diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index b19f0cf28..491482b5b 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -4459,17 +4459,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
@@ -9767,17 +9756,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
@@ -11095,17 +11073,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
@@ -12729,17 +12696,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index dca2f0e38..0d2063fbd 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -2974,6 +2974,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -3073,6 +3084,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -5780,6 +5813,17 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -5879,6 +5923,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -6505,6 +6571,17 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -6604,6 +6681,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -8122,6 +8221,17 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -8221,6 +8331,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 106cb4bf6..2add36ce7 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2655,7 +2655,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -2693,9 +2693,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -4688,7 +4685,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -4726,9 +4723,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -5303,7 +5297,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -5341,9 +5335,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -6810,7 +6801,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -6848,9 +6839,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 35af189c6..071095190 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2642,6 +2642,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -2697,9 +2708,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -4418,6 +4426,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -4473,9 +4492,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -5036,6 +5052,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -5091,9 +5118,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -6546,6 +6570,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -6601,9 +6636,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 58f3b17cb..7197cce22 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3158,9 +3158,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

This table contains the targets detected during patrol.

- @@ -6408,9 +6405,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -7155,9 +7149,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -8794,9 +8785,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 59c837e38..a511997ae 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1842,10 +1842,27 @@ Controls a network of short range air/missile defense groups.

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ + +
+
+ + CARGO_GROUP.CargoGroup + +

Then we register the new group in the database

+
@@ -3160,10 +3177,27 @@ This works for ground only groups.

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ + +
+
+ + CARGO_GROUP.CargoGroup + +

Then we register the new group in the database

+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 451d0a42e..5a4d90e79 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1720,17 +1720,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -1749,17 +1738,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2446,17 +2424,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -2475,17 +2442,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 6162a4e9f..6b64459a9 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5673,7 +5673,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7276,7 +7276,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index 457fba2a4..e9c43e320 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -17268,17 +17268,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

-
- -
-
-
- - -POINT_VEC2.z - - -
@@ -18077,17 +18066,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

-
- -
-
-
- - -POINT_VEC2.z - - -
@@ -26342,17 +26320,6 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

- - - -
-
- - -POINT_VEC2.z - - -
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 4f267b127..43eb3451d 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2736,7 +2736,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -2796,6 +2796,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -4830,7 +4841,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -4890,6 +4901,17 @@ It is advised to use this method at the start of the mission.

+
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 1bf43c3bb..b082d9100 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2757,24 +2757,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- - - - - -

SPAWN.skill

- - - - - -

SPAWN.uncontrolled

- - @@ -3326,14 +3308,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3406,9 +3385,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -3464,6 +3440,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3533,17 +3523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -3577,17 +3556,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -3654,16 +3622,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- -SPAWN.SpawnInitLivery - - +

By default, no InitLimit

@@ -3672,18 +3632,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.SpawnInitModu - - - -
- -
-
-
- - #string -SPAWN.SpawnInitSkill +SPAWN.SpawnInitModex @@ -3718,7 +3667,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -3732,7 +3681,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -3878,17 +3827,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -3901,7 +3839,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -3953,39 +3891,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

-
- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -8780,14 +8685,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -8860,9 +8762,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -8918,6 +8817,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -8987,17 +8900,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -9031,17 +8933,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -9108,16 +8999,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- -SPAWN.SpawnInitLivery - - +

By default, no InitLimit

@@ -9126,18 +9009,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.SpawnInitModu - - - -
- - -
-
- - #string -SPAWN.SpawnInitSkill +SPAWN.SpawnInitModex @@ -9172,7 +9044,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -9186,7 +9058,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -9332,17 +9204,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -9355,7 +9216,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -9407,39 +9268,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

-
- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index a6e41980a..fa3aca31c 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2691,6 +2691,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
@@ -3904,6 +3937,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
@@ -5408,6 +5474,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index d015a8bd4..f0e6baf1b 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -1744,34 +1744,6 @@ without much scripting overhead!!!

  • ZONE_BASE.FlareZone(): Flares the zone boundaries in a color.
  • -

    A zone might have additional Properties created in the DCS Mission Editor, which can be accessed:

    - -

    *ZONE_BASE.GetProperty(): Returns the Value of the zone with the given PropertyName, or nil if no matching property exists. - *ZONE_BASE.GetAllProperties(): Returns the zone Properties table.

