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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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MOOSE generated documentation [skip ci]
This commit is contained in:
@@ -2181,6 +2181,12 @@ be loaded from the Rearm/Refuel menu, i.e. you can drop them into the field, but
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD).ID">CTLD.ID</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD).InjectTroops">CTLD:InjectTroops(Zone, Cargo)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>(User) Pre-populate troops in the field.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -4875,7 +4881,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD_ENGINEERING).New">CTLD_ENGINEERING:New(Name, GroupName, HeliGroup, HeliGroup, HeliUnit)</a></p></td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD_ENGINEERING).New">CTLD_ENGINEERING:New(Name, GroupName, HeliGroup, HeliUnit)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Create a new instance.</p>
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</td>
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@@ -5550,6 +5556,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>Name of the class.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
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</div>
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</div>
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@@ -5581,7 +5598,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
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@@ -5841,6 +5858,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> radio beacons</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
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</div>
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</div>
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@@ -6093,7 +6121,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> noob catch</p>
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<p> time to repair a unit/group</p>
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</div>
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@@ -7007,6 +7035,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(CTLD).InjectTroops" ><strong>CTLD:InjectTroops(Zone, Cargo)</strong></a></h2>
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</div>
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<p>(User) Pre-populate troops in the field.</p>
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<div id= "#Functions##InjectTroops" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>CTLD</p>
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</div>
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<h2><strong>Parameters:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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<a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>
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<strong><strong>Zone</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>The zone where to drop the troops.</p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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<a href="Ops.CTLD.html##(CTLD_CARGO)">Ops.CTLD#CTLD_CARGO</a>
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<strong><strong>Cargo</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>The #CTLD_CARGO object to spawn.</p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="##(CTLD)">#CTLD</a>:</p>
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</div>
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<div class="w3-half">
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<p>self</p>
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</div>
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</div>
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<h2><strong>Usage:</strong></h2>
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<pre class="example"><code>Use this function to pre-populate the field with Troops or Engineers at a random coordinate in a zone:
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-- create a matching #CTLD_CARGO type
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local InjectTroopsType = CTLD_CARGO:New(nil,"Injected Infantry",{"Inf12"},CTLD_CARGO.Enum.TROOPS,true,true,12,nil,false,80)
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-- get a #ZONE object
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local dropzone = ZONE:New("InjectZone") -- Core.Zone#ZONE
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-- and go:
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my_ctld:InjectTroops(dropzone,InjectTroopsType)</code></pre>
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</div>
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</div>
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</div>
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@@ -11360,6 +11454,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>Name of the class.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
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</div>
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</div>
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@@ -11391,7 +11496,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
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@@ -11651,6 +11756,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> radio beacons</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
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</div>
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</div>
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@@ -11903,7 +12019,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> noob catch</p>
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<p> time to repair a unit/group</p>
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</div>
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@@ -13495,6 +13611,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>Name of the class.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
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</div>
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</div>
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@@ -13526,7 +13653,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
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@@ -13786,6 +13913,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> radio beacons</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
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</div>
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</div>
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@@ -14038,7 +14176,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> noob catch</p>
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<p> time to repair a unit/group</p>
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</div>
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@@ -22413,6 +22551,17 @@ BASE:TraceOnOff( false )</code></pre>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
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<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
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</div>
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</div>
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@@ -22684,7 +22833,7 @@ BASE:TraceOnOff( false )</code></pre>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(CTLD_ENGINEERING).New" ><strong>CTLD_ENGINEERING:New(Name, GroupName, HeliGroup, HeliGroup, HeliUnit)</strong></a></h2>
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<h2><a id="#(CTLD_ENGINEERING).New" ><strong>CTLD_ENGINEERING:New(Name, GroupName, HeliGroup, HeliUnit)</strong></a></h2>
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</div>
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<p>Create a new instance.</p>
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@@ -22715,7 +22864,9 @@ BASE:TraceOnOff( false )</code></pre>
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</p>
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</div>
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<div class="w3-half">
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<p></p>
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<p>Name of Engineering #GROUP object</p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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@@ -22735,7 +22886,7 @@ BASE:TraceOnOff( false )</code></pre>
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<div class="w3-half">
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<p>
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<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
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<strong><strong>HeliGroup</strong></strong>
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<strong><strong>HeliUnit</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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@@ -22744,16 +22895,6 @@ BASE:TraceOnOff( false )</code></pre>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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<strong><strong>HeliUnit</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p></p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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@@ -23074,6 +23215,17 @@ BASE:TraceOnOff( false )</code></pre>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
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<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
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</div>
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</div>
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