From a7d313b804a4476b6e10563ae944bc4e750c1d2b Mon Sep 17 00:00:00 2001
From: Applevangelist
Date: Tue, 6 Sep 2022 11:25:39 +0000
Subject: [PATCH] MOOSE generated documentation [skip ci]
---
Documentation/AI.AI_AIR_Dispatcher.html | 44 -
Documentation/AI.AI_Air.html | 132 ++
Documentation/AI.AI_Cargo.html | 20 +-
Documentation/AI.AI_Cargo_Airplane.html | 56 +-
Documentation/AI.AI_Patrol.html | 12 -
Documentation/Cargo.CargoGroup.html | 34 +
Documentation/Cargo.CargoUnit.html | 44 -
Documentation/Core.Fsm.html | 4 +-
Documentation/Core.Point.html | 33 -
Documentation/Core.Settings.html | 26 +-
Documentation/Core.Spawn.html | 252 +---
Documentation/Core.Spot.html | 99 ++
Documentation/Core.Zone.html | 1184 +----------------
Documentation/Functional.ATC_Ground.html | 4 +-
Documentation/Functional.Designate.html | 30 +-
Documentation/Functional.Detection.html | 66 -
Documentation/Functional.Mantis.html | 28 +
Documentation/Functional.Rat.html | 18 -
.../Functional.ZoneCaptureCoalition.html | 8 +-
Documentation/Functional.ZoneGoal.html | 8 +-
Documentation/Functional.ZoneGoalCargo.html | 8 +-
.../Functional.ZoneGoalCoalition.html | 8 +-
Documentation/Ops.Airboss.html | 103 +-
Documentation/Ops.CSAR.html | 93 +-
Documentation/Ops.CTLD.html | 124 +-
Documentation/Tasking.Task.html | 22 +
Documentation/Tasking.Task_Cargo.html | 13 +-
.../Tasking.Task_Cargo_Dispatcher.html | 176 ---
Documentation/Utils.FiFo.html | 44 +
Documentation/Wrapper.Client.html | 14 +-
30 files changed, 679 insertions(+), 2028 deletions(-)
diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html
index b19f0cf28..491482b5b 100644
--- a/Documentation/AI.AI_AIR_Dispatcher.html
+++ b/Documentation/AI.AI_AIR_Dispatcher.html
@@ -4459,17 +4459,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -9767,17 +9756,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -11095,17 +11073,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -12729,17 +12696,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index dca2f0e38..0d2063fbd 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -2974,6 +2974,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3073,6 +3084,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -5780,6 +5813,17 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
@@ -5879,6 +5923,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
+
@@ -6505,6 +6571,17 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
@@ -6604,6 +6681,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
+
@@ -8122,6 +8221,17 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
@@ -8221,6 +8331,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
+
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html
index 106cb4bf6..2add36ce7 100644
--- a/Documentation/AI.AI_Cargo.html
+++ b/Documentation/AI.AI_Cargo.html
@@ -2655,7 +2655,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
@@ -2693,9 +2693,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
No loading happened, so we need to pickup something else.
-
@@ -4688,7 +4685,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
@@ -4726,9 +4723,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
No loading happened, so we need to pickup something else.
-
@@ -5303,7 +5297,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
@@ -5341,9 +5335,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
No loading happened, so we need to pickup something else.
-
@@ -6810,7 +6801,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
@@ -6848,9 +6839,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
No loading happened, so we need to pickup something else.
-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 35af189c6..071095190 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2642,6 +2642,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -2697,9 +2708,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a pickup mission.
-
@@ -4418,6 +4426,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -4473,9 +4492,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a pickup mission.
-
@@ -5036,6 +5052,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -5091,9 +5118,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a pickup mission.
-
@@ -6546,6 +6570,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -6601,9 +6636,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a pickup mission.
-
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index 58f3b17cb..7197cce22 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3158,9 +3158,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- This table contains the targets detected during patrol.
-
@@ -6408,9 +6405,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
@@ -7155,9 +7149,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
@@ -8794,9 +8785,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index 59c837e38..a511997ae 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1842,10 +1842,27 @@ Controls a network of short range air/missile defense groups.
+
+
+
@@ -3160,10 +3177,27 @@ This works for ground only groups.
+
+
+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index 451d0a42e..5a4d90e79 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1720,17 +1720,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
-
-
-
-
-
-
CARGO_UNIT.CargoInAir
@@ -1749,17 +1738,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
Set cargo object.