    - - - - - -
    - - - - - -

    Global ZONE_ELASTIC

    -

    The ZONE_ELASTIC class defines a dynamic polygon zone, where only the convex hull is used.

    - -
    -
    -
    -
    - - #ZONE_ELASTIC -ZONE_ELASTIC - -

    The ZONE_ELASTIC class defines a dynamic polygon zone, where only the convex hull is used.

    -
    @@ -2099,24 +2071,12 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE.DrawID

    Unique ID of the drawn zone on the F10 map.

    - - - -

    ZONE_BASE.FillColor

    - -

    Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.

    ZONE_BASE:Get2DDistance(Coordinate)

    Get 2D distance to a coordinate.

    - - - -

    ZONE_BASE:GetAllProperties()

    - - @@ -2147,36 +2107,12 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE:GetCoordinate(Height)

    Returns a Core.Point#COORDINATE of the zone.

    - - - -

    ZONE_BASE:GetDrawCoalition()

    - -

    Get draw coalition of zone.

    ZONE_BASE:GetDrawID()

    Get ID of the zone object drawn on the F10 map.

    - - - -

    ZONE_BASE:GetFillColor()

    - -

    Get fill color table of the zone.

    - - - -

    ZONE_BASE:GetFillColorAlpha()

    - -

    Get transperency Alpha fill value of zone.

    - - - -

    ZONE_BASE:GetFillColorRGB()

    - -

    Get RGB fill color of zone.

    @@ -2195,12 +2131,6 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE:GetPointVec3(Height)

    Returns a Core.Point#POINT_VEC3 of the zone.

    - - - -

    ZONE_BASE:GetProperty(PropertyName)

    - - @@ -2219,12 +2149,6 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE:GetRandomVec2()

    Define a random DCS#Vec2 within the zone.

    - - - -

    ZONE_BASE:GetSurfaceType()

    - -

    Get surface type of the zone.

    @@ -2291,18 +2215,6 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE:SetColor(RGBcolor, Alpha)

    Set color of zone.

    - - - -

    ZONE_BASE:SetDrawCoalition(Coalition)

    - -

    Set draw coalition of zone.

    - - - -

    ZONE_BASE:SetFillColor(RGBcolor, Alpha)

    - -

    Set fill color of zone.

    @@ -2321,18 +2233,6 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE:SmokeZone(SmokeColor)

    Smokes the zone boundaries in a color.

    - - - -

    ZONE_BASE.Surface

    - -

    Type of surface. Only determined at the center of the zone!

    - - - -

    ZONE_BASE.Table

    - -

    of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.

    @@ -2357,12 +2257,6 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE.ZoneProbability

    A value between 0 and 1. 0 = 0% and 1 = 100% probability.

    - - - -

    ZONE_BASE.drawCoalition

    - -

    Draw coalition.

    @@ -3206,98 +3100,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    ZONE_BASE.BoundingSquare.y2

    The higher y coordinate (right up)

    - - - -
    - -

    Type ZONE_ELASTIC

    -
    - ZONE_ELASTIC -, extends #ZONE_POLYGON_BASE -
    -
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Fields and Methods inherited from ZONE_ELASTICDescription

    ZONE_ELASTIC:AddSetGroup(SetGroup, GroupSet)

    -

    Add a set of groups.

    -

    ZONE_ELASTIC:AddVertex2D(Vec2)

    -

    Add a vertex (point) to the polygon.

    -

    ZONE_ELASTIC:AddVertex3D(Vec3)

    -

    Add a vertex (point) to the polygon.

    -

    ZONE_ELASTIC:New(ZoneName, Points)

    -

    Constructor to create a ZONE_ELASTIC instance.

    -

    ZONE_ELASTIC:StartUpdate(Tstart, dT, Tstop, Draw)

    -

    Start the updating scheduler.

    -

    ZONE_ELASTIC:StopUpdate(Delay)

    -

    Stop the updating scheduler.

    -

    ZONE_ELASTIC:Update(Delay, Draw)

    -

    Update the convex hull of the polygon.

