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@@ -2628,13 +2628,13 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).GetRandomPointVec2">ZONE_CAPTURE_COALITION:GetRandomPointVec2(inner, outer)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Returns a <a href="Core.Point.html##(POINT_VEC2)">Core.Point#POINT_VEC2</a> object reflecting a random 2D location within the zone.</p>
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<p>Returns a <a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a> object reflecting a random 2D location within the zone.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).GetRandomPointVec3">ZONE_CAPTURE_COALITION:GetRandomPointVec3(inner, outer)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Returns a <a href="Core.Point.html##(POINT_VEC3)">Core.Point#POINT_VEC3</a> object reflecting a random 3D location within the zone.</p>
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<p>Returns a <a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a> object reflecting a random 3D location within the zone.</p>
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@@ -5966,7 +5966,7 @@ end
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<h2><a id="#(ZONE_CAPTURE_COALITION).GetRandomPointVec2" ><strong>ZONE_CAPTURE_COALITION:GetRandomPointVec2(inner, outer)</strong></a></h2>
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<p>Returns a <a href="Core.Point.html##(POINT_VEC2)">Core.Point#POINT_VEC2</a> object reflecting a random 2D location within the zone.</p>
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<p>Returns a <a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a> object reflecting a random 2D location within the zone.</p>
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<p>Note that this is actually a <a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a> type object, and not a simple Vec2 table.</p>
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@@ -6007,11 +6007,11 @@ end
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<h2><strong>Return value:</strong></h2>
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<p><a href="Core.Point.html##(POINT_VEC2)">Core.Point#POINT_VEC2</a>:</p>
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<p><a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>:</p>
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</div>
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<div class="w3-half">
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<p>The <a href="Core.Point.html##(POINT_VEC2)">Core.Point#POINT_VEC2</a> object reflecting the random 3D location within the zone.</p>
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<p>The <a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a> object reflecting the random 3D location within the zone.</p>
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@@ -6026,7 +6026,7 @@ end
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<h2><a id="#(ZONE_CAPTURE_COALITION).GetRandomPointVec3" ><strong>ZONE_CAPTURE_COALITION:GetRandomPointVec3(inner, outer)</strong></a></h2>
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</div>
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<p>Returns a <a href="Core.Point.html##(POINT_VEC3)">Core.Point#POINT_VEC3</a> object reflecting a random 3D location within the zone.</p>
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<p>Returns a <a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a> object reflecting a random 3D location within the zone.</p>
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<p>Note that this is actually a <a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a> type object, and not a simple Vec3 table.</p>
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@@ -6067,11 +6067,11 @@ end
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<h2><strong>Return value:</strong></h2>
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<p><a href="Core.Point.html##(POINT_VEC3)">Core.Point#POINT_VEC3</a>:</p>
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<p><a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>:</p>
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</div>
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<div class="w3-half">
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<p>The <a href="Core.Point.html##(POINT_VEC3)">Core.Point#POINT_VEC3</a> object reflecting the random 3D location within the zone.</p>
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<p>The <a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a> object reflecting the random 3D location within the zone.</p>
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</div>
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</div>
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