From aa5ecdeb2588ef12f9d6145974dd7f3407f0d519 Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Fri, 25 Jul 2025 12:51:08 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/AI.AI_A2G_Dispatcher.html | 44 --- Documentation/AI.AI_Air_Squadron.html | 22 -- Documentation/AI.AI_Cargo.html | 8 +- Documentation/AI.AI_Cargo_Helicopter.html | 40 +-- Documentation/AI.AI_Patrol.html | 12 - Documentation/Cargo.Cargo.html | 11 + Documentation/Cargo.CargoGroup.html | 17 +- Documentation/Core.Settings.html | 36 +-- Documentation/Core.Spawn.html | 78 ++++++ Documentation/Core.Spot.html | 33 --- Documentation/Core.Zone.html | 160 +++++++++++ Documentation/Functional.ATC_Ground.html | 4 +- Documentation/Functional.Designate.html | 11 - Documentation/Functional.Detection.html | 66 ----- Documentation/Functional.Mantis.html | 80 +----- Documentation/Functional.Movement.html | 28 -- Documentation/Functional.RAT.html | 45 +-- Documentation/Functional.Scoring.html | 4 +- Documentation/Ops.Airboss.html | 29 +- Documentation/Ops.CSAR.html | 105 +------ Documentation/Ops.CTLD.html | 257 +++++++++--------- .../Tasking.Task_A2A_Dispatcher.html | 8 +- Documentation/Tasking.Task_CARGO.html | 2 +- .../Tasking.Task_Cargo_Dispatcher.html | 24 +- Documentation/Utilities.Utils.html | 186 +++++++++++++ Documentation/Wrapper.Controllable.html | 55 ---- Documentation/Wrapper.Marker.html | 132 ++++----- Documentation/Wrapper.Positionable.html | 44 +++ 28 files changed, 751 insertions(+), 790 deletions(-) diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 905329857..c4450c65e 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4907,17 +4907,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -13469,17 +13458,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -14806,17 +14784,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -16445,17 +16412,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index bd32bb155..2a879dbc4 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2726,17 +2726,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -3808,17 +3797,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index ccec40f89..c80d5aea0 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2922,7 +2922,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -4952,7 +4952,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -5564,7 +5564,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -7064,7 +7064,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index d97112e36..5cea3fe38 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -3074,28 +3074,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -4998,28 +4992,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -5674,28 +5662,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -7238,28 +7220,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index b9f018daf..ff3cdc9aa 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3425,9 +3425,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

This table contains the targets detected during patrol.

-
@@ -6695,9 +6692,6 @@ The default interval is 30 seconds.

- -

This table contains the targets detected during patrol.

-
@@ -7442,9 +7436,6 @@ The default interval is 30 seconds.

- -

This table contains the targets detected during patrol.

-
@@ -9077,9 +9068,6 @@ The default interval is 30 seconds.

- -

This table contains the targets detected during patrol.

-
diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 8626c57bd..368e3fe03 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2909,6 +2909,17 @@ All derived classes from CARGO follow the same state machine, expose the same ca + + + +
+
+ + +CARGO.Weight + + +
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 641798a1e..ff9970a2b 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2002,24 +2002,13 @@ Therefore, this class is considered to be deprecated

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- - -
-
- - CARGO_GROUP.CargoGroup + +

Then we register the new group in the database

+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index a464556e6..e5bf2ebcd 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -3014,7 +3014,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -3025,14 +3025,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem - -

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

-
@@ -3077,17 +3074,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -5185,7 +5171,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -5196,14 +5182,11 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem - -

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

-
@@ -5248,17 +5231,6 @@ It is advised to use this method at the start of the mission.

-
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 55bf810c1..805aa3326 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3208,6 +3208,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.hidden

+ + @@ -4210,6 +4216,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -4276,6 +4293,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Overwrite unit names by default with group name.