    -

    ZONE_ELASTIC:_ConvexHull(pl)

    -

    Create a convec hull.

    -

    ZONE_ELASTIC.points

    -

    Points in 2D.

    -

    ZONE_ELASTIC.setGroups

    -

    Set of GROUPs.

    -

    ZONE_ELASTIC.setOpsGroups

    -

    Set of OPSGROUPS.

    -

    ZONE_ELASTIC.setUnits

    -

    Set of UNITs.

    -

    ZONE_ELASTIC.updateID

    -

    Scheduler ID for updating.

    @@ -3508,12 +3310,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    ZONE_POLYGON_BASE:New(ZoneName, PointsArray)

    Constructor to create a ZONE_POLYGON_BASE instance, taking the zone name and an array of DCS#Vec2, forming a polygon.

    - - - -

    ZONE_POLYGON_BASE.Polygon

    - -

    The polygon defined by an array of DCS#Vec2.

    @@ -4178,7 +3974,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Return value:

    @@ -4498,39 +4294,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -
    -
    -
    - - #table -ZONE_BASE.FillColor - -

    Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.

    - -
    - -
    -
    -
    - - #number -ZONE_BASE.Surface - -

    Type of surface. Only determined at the center of the zone!

    - -
    - -
    -
    -
    - - #table -ZONE_BASE.Table - -

    of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.

    - -
    -
    @@ -4564,17 +4327,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -
    -
    -
    - - #number -ZONE_BASE.drawCoalition - -

    Draw coalition.

    - -
    -

    Function(s)

    @@ -4639,30 +4391,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - - - -
    - -
    -

    ZONE_BASE:GetAllProperties()

    -
    - - - - -

    Returns the zone Properties table. - @param #ZONE_BASE self - @return #table The Key:Value table of TriggerZone properties of the zone.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_BASE

    -
    -
    -
    @@ -4827,36 +4555,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    - -
    -

    ZONE_BASE:GetDrawCoalition()

    -
    - -

    Get draw coalition of zone.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_BASE

    -
    -

    Return value:

    -
    -
    -

    #number:

    -
    -
    - -

    Draw coaliton.

    - -
    -
    -
    -
    @@ -4890,96 +4588,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    - -
    -

    ZONE_BASE:GetFillColor()

    -
    - -

    Get fill color table of the zone.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_BASE

    -
    -

    Return value:

    -
    -
    -

    #table:

    -
    -
    - -

    Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    ZONE_BASE:GetFillColorAlpha()

    -
    - -

    Get transperency Alpha fill value of zone.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_BASE

    -
    -

    Return value:

    -
    -
    -

    #number:

    -
    -
    - -

    Alpha value.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    ZONE_BASE:GetFillColorRGB()

    -
    - -

    Get RGB fill color of zone.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_BASE

    -
    -

    Return value:

    -
    -
    -

    #table:

    -
    -
    - -

    Table with three entries, e.g. {1, 0, 0}, which is the RGB color code.

    - -
    -
    -
    -
    @@ -5098,48 +4706,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    - -
    -

    ZONE_BASE:GetProperty(PropertyName)

    -
    - - - - -

    Returns the Value of the zone with the given PropertyName, or nil if no matching property exists. - @param #ZONE_BASE self - @param #string PropertyName The name of a the TriggerZone Property to be retrieved. - @return #string The Value of the TriggerZone Property with the given PropertyName, or nil if absent. - @usage

    - -

    local PropertiesZone = ZONE:FindByName("Properties Zone") - local Property = "ExampleProperty" - local PropertyValue = PropertiesZone:GetProperty(Property)

    - - -
    -
    -

    Defined in:

    -
    -

    ZONE_BASE

    -
    -

    Parameter:

    -
    -
    -

    - PropertyName -

    -
    -
    -

    -
    -
    -
    -
    @@ -5230,36 +4796,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    - -
    -

    ZONE_BASE:GetSurfaceType()

    -
    - -

    Get surface type of the zone.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_BASE

    -
    -

    Return value:

    -
    - -
    - -

    Type of surface.