-
-
-
-
@@ -2446,17 +2424,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
-
-
-
-
-
-
CARGO_UNIT.CargoInAir
@@ -2475,17 +2442,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
Set cargo object.
-
-
-
-
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index 6162a4e9f..6b64459a9 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -5673,7 +5673,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
@@ -7276,7 +7276,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index 457fba2a4..e9c43e320 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -17268,17 +17268,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
-
-
-
-
@@ -18077,17 +18066,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
-
-
-
-
@@ -26342,17 +26320,6 @@ Creates a line on the F10 map from one point to another.
the y coordinate in meters.
-
-
-
-
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 4f267b127..43eb3451d 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2736,7 +2736,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
SETTINGS.A2ASystem
@@ -2796,6 +2796,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4830,7 +4841,7 @@ It is advised to use this method at the start of the mission.
- #string
+
SETTINGS.A2ASystem
@@ -4890,6 +4901,17 @@ It is advised to use this method at the start of the mission.
+
+
+
+
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 1bf43c3bb..b082d9100 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2757,24 +2757,6 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- SPAWN.communication |
-
-
- |
-
-
- SPAWN.skill |
-
-
- |
-
-
- SPAWN.uncontrolled |
-
-
|
@@ -3326,14 +3308,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -3406,9 +3385,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -3464,6 +3440,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -3533,17 +3523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3577,17 +3556,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3654,16 +3622,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -3672,18 +3632,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
- #string
-
SPAWN.SpawnInitSkill
+
SPAWN.SpawnInitModex
@@ -3718,7 +3667,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -3732,7 +3681,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -3878,17 +3827,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3901,7 +3839,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -3953,39 +3891,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
-
-
-
-
-
-
@@ -8780,14 +8685,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -8860,9 +8762,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -8918,6 +8817,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -8987,17 +8900,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9031,17 +8933,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9108,16 +8999,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
@@ -9126,18 +9009,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
SPAWN.SpawnInitModu
-
-
-
-
-
-
-
-
-
- #string
-
SPAWN.SpawnInitSkill
+
SPAWN.SpawnInitModex
@@ -9172,7 +9044,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -9186,7 +9058,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -9332,17 +9204,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9355,7 +9216,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -9407,39 +9268,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
-
-
-
-
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index a6e41980a..fa3aca31c 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2691,6 +2691,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -3904,6 +3937,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -5408,6 +5474,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index d015a8bd4..f0e6baf1b 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -1744,34 +1744,6 @@ without much scripting overhead!!!
ZONE_BASE.FlareZone(): Flares the zone boundaries in a color.
-A zone might have additional Properties created in the DCS Mission Editor, which can be accessed:
-
- *ZONE_BASE.GetProperty(): Returns the Value of the zone with the given PropertyName, or nil if no matching property exists.
- *ZONE_BASE.GetAllProperties(): Returns the zone Properties table.
-
-
-
-
-
-
-
-
- Global ZONE_ELASTIC |
-
- The ZONE_ELASTIC class defines a dynamic polygon zone, where only the convex hull is used.
-
- |
-
-
-
-
-
-
-
#ZONE_ELASTIC
-
ZONE_ELASTIC
-
-
The ZONE_ELASTIC class defines a dynamic polygon zone, where only the convex hull is used.
-
@@ -2099,24 +2071,12 @@ This class is an abstract BASE class for derived classes, and is not meant to be
ZONE_BASE.DrawID |
Unique ID of the drawn zone on the F10 map.
- |
-
-
- ZONE_BASE.FillColor |
-
- Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.
|
ZONE_BASE:Get2DDistance(Coordinate) |
Get 2D distance to a coordinate.
- |
-
-
- ZONE_BASE:GetAllProperties() |
-
-
|
@@ -2147,36 +2107,12 @@ This class is an abstract BASE class for derived classes, and is not meant to be
ZONE_BASE:GetCoordinate(Height) |
Returns a Core.Point#COORDINATE of the zone.
- |
-
-
- ZONE_BASE:GetDrawCoalition() |
-
- Get draw coalition of zone.
|
ZONE_BASE:GetDrawID() |
Get ID of the zone object drawn on the F10 map.
- |
-
-
- ZONE_BASE:GetFillColor() |
-
- Get fill color table of the zone.
- |
-
-
- ZONE_BASE:GetFillColorAlpha() |
-
- Get transperency Alpha fill value of zone.
