diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 296d080c4..35ea71f4d 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4424,6 +4424,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -12767,6 +12778,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -14084,6 +14106,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -15453,6 +15486,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index 2306c4b99..9df108a64 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -4220,6 +4220,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -9517,6 +9528,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -10834,6 +10856,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -12203,6 +12236,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 4794d51f9..b22774233 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -2714,17 +2714,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -5469,17 +5458,6 @@ Once the time is finished, the old AI will return to the base.

- - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6205,17 +6183,6 @@ Once the time is finished, the old AI will return to the base.

- - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -7579,17 +7546,6 @@ Once the time is finished, the old AI will return to the base.

- - - -
-
- - #number -AI_AIR.IdleCount - - -
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index bc35fa70a..082ce12b5 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2223,6 +2223,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
@@ -3294,6 +3305,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index bdad4afa8..ed9e2ad74 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2455,9 +2455,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -4231,9 +4228,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -4849,9 +4843,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -6105,9 +6096,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 67c67f1e5..e0cd501bc 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1576,17 +1576,6 @@

Field(s)

-
-
- - -CARGO_CRATE.CargoCarrier - - - -
- -
@@ -2255,17 +2244,6 @@

Field(s)

-
- - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 1b80f3b32..8df1107ca 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1647,27 +1647,10 @@
-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup - -

Then we register the new group in the database

-
@@ -2979,27 +2962,10 @@ This works for ground only groups.

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup - -

Then we register the new group in the database

-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 47aac395f..8476f84ab 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1525,17 +1525,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles - -
-
-
- - CARGO_UNIT.CargoInAir @@ -2237,17 +2226,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles - -
-
-
- - CARGO_UNIT.CargoInAir diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 7b1da5745..bc9a04d30 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5280,7 +5280,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -5296,6 +5296,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +FSM.current + + +
@@ -6596,7 +6607,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -6612,6 +6623,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +FSM.current + + +
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index ee1eb3b76..feb5bcfa5 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2560,6 +2560,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -4651,6 +4662,17 @@ It is advised to use this method at the start of the mission.

+
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 3a167fe73..b103e8077 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2557,18 +2557,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.frequency

- - - - - -

SPAWN.livery_id

- - @@ -3159,6 +3147,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+ @@ -3316,17 +3307,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -3389,21 +3369,27 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -SPAWN.SpawnInitLimit +SPAWN.SpawnInitKeepUnitNames + +

Overwrite unit names by default with group name.

+
- -SPAWN.SpawnInitModex + #boolean +SPAWN.SpawnInitLimit + +

By default, no InitLimit

+
@@ -3415,17 +3401,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -3457,7 +3432,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -3471,7 +3446,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -3681,28 +3656,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

-
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - -
@@ -8522,6 +8475,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -8679,17 +8635,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -8752,21 +8697,27 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

#boolean -SPAWN.SpawnInitLimit +SPAWN.SpawnInitKeepUnitNames + +

Overwrite unit names by default with group name.

+
- -SPAWN.SpawnInitModex + #boolean +SPAWN.SpawnInitLimit + +

By default, no InitLimit

+
@@ -8778,17 +8729,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -8820,7 +8760,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -8834,7 +8774,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -9044,28 +8984,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

-
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - -
diff --git a/Documentation/ENUMS.html b/Documentation/ENUMS.html index 09f371b0c..608fcaabf 100644 --- a/Documentation/ENUMS.html +++ b/Documentation/ENUMS.html @@ -1393,6 +1393,12 @@ values in your head or look them up in the docs.

ENUMS.MissionTask

+ + + +

ENUMS.Morse

+ + @@ -1443,6 +1449,12 @@ values in your head or look them up in the docs.

ENUMS.MissionTask

+ + + +

ENUMS.Morse

+ + @@ -1620,6 +1632,241 @@ values in your head or look them up in the docs.

ENUMS.MissionTask.TRANSPORT

Troop transport.