+ @@ -4356,6 +4376,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

self:T2( { self.SpawnTemplatePrefix, Vec2} )

+ + + +
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -4688,6 +4719,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.hidden + + +
@@ -10728,6 +10770,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -10794,6 +10847,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

+ @@ -10874,6 +10930,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

self:T2( { self.SpawnTemplatePrefix, Vec2} )

+ + + +
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -11206,6 +11273,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.hidden + + +
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index bdc168f7b..49eb84cc3 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -3009,17 +3009,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -4336,17 +4325,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -5902,17 +5880,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index ef473bb09..c5757a98e 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -5390,12 +5390,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

ZONE_POLYGON_BASE:GetBoundingVec2()

Get the bounding 2D vectors of the polygon.

+ + + +

ZONE_POLYGON_BASE.GetClearZonePositions(PosRadius, NumPositions, self)

+ +

Search for clear ground spawn zones within this zone.

ZONE_POLYGON_BASE:GetRadius()

Get the smallest radius encompassing all points of the polygon zone.

+ + + +

ZONE_POLYGON_BASE.GetRandomClearZoneCoordinate(PosRadius, NumPositions, self)

+ +

Search for a random clear ground spawn coordinate within this zone.

@@ -26098,6 +26110,76 @@ Note that only after a zone has been scanned, the zone can be e + + + +
+ + + +

Search for clear ground spawn zones within this zone.

+ + +

A powerful and efficient function using Disposition to find clear areas for spawning ground units avoiding trees, water and map scenery.

+ +
+
+

Defined in:

+
+

ZONE_POLYGON_BASE

+
+

Parameters:

+
+
+

+ #number + PosRadius +

+
+
+ +

Required clear radius around each position.

+ +
+
+
+
+

+ #number + NumPositions +

+
+
+ +

Number of positions to find.

+ +
+
+
+
+

+ self +

+
+
+

+
+
+

Return value:

+
+
+

#table:

+
+
+ +

A table of DCS#Vec2 positions that are clear of map objects within the given PosRadius. nil if no clear positions are found.

+ +
+
+
+
@@ -26128,6 +26210,84 @@ Note that only after a zone has been scanned, the zone can be e + + + +
+ + + +

Search for a random clear ground spawn coordinate within this zone.

+ + +

A powerful and efficient function using Disposition to find clear areas for spawning ground units avoiding trees, water and map scenery.

+ +
+
+

Defined in:

+
+

ZONE_POLYGON_BASE

+
+

Parameters:

+
+
+

+ #number + PosRadius +

+
+
+ +

(Optional) Required clear radius around each position. (Default is math.min(Radius/10, 200))

+ +
+
+
+
+

+ #number + NumPositions +

+
+
+ +

(Optional) Number of positions to find. (Default 50)

+ +
+
+
+
+

+ self +

+
+
+

+
+
+

Return values:

+
+ +
+ +

A random coordinate for a clear zone. nil if no clear positions are found.

+ +
+
+

#number:

+
+
+ +

Assigned radius for the found zones. nil if no clear positions are found.

+ +
+
+
+
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 2e42e320e..bd4bb93bf 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -4116,7 +4116,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -4704,7 +4704,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 0c5fd7bd8..3376e6091 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2668,17 +2668,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 0cd6364c9..03fa7548f 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20189,17 +20189,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
@@ -20343,17 +20332,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -24976,17 +24954,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
@@ -25130,17 +25097,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -26751,17 +26707,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
@@ -26905,17 +26850,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 1f464d07d..cd23343ae 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -4393,17 +4393,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.AcceptZones - - -
@@ -4437,17 +4426,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -4558,17 +4536,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -4787,8 +4754,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -5175,9 +5142,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

self.SAMCheckRanges = {}

-
@@ -9296,17 +9260,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - - - -
-
- - #table -MANTIS.AcceptZones - - -
@@ -9340,17 +9293,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - - - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -9461,17 +9403,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -9690,8 +9621,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -10078,9 +10009,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

self.SAMCheckRanges = {}

-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 5fd1f69e8..924c76921 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2429,20 +2429,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2673,20 +2659,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 06ef0d5c9..3e2abe96e 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3551,12 +3551,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4764,6 +4758,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.hidden

+ + @@ -7317,17 +7317,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -15208,17 +15197,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -22122,17 +22100,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index dc837355a..a97f42e19 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3278,7 +3278,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -6201,7 +6201,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 305050cee..0d42416a7 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -41886,7 +41886,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41914,7 +41914,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41928,7 +41928,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42103,6 +42103,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Set stack flag.

