diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 3784388db..094c4c9fd 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4844,17 +4844,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +Aircraft is on a depoly mission.
-Aircraft is on a depoly mission.
-Aircraft is on a depoly mission.
-Aircraft is on a depoly mission.
-meter
+kph
+meter
+kph
+meter
+kph
+meter
+kph
+This table contains the targets detected during patrol.
- @@ -6632,9 +6629,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- @@ -7379,9 +7373,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- @@ -9014,9 +9005,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index ee9743eda..9e01c1e0c 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1954,17 +1954,6 @@ Therefore, this class is considered to be deprecatedThen we register the new group in the database
+Set cargo object.
+Set cargo object.
+ + + +SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
The AI is on by default when spawning a group.
-Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-Overwrite unit names by default with group name.
+ @@ -4199,6 +4202,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
@@ -4564,6 +4578,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +The AI is on by default when spawning a group.
-When the first Spawn executes, all the Groups need to be made visible before start.
@@ -10941,6 +10974,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. + + +Kickspeed
-Kickspeed
-Function to get the HQ object for further use
-Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
- - - -Prefix for logging
+switch alarm state RED
- @@ -8800,17 +8824,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
- - - -Prefix for logging
+switch alarm state RED
- diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index d00df3db5..a9b58625c 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2368,6 +2368,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauContains the counter how many units are currently alive.
+ +Contains the counter how many units are currently alive.
+ +Type of terminal to be used when spawning at an airbase.
+RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+Radio queue of LSO.
+Radio queue of marshal.
+Radio queue of LSO.
+Radio queue of marshal.
+ + + +Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Set case to that of lead.
+ @@ -40890,20 +40959,6 @@ When moose is loading dynamically (for moose class development), tracing is switDecrease stack/flag. Human player needs to take care himself.
- -Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
-Set section lead of player flight.
- @@ -41129,9 +41170,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set time stamp.
- @@ -41290,6 +41328,17 @@ When moose is loading dynamically (for moose class development), tracing is switBand modulation.
+ + + +Replacement woundedGroups
- -contain a table for each SAR with all units he has with the original names
+counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -Replacement woundedGroups
- -contain a table for each SAR with all units he has with the original names
+counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -Replacement woundedGroups
- -contain a table for each SAR with all units he has with the original names
+counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -Name of the class.
+use as counter
+ +holds #CTLD_ENGINEERING objects
+Beacons
+tables
+Folderpath.
-#1570
+noob catch
+time to repairor build a unit/group
Name of the class.
+use as counter
+ +holds #CTLD_ENGINEERING objects
+Beacons
+tables
+Folderpath.
-#1570
+noob catch
+time to repairor build a unit/group
Name of the class.
+use as counter
+ +holds #CTLD_ENGINEERING objects
+Beacons
+tables
+Folderpath.
-#1570
+noob catch
+time to repairor build a unit/group
Can transport crate.
-Stack by pointer.
-Stack by pointer.
-Coordinate of the mark.
+Text displayed in the mark panel.
-Coordinate of the mark.
+Text displayed in the mark panel.
-Coordinate of the mark.
+Text displayed in the mark panel.
-