    - -
    -
    -
    -
    @@ -5758,107 +5294,6 @@ end - - - -
    - -
    -

    ZONE_BASE:SetDrawCoalition(Coalition)

    -
    - -

    Set draw coalition of zone.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_BASE

    -
    -

    Parameter:

    -
    -
    -

    - #number - Coalition -

    -
    -
    - -

    Coalition. Default -1.

    - -
    -
    -

    Return value:

    -
    -
    -

    #ZONE_BASE:

    -
    -
    - -

    self

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    ZONE_BASE:SetFillColor(RGBcolor, Alpha)

    -
    - -

    Set fill color of zone.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_BASE

    -
    -

    Parameters:

    -
    -
    -

    - #table - RGBcolor -

    -
    -
    - -

    RGB color table. Default {1, 0, 0}.

    - -
    -
    -
    -
    -

    - #number - Alpha -

    -
    -
    - -

    Transparacy between 0 and 1. Default 0.15.

    - -
    -
    -

    Return value:

    -
    -
    -

    #ZONE_BASE:

    -
    -
    - -

    self

    - -
    -
    -
    -
    @@ -6065,39 +5500,6 @@ end - -
    -
    - - #table -ZONE_BASE.FillColor - -

    Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.

    - -
    - -
    -
    -
    - - #number -ZONE_BASE.Surface - -

    Type of surface. Only determined at the center of the zone!

    - -
    - -
    -
    -
    - - #table -ZONE_BASE.Table - -

    of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.

    - -
    -
    @@ -6131,17 +5533,6 @@ end
    -
    -
    -
    - - #number -ZONE_BASE.drawCoalition - -

    Draw coalition.

    - -
    -

    Function(s)

    @@ -7627,39 +7018,6 @@ end
    - -
    -
    - - #table -ZONE_BASE.FillColor - -

    Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.

    - -
    - -
    -
    -
    - - #number -ZONE_BASE.Surface - -

    Type of surface. Only determined at the center of the zone!

    - -
    - -
    -
    -
    - - #table -ZONE_BASE.Table - -

    of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.

    - -
    -
    @@ -7693,17 +7051,6 @@ end
    -
    -
    -
    - - #number -ZONE_BASE.drawCoalition - -

    Draw coalition.

    - -
    -

    Function(s)

    @@ -11008,506 +10355,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Function(s)

    -
    - - -

    Type ZONE_ELASTIC

    -
    -
    -
    -

    Field(s)

    -
    -
    -
    - - #table -ZONE_ELASTIC.points - -

    Points in 2D.

    - -
    - -
    -
    -
    - - #table -ZONE_ELASTIC.setGroups - -

    Set of GROUPs.

    - -
    - -
    -
    -
    - - #table -ZONE_ELASTIC.setOpsGroups - -

    Set of OPSGROUPS.

    - -
    - -
    -
    -
    - - #table -ZONE_ELASTIC.setUnits - -

    Set of UNITs.

    - -
    - -
    -
    -
    - - #number -ZONE_ELASTIC.updateID - -

    Scheduler ID for updating.

    - -
    - -
    -
    -

    Function(s)

    -
    -
    - - - -

    Add a set of groups.

    - - -

    Positions of the group will be considered as polygon vertices when contructing the convex hull.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_ELASTIC

    -
    -

    Parameters:

    -
    -
    -

    - Core.Set#SET_GROUP - SetGroup -

    -
    -
    - -

    Set of groups.

    - -
    -
    -
    -
    -

    - GroupSet -

    -
    -
    -

    -
    -
    -

    Return value:

    -
    - -
    - -

    self

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Add a vertex (point) to the polygon.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_ELASTIC

    -
    -

    Parameter:

    -
    -
    -

    - DCS#Vec2 - Vec2 -

    -
    -
    - -

    Point in 2D (with x and y coordinates).

    - -
    -
    -

    Return value:

    -
    - -
    - -

    self

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Add a vertex (point) to the polygon.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_ELASTIC

    -
    -

    Parameter:

    -
    -
    -

    - DCS#Vec3 - Vec3 -

    -
    -
    - -

    Point in 3D (with x, y and z coordinates). Only the x and z coordinates are used.