- |
-
-
- ZONE_BASE:GetFillColorRGB() |
-
- Get RGB fill color of zone.
|
@@ -2195,12 +2131,6 @@ This class is an abstract BASE class for derived classes, and is not meant to be
ZONE_BASE:GetPointVec3(Height) |
Returns a Core.Point#POINT_VEC3 of the zone.
- |
-
-
- ZONE_BASE:GetProperty(PropertyName) |
-
-
|
@@ -2219,12 +2149,6 @@ This class is an abstract BASE class for derived classes, and is not meant to be
ZONE_BASE:GetRandomVec2() |
Define a random DCS#Vec2 within the zone.
- |
-
-
- ZONE_BASE:GetSurfaceType() |
-
- Get surface type of the zone.
|
@@ -2291,18 +2215,6 @@ This class is an abstract BASE class for derived classes, and is not meant to be
ZONE_BASE:SetColor(RGBcolor, Alpha) |
Set color of zone.
- |
-
-
- ZONE_BASE:SetDrawCoalition(Coalition) |
-
- Set draw coalition of zone.
- |
-
-
- ZONE_BASE:SetFillColor(RGBcolor, Alpha) |
-
- Set fill color of zone.
|
@@ -2321,18 +2233,6 @@ This class is an abstract BASE class for derived classes, and is not meant to be
ZONE_BASE:SmokeZone(SmokeColor) |
Smokes the zone boundaries in a color.
- |
-
-
- ZONE_BASE.Surface |
-
- Type of surface. Only determined at the center of the zone!
- |
-
-
- ZONE_BASE.Table |
-
- of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.
|
@@ -2357,12 +2257,6 @@ This class is an abstract BASE class for derived classes, and is not meant to be
ZONE_BASE.ZoneProbability |
A value between 0 and 1. 0 = 0% and 1 = 100% probability.
- |
-
-
- ZONE_BASE.drawCoalition |
-
- Draw coalition.
|
@@ -3206,98 +3100,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_BASE.BoundingSquare.y2 |
The higher y coordinate (right up)
- |
-
-
-
-
-
-
-
-
@@ -3508,12 +3310,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_POLYGON_BASE:New(ZoneName, PointsArray) |
Constructor to create a ZONE_POLYGON_BASE instance, taking the zone name and an array of DCS#Vec2, forming a polygon.
- |
-
-
- ZONE_POLYGON_BASE.Polygon |
-
- The polygon defined by an array of DCS#Vec2.
|
@@ -4178,7 +3974,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Return value:
@@ -4498,39 +4294,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #table
-
ZONE_BASE.FillColor
-
-
Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.
-
-
-
-
-
-
-
- #number
-
ZONE_BASE.Surface
-
-
Type of surface. Only determined at the center of the zone!
-
-
-
-
-
-
-
- #table
-
ZONE_BASE.Table
-
-
of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.
-
-
-
@@ -4564,17 +4327,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Function(s)
@@ -4639,30 +4391,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
-
-
-
Returns the zone Properties table.
- @param #ZONE_BASE self
- @return #table The Key:Value table of TriggerZone properties of the zone.
-
-
@@ -4827,36 +4555,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
Get draw coalition of zone.
-
-
-
-
Defined in:
-
-
Return value:
-
-
-
@@ -4890,96 +4588,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
Get fill color table of the zone.
-
-
-
-
Defined in:
-
-
Return value:
-
-
-
-
-
Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.
-
-
-
-
-
-
-
-
-
-
-
-
-
Get transperency Alpha fill value of zone.
-
-
-
-
Defined in:
-
-
Return value:
-
-
-
-
-
-
-
-
-
-
-
Get RGB fill color of zone.
-
-
-
-
Defined in:
-
-
Return value:
-
-
-
-
-
Table with three entries, e.g. {1, 0, 0}, which is the RGB color code.
-
-
-
-
-
@@ -5098,48 +4706,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
-
-
-
Returns the Value of the zone with the given PropertyName, or nil if no matching property exists.
- @param #ZONE_BASE self
- @param #string PropertyName The name of a the TriggerZone Property to be retrieved.
- @return #string The Value of the TriggerZone Property with the given PropertyName, or nil if absent.
- @usage
-
-
local PropertiesZone = ZONE:FindByName("Properties Zone")
- local Property = "ExampleProperty"
- local PropertyValue = PropertiesZone:GetProperty(Property)
-
-
-
-
-
Defined in:
-
-
Parameter:
-
-
-
@@ -5230,36 +4796,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
Get surface type of the zone.
-
-
-
-
Defined in:
-
-
Return value:
-
-
-
@@ -5758,107 +5294,6 @@ end
-
-
-
-
-
-
-
-
Set draw coalition of zone.