+ + + + + +

Type ENUMS.Morse

+
+ ENUMS.Morse +
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Fields and Methods inherited from ENUMS.MorseDescription

ENUMS.Morse.

+ +

ENUMS.Morse.A

+ +

ENUMS.Morse.B

+ +

ENUMS.Morse.C

+ +

ENUMS.Morse.D

+ +

ENUMS.Morse.E

+ +

ENUMS.Morse.F

+ +

ENUMS.Morse.G

+ +

ENUMS.Morse.H

+ +

ENUMS.Morse.I

+ +

ENUMS.Morse.J

+ +

ENUMS.Morse.K

+ +

ENUMS.Morse.L

+ +

ENUMS.Morse.M

+ +

ENUMS.Morse.N

+ +

ENUMS.Morse.N0

+ +

ENUMS.Morse.N1

+ +

ENUMS.Morse.N2

+ +

ENUMS.Morse.N3

+ +

ENUMS.Morse.N4

+ +

ENUMS.Morse.N5

+ +

ENUMS.Morse.N6

+ +

ENUMS.Morse.N7

+ +

ENUMS.Morse.N8

+ +

ENUMS.Morse.N9

+ +

ENUMS.Morse.O

+ +

ENUMS.Morse.P

+ +

ENUMS.Morse.Q

+ +

ENUMS.Morse.R

+ +

ENUMS.Morse.S

+ +

ENUMS.Morse.T

+ +

ENUMS.Morse.U

+ +

ENUMS.Morse.V

+ +

ENUMS.Morse.W

+ +

ENUMS.Morse.X

+ +

ENUMS.Morse.Y

+ +

ENUMS.Morse.Z

+
@@ -2059,6 +2306,17 @@ values in your head or look them up in the docs.

+
+ + +
+
+ + #ENUMS.Morse +ENUMS.Morse + + +
@@ -2364,6 +2622,439 @@ See the Formation

Troop transport.

+ + + +
+

Function(s)

+
+ + + +

Type ENUMS.Morse

+
+
+ +

Morse Code.

+ + +

See the Wikipedia.

+ + + +

Pulses are separated by a blank character " ".

+ + +
+

Field(s)