    - -
    -
    -

    Return value:

    -
    - -
    - -

    self

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Constructor to create a ZONE_ELASTIC instance.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_ELASTIC

    -
    -

    Parameters:

    -
    -
    -

    - #string - ZoneName -

    -
    -
    - -

    Name of the zone.

    - -
    -
    -
    -
    -

    - DCS#Vec2 - Points -

    -
    -
    - -

    (Optional) Fixed points.

    - -
    -
    -

    Return value:

    -
    - -
    - -

    self

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Start the updating scheduler.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_ELASTIC

    -
    -

    Parameters:

    -
    -
    -

    - #number - Tstart -

    -
    -
    - -

    Time in seconds before the updating starts.

    - -
    -
    -
    -
    -

    - #number - dT -

    -
    -
    - -

    Time interval in seconds between updates. Default 60 sec.

    - -
    -
    -
    -
    -

    - #number - Tstop -

    -
    -
    - -

    Time in seconds after which the updating stops. Default nil.

    - -
    -
    -
    -
    -

    - #boolean - Draw -

    -
    -
    - -

    Draw the zone. Default nil.

    - -
    -
    -

    Return value:

    -
    - -
    - -

    self

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Stop the updating scheduler.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_ELASTIC

    -
    -

    Parameter:

    -
    -
    -

    - #number - Delay -

    -
    -
    - -

    Delay in seconds before the scheduler will be stopped. Default 0.

    - -
    -
    -

    Return value:

    -
    - -
    - -

    self

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Update the convex hull of the polygon.

    - - -

    This uses the Graham scan.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_ELASTIC

    -
    -

    Parameters:

    -
    -
    -

    - #number - Delay -

    -
    -
    - -

    Delay in seconds before the zone is updated. Default 0.

    - -
    -
    -
    -
    -

    - #boolean - Draw -

    -
    -
    - -

    Draw the zone. Default nil.

    - -
    -
    -

    Return value:

    -
    - -
    - -

    self

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Create a convec hull.

    - -
    -
    -

    Defined in:

    -
    -

    ZONE_ELASTIC

    -
    -

    Parameter:

    -
    -
    -

    - #table - pl -

    -
    -
    - -

    Points

    - -
    -
    -

    Return value:

    -
    -
    -

    #table:

    -
    -
    - -

    Points

    - -
    -
    -
    - -
    -
    -
    @@ -11887,17 +10734,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
    -
    - - #ZONE_POLYGON_BASE.ListVec2 -ZONE_POLYGON_BASE.Polygon - -

    The polygon defined by an array of DCS#Vec2.

    -
    @@ -12066,7 +10902,7 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Draw the zone on the F10 map.

    -

    NOTE Currently, only polygons up to ten points are supported!

    +

    NOTE Currently, only polygons with exactly four points are supported!

    @@ -13473,7 +12309,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
    -

    (Optional) Minimal distance from the center of the zone in meters. Default is 0 m.

    +

    (Optional) Minimal distance from the center of the zone. Default is 0.

    @@ -13486,7 +12322,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
    -

    (Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.

    +

    (Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.

    @@ -14638,8 +13474,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

    Usage:

    -
       myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    -   local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
    +
       self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    +   local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
    @@ -15641,7 +14477,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
    -

    (Optional) Minimal distance from the center of the zone in meters. Default is 0 m.

    +

    (Optional) Minimal distance from the center of the zone. Default is 0.

    @@ -15654,7 +14490,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
    -

    (Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.

    +

    (Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.

    @@ -16806,8 +15642,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

    Usage:

    -
       myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    -   local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
    +
       self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    +   local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
    diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index f59f1ff3e..54df14a7e 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3761,7 +3761,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + ATC_GROUND.Airbases @@ -4343,7 +4343,7 @@ An airbase can be specified to set the maximum kick speed for.