+ +
+ +
+
+
+ + AIRBOSS.PlayerData.grade @@ -42267,9 +42281,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set section lead of player flight.

-
@@ -42306,6 +42317,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+ @@ -42339,9 +42353,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set time stamp.

- diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index cea2ffee2..25adf7bc9 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4588,7 +4588,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Core.Point#COORDINATE + CSAR.coordinate @@ -4677,11 +4677,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -5049,20 +5052,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -5088,20 +5077,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -10899,7 +10874,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -10988,11 +10963,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -11360,20 +11338,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -11399,20 +11363,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -13468,7 +13418,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -13557,11 +13507,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -13929,20 +13882,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -13968,20 +13907,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index d07ee93da..13ae28c26 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -8572,7 +8572,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -8719,7 +8719,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeUHFFrequencies @@ -8730,7 +8730,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies @@ -8788,11 +8788,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -8868,17 +8871,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

-
- -
-
-
- - -CTLD.Spawned_Cargo - - -
@@ -8934,17 +8926,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -9092,6 +9073,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -9330,6 +9322,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -9483,7 +9486,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -9521,6 +9524,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

sub categories

+
@@ -20971,7 +20977,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -21118,7 +21124,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -21129,7 +21135,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies @@ -21187,11 +21193,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -21267,17 +21276,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - -CTLD.Spawned_Cargo - - -
@@ -21333,17 +21331,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -21491,6 +21478,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -21729,6 +21727,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -21882,7 +21891,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -21920,6 +21929,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

sub categories

+
@@ -23498,7 +23510,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -23645,7 +23657,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -23656,7 +23668,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies @@ -23714,11 +23726,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -23794,17 +23809,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - -CTLD.Spawned_Cargo - - -
@@ -23860,17 +23864,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -24018,6 +24011,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -24256,6 +24260,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -24409,7 +24424,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -24447,6 +24462,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

sub categories

+
@@ -28981,17 +28999,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

- - - -
-
@@ -29200,6 +29207,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

+ + + +
+
+ + +CTLD_CARGO.Mark + + +
@@ -30797,6 +30815,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

+ + + +
+
+ + +CTLD_CARGO.Mark + + +
@@ -34917,17 +34946,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
@@ -35581,17 +35599,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
@@ -39560,17 +39567,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

- - - -
-
- - #number -CTLD_HERCULES.j - - -
@@ -40897,17 +40893,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

- - - -
-
- - #number -CTLD_HERCULES.j - - -
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index ebf81be38..e483a40a6 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -3102,7 +3102,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3827,7 +3827,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -5003,7 +5003,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6481,7 +6481,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index e853dcccc..8b12c0060 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3315,7 +3315,7 @@ based on the tasking capabilities defined in
- Cargo.Cargo#CARGO + FSM_PROCESS.Cargo diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 8ab7d8c88..968141335 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3379,8 +3379,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -3391,7 +3391,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-TASK_CARGO_DISPATCHER.DefaultDeployZones +TASK_CARGO_DISPATCHER.MaxCSAR @@ -4485,8 +4485,8 @@ This method can only be used once!

- #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4497,7 +4497,7 @@ This method can only be used once!

-TASK_CARGO_DISPATCHER.DefaultDeployZones +TASK_CARGO_DISPATCHER.MaxCSAR @@ -5343,8 +5343,8 @@ This method can only be used once!

- #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5355,7 +5355,7 @@ This method can only be used once!