+
+
+
+ + #string +ENUMS.Morse. + + + +
+ +
+
+
+ + #string +ENUMS.Morse.A + + + +
+ +
+
+
+ + #string +ENUMS.Morse.B + + + +
+ +
+
+
+ + #string +ENUMS.Morse.C + + + +
+ +
+
+
+ + #string +ENUMS.Morse.D + + + +
+ +
+
+
+ + #string +ENUMS.Morse.E + + + +
+ +
+
+
+ + #string +ENUMS.Morse.F + + + +
+ +
+
+
+ + #string +ENUMS.Morse.G + + + +
+ +
+
+
+ + #string +ENUMS.Morse.H + + + +
+ +
+
+
+ + #string +ENUMS.Morse.I + + + +
+ +
+
+
+ + #string +ENUMS.Morse.J + + + +
+ +
+
+
+ + #string +ENUMS.Morse.K + + + +
+ +
+
+
+ + #string +ENUMS.Morse.L + + + +
+ +
+
+
+ + #string +ENUMS.Morse.M + + + +
+ +
+
+
+ + #string +ENUMS.Morse.N + + + +
+ +
+
+
+ + #string +ENUMS.Morse.N0 + + + +
+ +
+
+
+ + #string +ENUMS.Morse.N1 + + + +
+ +
+
+
+ + #string +ENUMS.Morse.N2 + + + +
+ +
+
+
+ + #string +ENUMS.Morse.N3 + + + +
+ +
+
+
+ + #string +ENUMS.Morse.N4 + + + +
+ +
+
+
+ + #string +ENUMS.Morse.N5 + + + +
+ +
+
+
+ + #string +ENUMS.Morse.N6 + + + +
+ +
+
+
+ + #string +ENUMS.Morse.N7 + + + +
+ +
+
+
+ + #string +ENUMS.Morse.N8 + + + +
+ +
+
+
+ + #string +ENUMS.Morse.N9 + + + +
+ +
+
+
+ + #string +ENUMS.Morse.O + + + +
+ +
+
+
+ + #string +ENUMS.Morse.P + + + +
+ +
+
+
+ + #string +ENUMS.Morse.Q + + + +
+ +
+
+
+ + #string +ENUMS.Morse.R + + + +
+ +
+
+
+ + #string +ENUMS.Morse.S + + + +
+ +
+
+
+ + #string +ENUMS.Morse.T + + + +
+ +
+
+
+ + #string +ENUMS.Morse.U + + + +
+ +
+
+
+ + #string +ENUMS.Morse.V + + + +
+ +
+
+
+ + #string +ENUMS.Morse.W + + + +
+ +
+
+
+ + #string +ENUMS.Morse.X + + + +
+ +
+
+
+ + #string +ENUMS.Morse.Y + + + +
+ +
+
+
+ + #string +ENUMS.Morse.Z + + +
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 63a20c6ae..aec283889 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3213,6 +3213,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -6370,6 +6381,17 @@ Designate:SetFlashStatusMenu( false ) + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -7169,6 +7191,17 @@ Designate:SetFlashStatusMenu( false ) + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -7938,6 +7971,17 @@ Designate:SetFlashStatusMenu( false ) + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -9345,6 +9389,17 @@ Designate:SetFlashStatusMenu( false ) + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index c1745b94c..01ecf7a4c 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -18062,7 +18062,18 @@ BASE:TraceOnOff( false )
+ #boolean +DETECTION_BASE.Locking + + +
+ +
+
+
+ + #number DETECTION_BASE.RefreshTimeInterval @@ -22753,7 +22764,18 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+ #boolean +DETECTION_BASE.Locking + + +
+ +
+
+
+ + #number DETECTION_BASE.RefreshTimeInterval @@ -24245,7 +24267,18 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+ #boolean +DETECTION_BASE.Locking + + +
+ +
+
+
+ + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index 1bcf9affd..07874402f 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -4143,18 +4143,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.frequency

- - - - - -

RAT.livery_id

- - diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 2a95fe9d4..9f7887661 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -37317,9 +37317,6 @@ BASE:TraceOnOff( false ) - -

Set case to that of lead.

-
@@ -37387,7 +37384,7 @@ BASE:TraceOnOff( false ) -

Set stack flag.

+

Decrease stack/flag. Human player needs to take care himself.

diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 81e80053d..4a62314b2 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2647,6 +2647,17 @@ but can separately be modified later in your mission using the +
+ +
+
+
@@ -7283,6 +7294,17 @@ If the Unit is part of the Task, true is returned.

+
+ + +
+
+ + +TASK.TaskControlMenu + + +
diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html index 31e6d5cba..ede9fddca 100644 --- a/Documentation/Tasking.Task_Cargo.html +++ b/Documentation/Tasking.Task_Cargo.html @@ -2945,17 +2945,6 @@ based on the tasking capabilities defined in - - -
-
- - -FSM_PROCESS.DeployZone - - -
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 68f7565f0..8f069dc48 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -2870,18 +2870,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -TASK_CARGO_DISPATCHER.CountCSAR - - - -
- -
-
-
- - + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -3949,18 +3938,7 @@ This method can only be used once!

- -
-
-
- - + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4807,18 +4785,7 @@ This method can only be used once!

- -
-
-
- - + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6046,18 +6013,7 @@ This method can only be used once!

- -
-
-
- - + #table TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index b470e4cb7..320a98fc2 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -4447,7 +4447,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -8336,7 +8347,18 @@ So each unit of the group is respawned at exactly the same parking spot as it cu + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -16627,7 +16649,18 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -20053,7 +20086,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -20707,7 +20751,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -20967,7 +21022,18 @@ If the Identifiable is alive, true is returned.

+ +
+