diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 1e105b17a..483bca1a5 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2127,7 +2127,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+This table contains the targets detected during patrol.
-This table contains the targets detected during patrol.
-This table contains the targets detected during patrol.
-This table contains the targets detected during patrol.
-Then we register the new group in the database
+Now we spawn the new group based on the template created.
-Then we register the new group in the database
+ @@ -2771,20 +2763,6 @@ This works for ground only groups. - - - -Now we spawn the new group based on the template created.
-SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-By default, no InitLimit
+When the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
Contains the counter how many units are currently alive
+ +Contains the counter how many units are currently alive
+ +RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
self.SmokeColor = nil
+self.SmokeColor = nil
+self.SmokeColor = nil
+