    - #table + ATC_GROUND.Airbases diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index da23d9434..70358bf87 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3451,7 +3451,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -3461,8 +3461,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -6619,7 +6619,7 @@ Designate:SetFlashStatusMenu( false )
    -DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -6629,8 +6629,8 @@ Designate:SetFlashStatusMenu( false )
    - #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -7429,7 +7429,7 @@ Designate:SetFlashStatusMenu( false )
    -DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -7439,8 +7439,8 @@ Designate:SetFlashStatusMenu( false )
    - #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -8209,7 +8209,7 @@ Designate:SetFlashStatusMenu( false )
    -DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -8219,8 +8219,8 @@ Designate:SetFlashStatusMenu( false )
    - #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -9881,7 +9881,7 @@ Designate:SetFlashStatusMenu( false )
    -DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -9891,8 +9891,8 @@ Designate:SetFlashStatusMenu( false )
    - #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 3fd7a8e0e..197e8766f 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -18912,28 +18912,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
    - -
    -
    -
    - - #number -DETECTION_BASE.DetectedItemCount - - - -
    - -
    -
    -
    - - #number -DETECTION_BASE.DetectedItemMax - - -
    @@ -23626,28 +23604,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
    - -
    -
    -
    - - #number -DETECTION_BASE.DetectedItemCount - - - -
    - -
    -
    -
    - - #number -DETECTION_BASE.DetectedItemMax - - -
    @@ -25405,28 +25361,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
    - -
    -
    -
    - - #number -DETECTION_BASE.DetectedItemCount - - - -
    - -
    -
    -
    - - #number -DETECTION_BASE.DetectedItemMax - - -
    diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 0069e4e14..d36241485 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2921,6 +2921,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    The #DETECTION_AREAS object for AWACS

    +
    + +
    +
    +
    + + +MANTIS.AWACS_Prefix + + +
    @@ -3356,6 +3367,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    switch alarm state RED

    +
    @@ -6572,6 +6586,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

    The #DETECTION_AREAS object for AWACS

    +
    + +
    +
    +
    + + +MANTIS.AWACS_Prefix + + +
    @@ -7007,6 +7032,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

    switch alarm state RED

    +
    diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index 00ca15eb3..15be17cc6 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -4347,24 +4347,6 @@ and any spaces before and after the resulting name are removed.

    RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

    - - - -

    RAT.communication

    - - - - - -

    RAT.skill

    - - - - - -

    RAT.uncontrolled

    - - diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index a855c1282..e09975f20 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -5623,7 +5623,7 @@ end
    -

    (Optional) Minimal distance from the center of the zone in meters. Default is 0 m.

    +

    (Optional) Minimal distance from the center of the zone. Default is 0.

    @@ -5636,7 +5636,7 @@ end
    -

    (Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.

    +

    (Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.

    @@ -6788,8 +6788,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

    Usage:

    -
       myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    -   local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
    +
       self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    +   local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
    diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html index 5733b2407..b01b58f30 100644 --- a/Documentation/Functional.ZoneGoal.html +++ b/Documentation/Functional.ZoneGoal.html @@ -2948,7 +2948,7 @@ Derived classes implement the ways how the achievements can be realized.

    -

    (Optional) Minimal distance from the center of the zone in meters. Default is 0 m.

    +

    (Optional) Minimal distance from the center of the zone. Default is 0.

    @@ -2961,7 +2961,7 @@ Derived classes implement the ways how the achievements can be realized.

    -

    (Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.

    +

    (Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.

    @@ -4113,8 +4113,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

    Usage:

    -
       myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    -   local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
    +
       self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    +   local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
    diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html index c516f3f39..5cdee506d 100644 --- a/Documentation/Functional.ZoneGoalCargo.html +++ b/Documentation/Functional.ZoneGoalCargo.html @@ -4283,7 +4283,7 @@ Derived classes implement the ways how the achievements can be realized.

    -

    (Optional) Minimal distance from the center of the zone in meters. Default is 0 m.

    +

    (Optional) Minimal distance from the center of the zone. Default is 0.

    @@ -4296,7 +4296,7 @@ Derived classes implement the ways how the achievements can be realized.

    -

    (Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.

    +

    (Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.

    @@ -5448,8 +5448,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

    Usage:

    -
       myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    -   local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
    +
       self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    +   local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
    diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html index 2fe208908..97c302b66 100644 --- a/Documentation/Functional.ZoneGoalCoalition.html +++ b/Documentation/Functional.ZoneGoalCoalition.html @@ -3431,7 +3431,7 @@ Derived classes implement the ways how the achievements can be realized.

