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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).GetPointVec2">SCENERY:GetPointVec2()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Returns a POINT_VEC2 object indicating the point in 2D of the POSITIONABLE within the mission.</p>
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<p>Returns a COORDINATE object indicating the point in 2D of the POSITIONABLE within the mission.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).GetPointVec3">SCENERY:GetPointVec3()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Returns a POINT_VEC3 object indicating the point in 3D of the POSITIONABLE within the mission.</p>
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<p>Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.</p>
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<h2><a id="#(SCENERY).GetPointVec2" ><strong>SCENERY:GetPointVec2()</strong></a></h2>
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<p>Returns a POINT_VEC2 object indicating the point in 2D of the POSITIONABLE within the mission.</p>
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<p>Returns a COORDINATE object indicating the point in 2D of the POSITIONABLE within the mission.</p>
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<div id= "#Functions##GetPointVec2" class="w3-show w3-white">
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<h2><strong>Return values:</strong></h2>
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<p><a href="Core.Point.html##(POINT_VEC2)">Core.Point#POINT_VEC2</a>:</p>
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<p><a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>:</p>
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<p>The 2D point vector of the POSITIONABLE.</p>
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<p>The 3D point vector of the POSITIONABLE.</p>
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@@ -5736,7 +5736,7 @@ preferred as it will return a fresh new COORDINATE and thus avoid potentially un
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<h2><a id="#(SCENERY).GetPointVec3" ><strong>SCENERY:GetPointVec3()</strong></a></h2>
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</div>
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<p>Returns a POINT_VEC3 object indicating the point in 3D of the POSITIONABLE within the mission.</p>
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<p>Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.</p>
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<div id= "#Functions##GetPointVec3" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -5747,7 +5747,7 @@ preferred as it will return a fresh new COORDINATE and thus avoid potentially un
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<h2><strong>Return values:</strong></h2>
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<p><a href="Core.Point.html##(POINT_VEC3)">Core.Point#POINT_VEC3</a>:</p>
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<p><a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>:</p>
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</div>
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