diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index 1f7400e0a..d674efdcd 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4762,17 +4762,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
- The Defender Default Settings over all Squadrons.
-
-
-
- The Defender Default Settings over all Squadrons.
-
-
-
- The Defender Default Settings over all Squadrons.
-
-
-
-
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
@@ -4795,7 +4795,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
@@ -5407,7 +5407,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
@@ -6907,7 +6907,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 4f4368919..6901490a3 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2752,20 +2752,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -2796,9 +2782,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -2824,6 +2807,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a pickup mission.
+
@@ -4542,20 +4528,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -4586,9 +4558,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -4614,6 +4583,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a pickup mission.
+
@@ -5174,20 +5146,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -5218,9 +5176,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -5246,6 +5201,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a pickup mission.
+
@@ -6694,20 +6652,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -6738,9 +6682,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -6766,6 +6707,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a pickup mission.
+
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html
index 9318dac32..21da7e7fb 100644
--- a/Documentation/AI.AI_Cargo_Helicopter.html
+++ b/Documentation/AI.AI_Cargo_Helicopter.html
@@ -2917,22 +2917,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
This table contains the targets detected during patrol.
+
@@ -6515,6 +6518,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
@@ -7259,6 +7265,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
@@ -8891,6 +8900,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html
index 8d527ced2..fe44e1df3 100644
--- a/Documentation/Cargo.CargoCrate.html
+++ b/Documentation/Cargo.CargoCrate.html
@@ -1860,6 +1860,17 @@ Therefore, this class is considered to be deprecated
@@ -2528,6 +2539,17 @@ Therefore, this class is considered to be deprecated
Field(s)
+
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index 00919b9e3..13c258a85 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1911,20 +1911,6 @@ Therefore, this class is considered to be deprecated
-
-
-
-
-
-
CARGO_GROUP.CargoGroup
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index 8646cafb4..bfdc16487 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -16901,17 +16901,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Field(s)
-
Function(s)
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 429eddbb9..4236480d8 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2870,11 +2870,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -2914,7 +2917,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SETTINGS.Metric
@@ -5027,11 +5030,14 @@ It is advised to use this method at the start of the mission.
@@ -5071,7 +5077,7 @@ It is advised to use this method at the start of the mission.
-
+ #boolean
SETTINGS.Metric
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index ea1b84dec..8aedb7ebd 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2988,36 +2988,6 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- SPAWN.communication |
-
-
- |
-
-
- SPAWN.frequency |
-
-
- |
-
-
- SPAWN.livery_id |
-
-
- |
-
-
- SPAWN.modulation |
-
-
- |
-
-
- SPAWN.skill |
-
-
|
@@ -3715,6 +3685,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -3901,21 +3885,27 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3949,17 +3939,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4013,7 +3992,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -4027,7 +4006,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -4229,7 +4208,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -4306,61 +4285,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
@@ -5173,7 +5097,7 @@ When groups are still alive and have become inactive due to damage and are unabl
@@ -9735,6 +9659,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -9921,21 +9859,27 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
#boolean
-
SPAWN.SpawnInitLimit
+
SPAWN.SpawnInitKeepUnitNames
+
+
Overwrite unit names by default with group name.
+
@@ -9969,17 +9913,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10033,7 +9966,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -10047,7 +9980,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -10249,7 +10182,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -10326,61 +10259,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
-
-
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index cc3f2036d..f6527bb61 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -1996,6 +1996,24 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
+ |
+
+
+ SPAWNSTATIC.heliport_callsign_id |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_frequency |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_modulation |
+
+
|
@@ -2916,6 +2934,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
-
-
- #table
ZONE_OVAL.CenterVec2
@@ -16076,17 +16065,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
-
-
-
- #table
ZONE_OVAL.CenterVec2
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index d82e3146f..d3565f138 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3560,7 +3560,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -3570,8 +3570,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -6735,7 +6735,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -6745,8 +6745,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -7545,7 +7545,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -7555,8 +7555,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -8325,7 +8325,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -8335,8 +8335,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -9993,7 +9993,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -10003,8 +10003,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index bccf9981f..36d3c41d3 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19420,6 +19420,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -19552,17 +19563,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -24178,6 +24178,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
@@ -24310,17 +24321,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
@@ -25931,6 +25931,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
@@ -26063,17 +26074,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index fe307c69b..4ad5e0393 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -2021,12 +2021,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
- |
-
-
- MANTIS.Groupset |
-
-
|
@@ -3961,17 +3955,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -4093,17 +4076,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4165,7 +4137,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Long
@@ -4176,7 +4148,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Medium
@@ -4187,7 +4159,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Short
@@ -4344,8 +4316,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
MANTIS.SkateZones
+ #number
+
MANTIS.SkateNumber
@@ -4583,6 +4555,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix for logging
+
+
+
+
+
+
+
@@ -4652,9 +4668,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
switch alarm state RED
-
@@ -8631,17 +8644,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -8763,17 +8765,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -8835,7 +8826,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Long
@@ -8846,7 +8837,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Medium
@@ -8857,7 +8848,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Short
@@ -9014,8 +9005,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
+
+
@@ -9322,9 +9357,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
switch alarm state RED
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 4c8a17d03..2d826989d 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3468,6 +3468,12 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
+ |
+
+
+ RAT.type |
+
+
|
@@ -4561,36 +4567,6 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- RAT.communication |
-
-
- |
-
-
- RAT.frequency |
-
-
- |
-
-
- RAT.livery_id |
-
-
- |
-
-
- RAT.modulation |
-
-
- |
-
-
- RAT.skill |
-
-
|
@@ -6994,6 +6970,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -14874,6 +14861,17 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -15752,7 +15750,7 @@ When groups are still alive and have become inactive due to damage and are unabl
@@ -21312,6 +21310,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
+
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index d15c2922f..e4224a7f4 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -3105,7 +3105,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SCORING.penaltyonfratricide
@@ -5962,7 +5962,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 2699dbed4..ca6d75fe0 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -40544,6 +40544,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set case to that of lead.
+
@@ -40612,7 +40615,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
Also decrease flag for section members of flight.
+
Decrease stack/flag. Human player needs to take care himself.
@@ -40774,6 +40777,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set section lead of player flight.
+
@@ -40796,9 +40802,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set Stable Hover
-
@@ -40832,9 +40835,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set time stamp.
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 91ff16313..8d6b83b81 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -4435,11 +4435,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7843,7 +7857,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -7865,7 +7879,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeVHFFrequencies
@@ -7987,11 +8001,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8053,6 +8070,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -8233,6 +8261,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
+
+
+
+
@@ -8489,7 +8528,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repairor build a unit/group
+
noob catch
@@ -8577,7 +8616,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
CTLD.troopdropzoneradius
@@ -18105,6 +18144,20 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
@@ -18145,7 +18198,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -18167,7 +18220,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeVHFFrequencies
@@ -18289,11 +18342,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -18355,6 +18411,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -18535,6 +18602,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -18791,7 +18869,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -18879,7 +18957,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -20519,6 +20597,20 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
@@ -20559,7 +20651,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -20581,7 +20673,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeVHFFrequencies
@@ -20703,11 +20795,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -20769,6 +20864,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -20949,6 +21055,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -21205,7 +21322,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -21293,7 +21410,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -25349,6 +25466,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
+
+
+
+
@@ -34565,6 +34693,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
+
+
+
+
@@ -35891,6 +36030,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal
template for a group of 10 paratroopers
+
+
+
+