    -

    (Optional) Minimal distance from the center of the zone in meters. Default is 0 m.

    +

    (Optional) Minimal distance from the center of the zone. Default is 0.

    @@ -3444,7 +3444,7 @@ Derived classes implement the ways how the achievements can be realized.

    -

    (Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.

    +

    (Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.

    @@ -4596,8 +4596,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

    Usage:

    -
       myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    -   local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
    +
       self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    +   local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
    diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index be6c80592..b0cf21ae3 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9257,6 +9257,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Radio queue of LSO.

    + + + +
    +
    + + +AIRBOSS.RQLid + + +
    @@ -9268,6 +9279,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Radio queue of marshal.

    + + + +
    +
    + + +AIRBOSS.RQMid + + +
    @@ -28419,6 +28441,17 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of LSO.

    + + + +
    +
    + + +AIRBOSS.RQLid + + +
    @@ -28430,6 +28463,17 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of marshal.

    + + + +
    +
    + + +AIRBOSS.RQMid + + +
    @@ -31400,6 +31444,17 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of LSO.

    + + + +
    +
    + + +AIRBOSS.RQLid + + +
    @@ -31411,6 +31466,17 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of marshal.

    + + + +
    +
    + + +AIRBOSS.RQMid + + +
    @@ -38763,6 +38829,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

    Set case to that of lead.

    + @@ -38820,20 +38889,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -
    -
    - - -AIRBOSS.PlayerData.flag - - - - -

    Set stack flag.

    - -
    -
    @@ -38843,17 +38898,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

    -
    - -
    -
    -
    - - #boolean -AIRBOSS.PlayerData.holding - - -
    @@ -38989,6 +39033,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

    Set section lead of player flight.

    + @@ -39011,9 +39058,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

    Set Stable Hover

    - @@ -39047,6 +39091,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

    Set time stamp.

    + diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 1a09fc963..46588552b 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2348,12 +2348,6 @@ Create a late-activated single infantry unit as template in the mission editor a

    CSAR.inTransitGroups

    - - - -

    CSAR.index

    - - @@ -3654,7 +3648,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CSAR.FreeVHFFrequencies @@ -3989,11 +3983,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CSAR.csarUnits + +

    table of CSAR unit names

    +
    @@ -4019,6 +4016,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + #number +CSAR.downedpilotcounter + + +
    @@ -4117,17 +4125,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    contain a table for each SAR with all units he has with the original names

    - - - -
    -
    - - -CSAR.index - - -
    @@ -8668,7 +8665,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CSAR.FreeVHFFrequencies @@ -9003,11 +9000,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CSAR.csarUnits + +

    table of CSAR unit names

    +
    @@ -9033,6 +9033,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + #number +CSAR.downedpilotcounter + + +
    @@ -9131,17 +9142,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    contain a table for each SAR with all units he has with the original names

    - - - -
    -
    - - -CSAR.index - - -
    @@ -10989,7 +10989,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CSAR.FreeVHFFrequencies @@ -11324,11 +11324,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CSAR.csarUnits + +

    table of CSAR unit names

    +
    @@ -11354,6 +11357,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + #number +CSAR.downedpilotcounter + + +
    @@ -11452,17 +11466,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    contain a table for each SAR with all units he has with the original names

    - - - -
    -
    - - -CSAR.index - - -
    diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 94bbbc3f0..1fe0a352f 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6947,17 +6947,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Name of the class.

    - - - -
    -
    - - #number -CTLD.CrateCounter - - -
    @@ -7011,7 +7000,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.DroppedTroops @@ -7036,14 +7025,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.EngineersInField - -

    holds #CTLD_ENGINEERING objects

    -
    @@ -7075,7 +7061,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeFMFrequencies @@ -7086,7 +7072,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeUHFFrequencies @@ -7102,9 +7088,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

    Beacons

    -
    @@ -7230,14 +7213,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.PilotGroups - -

    tables

    -
    @@ -7693,7 +7673,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    time to repair a unit/group

    +

    noob catch

    @@ -7759,7 +7739,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #number + CTLD.troopdropzoneradius @@ -14502,17 +14482,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Name of the class.