-TASK_CARGO_DISPATCHER.DefaultDeployZones +TASK_CARGO_DISPATCHER.MaxCSAR @@ -6832,8 +6832,8 @@ This method can only be used once!

- #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6844,7 +6844,7 @@ This method can only be used once!

-TASK_CARGO_DISPATCHER.DefaultDeployZones +TASK_CARGO_DISPATCHER.MaxCSAR diff --git a/Documentation/Utilities.Utils.html b/Documentation/Utilities.Utils.html index 7fd536e1c..49682ae09 100644 --- a/Documentation/Utilities.Utils.html +++ b/Documentation/Utilities.Utils.html @@ -2333,6 +2333,12 @@

UTILS.GetCharacters(str)

Get a table of all characters in a string.

+ + + +

UTILS.GetClearZonePositions(Zone, (, (, PosRadius, NumPositions)

+ +

Search for clear ground spawn zones within this zone.

@@ -2429,6 +2435,12 @@

UTILS.GetOSTime()

Get OS time.

+ + + +

UTILS.GetRandomClearZoneCoordinate(Zone, PosRadius, NumPositions)

+ +

Search for a random clear ground spawn coordinate within this zone.

@@ -5167,6 +5179,99 @@ This function requires you to disable script sanitization in $DCSROOT\Scrip
+
+
+ +
+ + + +

Search for clear ground spawn zones within this zone.

+ + +

A powerful and efficient function using Disposition to find clear areas for spawning ground units avoiding trees, water and map scenery.

+ +
+
+

Defined in:

+
+

UTILS

+
+

Parameters:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

to search.

+ +
+
+
+
+

+ #number + ( +

+
+
+ +

ptional) PosRadius Required clear radius around each position. (Default is math.min(Radius/10, 200))

+ +
+
+
+
+

+ #number + ( +

+
+
+ +

ptional) NumPositions Number of positions to find. (Default 50)

+ +
+
+
+
+

+ PosRadius +

+
+
+

+
+
+
+
+

+ NumPositions +

+
+
+

+
+
+

Return value:

+
+
+

#table:

+
+
+ +

A table of DCS#Vec2 positions that are clear of map objects within the given PosRadius. nil if no clear positions are found.

+ +
+
+
+
@@ -5897,6 +6002,87 @@ This function requires you to disable script sanitization in $DCSROOT\Scrip
+
+
+ +
+ + + +

Search for a random clear ground spawn coordinate within this zone.

+ + +

A powerful and efficient function using Disposition to find clear areas for spawning ground units avoiding trees, water and map scenery.

+ +
+
+

Defined in:

+
+

UTILS

+
+

Parameters:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

to search.

+ +
+
+
+
+

+ #number + PosRadius +

+
+
+ +

(Optional) Required clear radius around each position. (Default is math.min(Radius/10, 200))

+ +
+
+
+
+

+ #number + NumPositions +

+
+
+ +

(Optional) Number of positions to find. (Default 50)

+ +
+
+

Return values:

+
+ +
+ +

A random coordinate for a clear zone. nil if no clear positions are found.

+ +
+
+

#number:

+
+
+ +

Assigned radius for the found zones. nil if no clear positions are found.

+ +
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 95d969d8a..1851b108a 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4601,17 +4601,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -18038,17 +18027,6 @@ mygroup:WayPointExecute() -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -22072,17 +22050,6 @@ Coordinates are dependent on the position of the maps origin.

-
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -22658,17 +22625,6 @@ If the Identifiable is alive, true is returned.

-
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -22845,17 +22801,6 @@ If the Identifiable is alive, true is returned.

-
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 1c95611ea..90a7e4de2 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3183,6 +3183,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -3260,28 +3282,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

-
- - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -5322,6 +5322,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -5399,28 +5421,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -6932,6 +6932,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -7009,28 +7031,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 0bec388ee..8c4b3bcc0 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3971,6 +3971,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -8005,6 +8016,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
@@ -8591,6 +8613,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
@@ -8778,6 +8811,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+