter
-
-
-
@@ -4711,6 +4700,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
+
+
+
+CSAR.index
+
+
+
@@ -4919,20 +4919,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-CSAR.rescuedpilots
-
-
-
-
- counter for saved pilots
-
-
-
@@ -4958,20 +4944,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-CSAR.rescues
-
-
-
-
- counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -10598,7 +10570,7 @@ callsigns from playername or group name.
- Core.Point#COORDINATE
+
CSAR.coordinate
@@ -10687,14 +10659,11 @@ callsigns from playername or group name.
- #table
+
CSAR.csarUnits
-
- table of CSAR unit names
-
@@ -10715,25 +10684,11 @@ callsigns from playername or group name.
- #table
+
CSAR.downedPilots
-
- Replacement woundedGroups
-
-
-
-
-
-
-
- #number
-CSAR.downedpilotcounter
-
-
-
@@ -10857,6 +10812,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
+
+
+
+CSAR.index
+
+
+
@@ -11065,20 +11031,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-CSAR.rescuedpilots
-
-
-
-
- counter for saved pilots
-
-
-
@@ -11104,20 +11056,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-CSAR.rescues
-
-
-
-
- counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -13140,7 +13078,7 @@ callsigns from playername or group name.
- Core.Point#COORDINATE
+
CSAR.coordinate
@@ -13229,14 +13167,11 @@ callsigns from playername or group name.
- #table
+
CSAR.csarUnits
-
- table of CSAR unit names
-
@@ -13257,25 +13192,11 @@ callsigns from playername or group name.
- #table
+
CSAR.downedPilots
-
- Replacement woundedGroups
-
-
-
-
-
-
-
- #number
-CSAR.downedpilotcounter
-
-
-
@@ -13399,6 +13320,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
+
+
+
+CSAR.index
+
+
+
@@ -13607,20 +13539,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-CSAR.rescuedpilots
-
-
-
-
- counter for saved pilots
-
-
-
@@ -13646,20 +13564,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-CSAR.rescues
-
-
-
-
- counter for successful rescue landings at FARP/AFB/MASH
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 6941adf8e..f7174f6a6 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7880,7 +7880,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -8002,11 +8002,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeVHFFrequencies
+
+ Beacons
+
@@ -8127,14 +8130,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
CTLD.RadioPath
-
- Folderpath.
-
@@ -8196,6 +8196,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+CTLD.TroopCounter
+
+
+
@@ -18305,7 +18316,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -18427,11 +18438,14 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeVHFFrequencies
+
+ Beacons
+
@@ -18552,14 +18566,11 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #string
CTLD.RadioPath
-
- Folderpath.
-
@@ -18621,6 +18632,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
+ #number
+CTLD.TroopCounter
+
+
+
@@ -20764,7 +20786,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -20886,11 +20908,14 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeVHFFrequencies
+
+ Beacons
+
@@ -21011,14 +21036,11 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #string
CTLD.RadioPath
-
- Folderpath.
-
@@ -21080,6 +21102,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
+ #number
+CTLD.TroopCounter
+
+
+
diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html
index c0d98b66f..4c1ded17c 100644
--- a/Documentation/Tasking.Task_A2G_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2G_Dispatcher.html
@@ -3298,11 +3298,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
TASK_A2G_DISPATCHER.FlashNewTask
+
+ set to false to suppress flash messages
+
@@ -3875,11 +3878,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
TASK_A2G_DISPATCHER.FlashNewTask
+
+ set to false to suppress flash messages
+
@@ -5062,11 +5068,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
TASK_A2G_DISPATCHER.FlashNewTask
+
+ set to false to suppress flash messages
+
@@ -6551,11 +6560,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
TASK_A2G_DISPATCHER.FlashNewTask
+
+ set to false to suppress flash messages
+
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index 69b538c00..fef6aecc0 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -3313,7 +3313,7 @@ based on the tasking capabilities defined in
-
+ Cargo.Cargo#CARGO
FSM_PROCESS.Cargo
@@ -3350,7 +3350,7 @@ based on the tasking capabilities defined in
-
+ #number
TASK_CARGO.CargoLimit
@@ -4772,7 +4772,7 @@ based on the tasking capabilities defined in
-
+ #number
TASK_CARGO.CargoLimit
@@ -9304,7 +9304,7 @@ If the Unit is part of the Task, true is returned.
-
+ #number
TASK_CARGO.CargoLimit
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index f4effe9c4..59058fa4c 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3302,6 +3302,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+TASK_CARGO_DISPATCHER.CountCSAR
+
+
+
+
+
+
@@ -4397,6 +4408,17 @@ This method can only be used once!
Field(s)
+
+
+
+ #number
+TASK_CARGO_DISPATCHER.CountCSAR
+
+
+
+
+
+
@@ -5244,6 +5266,17 @@ This method can only be used once!
Field(s)
+
+
+
+ #number
+TASK_CARGO_DISPATCHER.CountCSAR
+
+
+
+
+
+
@@ -6722,6 +6755,17 @@ This method can only be used once!
Field(s)
+
+
+
+ #number
+TASK_CARGO_DISPATCHER.CountCSAR
+
+
+
+
+
+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index 17a2ac30b..60aeb48a2 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -5420,18 +5420,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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@@ -10231,18 +10220,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
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