-
-
-
-
Defined in:
-
-
Parameter:
-
-
-
- #number
- Coalition
-
-
-
-
-
Coalition. Default -1.
-
-
-
-
Return value:
-
-
-
-
-
-
-
-
-
-
-
Set fill color of zone.
-
-
-
-
Defined in:
-
-
Parameters:
-
-
-
- #table
- RGBcolor
-
-
-
-
-
RGB color table. Default {1, 0, 0}.
-
-
-
-
-
-
-
-
Transparacy between 0 and 1. Default 0.15.
-
-
-
-
Return value:
-
-
-
@@ -6065,39 +5500,6 @@ end
-
-
-
-
- #table
-
ZONE_BASE.FillColor
-
-
Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.
-
-
-
-
-
-
-
- #number
-
ZONE_BASE.Surface
-
-
Type of surface. Only determined at the center of the zone!
-
-
-
-
-
-
-
- #table
-
ZONE_BASE.Table
-
-
of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.
-
-
-
@@ -6131,17 +5533,6 @@ end
-
-
Function(s)
@@ -7627,39 +7018,6 @@ end
-
-
-
-
- #table
-
ZONE_BASE.FillColor
-
-
Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.
-
-
-
-
-
-
-
- #number
-
ZONE_BASE.Surface
-
-
Type of surface. Only determined at the center of the zone!
-
-
-
-
-
-
-
- #table
-
ZONE_BASE.Table
-
-
of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.
-
-
-
@@ -7693,17 +7051,6 @@ end
-
-
Function(s)
@@ -11008,506 +10355,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Function(s)
-
-
-
-
-
-
-
-
Field(s)
-
-
-
-
-
-
-
-
Function(s)
-
-
-
-
-
-
Add a set of groups.
-
-
-
Positions of the group will be considered as polygon vertices when contructing the convex hull.
-
-
-
-
Defined in:
-
-
Parameters:
-
-
-
Return value:
-
-
-
-
-
-
-
-
-
-
-
Add a vertex (point) to the polygon.
-
-
-
-
Defined in:
-
-
Parameter:
-
-
-
-
-
Point in 2D (with x and y coordinates).
-
-
-
-
Return value:
-
-
-
-
-
-
-
-
-
-
-
Add a vertex (point) to the polygon.
-
-
-
-
Defined in:
-
-
Parameter:
-
-
-
-
-
Point in 3D (with x, y and z coordinates). Only the x and z coordinates are used.
-
-
-
-
Return value:
-
-
-
-
-
-
-
-
-
-
-
Constructor to create a ZONE_ELASTIC instance.
-
-
-
-
Defined in:
-
-
Parameters:
-
-
-
- #string
- ZoneName
-
-
-
-
-
-
-
-
-
(Optional) Fixed points.
-
-
-
-
Return value:
-
-
-
-
-
-
-
-
-
-
-
Start the updating scheduler.
-
-
-
-
Defined in:
-
-
Parameters:
-
-
-
-
-
Time in seconds before the updating starts.
-
-
-
-
-
-
-
-
Time interval in seconds between updates. Default 60 sec.
-
-
-
-
-
-
-
-
Time in seconds after which the updating stops. Default nil.
-
-
-
-
-
-
-
-
Draw the zone. Default nil.
-
-
-
-
Return value:
-
-
-
-
-
-
-
-
-
-
-
Stop the updating scheduler.
-
-
-
-
Defined in:
-
-
Parameter:
-
-
-
-
-
Delay in seconds before the scheduler will be stopped. Default 0.
-
-
-
-
Return value:
-
-
-
-
-
-
-
-
-
-
-
Update the convex hull of the polygon.
-
-
-
This uses the Graham scan.
-
-
-
-
Defined in:
-
-
Parameters:
-
-
-
-
-
Delay in seconds before the zone is updated. Default 0.
-
-
-
-
-
-
-
-
Draw the zone. Default nil.
-
-
-
-
Return value:
-
-
-
-
-
-
-
-
-
-
-
Create a convec hull.
-
-
-
-
Defined in:
-
-
Parameter:
-
-
Return value:
-
-
-
-
-
-
@@ -11887,17 +10734,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -12066,7 +10902,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
Draw the zone on the F10 map.
- NOTE Currently, only polygons up to ten points are supported!
+ NOTE Currently, only polygons with exactly four points are supported!
@@ -13473,7 +12309,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
(Optional) Minimal distance from the center of the zone in meters. Default is 0 m.