    -
    - -
    -
    -
    - - #number -CTLD.CrateCounter - - -
    @@ -14566,7 +14535,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.DroppedTroops @@ -14591,14 +14560,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.EngineersInField - -

    holds #CTLD_ENGINEERING objects

    -
    @@ -14630,7 +14596,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeFMFrequencies @@ -14641,7 +14607,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeUHFFrequencies @@ -14657,9 +14623,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

    Beacons

    -
    @@ -14785,14 +14748,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.PilotGroups - -

    tables

    -
    @@ -15248,7 +15208,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    time to repair a unit/group

    +

    noob catch

    @@ -15314,7 +15274,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #number + CTLD.troopdropzoneradius @@ -16898,17 +16858,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Name of the class.

    -
    - -
    -
    -
    - - #number -CTLD.CrateCounter - - -
    @@ -16962,7 +16911,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.DroppedTroops @@ -16987,14 +16936,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.EngineersInField - -

    holds #CTLD_ENGINEERING objects

    -
    @@ -17026,7 +16972,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeFMFrequencies @@ -17037,7 +16983,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeUHFFrequencies @@ -17053,9 +16999,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

    Beacons

    -
    @@ -17181,14 +17124,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.PilotGroups - -

    tables

    -
    @@ -17644,7 +17584,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    time to repair a unit/group

    +

    noob catch

    @@ -17710,7 +17650,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #number + CTLD.troopdropzoneradius @@ -25298,17 +25238,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
    - -
    - @@ -25962,17 +25891,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
    - -
    - diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 65abd1e30..ebf4ffc03 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2842,6 +2842,17 @@ but can separately be modified later in your mission using the +
    + +
    +
    +
    @@ -7478,6 +7489,17 @@ If the Unit is part of the Task, true is returned.

    +
    + +
    +
    +
    diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html index 085330a5a..403d16bd7 100644 --- a/Documentation/Tasking.Task_Cargo.html +++ b/Documentation/Tasking.Task_Cargo.html @@ -3135,11 +3135,22 @@ based on the tasking capabilities defined in + +
    +
    +
    diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index f42c5ceae..24006e091 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3113,50 +3113,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
    -
    - - -
    -
    - - -
    -
    -
    - - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
    - -
    -
    -
    - - TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4236,50 +4192,6 @@ This method can only be used once!

    - -
    -
    - - -
    -
    - - -
    -
    -
    - - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
    - -
    -
    -
    - - TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5138,50 +5050,6 @@ This method can only be used once!

    - -
    -
    - - -
    -
    - - -
    -
    -
    - - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
    - -
    -
    -
    - - TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6675,50 +6543,6 @@ This method can only be used once!

    - -
    -
    - - -
    -
    - - -
    -
    -
    - - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
    - -
    -
    -
    - - TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Utils.FiFo.html b/Documentation/Utils.FiFo.html index 4b0b95c8e..1697ec309 100644 --- a/Documentation/Utils.FiFo.html +++ b/Documentation/Utils.FiFo.html @@ -3147,6 +3147,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + #number +FIFO.uniquecounter + + +
    @@ -3996,6 +4007,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + #number +FIFO.uniquecounter + + +
    @@ -7374,6 +7396,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
    + +
    +
    +
    + + #number +LIFO.uniquecounter + + +
    @@ -8223,6 +8256,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    +
    + + #number +LIFO.uniquecounter + + +
    diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index 4c3dd75f1..92db4f05d 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -4319,7 +4319,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    Alive.

    +

    Alive2.

    @@ -5433,7 +5433,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    Alive.

    +

    Alive2.

    @@ -7859,7 +7859,7 @@ If the Unit is alive but not active, false is returned.

    -

    Alive.

    +

    Alive2.

    @@ -16678,7 +16678,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of -

    Alive.

    +

    Alive2.

    @@ -20487,7 +20487,7 @@ Coordinates are dependent on the position of the maps origin.

    -

    Alive.

    +

    Alive2.

    @@ -21161,7 +21161,7 @@ If the Identifiable is alive, true is returned.

    -

    Alive.

    +

    Alive2.

    @@ -21441,7 +21441,7 @@ If the Identifiable is alive, true is returned.

    -

    Alive.

    +

    Alive2.