+
(Optional) Minimal distance from the center of the zone. Default is 0.
@@ -13486,7 +12322,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
(Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.
+
(Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.
@@ -14638,8 +13474,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
Usage:
- myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
- local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
+ self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
+ local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
@@ -15641,7 +14477,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-
(Optional) Minimal distance from the center of the zone in meters. Default is 0 m.
+
(Optional) Minimal distance from the center of the zone. Default is 0.
@@ -15654,7 +14490,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-
(Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.
+
(Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.
@@ -16806,8 +15642,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
Usage:
- myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
- local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
+ self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
+ local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index f59f1ff3e..54df14a7e 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3761,7 +3761,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
ATC_GROUND.Airbases
@@ -4343,7 +4343,7 @@ An airbase can be specified to set the maximum kick speed for.
- #table
+
ATC_GROUND.Airbases
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index da23d9434..70358bf87 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3451,7 +3451,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -3461,8 +3461,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -6619,7 +6619,7 @@ Designate:SetFlashStatusMenu( false )
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -6629,8 +6629,8 @@ Designate:SetFlashStatusMenu( false )
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -7429,7 +7429,7 @@ Designate:SetFlashStatusMenu( false )
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -7439,8 +7439,8 @@ Designate:SetFlashStatusMenu( false )
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -8209,7 +8209,7 @@ Designate:SetFlashStatusMenu( false )
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -8219,8 +8219,8 @@ Designate:SetFlashStatusMenu( false )
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -9881,7 +9881,7 @@ Designate:SetFlashStatusMenu( false )
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -9891,8 +9891,8 @@ Designate:SetFlashStatusMenu( false )
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 3fd7a8e0e..197e8766f 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -18912,28 +18912,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
@@ -23626,28 +23604,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
-
@@ -25405,28 +25361,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
-
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 0069e4e14..d36241485 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -2921,6 +2921,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
+
+
+
+
@@ -3356,6 +3367,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
switch alarm state RED
+
@@ -6572,6 +6586,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
+
+
+
+
@@ -7007,6 +7032,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
switch alarm state RED
+
diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html
index 00ca15eb3..15be17cc6 100644
--- a/Documentation/Functional.Rat.html
+++ b/Documentation/Functional.Rat.html
@@ -4347,24 +4347,6 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- RAT.communication |
-
-
- |
-
-
- RAT.skill |
-
-
- |
-
-
- RAT.uncontrolled |
-
-
|
diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html
index a855c1282..e09975f20 100644
--- a/Documentation/Functional.ZoneCaptureCoalition.html
+++ b/Documentation/Functional.ZoneCaptureCoalition.html
@@ -5623,7 +5623,7 @@ end
-
(Optional) Minimal distance from the center of the zone in meters. Default is 0 m.
+
(Optional) Minimal distance from the center of the zone. Default is 0.
@@ -5636,7 +5636,7 @@ end
-
(Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.
+
(Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.
@@ -6788,8 +6788,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
Usage:
- myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
- local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
+ self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
+ local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html
index 5733b2407..b01b58f30 100644
--- a/Documentation/Functional.ZoneGoal.html
+++ b/Documentation/Functional.ZoneGoal.html
@@ -2948,7 +2948,7 @@ Derived classes implement the ways how the achievements can be realized.
-
(Optional) Minimal distance from the center of the zone in meters. Default is 0 m.
+
(Optional) Minimal distance from the center of the zone. Default is 0.
@@ -2961,7 +2961,7 @@ Derived classes implement the ways how the achievements can be realized.
-
(Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.
+
(Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.
@@ -4113,8 +4113,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
Usage:
- myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
- local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
+ self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
+ local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html
index c516f3f39..5cdee506d 100644
--- a/Documentation/Functional.ZoneGoalCargo.html
+++ b/Documentation/Functional.ZoneGoalCargo.html
@@ -4283,7 +4283,7 @@ Derived classes implement the ways how the achievements can be realized.
-
(Optional) Minimal distance from the center of the zone in meters. Default is 0 m.
+
(Optional) Minimal distance from the center of the zone. Default is 0.
@@ -4296,7 +4296,7 @@ Derived classes implement the ways how the achievements can be realized.
-
(Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.
+
(Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.
@@ -5448,8 +5448,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
Usage:
- myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
- local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
+ self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
+ local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html
index 2fe208908..97c302b66 100644
--- a/Documentation/Functional.ZoneGoalCoalition.html
+++ b/Documentation/Functional.ZoneGoalCoalition.html
@@ -3431,7 +3431,7 @@ Derived classes implement the ways how the achievements can be realized.
-
(Optional) Minimal distance from the center of the zone in meters. Default is 0 m.
+
(Optional) Minimal distance from the center of the zone. Default is 0.
@@ -3444,7 +3444,7 @@ Derived classes implement the ways how the achievements can be realized.
-
(Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.
+
(Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.
@@ -4596,8 +4596,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
Usage:
- myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
- local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
+ self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
+ local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index be6c80592..b0cf21ae3 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9257,6 +9257,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -9268,6 +9279,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -28419,6 +28441,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -28430,6 +28463,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -31400,6 +31444,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -31411,6 +31466,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -38763,6 +38829,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set case to that of lead.
+
@@ -38820,20 +38889,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
@@ -38843,17 +38898,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
-
-
-
-
@@ -38989,6 +39033,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set section lead of player flight.
+
@@ -39011,9 +39058,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set Stable Hover
-
@@ -39047,6 +39091,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set time stamp.
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 1a09fc963..46588552b 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2348,12 +2348,6 @@ Create a late-activated single infantry unit as template in the mission editor a
CSAR.inTransitGroups |
- |
-
-
- CSAR.index |
-
-
|
@@ -3654,7 +3648,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -3989,11 +3983,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4019,6 +4016,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4117,17 +4125,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -8668,7 +8665,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -9003,11 +9000,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -9033,6 +9033,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -9131,17 +9142,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -10989,7 +10989,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -11324,11 +11324,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -11354,6 +11357,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -11452,17 +11466,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 94bbbc3f0..1fe0a352f 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -6947,17 +6947,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -7011,7 +7000,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -7036,14 +7025,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7075,7 +7061,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -7086,7 +7072,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -7102,9 +7088,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -7230,14 +7213,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7693,7 +7673,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repair a unit/group
+
noob catch
@@ -7759,7 +7739,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -14502,17 +14482,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -14566,7 +14535,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -14591,14 +14560,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -14630,7 +14596,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -14641,7 +14607,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -14657,9 +14623,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -14785,14 +14748,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -15248,7 +15208,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repair a unit/group
+
noob catch
@@ -15314,7 +15274,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -16898,17 +16858,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -16962,7 +16911,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -16987,14 +16936,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -17026,7 +16972,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -17037,7 +16983,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -17053,9 +16999,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -17181,14 +17124,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -17644,7 +17584,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repair a unit/group
+
noob catch
@@ -17710,7 +17650,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -25298,17 +25238,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -25962,17 +25891,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index 65abd1e30..ebf4ffc03 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -2842,6 +2842,17 @@ but can separately be modified later in your mission using the
+
+
+
+
@@ -7478,6 +7489,17 @@ If the Unit is part of the Task, true is returned.
+
+
+
+
diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html
index 085330a5a..403d16bd7 100644
--- a/Documentation/Tasking.Task_Cargo.html
+++ b/Documentation/Tasking.Task_Cargo.html
@@ -3135,11 +3135,22 @@ based on the tasking capabilities defined in
+
+
+
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index f42c5ceae..24006e091 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3113,50 +3113,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
TASK_CARGO_DISPATCHER.DefaultDeployZones
diff --git a/Documentation/Utils.FiFo.html b/Documentation/Utils.FiFo.html
index 4b0b95c8e..1697ec309 100644
--- a/Documentation/Utils.FiFo.html
+++ b/Documentation/Utils.FiFo.html
@@ -3147,6 +3147,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3996,6 +4007,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -7374,6 +7396,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -8223,6 +8256,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html
index 4c3dd75f1..92db4f05d 100644
--- a/Documentation/Wrapper.Client.html
+++ b/Documentation/Wrapper.Client.html
@@ -4319,7 +4319,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Alive.
+ Alive2.
@@ -5433,7 +5433,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Alive.
+ Alive2.
@@ -7859,7 +7859,7 @@ If the Unit is alive but not active, false is returned.
- Alive.
+ Alive2.
@@ -16678,7 +16678,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
- Alive.
+ Alive2.
@@ -20487,7 +20487,7 @@ Coordinates are dependent on the position of the maps origin.
- Alive.
+ Alive2.
@@ -21161,7 +21161,7 @@ If the Identifiable is alive, true is returned.
- Alive.
+ Alive2.
@@ -21441,7 +21441,7 @@ If the Identifiable is alive, true is returned.
- Alive.
+ Alive2.